So i got into D&D 5e this month thanks to the local AL group in the tabletop community here.
My first campaigns were in Greypeak Mountains area with the reocurring Village named Parnast who obviously isn't doing very well.
i won't make any spoilers but Parnast faced turmoils early in the campaigns, in real life i study a course in Comperative Politics and i had to bring the background of Parnast and the area to my proffesor to see. And she looked me with a straight face and asked "how come major and powerful factions and organizations have time to send adventurers (she said adventurers) to go find a book for them in a swamp but don't try and rehabilitate a place that obviously seems to be in their best interest." At first i didn't think it through, but as the campaigns timeline went by regarding the place, i asked my DM if i can spot any change in the village ever since we came. And clearly said, same poor food, same shops that are on the brink of bankrubcy.
Lets say you're a DM or someones character who has knowledge in the matter, what would be your assumption for the poor treatment of the various bodies that are more interested in giving you tasks than basing their power in a place that is open for the taking?
i don't know how corrupt can the order of the gauntlet become.
i understand the Emrald Enclave work through isolation and have no interest in political gain but the lords alliance would spouse to rush the place considering how involved they are there. So it can't be that. i assumed that keeping the place vulnerable might benefit them in some way but its very far fetch considering how its not close to any city with status.
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my faerie fire has FABULOUSshades that will match your shoes and eyes~
It could simply be factions undermining each other to prevent each other from gaining to strong a hold in the town if it's of such key importance. Even the "good" factions might undermine another "good" faction as long as the reasons lined up with their ethos. An example might be something like the Order of the Gauntlet wants to build a garrison. This would benefit the town in various ways, but the Emerald Enclave works against it in because they Order is trying to build it on land the Enclave wants kept in a natural state. A "good"/"bad" faction example could be something like the Harpers and Zhents working to gain the upper hand on the other in small ways that end up hurting the populace. There's always the possibility that there's a sixth pillar working against the others. The Cult of the Dragon, an influential demon cult, or even the elemental cults would all recognize the value of the town and would have their own reasons for not wanting it to be elevated or fall into the hands of the player factions.
There's also the possibility of pursuing a goal so intently, you corrupt the goal. The whole Lawful Good in it's purest form can be a form of tyranny. An example might be the Order leader in the region has decided that they would rather see Parnast in ruins than see it the stronghold of another faction. Perhaps the factions don't have the resources available to elevate Parnast due to strife elsewhere in the more populated parts of the world. The Forgotten Realms are prone to hosting a world ending cataclysm once a year.
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Hello,
So i got into D&D 5e this month thanks to the local AL group in the tabletop community here.
My first campaigns were in Greypeak Mountains area with the reocurring Village named Parnast who obviously isn't doing very well.
i won't make any spoilers but Parnast faced turmoils early in the campaigns, in real life i study a course in Comperative Politics and i had to bring the background of Parnast and the area to my proffesor to see. And she looked me with a straight face and asked "how come major and powerful factions and organizations have time to send adventurers (she said adventurers) to go find a book for them in a swamp but don't try and rehabilitate a place that obviously seems to be in their best interest." At first i didn't think it through, but as the campaigns timeline went by regarding the place, i asked my DM if i can spot any change in the village ever since we came. And clearly said, same poor food, same shops that are on the brink of bankrubcy.
Lets say you're a DM or someones character who has knowledge in the matter, what would be your assumption for the poor treatment of the various bodies that are more interested in giving you tasks than basing their power in a place that is open for the taking?
my faerie fire has FABULOUS shades that will match your shoes and eyes~
I sense a conspiracy.
The first answer that comes to mind is that the people who hired the PCs are corrupt.
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
i don't know how corrupt can the order of the gauntlet become.
i understand the Emrald Enclave work through isolation and have no interest in political gain but the lords alliance would spouse to rush the place considering how involved they are there. So it can't be that. i assumed that keeping the place vulnerable might benefit them in some way but its very far fetch considering how its not close to any city with status.
my faerie fire has FABULOUS shades that will match your shoes and eyes~
Just spit balling some ideas here:
It could simply be factions undermining each other to prevent each other from gaining to strong a hold in the town if it's of such key importance. Even the "good" factions might undermine another "good" faction as long as the reasons lined up with their ethos. An example might be something like the Order of the Gauntlet wants to build a garrison. This would benefit the town in various ways, but the Emerald Enclave works against it in because they Order is trying to build it on land the Enclave wants kept in a natural state. A "good"/"bad" faction example could be something like the Harpers and Zhents working to gain the upper hand on the other in small ways that end up hurting the populace. There's always the possibility that there's a sixth pillar working against the others. The Cult of the Dragon, an influential demon cult, or even the elemental cults would all recognize the value of the town and would have their own reasons for not wanting it to be elevated or fall into the hands of the player factions.
There's also the possibility of pursuing a goal so intently, you corrupt the goal. The whole Lawful Good in it's purest form can be a form of tyranny. An example might be the Order leader in the region has decided that they would rather see Parnast in ruins than see it the stronghold of another faction. Perhaps the factions don't have the resources available to elevate Parnast due to strife elsewhere in the more populated parts of the world. The Forgotten Realms are prone to hosting a world ending cataclysm once a year.