Yep, they are pretty open about what they are currently working on and what is coming sooner and what is later, but definitely no dates until things are ready. This post from Bad Eye has a nice list of their top priorities in the near, medium, and long term:
Yep, they are pretty open about what they are currently working on and what is coming sooner and what is later, but definitely no dates until things are ready. This post from Bad Eye has a nice list of their top priorities in the near, medium, and long term:
In general, I find going to Bad Eye's profile and viewing all of his posts is a good way to stay informed on what's up and coming.
Rather than go through his posts, check out the staff quotes page that i put together (linked in my signature) I update it weekly and in it is everything the staff have officially released including a section on future product releases
So what is the update schedule? I bought in on release but can't find a solid roadmap anywhere.
The roadmap, like the beta production schedule, changes with user feedback. Over the last two months, the roadmap they've described has had several additions to it, due to popular requests from users.
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Eshuvenniel Kazander Ravid,Valor Bard and Acolyte of the Goddess of Luck Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions! I'm not looking for heaven or hell... just someone to listen to stories I tell...
Original sourcebooks $50 apiece. Electronic access to the data they contain, an additional $20 to $30 apiece. I can't afford to take this hobby into the 21st century. Gonna have to play it 20th-century-style.
I agree with you 100%, as does every 5th edition player in my store.
As a collective whole and coming from various job backgrounds (accountant, food service, train conductor, police officer, and other professions that make a decent salary) with houses and children - buying the hard copy for the table and then turning around and spending an addition $20-$30 for the digital content is not at all practical.
It is hard enough to budget in new books, a few miniatures, and play materials needed for that one night you actually are able to get everyone to the table. Guess we will stick to our old fashioned ways of playing the game.
For a regular party running a standard campaign, the DM would pay $29.99 each for the three main rule books, plus $24.99 for an adventure, plus $5.99/month for a subscription. (So ~$115 upfront, plus $72 a year.)
On top of that, each player would be expected to pay $2.99/month.
So that's a total of $115 upfront, plus $252/year for a 5-player party and a DM. Plus $30 when new rule books come out and $25 when new adventures come out. Plus, for many, the cost of physical books as well. That… seems like a lot.
You've misunderstood a couple things.
Neither subscription is required to use D&D Beyond, so those costs are strictly optional. If you do want to go that route, the Master Tier subscription allows a DM to add several players, essentially giving them access equivalent to the Heroic Tier subscription. You don't need and probably shouldn't get both.
And while these costs do seem to fall on the DM, the developers have encouraged groups to work out their own methods for splitting the costs. For a group of 6 with a DM subscription, purchasing the existing 5 rulebooks (PHB, MM, DMG, SCAG, and VGtM) plus 1 adventure, you have a monthly cost of $1 per player, with a one time purchase of $175 split 6 ways at $29-30 per person (or $145 with the founder discount split to $24-25 per person), with a future yearly cost of $80 or less (two adventures and one rules supplement) split to $13-14.
Maybe I am missing something here. Would this be technically account sharing, and would it be allowed?
Or was there a slight misunderstanding and all the players pay for the books needed by the DM and the DM subscription - then get their own accounts at a player subscription and the DM can share the content? Please clarify...
I agree with you 100%, as does every 5th edition player in my store.
As a collective whole and coming from various job backgrounds (accountant, food service, train conductor, police officer, and other professions that make a decent salary) with houses and children - buying the hard copy for the table and then turning around and spending an addition $20-$30 for the digital content is not at all practical.
It is hard enough to budget in new books, a few miniatures, and play materials needed for that one night you actually are able to get everyone to the table. Guess we will stick to our old fashioned ways of playing the game.
It's a matter of choice and that's ok!
Do me a quick favour though - next time you game, do a quick bit of maths with your group and check how much that game session cost you (travel costs, snacks & drinks etc). I'm not asking you to post the results here, but it can be an interesting exercise to do, when starting with the principal that your group cannot afford $20 cost.
Maybe I am missing something here. Would this be technically account sharing, and would it be allowed?
Or was there a slight misunderstanding and all the players pay for the books needed by the DM and the DM subscription - then get their own accounts at a player subscription and the DM can share the content? Please clarify...
The Master subscription allows the person with the subscription to enable content sharing in campaigns.
In these campaigns, the content of ALL members of the campaign are shared.
So, you could have one person buy a Player's Handbook, another buy Volo's and another person buy Swordcoast Adventurer's Guide etc and all of you in the campaign will be able to access these books and use them to build characters.
Have Each player throw 1 dollar in a jarr each session
yeah if you guys are like 5 players and play like once a week i'm sure you can get 2$ each a week thats make 40$ a month you can pay the DMs tier subscription and you still have over 30$ a month to spend on either a full core book or parts of stuff your group need to create their character and have fun ... sure for the few first month the DM will probably have to create his own adventure but thats alway fun to do ... there is lots of option out there for you guys who dont have the money to get all the subscription + legendary package at start.
And franckly 2$ a week its fesable its less pricy then a bag of chips
Have Each player throw 1 dollar in a jarr each session
yeah if you guys are like 5 players and play like once a week i'm sure you can get 2$ each a week thats make 40$ a month you can pay the DMs tier subscription and you still have over 30$ a month to spend on either a full core book or parts of stuff your group need to create their character and have fun ... sure for the few first month the DM will probably have to create his own adventure but thats alway fun to do ... there is lots of option out there for you guys who dont have the money to get all the subscription + legendary package at start.
And franckly 2$ a week its fesable its less pricy then a bag of chips
the perfect budgeting tip for groups playing D&D and can't come up with the $$ right away to purchase the items, #skipthechips
Hey Stormie™, Can I throw out a suggestion? I am not sure if it has come out or not.
Maybe Players Subscription could allow them to make characters (outside of campaigns or in campaigns that don't have content) with all content they have shared with a DM subscription.
I know that a few of my players would get player subscriptions if they could access the shared content anywhere.
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The most memorable stories always begin with failure.
I agree with you 100%, as does every 5th edition player in my store.
As a collective whole and coming from various job backgrounds (accountant, food service, train conductor, police officer, and other professions that make a decent salary) with houses and children - buying the hard copy for the table and then turning around and spending an addition $20-$30 for the digital content is not at all practical.
It is hard enough to budget in new books, a few miniatures, and play materials needed for that one night you actually are able to get everyone to the table. Guess we will stick to our old fashioned ways of playing the game.
It's a matter of choice and that's ok!
Do me a quick favour though - next time you game, do a quick bit of maths with your group and check how much that game session cost you (travel costs, snacks & drinks etc). I'm not asking you to post the results here, but it can be an interesting exercise to do, when starting with the principal that your group cannot afford $20 cost.
Maybe I am missing something here. Would this be technically account sharing, and would it be allowed?
Or was there a slight misunderstanding and all the players pay for the books needed by the DM and the DM subscription - then get their own accounts at a player subscription and the DM can share the content? Please clarify...
The Master subscription allows the person with the subscription to enable content sharing in campaigns.
In these campaigns, the content of ALL members of the campaign are shared.
So, you could have one person buy a Player's Handbook, another buy Volo's and another person buy Swordcoast Adventurer's Guide etc and all of you in the campaign will be able to access these books and use them to build characters.
---- Now that is an excellent idea Stormknight. Thank you for the clarification and this would make D&D Beyond affordable/practical if we assign players to purchase a specific digital product and are able to share content without having to use each other's accounts. What is the limit of sharing however? Is there anything to prevent DMs from adding twenty people to their campaign for the interest of content sharing?
Simply put, it wasn't that $20 cost was not affordable in the grand scheme of things - but rather to continue purchasing future hard covers, and the digital copy's of all hardbacks that we already own to use with D&D Beyond, is outside our individual yearly budgets for recreational gaming unless sacrifices were made else where. (Most of us budgeting @$20-25 monthly or $240-$300) Not a bad savings amount at all if you have children and are a home owner. But this amount doesn't include any form of gifting into the total spend for the year i.e. anniversary/christmas/etc.
For DMs, and there is a good handful of us in our location, just buying the new hardbacks that are just published yearly for D&D soaks up most of that budget without purchasing any third party sources for campaigns. A lot of us share campaign books, DM screens, miniatures, and notes for the different campaigns which helps with cost, many players don't like to share which is fine; to each their own. We also do our best to have player's to chip in a few bucks a play session to purchase dry erase markers, miniatures, lead refills, and other like items.
I am referencing myself and two other DMs. We have about 4-5 players each that we all DM for. We try for bi-weekly play, however it often leads to once a month during the fall and summer due to holidays, vacations, weddings, etc. This is not unrealistic for our age group 25-40. In college twice a week was a standard, that just doesn't work for higher age groups. Meals are normally cooked prior to play session, each player taking a turn to host. (This saves a lot of time and makes it possible to start on time as no one runs late) Drinks are normally tea, coffee, and water - I provide all the beer because I can brew it for $0.53 a glass.
To wrap this up, I would hope that we "pay and play" modestly enough to feel as though we each contribute just the right amount through various means; to experience the game in a fun and engaging way for ourselves and our players. I would be thrilled to see an incentive for those who buy or already own the hard covers to get a discount on the current & future digital products. We are excited about the application the team has created and would love to implement it if it turns out to be cost effective, and if our players can commit to using the app diligently.
P.S. If you have read this write up in its entirety, thank you for your time as I was doing my best to keep it short but cover all angles.
It's an interesting idea, but I feel it would lead to some really complicated permissions scenarios. I'm not the dev team though! :)
#DontCallMeStormie
SK
Stormknight,
I see what you are saying, Maybe it only could only work when they are making their characters outside of a campaign? (but then they would want to add it and level it, I get the problem)
But it would be a great way to get more money out of my group and I'm sure lots of others while providing a service that they really need. It would also be a step towards solving a lot of the other issues (such as DMs wanting more campaign slots or player slots so people can work on backup characters etc)
#stormieisacoolnickname
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The most memorable stories always begin with failure.
Campaigns have a limit of 12 people (characters) participating (on top of the DM, who creates the campaign).
Anyone with a DM subscription can enable content sharing in up to 3 campaigns at the same time though.
Does the DM have to create the campaign to not count? Or does the assigned DM not count? OR just the person who created it? (I guess it doesn't really matter, just curious)
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The most memorable stories always begin with failure.
Does the DM have to create the campaign to not count? Or does the assigned DM not count? OR just the person who created it? (I guess it doesn't really matter, just curious)
The way the system currently works, whoever creates the campaign is the campaign owner and treated as the DM (they are the one who can see and edit all of the characters in that campaign).
If someone is invited to the campaign, and the person invited has a Master Subscription, then the person invited can enable content sharing.
This is why the subscriptions are labelled "Hero" and "Master" rather than player & DM. :)
Does the DM have to create the campaign to not count? Or does the assigned DM not count? OR just the person who created it? (I guess it doesn't really matter, just curious)
The way the system currently works, whoever creates the campaign is the campaign owner and treated as the DM (they are the one who can see and edit all of the characters in that campaign).
If someone is invited to the campaign, and the person invited has a Master Subscription, then the person invited can enable content sharing.
This is why the subscriptions are labelled "Hero" and "Master" rather than player & DM. :)
Ah got it, sorry I was thinking we could assign DMs but that was in the "want" thread I think
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The most memorable stories always begin with failure.
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Yep, they are pretty open about what they are currently working on and what is coming sooner and what is later, but definitely no dates until things are ready. This post from Bad Eye has a nice list of their top priorities in the near, medium, and long term:
http://www.dndbeyond.com/forums/d-d-beyond-general/d-d-beyond-feedback/3652-mega-thread-focused-feedback-campaign-management?page=14#c286
In general, I find going to Bad Eye's profile and viewing all of his posts is a good way to stay informed on what's up and coming.
Mega Threads - Staff Quotes - Useful Resources - Homebrew FAQ - Pricing FAQ
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Eshuvenniel Kazander Ravid, Valor Bard and Acolyte of the Goddess of Luck
Caradoc Langham, Halfling Rogue - Lost Magics - Epic of Pre-made Proportions!
I'm not looking for heaven or hell... just someone to listen to stories I tell...
As a collective whole and coming from various job backgrounds (accountant, food service, train conductor, police officer, and other professions that make a decent salary) with houses and children - buying the hard copy for the table and then turning around and spending an addition $20-$30 for the digital content is not at all practical.
It is hard enough to budget in new books, a few miniatures, and play materials needed for that one night you actually are able to get everyone to the table. Guess we will stick to our old fashioned ways of playing the game.
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Have Each player throw 1 dollar in a jarr each session
How do you get a one-armed goblin out of a tree?
Wave!
There have been some posts about this, but as others have said above, the development is reactive to the user community, which is awesome!
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Hey Stormie™, Can I throw out a suggestion? I am not sure if it has come out or not.
Maybe Players Subscription could allow them to make characters (outside of campaigns or in campaigns that don't have content) with all content they have shared with a DM subscription.
I know that a few of my players would get player subscriptions if they could access the shared content anywhere.
The most memorable stories always begin with failure.
Any suggestions are always welcome!
It's an interesting idea, but I feel it would lead to some really complicated permissions scenarios. I'm not the dev team though! :)
#DontCallMeStormie
SK
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
Simply put, it wasn't that $20 cost was not affordable in the grand scheme of things - but rather to continue purchasing future hard covers, and the digital copy's of all hardbacks that we already own to use with D&D Beyond, is outside our individual yearly budgets for recreational gaming unless sacrifices were made else where. (Most of us budgeting @$20-25 monthly or $240-$300) Not a bad savings amount at all if you have children and are a home owner. But this amount doesn't include any form of gifting into the total spend for the year i.e. anniversary/christmas/etc.
For DMs, and there is a good handful of us in our location, just buying the new hardbacks that are just published yearly for D&D soaks up most of that budget without purchasing any third party sources for campaigns. A lot of us share campaign books, DM screens, miniatures, and notes for the different campaigns which helps with cost, many players don't like to share which is fine; to each their own. We also do our best to have player's to chip in a few bucks a play session to purchase dry erase markers, miniatures, lead refills, and other like items.
I am referencing myself and two other DMs. We have about 4-5 players each that we all DM for. We try for bi-weekly play, however it often leads to once a month during the fall and summer due to holidays, vacations, weddings, etc. This is not unrealistic for our age group 25-40. In college twice a week was a standard, that just doesn't work for higher age groups. Meals are normally cooked prior to play session, each player taking a turn to host. (This saves a lot of time and makes it possible to start on time as no one runs late) Drinks are normally tea, coffee, and water - I provide all the beer because I can brew it for $0.53 a glass.
To wrap this up, I would hope that we "pay and play" modestly enough to feel as though we each contribute just the right amount through various means; to experience the game in a fun and engaging way for ourselves and our players. I would be thrilled to see an incentive for those who buy or already own the hard covers to get a discount on the current & future digital products. We are excited about the application the team has created and would love to implement it if it turns out to be cost effective, and if our players can commit to using the app diligently.
P.S. If you have read this write up in its entirety, thank you for your time as I was doing my best to keep it short but cover all angles.
Campaigns have a limit of 12 people (characters) participating (on top of the DM, who creates the campaign).
Anyone with a DM subscription can enable content sharing in up to 3 campaigns at the same time though.
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
#stormieisacoolnickname
The most memorable stories always begin with failure.
The most memorable stories always begin with failure.
Pun-loving nerd | She/Her/Hers | Profile art by Becca Golins
If you need help with homebrew, please post on the homebrew forums, where multiple staff and moderators can read your post and help you!
"We got this, no problem! I'll take the twenty on the left - you guys handle the one on the right!"🔊
The most memorable stories always begin with failure.