(You also get 1 reaction but that is based on the action of others. For instance, as a tempest cleric, Viator can use his reaction to shock an an enemy that hits him in melee. I completely forgot about that when he got hit just now...)
Rollback Post to RevisionRollBack
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP DM, Kaden Tolgalen
This post has potentially manipulated dice roll results.
Bog:
An arc of electricity fries the Stirge that bit Viator. His spiritual sword takes another bite out of the monster. Viator takes out the other Stirge with his battle axe.
2, 4, and 6 drain the blood of their hosts draining away 5, 7, and 7 hit points.
The Monster stomps Josias, hitting AC 23 for 14 and 12 for 16 bludgeon. When the creature lifts it's foot Josias is gone having been obsorbed into the creature. (Josias is grappled, restrained, blind... And unconscious from damage.) The creature moves to the edge of the river bank
"Can you believe what you're seeing? The man just got absorbed into that abomination."
3 tries to stick Klong, 7 for 5. 5 tries to get under Eldin's skin, 18 for 5. 9 and a 0 move in on Viator, 19 for 6, and 8 for 5.
Eldin gains a friend. Klong and Viator fend off their attackers.
Crit damage on Josias: 9
Josias is magically protected from critical damage.
It's target having disappeared into the giant, the remaining Stirge moves for Viator, 15 for 5. It latches on firmly.
(Um... What does this part mean? Also, can I move around with the stirge stuck to me?)
(Just indicating who took how much damage to make it easier to find if you're looking back through the post. You can move and act freely. You've just got someone coming along with you now.)
(You know, That's actually what I was hoping you'd say.)
Eldin moves to 4J. Once there he says, "Hades awaits your arrival." He casts Word of Radiance in an attempt to obliterate the oversized mosquito on his back(5), the one attacking Viator from the south(0), The one on the monster (6) and hit the monster while he's at it(1). Damage: 7 CON12. He then uses his bonus action to defend himself (Dodge).
If it's not possible to do the above and still dodge, Eldin uses Hellish Rebuke to cook the mosquito that bit him (5). 16 He then moves to 7C and says, "You'll be fine."Healing Word on Klong 2.
If Hellish Rebuke is unavailable, Eldin will use Word of Radiance6 to destroy the Stirge on his back. He will then shout at the monster, "You dumb crap. I'm over here. Are you really afraid of a small demon man?" Persuation 6 (Bless:3) to get the plant monster to shift it's attention to him and leave Viator alone. Eldin then stays where he is and prepares to evade the monster's attacks (Dodge)
(EDIT: Sorry for the massive post. It's 2:35 AM and I need to go to bed now. See you tomorrow. Also, three 1's in a row? That's it! I'm just going to use 1 dice roll at a time in future posts.)
Klong smashes his hands together creating a shockwave around himself, trying to push the "goddamn stingythingies" off of him. He doesn´t care if he manages to kill them or not. He marches up to the shambling piece of shit and grabs his warhammer with both hands.
(If possible he shouts to Eldin to give him just a little confidence boost to get through the battle. "Don´t fall horny greens!")
(There's a 1 in your Hellish Rebuke damage too. I got 3 4s in a row from the Stirge's d4 damage last post. So it all evens out. =P
Hellish Rebuke is a Reaction you can use it without consuming your Action or Bonus Action
Unfortunately J-4 is too far to reach with 30 feet of movement due to difficult terrain. Also, Word of Radiance range of 5 feet will only hit the enemies in the adjacent squares.)
Eldin's infernal blood burns his attacker to ash. He then moves to the river bank and offers Klong a Healing Word before moving out of sight behind the bushes. There he is ready to Dodge.
Klong claps as loud as thunder(Con 2:19, 3:8, 4:11) two of the beasts produce a satisfying splat sound as they are flattened. One remains holding firmly to the Giant.
He splashes through the river and climbs out onto the shore. To face the monster. As Eldin is watching from behind the bushes, Klong returns the favor healing Eldin.
This post has potentially manipulated dice roll results.
Concentration to maintain bless. 12+4 vs DC 10. (Does my cloak of protection add to concentration checks? If so, add 1 to the roll. Also does bless add to concentration checks? It is a CON save.)
Viator causes a wave of thunder to crash into the bug like creature attached to him for 6 damage. DC 14 DEX save for half damage.
He moves his spiritual sword to attack one of the two remaining stirges near him. Attack 22+3 for 8 damage.
He attacks the third stirge with his battleaxe. Attack 19+2 for 5 damage.
Zephyr helps his master with his axe attack by screeching loudly at a critical moment.
Rollback Post to RevisionRollBack
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP DM, Kaden Tolgalen
"Why are there so many?!" Viator asks frustratedly as he uses his floating sword to cut down another bug. Attack 13+3 for 8.
Zephyr flies over and lands of Klong's head. As she does, a wave of divine energy flows through her and into the bard. She used her reaction to deliver Viator's 2nd level cure wounds for 12. She remains standing on his head.
Rollback Post to RevisionRollBack
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP DM, Kaden Tolgalen
You can move 30 feet. (6 squares) you can Dash, Dodge, or be Ready. Choose a locatuon, direction, or target to move to on the map, or stay in the start room. You won't be able to reach an enemy this round and still attack.
You are represented as 'U'. 'A' and 'X' are your allies.)
(Urrk is up)
Arena 2: Tower
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(You also get 1 reaction but that is based on the action of others. For instance, as a tempest cleric, Viator can use his reaction to shock an an enemy that hits him in melee. I completely forgot about that when he got hit just now...)
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
Also as a monk you have martial arts which lets you make a unarmed strike as a bonus action
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
Baryk is going to go to the stables and buy himself a warhorse.
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Bog:
An arc of electricity fries the Stirge that bit Viator. His spiritual sword takes another bite out of the monster. Viator takes out the other Stirge with his battle axe.
2, 4, and 6 drain the blood of their hosts draining away 5, 7, and 7 hit points.
The Monster stomps Josias, hitting AC 23 for 14 and 12 for 16 bludgeon. When the creature lifts it's foot Josias is gone having been obsorbed into the creature. (Josias is grappled, restrained, blind... And unconscious from damage.) The creature moves to the edge of the river bank
"Can you believe what you're seeing? The man just got absorbed into that abomination."
3 tries to stick Klong, 7 for 5. 5 tries to get under Eldin's skin, 18 for 5. 9 and a 0 move in on Viator, 19 for 6, and 8 for 5.
Eldin gains a friend. Klong and Viator fend off their attackers.
Crit damage on Josias: 9Josias is magically protected from critical damage.
It's target having disappeared into the giant, the remaining Stirge moves for Viator, 15 for 5. It latches on firmly.
(Damage K:9, J:5, 31 bludgeon E:7 pierce V:4 pierce)
(Everyone is up. Josias is unconscious and out of sight.)
Arena 8: Bog
A B C D E F G H I J K L M N O P
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A B C D E F G H I J K L M N O P
Extended Signature
DEATH SAVE BABY. lol. 1
does my crit range work on this?
you some times you feel like hitting a human with another human
Extended Signature
Bog:
Nobody can see it by Josias seems to be doing ok in there.
Extended Signature
(Your improved crit range only applies to weapon attack rolls.)
Extended Signature
(You know, That's actually what I was hoping you'd say.)
Eldin moves to 4J. Once there he says, "Hades awaits your arrival." He casts Word of Radiance in an attempt to obliterate the oversized mosquito on his back(5), the one attacking Viator from the south(0), The one on the monster (6) and hit the monster while he's at it(1). Damage: 7 CON12. He then uses his bonus action to defend himself (Dodge).
If it's not possible to do the above and still dodge, Eldin uses Hellish Rebuke to cook the mosquito that bit him (5). 16 He then moves to 7C and says, "You'll be fine." Healing Word on Klong 2.
If Hellish Rebuke is unavailable, Eldin will use Word of Radiance 6 to destroy the Stirge on his back. He will then shout at the monster, "You dumb crap. I'm over here. Are you really afraid of a small demon man?" Persuation 6 (Bless:3) to get the plant monster to shift it's attention to him and leave Viator alone. Eldin then stays where he is and prepares to evade the monster's attacks (Dodge)
(EDIT: Sorry for the massive post. It's 2:35 AM and I need to go to bed now. See you tomorrow. Also, three 1's in a row? That's it! I'm just going to use 1 dice roll at a time in future posts.)
(EDIT: Forgot to add Bless)
Klong smashes his hands together creating a shockwave around himself, trying to push the "goddamn stingythingies" off of him. He doesn´t care if he manages to kill them or not. He marches up to the shambling piece of shit and grabs his warhammer with both hands.
(If possible he shouts to Eldin to give him just a little confidence boost to get through the battle. "Don´t fall horny greens!")
Action: Thunderclap Dmg: 4 Save: 14 con
(Bonus action only if possible: Healing Word Heal: 5
Movement: I-6
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Bog:
(There's a 1 in your Hellish Rebuke damage too. I got 3 4s in a row from the Stirge's d4 damage last post. So it all evens out. =P
Hellish Rebuke is a Reaction you can use it without consuming your Action or Bonus Action
Unfortunately J-4 is too far to reach with 30 feet of movement due to difficult terrain. Also, Word of Radiance range of 5 feet will only hit the enemies in the adjacent squares.)
Eldin's infernal blood burns his attacker to ash. He then moves to the river bank and offers Klong a Healing Word before moving out of sight behind the bushes. There he is ready to Dodge.
Extended Signature
Bog:
Klong claps as loud as thunder(Con 2:19, 3:8, 4:11) two of the beasts produce a satisfying splat sound as they are flattened. One remains holding firmly to the Giant.
He splashes through the river and climbs out onto the shore. To face the monster. As Eldin is watching from behind the bushes, Klong returns the favor healing Eldin.
(Viator)
Extended Signature
Concentration to maintain bless. 12+4 vs DC 10. (Does my cloak of protection add to concentration checks? If so, add 1 to the roll. Also does bless add to concentration checks? It is a CON save.)
Viator causes a wave of thunder to crash into the bug like creature attached to him for 6 damage. DC 14 DEX save for half damage.
He moves his spiritual sword to attack one of the two remaining stirges near him. Attack 22+3 for 8 damage.
He attacks the third stirge with his battleaxe. Attack 19+2 for 5 damage.
Zephyr helps his master with his axe attack by screeching loudly at a critical moment.
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
Bog:
Viator Rebukes the attacking bugger and it drops dead into the water. His sword strikes down another, and his axe, the third.
6 detached itself from Josias and flies out of the nest's ear hole. It flies over to attack Viator, hitting 16 for 8 (Woops that's 7).
The Shambling Mound turns to Klong and tries to Slam him into the earth. 22 for 10, and 24 for 12 bludgeoning.
2 consumes 7 hit points from Klong.
Josias can't breath. Unconscious or no, make a Con save, DC 14 or take damage.
(Everyone.)
Extended Signature
"Why are there so many?!" Viator asks frustratedly as he uses his floating sword to cut down another bug. Attack 13+3 for 8.
Zephyr flies over and lands of Klong's head. As she does, a wave of divine energy flows through her and into the bard. She used her reaction to deliver Viator's 2nd level cure wounds for 12. She remains standing on his head.
Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
Bog:
Viator's sword cuts down the bug and he finally has a moment of respite.
Klong looks about ready to collapse (unless he chooses to collapse.) As Zephyr brings healing energy to the giant.
(Yes by the way your cloak and bless affect Con saves for concentration.)
Extended Signature
Urrk, using his sickles, decides to use both his sickles on the bugger nearest to him.
To hit 3 15
Damage 7 7
20
you some times you feel like hitting a human with another human
Tower:
(You are in a different battle Urrk.
You can move 30 feet. (6 squares) you can Dash, Dodge, or be Ready. Choose a locatuon, direction, or target to move to on the map, or stay in the start room. You won't be able to reach an enemy this round and still attack.
You are represented as 'U'. 'A' and 'X' are your allies.)
(Urrk is up)
Arena 2: Tower
A B C D E F G H I J K L M N O P
12 . . . .U . . . . . . . . . . .
====..%==============%.....%===============..%==
11 , . . . . . . . . . . . . . ,
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10 . . . = ¤ , . . . , ¤ = . . .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
09 . = ¤ , , . . . . . , , ¤ = .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
08 . - . . . . = ¬ = . . . . - A.
======---=......=====¬¬¬¬---=====......=---=====
07 . . = . - . . . . . -X . = . .
=........=.....---......¥......---.....=........
06 . . = . - . . . . . - . = . .
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05 . - . . . . = ¬ = . . . . - .
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04 . = ¤ , , . .R . . . , , ¤ =P .
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03 . . . = ¤ , . . . , ¤ = . . .
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02 . . . . .T . . . . . . . . . .
====..%==============%.....%===============..%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' Walls, '-' Steps (3ft), '¬' Raised platform (5ft.), '¤' Plant, '%' Door, ',' Grass, '.' Stone floor, 'A-Z' Contestants
Extended Signature