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You enter every situation with a plan in mind and the determination to pull through the hardships life puts before you. With a stoic glare and more muscles than a jacked up barbarian imbued with power by Kord himself, you walk confidently down the path you have forged for yourself, knowing that there are none who would stand in your way. With a skip in your step and an explosion at your back, you propel yourself into all the dangers and endeavors of the adventure before you-believing...nay...KNOWING that the universe will bend to your will so that you can continue your quest to be added to the books of legend. 

 
Skill Proficiencies: Athletics, Performance
Tool Proficiencies: Vehicles (land), one type of Artisan's tools
Equipment: A clothe bandanna, a set of common clothes, a small mirror that fits in the palm of your hand, a tinderbox, a bottle of alchemist's fire, a spyglass, and 3 gold pieces. 
 
Reputation

Your heroic deeds precede you. Certain tales and rumors of your past seem to follow you wherever you go. Your reputation will sometimes be on the mouth of a bard or local guard when you visit a new place. 

d10 Reputation
1 I have a very loud personality
2 I tend to act as the "bad cop" in most situations
3 I have been known to cause excess damage on previous adventures
4 I am a "loose cannon" and like to act on my own
5 I once rushed into a hazardous environment to rescue a child (and his puppy).
6 I once fought off five enemies with one hand behind my back...and blindfolded
7 I once shot a monster in the head from over 400ft away in the cover of night with a crossbow.
8 It is said that I was raised by wolves and trained with giants (these rumors are false, but I see no reason to correct them).
9 I have a large scar on part of my body which alludes to an epic battle which nearly cost me my life
10 I once caught a crossbow bolt with my bare hand, inches before it pierced my skull.
 
Feature: Dangerously Charismatic

There is an air about you that puts frightened hearts at ease and makes others want to follow your lead. If you are in good standing in a particular place, the people will heed your warnings and be calmed by your presence. If you have performed good deeds in a particular village or city, the local guards can feel inclined to follow your orders. When you manage to subdue enemy, your strong voice has a chance (25%) to convince the evil-doer to surrender without resorting to crazed violence or acts of martyrdom. 

 
Suggested Characteristics

Action Heroes always act in a way that furthers a pursuit of justice or acts to protect those that they care for. They will do whatever they believe to be necessary to pursue this end, and will stick (sometimes stubbornly) to their ideals and philosophies. 

d8 Personality Trait
1 I am always ready to take charge in a situation and guide others through a plan
2 When a situation goes south, the first thing I do is ensure the safety of bystanders
3 I like to keep a wide array of random equipment on my person, as I am sure it will prove useful in the future
4 To me, the ultimate victory is defeating an enemy with their own weapon
5 I keep an outfit in my pack at all times which acts as my "uniform" when performing heroic deeds
6 Whenever I visit a friendly village or city, I check in with the local guards to see if they are in need of my assistance
7 If I am knocked down, I will always endeavor to stand back up.
8 I approach every dire situation with a smile on my face and a "can-do" attitude, so as to inspire hope in others
d6 Ideal
1 Sacrifice. To give everything I have to protect those important to me is the most honorable path I can take (Good)
2 Mercy. It is not my place to pass judgement on another soul. The voice of the people and the law of the land will decide their fate (Lawful)
3 Freedom. I will not give up my autonomy. I can do the most good when I am making the final decisions (Chaotic)
4 Retribution. The power is in my hands to ensure that enemies of the people are not free to commit atrocities ever again. (Evil)
5 Patience. I lose when you allow my enemies to enrage me, and I begin acting out of wrath and spite (Neutral)
6 Protection. I must not allow evil to overcome the helpless. I will always rise to protect the weak from those who would bully and assail them. (Any)
d6 Bond
1 I have a dear friend who would always help me in my endeavors. I would do anything to keep that person safe
2 A member of my family was taken from me years ago. I am still searching for them to this day.
3 I want to be a symbol of hope for others, someone who leads by example
4 I have a trinket I keep on my person at all times. Its a good luck charm for me.
5 An adventurer saved my life when I was a child, sacrificing their life in the process. I do my best to model my life after theirs.
6 I live off of the adrenaline rush from throwing myself into dangerous situations. It reminds me that I am alive
d6 Flaw
1 I tend to let my enemies monologue at me about their evil plans, sometimes allowing them to get the better of me
2 I do not play well with others
3 I tend to go into action without first making a plan
4 I never seem to have enough ammunition.
5 I will mindlessly rush to help anyone who is calling for aid
6 Most of my plans are more destructive and grandiose then they have any right to be
 
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