Un-Healthy Coping Mechanisms Image

“I can stop anytime I want.”

People deal with their problems in a plethora of ways, some more destructively than others.

Day Drinker - Your relationship with alcohol yields certain rewards, at a price. When drunk you receive advantage on all Charisma and Wisdom checks and saving throws, but disadvantage on all Intelligence and Dexterity checks and saving throws.

Tequila > Trauma - Your journey so far has had far-reaching effects on your psyche. After experiencing a traumatic event, you must roll a Wisdom check with a DC of 12 to avoid being compelled to drink. If you fail the check while inebriated, but are not in the possession of alcohol, you “Sober Up”, removing the Charisma and Wisdom benefits of the Day Drinker feat until you drink. If you fail the check while sober, you receive disadvantage on all Charisma and Wisdom checks and saving throws until you drink.

 

[If you feel as though your relationship with alcohol in real life is no longer under your control, please seek psychological support from the relevant channels.]

Un-Healthy Coping Mechanisms Image

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