Because it was an unintentional fall, I ruled that both the falling creature and the creature it landed on received 10d6 bludgeoning damage.
For stealing a sheathed sword from a prone character, I just went with a contested Strength (Athletics) check vs a Strength (Athletics) or Dexterity (Acrobatics) check (target's choice).
So, you're admitting that Sleight of Hand can be used on an observant target without misdirection or stealth and is simply about being quicker than your target?
If so, then I think we can agree that in some circumstances the required skill might be different (I've even stated so numerous times in my responses to Filcat).
If not, then I point you to any Jackie Chan film. Almost everything he does would be considered a combination of Acrobatics (when he's ducking and diving around/over/under objects) and sleight of hand (when he's manipulating environmental objects and weapons). I mean, nobody would argue that he's physically or athletically more imposing than his opponents (it's actually often the opposite case).
There's one scene in particular where he disables a gun that someone is using (can't remember what movie it was from, but Jet Li did a similar thing in Lethal Weapon 4). You're telling me that 1) he couldn't take your weapon out of a sheath/holster and 2) that is because of an opposed athletics check and not sleight of hand?
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
So, you're admitting that Sleight of Hand can be used on an observant target without misdirection or stealth and is simply about being quicker than your target?
If so, then I think we can agree that in some circumstances the required skill might be different (I've even stated so numerous times in my responses to Filcat).
If not, then I point you to any Jackie Chan film. Almost everything he does would be considered a combination of Acrobatics (when he's ducking and diving around/over/under objects) and sleight of hand (when he's manipulating environmental objects and weapons). I mean, nobody would argue that he's physically or athletically more imposing than his opponents (it's actually often the opposite case).
There's one scene in particular where he disables a gun that someone is using (can't remember what movie it was from, but Jet Li did a similar thing in Lethal Weapon 4). You're telling me that 1) he couldn't take your weapon out of a sheath/holster and 2) that is because of an opposed athletics check and not sleight of hand?
No. I don't see slight of hand as being quicker than your target. That would probably be straight Dex.
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
I have never said you can't steal something while being watched.
I've simply stated slight of hand may not apply for every attempt to steal. (especially in blatant attempts) Big difference there.
Thanks for everyone's advice!
Because it was an unintentional fall, I ruled that both the falling creature and the creature it landed on received 10d6 bludgeoning damage.
For stealing a sheathed sword from a prone character, I just went with a contested Strength (Athletics) check vs a Strength (Athletics) or Dexterity (Acrobatics) check (target's choice).
Thanks again!
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So, you're admitting that Sleight of Hand can be used on an observant target without misdirection or stealth and is simply about being quicker than your target?
If so, then I think we can agree that in some circumstances the required skill might be different (I've even stated so numerous times in my responses to Filcat).
If not, then I point you to any Jackie Chan film. Almost everything he does would be considered a combination of Acrobatics (when he's ducking and diving around/over/under objects) and sleight of hand (when he's manipulating environmental objects and weapons). I mean, nobody would argue that he's physically or athletically more imposing than his opponents (it's actually often the opposite case).
There's one scene in particular where he disables a gun that someone is using (can't remember what movie it was from, but Jet Li did a similar thing in Lethal Weapon 4). You're telling me that 1) he couldn't take your weapon out of a sheath/holster and 2) that is because of an opposed athletics check and not sleight of hand?
Click Here to Download my Lancer Class w/ Dragoon and Legionnaire Archetypes via DM's Guild - Pay What You Want
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“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.
So, sleight of hand is used to take an object off of someone, but has nothing to do with being quicker than them? Got it.
Also, you've never answered how an Athletics check would be used for an item that you aren't holding.
Click Here to Download my Lancer Class w/ Dragoon and Legionnaire Archetypes via DM's Guild - Pay What You Want
Click Here to Download the Mind Flayer: Thoon Hulk converted from 4e via DM's Guild
“It is a better world. A place where we are responsible for our actions, where we can be kind to one another because we want to and because it is the right thing to do instead of being frightened into behaving by the threat of divine punishment.” ― Oramis, Eldest by Christopher Paolini.