Hey, so my friends and I have been playing through a campaign of our DM's design for over a year now. I have had been wanting to try out DMing for a while now but don' have the time to go too in depth. So I've been thinking of getting the starter set and running lost mines of Phandelver on the side. However, what I want to know is, is it possible to complete one published adventure with a party then go into another one with the same player characters? Or is each adventure designed to take character from level 1 to a certain level? Just want to know before I start buying!
You absolutely can have characters run through multiple adventures
Most of the published adventures are designed with multiple entry points. Many of them are designed to start around level 3, but have 'intro' adventures if characters start at level 1.
If you're going to run Lost Mines of Phandelver, a good choice to run after that is Princes of the Apocolypse, which takes place in the immediate vicinity of Phandelin. Other options would be Curse of Strahd, Tomb of Annihilation or something from Tales of the Yawning portal.
This is especially possible with Lost Mines, as it is designed to get characters to level 5. If those characters move to another published adventure, the first bit of that adventure might be a bit of a breeze for them, but, as LtDarien mentioned, many of the longer published adventures includes suggestions for where/how to start if the PCs are above level 1 at the beginning. And you can always make adjustments. I run a table that went from the AL modules from the Storm King's Thunder season to Tomb of Annihilation. They were between 3rd and 5th level when we finished up the first tier SKT modules. I had anyone who was 3rd level up to 4 before we started Tomb* and then we just ran with it; It's worked pretty well. I've begun to work at beefing up some encounters so they don't walk all over them, but there have been some close calls, too.
*My group is loosely based on AL style play, in part because not everyone can be there every week. They are all high school students with busy schedules and in some cases limited transportation. It was hard for the more occasional players to be significantly behind the more regular players. And it was challenging for me as a DM to adjust encounters to take a wider range of levels into account. At the same time, I wanted to acknowledge the dedication of my more regular players. So as we wrapped up SKT, I ruled that we would keep to the range difference to 1: when one or more PCs hit 5th level, any level 3 (or below) players level up to 4; when one of them hits 6th, anyone still at 4 will level up to 5th, etc. Narratively this also provides a way to account for experience earned while these characters are off doing other things (i.e. on the weeks their players can't make it.)
Hey, so my friends and I have been playing through a campaign of our DM's design for over a year now. I have had been wanting to try out DMing for a while now but don' have the time to go too in depth. So I've been thinking of getting the starter set and running lost mines of Phandelver on the side. However, what I want to know is, is it possible to complete one published adventure with a party then go into another one with the same player characters? Or is each adventure designed to take character from level 1 to a certain level? Just want to know before I start buying!
Thanks for any help in advance!
You absolutely can have characters run through multiple adventures
Most of the published adventures are designed with multiple entry points. Many of them are designed to start around level 3, but have 'intro' adventures if characters start at level 1.
If you're going to run Lost Mines of Phandelver, a good choice to run after that is Princes of the Apocolypse, which takes place in the immediate vicinity of Phandelin. Other options would be Curse of Strahd, Tomb of Annihilation or something from Tales of the Yawning portal.
This is especially possible with Lost Mines, as it is designed to get characters to level 5. If those characters move to another published adventure, the first bit of that adventure might be a bit of a breeze for them, but, as LtDarien mentioned, many of the longer published adventures includes suggestions for where/how to start if the PCs are above level 1 at the beginning. And you can always make adjustments. I run a table that went from the AL modules from the Storm King's Thunder season to Tomb of Annihilation. They were between 3rd and 5th level when we finished up the first tier SKT modules. I had anyone who was 3rd level up to 4 before we started Tomb* and then we just ran with it; It's worked pretty well. I've begun to work at beefing up some encounters so they don't walk all over them, but there have been some close calls, too.
*My group is loosely based on AL style play, in part because not everyone can be there every week. They are all high school students with busy schedules and in some cases limited transportation. It was hard for the more occasional players to be significantly behind the more regular players. And it was challenging for me as a DM to adjust encounters to take a wider range of levels into account. At the same time, I wanted to acknowledge the dedication of my more regular players. So as we wrapped up SKT, I ruled that we would keep to the range difference to 1: when one or more PCs hit 5th level, any level 3 (or below) players level up to 4; when one of them hits 6th, anyone still at 4 will level up to 5th, etc. Narratively this also provides a way to account for experience earned while these characters are off doing other things (i.e. on the weeks their players can't make it.)
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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