Explorer's Guide to Wildemount

Explorer’s Guide to Wildemount

Create your own Critical Role campaigns with this sourcebook for the world’s greatest roleplaying game.

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Contents

Preface

Welcome to Wildemount

Ch. 1: Story of Wildemount

Ch. 2: Factions and Societies

Ch. 3: Wildemount Gazetteer

Ch. 4: Character Options

Subclasses

Ch. 5: Adventures in Wildemount

Tide of Retribution

Dangerous Designs

Frozen Sick

Unwelcome Spirits

Ch. 6: Wildemount Treasures

Ch. 7: Wildemount Bestiary

Glossary

Maps

Credits

Disclaimer: The continent of Wildemount and all peoples within are fictional and primarily exist to invite you and your friends into a world of exploration, imagination, and deep emotional catharsis through epic struggles and victories. We advise you to embrace failure as much as success, sadness as much as joy, and to remain vigilant when taking care of pets or animals you acquire on your adventures. Wizards of the Coast and Critical Role are not responsible for any mental trauma suffered by animal companions or domesticated fey creatures resulting from persistent danger and deadly challenges, nor are we responsible for whatever lack of passive Perception might lead to a failure to notice the animals’ rapid escape.