26 if it's a Dex save, or 35 if it's a Str save like I remember it being. I suppose it doesn't really matter. . .
I cast prismatic wall, creating a sphere around Dagon and setting all my allies to be immune to it. Dagon gets to make a DC 20 Con save at the start of its turn or be blinded for 1 minute, as does Chorust.
Chorust takes his turn 29 con save, but the Dagon has blindsight
He moves towards Aeotoris and summon a slaad next to him 3, which one, putting a green Slaad next to him. 4 lets see if this ability will recharge next turn, it does on a 6. 11 con slaad green for blindness, and the green one is blinded
Forgot to roll str saves from the Slaads to see if they would fall prone from gravity, the Chorust and Green slaad are both large, so for them dc 10 13 Chorust
9 green slaad. Chorust is not prone. Green Slaad is.
Green slaad: Saves from highest to lowest: str, con, dex, cha, int, wis. blindsight 30, darkvision 60. PP:12. resistant to acid, cold, fire, lightning and thunder. speaks slaad and telepathy 60 ft. Can shapechange into a small or medium humanoid. Has magic resistance, advantage on spell saving throws and the like, regeneration of 10. Can cast detect magic, detect thoughts and mage hand at will. 2/day each: fear, invisiblity (self only). 1/day fireball, save dc for his spells is 12. Multiattack of three attacks of 1 bite and two claws or two staff hits, Or Just two Hurl flame attacks and not bite. bite: 7 to hit (2d6+4). Claw 7 to hit (1d6+4). Staff 7 to hit (2d6+4). Hurl flame (ranged flame attack, +4 to hit.) 60 foot range. 3d6 fire damage.
This post has potentially manipulated dice roll results.
I'll be interposed as close as possible to Momma Slaad (Chorus? Chorst?) for positioning. First up: Dex save for Tremors: 9+2 (because I forgot my Shield Master feat adds the bonus).
Next...Str save for gravity. This will be fun: 18.
Now that that's out of the way...First up is Trip Attack against Chorust: 37. Damage= 18 + 6 (Superiority damage bonus). If the SoB is hit and Large or smaller, roll Str save at DC 28 or be prone.
Following that, I'll let my next 3 attacks flow as normal:
Attack 2: 23. Damage= 17.
Attack 3: 32. Damage= 16
Attack 4: 19. Damage= 19
Using Savage Attacker to re-roll damage on lowedt dmg: 18.
EDIT: The warning banner is because I was informed that Belt of Storm Giant Strength (29 STR) means only a +9 modifier, not 14. Sorry for the mess up.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
This post has potentially manipulated dice roll results.
OOC: Use the code [ [ro ll :-x]-y ] (without the spaces) to retroactively apply modifiers without changing the original rolls. Example: Attack x: 28, no, -2
This post has potentially manipulated dice roll results.
Chorust is hit all four times as Brundir swings his sword, taking massive damage to the arms and legs (78 dmg on him, still 9 dmg on Dagon)
24 str save
It is the Dagon's turn, and it knows that passing through the wall will hurt it, but it doesn't care, cause it is not going to let you trap it like that. It moves to Vosiel
He is smart enough to know how magic works and speaks telepathically to Aeotoris. "You are out of 9th level spells, he he, you are no longer a threat, I'll save you for last Mr. not a threat."
18 Dex for red, He takes half
24 dex for orange
23 for yellow
15 Dex for Green (oh, wait, immune to poison)
13 Dex for Blue
17 Dex for Indigo, never mind, he doesn't move out of the circle the worst one to fail, immune to paralyze, but not restrain
25 Dex for Violet (oh, wait, immune to blindness)
He has no, resistances, so 110 then for the fire, which he halved 37 and he takes half of that, so 104 and 16 and the 9 is still there from last time so 129 dmg on Dagon
He speaks again telepathically "I spoke too soon, one of these days, I'll be unrestrained and you will still be last, mr. out of 9th level spells."
The Dagon has no ranged attacks, other than those given to him by the legendary actions.
Chorust's first legendary action, he will disappear, where he can teleport up to 120 feet away to a position he can see, but he can't see more than 30 feet because of Jupiter's atmosphere, so...he teleports next to action, he is now standing up if he was knocked prone.
This post has potentially manipulated dice roll results.
Save DC 20. It takes 32 fire damage (halved for success, doubled for flammable atmosphere), 46 acid damage, 38 lightning damage, and 30 cold damage, is restrained and must make a Con save at the end of each of its turns until it either saves 3 times and stops being restrained or fails 3 times and becomes permanently petrified, and is blinded until the start of my next turn (when it must make a Wis save, being transported to another plane of the DM's choice on a failure).
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Almost forgot about fire dmg being double, so he saved for half of 64 which is 32. (Taking that into consideration, 145 dmg on the Dagon, and 78 dmg on Chorust)
Yeah, the failure against violet is not a threat to it since he has blindsight, but the 2nd one can make him teleport. And Indigo can petrify him, as he isn't immune to that.
Obviously, I was still doing some edits when you probably posted that, but that thing took a hit
Anyway, people may have missed it while I was doing edits, but Aeotoris's Familiar and Archy are up
Edit: I also have to go back to the Dagon to see if the author gave the Dagon Legendary Resistance, where if he failed a save, he could choose to save instead. 3 per day. Obviously he did not give him that ability. Chorust has it, but the Dagon does not. I could have added in Legendary Resistance to Dagon, but that would bump up the challenge rating, and it wouldn't be what it said it was.
This post has potentially manipulated dice roll results.
STR save vs. Gravity DC 8: 9 (sorry this should have been at the end of my turn)
Archy drops his pack and its contents (Dungeoneer's pack, shovel, pot, dice, and 80 extra arrows) to the ground with a clang. Unsure why he carries around a 10 pound pot to begin with. What remains on his person: mask; robes; amulet; clothes; shortbow, left hand; broom, right hand; component pouch, left hip; coin purse and quiver with 20 arrows, right hip; two axes, in the back of his belt; and healing potions in various pockets.
I'm here, catching up. It seems these 3rd party creatures aren't as powerful as the author thought. But I know the CR 31's will be and the ones from adventures league will be. The owl dive bombs Chorust and Archy hits Chorust with threee well placed shots (157 on Chorust and still 145 on the Dagon.) 0 on green slaad
Chorust Legendary action. Burst of Chaos at Vosiel. You take 30 psychic damage. Half if you make a cha saving throw dc 21. Also if you fail, roll on the wild magic table, page 104 as if you had triggered a wild magic surge.
Dagon Legendary action. He can't move out of the wall right now, but, Roar takes up 2 Legendary actions. Roar (Costs 2 Actions). Every creature within 60 feet must make a DC 17 Constitution saving throw or be deafened and stunned until the end of its next turn. Fenhorn is the only one out of that radius.
This post has potentially manipulated dice roll results.
(CON save: 17)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The troumbling ground cause Vosiel to fall prone. The Hill Dwarf grunts and lift up with the help of his Spellguard Shield.
"You, monsters" He yells "You will know the mighty and shiny judgment of the Dawnlord!". The Light Cleric hammers the ground with his Rod casting Holy Aura targetting him and his companions in range.
With his last move, he lifts the Shield and summons a glittering, magical, radiant mace casting spiritual weapon using a 4th spell slot.
The mace flyes to find Chorust head: Spiritual Weapon Attack: Attack: 31 Damage: 8.
End Turn: STR save for WInd: 21
OOC: DM, can you also address with us our concern about blinded and blindsight on Discord?
26 if it's a Dex save, or 35 if it's a Str save like I remember it being. I suppose it doesn't really matter. . .
I cast prismatic wall, creating a sphere around Dagon and setting all my allies to be immune to it. Dagon gets to make a DC 20 Con save at the start of its turn or be blinded for 1 minute, as does Chorust.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Save is +5 but I plan to end my turns low ~5 ft. when flying.
Extended Signature
Inits: fenhorn:22, Dagons Lair:20, Aeotoris:19, Chorus:14, Brundir Halfshield:11, Dagon:11, Chorus: Legendary action 1, Aeotoris Familiar:9, Bründir Archy:8, Chorus: Legenedary action 2 and Dagon Legendary action 1, Vosiel:6, Chorus Legendary action 3 and Dagon Legendary action 2, Toun's Familiar:3, then Dagon Legendary action 3. Then round 2
Chorust takes his turn 29 con save, but the Dagon has blindsight
He moves towards Aeotoris and summon a slaad next to him 3, which one, putting a green Slaad next to him. 4 lets see if this ability will recharge next turn, it does on a 6. 11 con slaad green for blindness, and the green one is blinded
Brundir Halfshield is up
https://docs.google.com/drawings/d/1vvrtJ_ShJpn2MruLov2LR8bIaMo9FNKQbl4uNoS8yL4/edit
Blindsight.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Forgot to roll str saves from the Slaads to see if they would fall prone from gravity, the Chorust and Green slaad are both large, so for them dc 10 13 Chorust
9 green slaad. Chorust is not prone. Green Slaad is.
What do I know about green slaad? Arcana: 26
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Green slaad: Saves from highest to lowest: str, con, dex, cha, int, wis. blindsight 30, darkvision 60. PP:12. resistant to acid, cold, fire, lightning and thunder. speaks slaad and telepathy 60 ft. Can shapechange into a small or medium humanoid. Has magic resistance, advantage on spell saving throws and the like, regeneration of 10. Can cast detect magic, detect thoughts and mage hand at will. 2/day each: fear, invisiblity (self only). 1/day fireball, save dc for his spells is 12. Multiattack of three attacks of 1 bite and two claws or two staff hits, Or Just two Hurl flame attacks and not bite. bite: 7 to hit (2d6+4). Claw 7 to hit (1d6+4). Staff 7 to hit (2d6+4). Hurl flame (ranged flame attack, +4 to hit.) 60 foot range. 3d6 fire damage.
I'll be interposed as close as possible to Momma Slaad (Chorus? Chorst?) for positioning. First up: Dex save for Tremors: 9+2 (because I forgot my Shield Master feat adds the bonus).
Next...Str save for gravity. This will be fun: 18.
Now that that's out of the way...First up is Trip Attack against Chorust: 37. Damage= 18 + 6 (Superiority damage bonus). If the SoB is hit and Large or smaller, roll Str save at DC 28 or be prone.
Following that, I'll let my next 3 attacks flow as normal:
Attack 2: 23. Damage= 17.
Attack 3: 32. Damage= 16
Attack 4: 19. Damage= 19
Using Savage Attacker to re-roll damage on lowedt dmg: 18.
EDIT: The warning banner is because I was informed that Belt of Storm Giant Strength (29 STR) means only a +9 modifier, not 14. Sorry for the mess up.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: Use the code [ [ro ll :-x]-y ] (without the spaces) to retroactively apply modifiers without changing the original rolls. Example: Attack x: 28, no, -2
It appears to be quite thoroughly broken.
38, 3
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Chorust is hit all four times as Brundir swings his sword, taking massive damage to the arms and legs (78 dmg on him, still 9 dmg on Dagon)
24 str save
It is the Dagon's turn, and it knows that passing through the wall will hurt it, but it doesn't care, cause it is not going to let you trap it like that. It moves to Vosiel
He is smart enough to know how magic works and speaks telepathically to Aeotoris. "You are out of 9th level spells, he he, you are no longer a threat, I'll save you for last Mr. not a threat."
18 Dex for red, He takes half
24 dex for orange
23 for yellow
15 Dex for Green (oh, wait, immune to poison)
13 Dex for Blue
17 Dex for Indigo, never mind, he doesn't move out of the circle the worst one to fail, immune to paralyze, but not restrain
25 Dex for Violet (oh, wait, immune to blindness)
He has no, resistances, so 110 then for the fire, which he halved 37 and he takes half of that, so 104 and 16 and the 9 is still there from last time so 129 dmg on Dagon
He speaks again telepathically "I spoke too soon, one of these days, I'll be unrestrained and you will still be last, mr. out of 9th level spells."
The Dagon has no ranged attacks, other than those given to him by the legendary actions.
Inits: fenhorn:22, Dagons Lair:20, Aeotoris:19, Chorus:14, Brundir Halfshield:11, Dagon:11, Chorus: Legendary action 1, Aeotoris Familiar:9, Archy:8, Chorus: Legenedary action 2 and Dagon Legendary action 1, Vosiel:6, Chorus Legendary action 3 and Dagon Legendary action 2, Toun's Familiar:3, then Dagon Legendary action 3. Then round 2
Chorust's first legendary action, he will disappear, where he can teleport up to 120 feet away to a position he can see, but he can't see more than 30 feet because of Jupiter's atmosphere, so...he teleports next to action, he is now standing up if he was knocked prone.
Aeotoris's Familiar and Archy are up
https://docs.google.com/drawings/d/1vvrtJ_ShJpn2MruLov2LR8bIaMo9FNKQbl4uNoS8yL4/edit
Save DC 20. It takes 32 fire damage (halved for success, doubled for flammable atmosphere), 46 acid damage, 38 lightning damage, and 30 cold damage, is restrained and must make a Con save at the end of each of its turns until it either saves 3 times and stops being restrained or fails 3 times and becomes permanently petrified, and is blinded until the start of my next turn (when it must make a Wis save, being transported to another plane of the DM's choice on a failure).
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Almost forgot about fire dmg being double, so he saved for half of 64 which is 32. (Taking that into consideration, 145 dmg on the Dagon, and 78 dmg on Chorust)
Yeah, the failure against violet is not a threat to it since he has blindsight, but the 2nd one can make him teleport. And Indigo can petrify him, as he isn't immune to that.
Obviously, I was still doing some edits when you probably posted that, but that thing took a hit
Anyway, people may have missed it while I was doing edits, but Aeotoris's Familiar and Archy are up
https://docs.google.com/drawings/d/1vvrtJ_ShJpn2MruLov2LR8bIaMo9FNKQbl4uNoS8yL4/edit
Edit: I also have to go back to the Dagon to see if the author gave the Dagon Legendary Resistance, where if he failed a save, he could choose to save instead. 3 per day. Obviously he did not give him that ability. Chorust has it, but the Dagon does not. I could have added in Legendary Resistance to Dagon, but that would bump up the challenge rating, and it wouldn't be what it said it was.
My owl dive-bombs Chorust (Help) and flies off (Flyby).
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
STR save vs. Gravity DC 8: 9 (sorry this should have been at the end of my turn)
Archy drops his pack and its contents (Dungeoneer's pack, shovel, pot, dice, and 80 extra arrows) to the ground with a clang. Unsure why he carries around a 10 pound pot to begin with. What remains on his person: mask; robes; amulet; clothes; shortbow, left hand; broom, right hand; component pouch, left hip; coin purse and quiver with 20 arrows, right hip; two axes, in the back of his belt; and healing potions in various pockets.
Bonus action: Hex target Chorust, affecting strength, disadvantage on Strength skill checks (grapple, athletics)
Action: Attack (×3) with sharpshooter
Attack 1: hit AC 24 for 22 piercing and 4 necrotic.
Attack 2: hit AC 17 for 24 piercing and 1 necrotic.
Attack 3: hit AC 21 for 21 piercing and 5 necrotic.
Crit damage: 1 piercing and 6 necrotic
Acrobatics to fly DC 15: 30 (I suppose that should have come before the actions.)
Fly up to 45 ft. away. (You did say "everyone's speed is reduced by 5 feet." Let me know if this doesn't apply to whiskers =P)
57 damage total
(Str save vs. Wind DC 17: 25 on new round)
I've updated my position on the map and added Bründir.
[Edit: thanks for giving me time to remember. I can use my Halfling Lucky feature on my natural 1. Lucky Attack 3: hit AC 31! New total 79 damage.]
Extended Signature
Didn't scare you off did we Double Gold?
Extended Signature
I'm here, catching up. It seems these 3rd party creatures aren't as powerful as the author thought. But I know the CR 31's will be and the ones from adventures league will be. The owl dive bombs Chorust and Archy hits Chorust with threee well placed shots (157 on Chorust and still 145 on the Dagon.) 0 on green slaad
Chorust Legendary action. Burst of Chaos at Vosiel. You take 30 psychic damage. Half if you make a cha saving throw dc 21. Also if you fail, roll on the wild magic table, page 104 as if you had triggered a wild magic surge.
Dagon Legendary action. He can't move out of the wall right now, but, Roar takes up 2 Legendary actions. Roar (Costs 2 Actions). Every creature within 60 feet must make a DC 17 Constitution saving throw or be deafened and stunned until the end of its next turn. Fenhorn is the only one out of that radius.
Inits: fenhorn:22, Dagons Lair:20, Aeotoris:19, Chorus:14, Brundir Halfshield:11, Dagon:11, Chorus: Legendary action 1, Aeotoris Familiar:9, Archy:8, Chorus: Legenedary action 2 and Dagon Legendary action 1, Vosiel:6, Chorus Legendary action 3 and Dagon Legendary action 2, Toun's Familiar:3, then Dagon Legendary action 3. Then round 2
https://docs.google.com/drawings/d/1vvrtJ_ShJpn2MruLov2LR8bIaMo9FNKQbl4uNoS8yL4/edit map
Vosiel is up.
Con save: 15
Well, darn. By the way, DM, go to this link and memorize what you find there. http://www.dndbeyond.com/forums/d-d-beyond-general/d-d-beyond-feedback/2271-ddb-staff-quotes-features-fixes-updates?comment=4
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
Con save vs. Roar DC 17: 29
Tuon's save: 19
(Hax! I wish I could bring these dice home)
Extended Signature
(CON save: 17)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Vosiel Brewberry
CHA save vs Chorust Legendary Ability: 23
DEX save vs Lair Action: 9
CON save vs Dagon's Roar: 20
The troumbling ground cause Vosiel to fall prone. The Hill Dwarf grunts and lift up with the help of his Spellguard Shield.
"You, monsters" He yells "You will know the mighty and shiny judgment of the Dawnlord!". The Light Cleric hammers the ground with his Rod casting Holy Aura targetting him and his companions in range.
With his last move, he lifts the Shield and summons a glittering, magical, radiant mace casting spiritual weapon using a 4th spell slot.The mace flyes to find Chorust head: Spiritual Weapon Attack: Attack: 31 Damage: 8.End Turn: STR save for WInd: 21
OOC: DM, can you also address with us our concern about blinded and blindsight on Discord?