As the final beast falls, Lerithyn inspects his cannon briefly before slinging it on his shoulder. He pulls the rope up from the tree limb, secures it, rappels down the tree, and with a flick the hook-rope falls from the branch. He coils it and puts it back in his bag before making his way over to the nearest beast corpse. Once there he pulls a knife and cuts off one of the tentacles and slips that into his bag as well.
Looking around at the group he notices Major's wounds, "Major... you've broken yourself." He does a quick inspection of Major and repairs what he can from his tinkertools, stanching the flow of fluid from escaping his body. (Cure Wounds1d8+3=5) "You're going to have to be more careful in future encounters."
He nods at Omega's suggestion, "It might be for the best after this encounter. It appears a few of you got hurt and it'll give me time to patch up Major's damage."
Not the Obsidian City, no. The Obsidian City has no place for psionics - they are too busy binding fire to their will. Rather, it was when I was living in Stormreach over a century ago. A Kalashtar taught me how to manipulate my latent psionic power. She was very skilled at the technique herself, but unfortunately, she has passed from this world, and the only remnant of her bloodline is her granddaughter, who is the daughter I adopted, Lakavakri. My mentor also taught me much of Riedra, which is why I know what I do of Dar Qat, and she introduced me to the Path of Light, a philosophy that the Kalashtar often adhere to. Psionics is a pretty all-encompassing source of energy, often more potent than even the rune magic my mother wields.
Ra'sakar looks towards where Aukan suggested, and nods, then starts walking that way as this sequence of thoughts reaches Aukan. As he does so, he rests his hand on Stribog as he passes, channeling his power to mend the severe wounds marking his body. [Psionic Restoration: Mend Wounds (3 Psi) - 3d8 = 14]
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Sorgen looks undecided on how to get down from that tree. He could use his magic to glide down gracefully, but after the poor display of ability during battle, he decided not to waste resources and especially avoid risking awkward looks and judgments.
After carefully coming down from the massive branches, he addressed everyone, looking submissive and thankful. "I don't know what we would have done without your help, gentlemen... Especially what I would have done." - Before they could reply, he went on. - "I have ways to magically locate a safe (or as safe as possible) camping site, and let the spirits of Zendikar help us in setting up the camp. If you'd like. But I also trust Aukan judgment, if it's corroborated by the opinions of our honorable guides."
Sorgen started looking at his wounds and then fleetingly at his companions, as if unsure of where to rest his gaze, if at all.
Feeling the healing effects of Ra'sakar's psychic abilities he thanked him, "I thank you my friend." Grabbing his staff, Stribog walked with his comrades sharing in the joy of recent battle while trying to cover his exhaustion.
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PbP Character: Stribog Northson(Zendikar/Eberron) "Why chase them when a bolt of lightening goes so much faster"
PbP Character: Vilk Dusza (The Peak's of Winter's Hold)
My friends, we all (Cassiel rests his eyes at Sorgen with a legitimate smile) did battle and finished it victorious! My fighting prowess does not compare to Aukan's or Ra'sakar's or you all but ... (in his mind Adriel whispers: Do not compare because you are weak and don't allow me to show you your true strenght!) ... I promise that I will be on my feet from now on as not to be a burden to you. Sorgen my friend, I will accept your offer of locating a good camp site specially because you demonstrate wisdom in accepting our guides wise opinions. I now know why you Ra'sakar wanted us to prove ourselves in the Jungles and cannot think of what it is like to live here alone as you did.
Reaching inside, Cassiel asks Barachiel for his help to what he responds: Sure my friend, may my light shine in you once more. (Healing hands 4 hp). Adriel interrupts: Since I need to keep you alive to torment... I mean help you I you lend you my vigor (Fiendish Vigor - False Life1d4+4=7). (HP: 23 + 7 THP)
Mechanics: From now on Cassiel will keep Mage Armor and False Life always active as his fiendish blade.
"I can't help but think you both are underestimating your skills and usefulness," Lerithyn says looking to Cassiel and Sorgen. "The only extra weight we have right now falls on the little gnome companion we've been assigned to protect in our journey. If you have a way to find the safest campsite, I recommend you do it. Who knows how many more of these beasts are around. We may have stumbled into their hunting grounds and more may be around." He thinks for a moment, "We may also try to find their lair and rid this area of them. They may have a few trinkets in their lair worth acquiring from their hunts." He nods to Sorgen, "Once we reach Aukan's clearing, cast your spell sir."
"Oh, friends, brothers at arms... you all did well... except maybe for the plain one, but it's normal for a son of Khorvaire to take some time getting used to Xen'drik's dangers all around."
As he sees how his comrades start to loof for and set up a place to rest for the night, Ilmo takes some notes in his retractable scroll.
"You know... I noticed you are very curious about that mysterious object we're about to recover for Lady Sorala. If you feel like listening to a great story is a good way to get some sleep, I might have a treat or two for you..."
As Aukan looks fruitlessly for food in the wrong sorts of areas, Ra'sakar goes of in search of supplies himself. He returns with enough for 6 people. [Outlander background feature - Wanderer]
If someone else adept at collecting food could collect a little more for us, that would be good. I could only carry so much back. I'll tell you who search the location I found with good pickings.
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Taking from Ra'sakar's example, Lerithyn heads out for a bit of food as well and comes back with enough food for six people. He combines this with some of the fresh food and jams he acquired from back in the tavern and everyone is able to eat a hearty meal.
As he settles in waiting for Sorgen to find the best camping spot, Lerithyn pulls the tentacle from his pack. He's examining the barbs and their deployment method. It's almost as if the barbs are retractable. Eventually he's able to connect the tentacle to a small power source and power the retraction. He spends a good amount of time examining how this works when he's snapped out of his concentration by Ilmo's suggested story.
"Master Ilmo, I am very interested in hearing about the artifact we've been set upon to find. Please, tell us." He sets the tentacle and makeshift battery inside his pack and focuses on the gnome as he tells his story.
Sohar (as he was starting to call himself), replied to Aukan while preparing his cube: "The spirits will not say much now, they will do..."
The scholar's cube started spinning with a strange angle while levitating. After a while, the structure seemed to open partially, revealing a blue light, which pointed in a direction, with the cube also positioning itself in an arrow-like way, steadily pointing the same spot, even when the owner was moving.
[OOC: Sorgen is using the "If there is suitable shelter for you and your companions with range, you know it and where to find." use of Wild Cunning, to confirm if Aukan's choice was optimal, or there is a new one.]
While the cube seemed to adjust as the needle of a compass, Sorgen addressed Ilmo: "Yes, master Ilmo, we would like to listen..." - His tone enigmatic, probably more due to his distraction than anything else.
With a agreeing look to Ilmo's comment, Cassiel looks at him not with anger but with resolve and says: "Master Ilmo, I promise I'll do better next time, but please, tell us about the artifact we are in search of."
Ilmo gets close to the bonfire and crosses his legs then bumping to the floor, gesturing his hands as if he was in front of a numerous audience.
"It all started thousands of years ago, you'll see. Long before the Last War, even longer than the Kingdom of Galifar... thousands of years ago, dragonmarks showed up for the first time in a few selected beings. At first, most common people didn't know their meaning; they didn't know if they were a blessing or a curse... or both. But what they did know it's that they were powerful, and they were a sign of the times ahead.
For those accustomed already to the hard life of the desert, the powers of the Mark of Hospitality were a boon. The halflings knew nothing about the Draconic Prophecy, taking them just as a divine blessing, and as such, those with it were obliged to help those in need. A number of ancient Talenta legends speak of blink dogs heloing lost and wounded travelers, and the ones with the mark took on the name Ghallanda because of them. For decades, these halflings offered food and shelter for the heroes of the plains, until Karrn the Conqueror tried to expand his rule over the Talenta Plains.
When Karrnath soldiers went back to their cities with tales of little people summoning safe havens out of thin air, the other Houses were intrigued, and they ventured themselves into the Eastern plains in order to find them. The tribe leader, a very wise and old halfling by the name of Kelsolindo didn't want his family to go out of their lands with the humans... but his son, Yeldi, did.
And here's where the story comes to a "as they say..." Yeldi and a few of his more adventurous cousins joined the members of House Cannith and Sivis into Khorvaire, transforming their tribe into a full-fledged Dragonmarked House. They say Kelsolindo died of sorrow and disappointment the next day, and that his last tear solidified in a beautiful pearl, which his widow embedded in an even more beautiful ornament of bright gold and tarnished bronze, sending it to his son far away, just before using her immense powers to summon a castle in the sky and taking the rest of the tribe with her away from this world.
The message engraved in the piece say "You'll always find your way back home", and I guess by now you all are guessing why this particular jewel is so important to the Ghallanda family. Lady Sorala doesn't like to tell this story, as she feels tall people will think the gemstone as a means to find Ghallanda ancestors and the fabled treasures of the Talenta halflings..."
Ilmo took a deep look at his companions... he seemed to have enthralled them instead of making them sleepy.
(By the way, Ilmo is using Song of Rest, so the ones who are actually spending Hit Dice to regain hit points, add 1d6 to them)
"Time to rest, my friends, I'll serenade your dreams to fill them with success and bravery".
Lerithyn nods to Ilmo as he finishes his story, "I can understand attachment to objects. Perhaps you'll let me examine the object once we have it. I'm rather interested in how it works and what it does." Lerithyn attempts to recall any mention of this artifact now that he's heard a story and the description of the item (1d20+3=22 History (Int) Check) (Arcana Check (if needed) 1d20+5=10)
As Ilmo soothes the group to sleep, Lerithyn pulls out a bundle of mechanical limbs from his pack. He also pulls out his battery and Displacer Beast tentacle. He triggers the barbs a few times on the tentacle and begins adapting that barb-reflex into the mechanical limbs. He takes exact measurements of the barbs and the jagged nature of them and files small steel barbs of his own to attach to a deployment mechanism of his own design. The limbs are very similar to the tentacles in nature, having no obvious joints and relying on a manufactured muscle reflex system. As he finishes installing the barbs and tests them out to his satisfaction, he tosses the Displacer meat into the fire. No need to keep a rotting chunk of meat in his pack. He then puts the mechanical limbs back in his pack and settles in for the night. (Tinkering Check 1d20+7 = 22)
He pulls a small thin square fabric-thing from his pack and with two shakes pops an insta-tent up. Not especially fancy in design, it appears to be made of animal bladder skin to retain it's waterproof nature and a small thin flexible material that seems to bend every which-way. With the tent up, he digs into his pack and pulls out a huge feather-filled comforter made of extremely thin cloth material and stuffed full of soft, comfortable feathers. He wraps himself in the blanket, nods to Aukan, "I'll take the next watch," and falls asleep.
Eyes a bit watery Cassiel feels the pain and true meaning of the tale Ilmo so gracefully told. You see! The problem with mingling with weaklings is that you became weak yourself Cassiel! The one in the wrong was that fool Kelsolindo that instead of imposing his wishes let his son leave, he didn't die because his son left he died because he was weak!
Cassiel says to the air and walking away from the group: Shut your cursed mouth Adriel! You know nothing of loss and sorrow, or repentance and what it is to not be there when those you love need you! Kelsolindo let his son go instead of his wishes because he knew his son journey was his own to take, that is strength!
Please Cassiel, you need to calm down, you know that Adriel is the true weakling for he cannot trust no one and will never make friends like the companions you just walked away from...
Seeing the rudeness and strangeness that he left Ilmo's storytelling Cassiel with full tears of emotion and shame goes back and days to his companions: I am truly sorry my friends, specially to you Master Ilmo, but your story moves me to my core for I never new my parents and would give anything to know them and learning that a true father will always help his son take his own journey even that would end up killing him makes me think that I wasn't abandoned because of my curse, but gives me hope that someday I might find myself "the way home". To know this kind of love is the reason I live and why I fight with all my being to protect.
I can take third watch, I just need to recompose myself a bit. Again, I am sorry my friends.
With that Cassiel moves away again from the group and fumbles with his belongings as if with purpose but falling miserably in the deception (OOC: Won't roll Deception).
I will take watch as soon as I rise from my trance in four hours time, so what, fifth watch? That watch will be the last watch, as I know the times we should be getting up and leaving, and so may as well stay on watch until then. Get a good night's sleep everyone, we'll be moving out before sunrise.
As he says this, he climbs a nearby tree and settles into one of its more comfortable branches. Almost as if he realised that Aukan felt upset by Ilmo's comment he sends the following telepathic message.
When Gnomes and Halflings say tall people, they mean any race taller than their own. Anyway, The reason for taking the watch I am is to stargaze. Stargazing is an important part of navigating the Roil with high speed. The positions of the stars can tell a great deal about when to start moving to get the greatest time-distance travelled ratio. This is your first lesson.
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[Given that it has been 2 days since I last posted, I feel that it is OK to push this along]
An hour and a half before sunrise, the group is woken by an unfamiliar voice.
"Time to wake up everyone! You've an hour to eat, pack up, and otherwise get ready to move out. We need to leave half an hour before sunrise and not a minute later, otherwise we will make next to no progress this day. Or we wait til noon to move out, and I don't think we should stay here that long."
Ra'sakar is walking around the sleeping companions, shaking them awake.
Being awaken by Ra'sakar actually speaking startles and surprises in a good way Cassiel. After clearing the dry tears of his face he approaches his companion and says: Good morning to you Master Ra'sakar, thank you for allowing us to hear your spoken voice. And sorry if my request makes you stir from your normal ways, I am truly grateful.
Helping Ra'sakar wake the remaning companions, when everyone was waken Cassiel again approaches Ra'sakar: For the past few days since we met I have been debating...internally...if I should ask you - you are a Master of the Mind for what I can tell and I would humbly ask you if you could teach me some control over my mind for I am tired of not being in control of my actions all the time, like the scene when Master Ilmo was telling his tale. Please I don't want to be a burden to you, I just wish I could control my emotions as you do...
Cassiel, we should be prepared for combat, let's prove that we are able.
After having his breakfast Cassiel summons his Fiendish Rapier and casts Shadow Armor - Mage Armor
"No, it is normal for me to start speaking to my companions after they have lasted a night in the Jungle. I can teach you a few tricks to help you in that regard yes."
Ra'sakar points over to an area that has food prepared for everyone else.
"Eat. You will all need your strength. I have already eaten."
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As the final beast falls, Lerithyn inspects his cannon briefly before slinging it on his shoulder. He pulls the rope up from the tree limb, secures it, rappels down the tree, and with a flick the hook-rope falls from the branch. He coils it and puts it back in his bag before making his way over to the nearest beast corpse. Once there he pulls a knife and cuts off one of the tentacles and slips that into his bag as well.
Looking around at the group he notices Major's wounds, "Major... you've broken yourself." He does a quick inspection of Major and repairs what he can from his tinkertools, stanching the flow of fluid from escaping his body. (Cure Wounds 1d8+3=5) "You're going to have to be more careful in future encounters."
He nods at Omega's suggestion, "It might be for the best after this encounter. It appears a few of you got hurt and it'll give me time to patch up Major's damage."
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Not the Obsidian City, no. The Obsidian City has no place for psionics - they are too busy binding fire to their will. Rather, it was when I was living in Stormreach over a century ago. A Kalashtar taught me how to manipulate my latent psionic power. She was very skilled at the technique herself, but unfortunately, she has passed from this world, and the only remnant of her bloodline is her granddaughter, who is the daughter I adopted, Lakavakri. My mentor also taught me much of Riedra, which is why I know what I do of Dar Qat, and she introduced me to the Path of Light, a philosophy that the Kalashtar often adhere to. Psionics is a pretty all-encompassing source of energy, often more potent than even the rune magic my mother wields.
Ra'sakar looks towards where Aukan suggested, and nods, then starts walking that way as this sequence of thoughts reaches Aukan. As he does so, he rests his hand on Stribog as he passes, channeling his power to mend the severe wounds marking his body. [Psionic Restoration: Mend Wounds (3 Psi) - 3d8 = 14]
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Sorgen looks undecided on how to get down from that tree. He could use his magic to glide down gracefully, but after the poor display of ability during battle, he decided not to waste resources and especially avoid risking awkward looks and judgments.
After carefully coming down from the massive branches, he addressed everyone, looking submissive and thankful. "I don't know what we would have done without your help, gentlemen... Especially what I would have done." - Before they could reply, he went on. - "I have ways to magically locate a safe (or as safe as possible) camping site, and let the spirits of Zendikar help us in setting up the camp. If you'd like. But I also trust Aukan judgment, if it's corroborated by the opinions of our honorable guides."
Sorgen started looking at his wounds and then fleetingly at his companions, as if unsure of where to rest his gaze, if at all.
PbP Character: Sorgen ir'Zendorn / Sohar Gada - Warlock (Seeker, Star Chain) 3, Rogue 1 (Eberron/Zendikar!)
-> Rolls for the campaign.
Feeling the healing effects of Ra'sakar's psychic abilities he thanked him, "I thank you my friend." Grabbing his staff, Stribog walked with his comrades sharing in the joy of recent battle while trying to cover his exhaustion.
My friends, we all (Cassiel rests his eyes at Sorgen with a legitimate smile) did battle and finished it victorious! My fighting prowess does not compare to Aukan's or Ra'sakar's or you all but ... (in his mind Adriel whispers: Do not compare because you are weak and don't allow me to show you your true strenght!) ... I promise that I will be on my feet from now on as not to be a burden to you. Sorgen my friend, I will accept your offer of locating a good camp site specially because you demonstrate wisdom in accepting our guides wise opinions. I now know why you Ra'sakar wanted us to prove ourselves in the Jungles and cannot think of what it is like to live here alone as you did.
Reaching inside, Cassiel asks Barachiel for his help to what he responds: Sure my friend, may my light shine in you once more. (Healing hands 4 hp). Adriel interrupts: Since I need to keep you alive to torment... I mean help you I you lend you my vigor (Fiendish Vigor - False Life 1d4+4=7). (HP: 23 + 7 THP)
Mechanics: From now on Cassiel will keep Mage Armor and False Life always active as his fiendish blade.
Check out the many mes here!
"I can't help but think you both are underestimating your skills and usefulness," Lerithyn says looking to Cassiel and Sorgen. "The only extra weight we have right now falls on the little gnome companion we've been assigned to protect in our journey. If you have a way to find the safest campsite, I recommend you do it. Who knows how many more of these beasts are around. We may have stumbled into their hunting grounds and more may be around." He thinks for a moment, "We may also try to find their lair and rid this area of them. They may have a few trinkets in their lair worth acquiring from their hunts." He nods to Sorgen, "Once we reach Aukan's clearing, cast your spell sir."
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"Oh, friends, brothers at arms... you all did well... except maybe for the plain one, but it's normal for a son of Khorvaire to take some time getting used to Xen'drik's dangers all around."
As he sees how his comrades start to loof for and set up a place to rest for the night, Ilmo takes some notes in his retractable scroll.
"You know... I noticed you are very curious about that mysterious object we're about to recover for Lady Sorala. If you feel like listening to a great story is a good way to get some sleep, I might have a treat or two for you..."
"Let your dice roll"
codexanathema.com
As Aukan looks fruitlessly for food in the wrong sorts of areas, Ra'sakar goes of in search of supplies himself. He returns with enough for 6 people. [Outlander background feature - Wanderer]
If someone else adept at collecting food could collect a little more for us, that would be good. I could only carry so much back. I'll tell you who search the location I found with good pickings.
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Taking from Ra'sakar's example, Lerithyn heads out for a bit of food as well and comes back with enough food for six people. He combines this with some of the fresh food and jams he acquired from back in the tavern and everyone is able to eat a hearty meal.
As he settles in waiting for Sorgen to find the best camping spot, Lerithyn pulls the tentacle from his pack. He's examining the barbs and their deployment method. It's almost as if the barbs are retractable. Eventually he's able to connect the tentacle to a small power source and power the retraction. He spends a good amount of time examining how this works when he's snapped out of his concentration by Ilmo's suggested story.
"Master Ilmo, I am very interested in hearing about the artifact we've been set upon to find. Please, tell us." He sets the tentacle and makeshift battery inside his pack and focuses on the gnome as he tells his story.
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Sohar (as he was starting to call himself), replied to Aukan while preparing his cube: "The spirits will not say much now, they will do..."
The scholar's cube started spinning with a strange angle while levitating. After a while, the structure seemed to open partially, revealing a blue light, which pointed in a direction, with the cube also positioning itself in an arrow-like way, steadily pointing the same spot, even when the owner was moving.
[OOC: Sorgen is using the "If there is suitable shelter for you and your companions with range, you know it and where to find." use of Wild Cunning, to confirm if Aukan's choice was optimal, or there is a new one.]
While the cube seemed to adjust as the needle of a compass, Sorgen addressed Ilmo: "Yes, master Ilmo, we would like to listen..." - His tone enigmatic, probably more due to his distraction than anything else.
PbP Character: Sorgen ir'Zendorn / Sohar Gada - Warlock (Seeker, Star Chain) 3, Rogue 1 (Eberron/Zendikar!)
-> Rolls for the campaign.
With a agreeing look to Ilmo's comment, Cassiel looks at him not with anger but with resolve and says: "Master Ilmo, I promise I'll do better next time, but please, tell us about the artifact we are in search of."
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Ilmo gets close to the bonfire and crosses his legs then bumping to the floor, gesturing his hands as if he was in front of a numerous audience.
"It all started thousands of years ago, you'll see. Long before the Last War, even longer than the Kingdom of Galifar... thousands of years ago, dragonmarks showed up for the first time in a few selected beings. At first, most common people didn't know their meaning; they didn't know if they were a blessing or a curse... or both. But what they did know it's that they were powerful, and they were a sign of the times ahead.
"Let your dice roll"
codexanathema.com
Lerithyn nods to Ilmo as he finishes his story, "I can understand attachment to objects. Perhaps you'll let me examine the object once we have it. I'm rather interested in how it works and what it does." Lerithyn attempts to recall any mention of this artifact now that he's heard a story and the description of the item (1d20+3=22 History (Int) Check) (Arcana Check (if needed) 1d20+5=10)
As Ilmo soothes the group to sleep, Lerithyn pulls out a bundle of mechanical limbs from his pack. He also pulls out his battery and Displacer Beast tentacle. He triggers the barbs a few times on the tentacle and begins adapting that barb-reflex into the mechanical limbs. He takes exact measurements of the barbs and the jagged nature of them and files small steel barbs of his own to attach to a deployment mechanism of his own design. The limbs are very similar to the tentacles in nature, having no obvious joints and relying on a manufactured muscle reflex system. As he finishes installing the barbs and tests them out to his satisfaction, he tosses the Displacer meat into the fire. No need to keep a rotting chunk of meat in his pack. He then puts the mechanical limbs back in his pack and settles in for the night. (Tinkering Check 1d20+7 = 22)
He pulls a small thin square fabric-thing from his pack and with two shakes pops an insta-tent up. Not especially fancy in design, it appears to be made of animal bladder skin to retain it's waterproof nature and a small thin flexible material that seems to bend every which-way. With the tent up, he digs into his pack and pulls out a huge feather-filled comforter made of extremely thin cloth material and stuffed full of soft, comfortable feathers. He wraps himself in the blanket, nods to Aukan, "I'll take the next watch," and falls asleep.
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Eyes a bit watery Cassiel feels the pain and true meaning of the tale Ilmo so gracefully told. You see! The problem with mingling with weaklings is that you became weak yourself Cassiel! The one in the wrong was that fool Kelsolindo that instead of imposing his wishes let his son leave, he didn't die because his son left he died because he was weak!
Cassiel says to the air and walking away from the group: Shut your cursed mouth Adriel! You know nothing of loss and sorrow, or repentance and what it is to not be there when those you love need you! Kelsolindo let his son go instead of his wishes because he knew his son journey was his own to take, that is strength!
Please Cassiel, you need to calm down, you know that Adriel is the true weakling for he cannot trust no one and will never make friends like the companions you just walked away from...
Seeing the rudeness and strangeness that he left Ilmo's storytelling Cassiel with full tears of emotion and shame goes back and days to his companions: I am truly sorry my friends, specially to you Master Ilmo, but your story moves me to my core for I never new my parents and would give anything to know them and learning that a true father will always help his son take his own journey even that would end up killing him makes me think that I wasn't abandoned because of my curse, but gives me hope that someday I might find myself "the way home". To know this kind of love is the reason I live and why I fight with all my being to protect.
I can take third watch, I just need to recompose myself a bit. Again, I am sorry my friends.
With that Cassiel moves away again from the group and fumbles with his belongings as if with purpose but falling miserably in the deception (OOC: Won't roll Deception).
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I will take watch as soon as I rise from my trance in four hours time, so what, fifth watch? That watch will be the last watch, as I know the times we should be getting up and leaving, and so may as well stay on watch until then. Get a good night's sleep everyone, we'll be moving out before sunrise.
As he says this, he climbs a nearby tree and settles into one of its more comfortable branches. Almost as if he realised that Aukan felt upset by Ilmo's comment he sends the following telepathic message.
When Gnomes and Halflings say tall people, they mean any race taller than their own. Anyway, The reason for taking the watch I am is to stargaze. Stargazing is an important part of navigating the Roil with high speed. The positions of the stars can tell a great deal about when to start moving to get the greatest time-distance travelled ratio. This is your first lesson.
Do you have difficulty fitting everything you want into your signature? Then check out the Extended Signature thread!
Here's my Extended Signature!
[Given that it has been 2 days since I last posted, I feel that it is OK to push this along]
An hour and a half before sunrise, the group is woken by an unfamiliar voice.
"Time to wake up everyone! You've an hour to eat, pack up, and otherwise get ready to move out. We need to leave half an hour before sunrise and not a minute later, otherwise we will make next to no progress this day. Or we wait til noon to move out, and I don't think we should stay here that long."
Ra'sakar is walking around the sleeping companions, shaking them awake.
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Here's my Extended Signature!
Being awaken by Ra'sakar actually speaking startles and surprises in a good way Cassiel. After clearing the dry tears of his face he approaches his companion and says: Good morning to you Master Ra'sakar, thank you for allowing us to hear your spoken voice. And sorry if my request makes you stir from your normal ways, I am truly grateful.
Helping Ra'sakar wake the remaning companions, when everyone was waken Cassiel again approaches Ra'sakar: For the past few days since we met I have been debating...internally...if I should ask you - you are a Master of the Mind for what I can tell and I would humbly ask you if you could teach me some control over my mind for I am tired of not being in control of my actions all the time, like the scene when Master Ilmo was telling his tale. Please I don't want to be a burden to you, I just wish I could control my emotions as you do...
Cassiel, we should be prepared for combat, let's prove that we are able.
After having his breakfast Cassiel summons his Fiendish Rapier and casts Shadow Armor - Mage Armor
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"No, it is normal for me to start speaking to my companions after they have lasted a night in the Jungle. I can teach you a few tricks to help you in that regard yes."
Ra'sakar points over to an area that has food prepared for everyone else.
"Eat. You will all need your strength. I have already eaten."
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Here's my Extended Signature!