On the exported character sheet spell list, the damage done by the spell should be listed. That spell list is nearly useless without that.
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D&D player and DM since 1981. I learned to play D&D at Band Camp (none nerdier). Favorite RPGs: D&D 5e, The Burning Wheel. Currently running a homebrew-ish Nentir Vale campaign (5e).
With the upcoming changes for Adventures League rules, would be nice if the character sheet had a toggle on/off AL mode in the preferences.
Toggling it on could add an AL tab to the Description section with fields for DCI number, downtime, advancement checkpoints, treasure checkpoints, dm quests and rewards, etc.
Toggling the AL tab on could also indicate if the character is AL compliant (PHB +1, ability scores, etc.)
Is it possible to hide a character's Background so only the DM in a shared campaign and the user can see it?
Currently the background and notes are only visible to the creator of the character, and the DM of a campaign.
Technically yes, although the background of other player's characters can still be viewed via the tooltip text that appears when hovering over proficiencies granted by the background. I reported this a while back but the problem still persists.
With the upcoming changes for Adventures League rules, would be nice if the character sheet had a toggle on/off AL mode in the preferences.
Toggling it on could add an AL tab to the Description section with fields for DCI number, downtime, advancement checkpoints, treasure checkpoints, dm quests and rewards, etc.
Toggling the AL tab on could also indicate if the character is AL compliant (PHB +1, ability scores, etc.)
As I understand it, DDB knew big changes were coming to AL, they have held off on implementing any AL-specific filtering or rules. Once that is settled, we should see progress on implementing something.
not sure how feasible this would be, but if when the DM clicks on the campaign link on the top right he could see the private notes under the character information that would be helpful, just not sure how you would implement, but then again that's why I'm not a coder.
Mage Armor is not being applied to the AC. as I can tell, the sheet is calculating the base AC correctly, but since mage armor changes the base AC to 13.
Mage Armor is not being applied to the AC. as I can tell, the sheet is calculating the base AC correctly, but since mage armor changes the base AC to 13.
No temporary effects are shown on the character sheet at this time. Clicking 'cast' just marks off a spell slot.
Mage Armor is not being applied to the AC. as I can tell, the sheet is calculating the base AC correctly, but since mage armor changes the base AC to 13.
Temporary bonuses aren't implemented yet. For now, you can click your AC and adjust it manually.
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How I'm posting based on text formatting: Mod Hat On - Mod Hat Off
Is it possible to hide a character's Background so only the DM in a shared campaign and the user can see it?
Currently the background and notes are only visible to the creator of the character, and the DM of a campaign.
I find it so frustrating and annoying that a few people complained about this and it got done but more people complained that it was done, and yet nothing has been changed. Public means public, private means private. Getting a mish-mash of public/private when set to public is very aggravating.
I reported this a while back but the problem still persists.
Then set your character to private so that the rest of us aren't inconvenienced by your need to keep certain things secret in your PUBLIC character sheet.
Mage Armor is not being applied to the AC. as I can tell, the sheet is calculating the base AC correctly, but since mage armor changes the base AC to 13.
Unfortunately it seems as if there is no way to reset the character's base AC outside of a class, feat or racial option. I've tried using a magical item in inventory that the player can equip like armour but the only way to implement that is to make it a +3 to AC. The same goes for the temporary changes you can make to a character's AC in the character sheet. You can't set a base AC, you have to set the total AC including modifiers. This is especially confusing given that they have two options for changing AC in the character sheet, one of which is Override Base Armor + DEX, which you would think would set the base AC and then add DEX, but it doesn't.
I'm thinking of making a Mage Armor feat that I can just add to characters that resets the character's base AC, but even that is problematic since it does it permanently rather than having any sort of off/on toggle.
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"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
I reported this a while back but the problem still persists.
Then set your character to private so that the rest of us aren't inconvenienced by your need to keep certain things secret in your PUBLIC character sheet.
Did I say I requested it? I'm just pointing out a bug (or I suppose a 'not working as intended' case here), that was earlier reported in the actual Bugs mega-thread that hasn't been dealt with yet. Purely a response to another user explaining that Backgrounds are currently only visible by the character's player and the DM, which with this loophole is not 100% true.
Not sure if this has been mentioned before. It would be cool if Hexblade Warlock's could mark a weapon as their pact weapon on the character sheet so that its stats could reflect the Hex Warrior stats.
Not sure if this has been pointed out yet or even worth changing. The spells on a rogue/arcane trickster I am making shows the “R” if they are ritual and allows filtering ritual spells, but rogue/arcane tricksters don’t get the ability to cast as rituals. Would be nice if didn’t give impression that they can cast spells as rituals.
Not sure if this has been pointed out yet or even worth changing. The spells on a rogue/arcane trickster I am making shows the “R” if they are ritual and allows filtering ritual spells, but rogue/arcane tricksters don’t get the ability to cast as rituals. Would be nice if didn’t give impression that they can cast spells as rituals.
Can you imagine the if/then/and/or behind making that happen and then allowing all the exceptions for multi-classing or the Ritual Caster feat? Makes my head spin.
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"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
I have a player who equipped a shield but isn't proficient. The revamped sheet doesn't seem to note anywhere that she's now supposed to have disadvantage on all str and dex based attacks, ability checks, and saves, plus be unable to cast spells. Is that intended? Something not yet implemented? Or am I overlooking something?
On the exported character sheet spell list, the damage done by the spell should be listed. That spell list is nearly useless without that.
D&D player and DM since 1981. I learned to play D&D at Band Camp (none nerdier). Favorite RPGs: D&D 5e, The Burning Wheel. Currently running a homebrew-ish Nentir Vale campaign (5e).
With the upcoming changes for Adventures League rules, would be nice if the character sheet had a toggle on/off AL mode in the preferences.
Toggling it on could add an AL tab to the Description section with fields for DCI number, downtime, advancement checkpoints, treasure checkpoints, dm quests and rewards, etc.
Toggling the AL tab on could also indicate if the character is AL compliant (PHB +1, ability scores, etc.)
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier Twitter: @benmorrier he/him
Is it possible to hide a character's Background so only the DM in a shared campaign and the user can see it?
Sold his soul for wine gums
Currently the background and notes are only visible to the creator of the character, and the DM of a campaign.
Technically yes, although the background of other player's characters can still be viewed via the tooltip text that appears when hovering over proficiencies granted by the background. I reported this a while back but the problem still persists.
As I understand it, DDB knew big changes were coming to AL, they have held off on implementing any AL-specific filtering or rules. Once that is settled, we should see progress on implementing something.
not sure how feasible this would be, but if when the DM clicks on the campaign link on the top right he could see the private notes under the character information that would be helpful, just not sure how you would implement, but then again that's why I'm not a coder.
Not sure if this was brought up yet..
Mage Armor is not being applied to the AC. as I can tell, the sheet is calculating the base AC correctly, but since mage armor changes the base AC to 13.
No temporary effects are shown on the character sheet at this time. Clicking 'cast' just marks off a spell slot.
Temporary bonuses aren't implemented yet. For now, you can click your AC and adjust it manually.
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This would be a welcome upgrade.
I find it so frustrating and annoying that a few people complained about this and it got done but more people complained that it was done, and yet nothing has been changed. Public means public, private means private. Getting a mish-mash of public/private when set to public is very aggravating.
Then set your character to private so that the rest of us aren't inconvenienced by your need to keep certain things secret in your PUBLIC character sheet.
Unfortunately it seems as if there is no way to reset the character's base AC outside of a class, feat or racial option. I've tried using a magical item in inventory that the player can equip like armour but the only way to implement that is to make it a +3 to AC. The same goes for the temporary changes you can make to a character's AC in the character sheet. You can't set a base AC, you have to set the total AC including modifiers. This is especially confusing given that they have two options for changing AC in the character sheet, one of which is Override Base Armor + DEX, which you would think would set the base AC and then add DEX, but it doesn't.
I'm thinking of making a Mage Armor feat that I can just add to characters that resets the character's base AC, but even that is problematic since it does it permanently rather than having any sort of off/on toggle.
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
Did I say I requested it? I'm just pointing out a bug (or I suppose a 'not working as intended' case here), that was earlier reported in the actual Bugs mega-thread that hasn't been dealt with yet. Purely a response to another user explaining that Backgrounds are currently only visible by the character's player and the DM, which with this loophole is not 100% true.
Not sure if this has been mentioned before. It would be cool if Hexblade Warlock's could mark a weapon as their pact weapon on the character sheet so that its stats could reflect the Hex Warrior stats.
If you open the weapon, you can mark it as the Hex Weapon.
Feature Requests || Homebrew FAQ || Pricing FAQ || Hardcovers FAQ || Snippet Codes || Tooltips
DDB Guides & FAQs, Class Guides, Character Builds, Game Guides, Useful Websites, and WOTC Resources
I didn't see that. Thank you so much.
Not sure if this has been pointed out yet or even worth changing. The spells on a rogue/arcane trickster I am making shows the “R” if they are ritual and allows filtering ritual spells, but rogue/arcane tricksters don’t get the ability to cast as rituals. Would be nice if didn’t give impression that they can cast spells as rituals.
Can you imagine the if/then/and/or behind making that happen and then allowing all the exceptions for multi-classing or the Ritual Caster feat? Makes my head spin.
"Most people are other people. Their thoughts are someone else's opinions, their lives a mimicry, their passions a quotation."
― Oscar Wilde.
I have a player who equipped a shield but isn't proficient. The revamped sheet doesn't seem to note anywhere that she's now supposed to have disadvantage on all str and dex based attacks, ability checks, and saves, plus be unable to cast spells. Is that intended? Something not yet implemented? Or am I overlooking something?
Custom "actions" and custom "other" don't appear anywhere on the pdf character sheet, while custom "bonus action" and custom "reaction" appear...
I know space is limited on first page, so if the overflow could appear on another page, that would be great.
My Homebrew: Magic Items | Monsters | Spells | Subclasses | My house rules
Playing D&D since 1st edition. DMs Guild Author: B.A. Morrier Twitter: @benmorrier he/him