I love to make use of the monster homebrew option on this site, but I feel like it could be used for so much more. Once I've created a homebrew monster, It'd be nice if it could be directly imported into my game (like when I create a homebrew magic item).
Now, the best way to make use of a huge, customizable, online database of monsters would in my opinion be to make a random encounter generator tool like kobold fightclub. Ever since I discovered those kinds of tools existed, I've wanted to have a easily customizable encounter generator, that is to say one in which you can customize the pools (roll tables) to generate an encounter from.
This would be a really convenient and elegant addition to the D&D Beyond toolset, and it would be much appreciated for all of the DM's out there, that want their landscapes to feel like a true ecosystem.
I love to make use of the monster homebrew option on this site, but I feel like it could be used for so much more. Once I've created a homebrew monster, It'd be nice if it could be directly imported into my game (like when I create a homebrew magic item).
Now, the best way to make use of a huge, customizable, online database of monsters would in my opinion be to make a random encounter generator tool like kobold fightclub. Ever since I discovered those kinds of tools existed, I've wanted to have a easily customizable encounter generator, that is to say one in which you can customize the pools (roll tables) to generate an encounter from.
This would be a really convenient and elegant addition to the D&D Beyond toolset, and it would be much appreciated for all of the DM's out there, that want their landscapes to feel like a true ecosystem.