I am thinking about a new character concept involving a Bard and a Sorcerer - or to be more precise the archetype of a Bard with the subtle spell metamagic of the Sorcerer, preferably with some kind of telepathy for additional shenanigans.
Both the Bard and the Sorcerer are charisma casters, so it feels like there would be some inherent synergy between the two. What I have in mind is a face-type character who is able to wield his spells with the subtle spell metamagic and possibly with the addition of some kind of telepathy. The character I would like to play is skill-wise a jack of all trades and role-wise a supporter and a face, with possibilities for infiltration (via social skills/spells, invisibility and the like).
Now I need your help: Is it more feasible to focus on the Bard-aspect (level-wise) or the Sorcerer-aspect? Which subclasses provide the most synergy? Or does it even make sense to forego the Sorcerer for example, just taking the Metamagic Adept feat for the subtle spell and focusing on the bard? Or is it more useful over all to focus on the Sorcerer, just dabbling one or three levels in Bard to get some skills, expertise and the like?
The telepathy is another ballgame entirely: I could take the Telepathic feat... or would a level or a few in the Great Old One Warlock make more sense?
As you see, the plethora of options leaves me at a bit of a loss and I am looking forward to your suggestions.
My personal spin would be to run Sorc to 4, mainly to keep the ASI/Feat levels in line with the rest of the group. That will give you the metamagic you want and a few Sorc spells to work with. From there I'd go Bard, for a much wider spell selection to prepare and for any damage type spells you grab, make choices thinking of upcasting always. You will end up with spell slots above the spell levels you can learn, so picking a spell that is nicer upcast can somewhat make up for not getting that next level spell itself.
As a support/face/skill monkey, being a bit behind in spell level progression will hurt less than some other roles. It gives a versatility that can and should make for loads of fun to RP and creative solutions to strange situations.
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Talk to your Players.Talk to your DM. If more people used this advice, there would be 24.74% fewer threads on Tactics, Rules and DM discussions.
Aberrant Mind Sorcerer gives you a form of Telepathy you can utilize... it doesn't consume any resources but you're limited to only maintaining one telepathic link at a time. Aberrant Mind also eventually gains an alternate spellcasting function for select spells that casts using sorcery points rather than slots, but also basically gives you the benefits of Subtle Spell. However, casting this way doesn't actually count as using Metamagic on your spell, so you can use it (and a hefty sorcerer point investment) to basically get the option to combine Subtle Spell with another Metamagic Option.
I'd say that you're probably going to want to go primarily Sorcerer, mostly for Sorcery Points. Your Sorcery Points are tied directly to your character level, whereas your Bardic Inspiration keys off of your CHA score... even if you only take one level of Bard, a d6 of inspiration is still a solid boost to give out to your allies.
If you want to become the Best Face in the entire world, I would go with Bard only to level 3 to become an Eloquence Bard... this guarantees all your Persuasion or Deception Rolls will be, at minimum, a 9... take expertise in them, and you've got a guaranteed minimum roll of 14 for any attempt to persuade or deceive others right at level 3.
I would recommend taking your first level in Sorcerer, mostly to give yourself proficiency in CON Savings throws to help with keeping concentration. If you multiclass into Bard you still gain Proficiency in Light Armor, an instrument, and a skill, but if you start as Bard and multiclass into Sorcerer you don't gain anything. The only reason to take Bard as your first level instead would be if your character concept works better with one of the weapon proficiencies in Bard, since you don't get them from multiclassing.
Hello there!
I am thinking about a new character concept involving a Bard and a Sorcerer - or to be more precise the archetype of a Bard with the subtle spell metamagic of the Sorcerer, preferably with some kind of telepathy for additional shenanigans.
Both the Bard and the Sorcerer are charisma casters, so it feels like there would be some inherent synergy between the two. What I have in mind is a face-type character who is able to wield his spells with the subtle spell metamagic and possibly with the addition of some kind of telepathy. The character I would like to play is skill-wise a jack of all trades and role-wise a supporter and a face, with possibilities for infiltration (via social skills/spells, invisibility and the like).
Now I need your help: Is it more feasible to focus on the Bard-aspect (level-wise) or the Sorcerer-aspect? Which subclasses provide the most synergy? Or does it even make sense to forego the Sorcerer for example, just taking the Metamagic Adept feat for the subtle spell and focusing on the bard? Or is it more useful over all to focus on the Sorcerer, just dabbling one or three levels in Bard to get some skills, expertise and the like?
The telepathy is another ballgame entirely: I could take the Telepathic feat... or would a level or a few in the Great Old One Warlock make more sense?
As you see, the plethora of options leaves me at a bit of a loss and I am looking forward to your suggestions.
My personal spin would be to run Sorc to 4, mainly to keep the ASI/Feat levels in line with the rest of the group. That will give you the metamagic you want and a few Sorc spells to work with. From there I'd go Bard, for a much wider spell selection to prepare and for any damage type spells you grab, make choices thinking of upcasting always. You will end up with spell slots above the spell levels you can learn, so picking a spell that is nicer upcast can somewhat make up for not getting that next level spell itself.
As a support/face/skill monkey, being a bit behind in spell level progression will hurt less than some other roles. It gives a versatility that can and should make for loads of fun to RP and creative solutions to strange situations.
Talk to your Players. Talk to your DM. If more people used this advice, there would be 24.74% fewer threads on Tactics, Rules and DM discussions.
Aberrant Mind Sorcerer gives you a form of Telepathy you can utilize... it doesn't consume any resources but you're limited to only maintaining one telepathic link at a time. Aberrant Mind also eventually gains an alternate spellcasting function for select spells that casts using sorcery points rather than slots, but also basically gives you the benefits of Subtle Spell. However, casting this way doesn't actually count as using Metamagic on your spell, so you can use it (and a hefty sorcerer point investment) to basically get the option to combine Subtle Spell with another Metamagic Option.
I'd say that you're probably going to want to go primarily Sorcerer, mostly for Sorcery Points. Your Sorcery Points are tied directly to your character level, whereas your Bardic Inspiration keys off of your CHA score... even if you only take one level of Bard, a d6 of inspiration is still a solid boost to give out to your allies.
If you want to become the Best Face in the entire world, I would go with Bard only to level 3 to become an Eloquence Bard... this guarantees all your Persuasion or Deception Rolls will be, at minimum, a 9... take expertise in them, and you've got a guaranteed minimum roll of 14 for any attempt to persuade or deceive others right at level 3.
I would recommend taking your first level in Sorcerer, mostly to give yourself proficiency in CON Savings throws to help with keeping concentration. If you multiclass into Bard you still gain Proficiency in Light Armor, an instrument, and a skill, but if you start as Bard and multiclass into Sorcerer you don't gain anything. The only reason to take Bard as your first level instead would be if your character concept works better with one of the weapon proficiencies in Bard, since you don't get them from multiclassing.
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