So, I am going to play in the Mastermind Archetype in a homebrew campaign. Not only is this the first time I play Rouge but also the first time I play this archetype. I just wanted to see if anyone has any experience role-playing it, and can give me pointers how a Mastermind RPs and works in combat.
The mastermind is built to manipulate the battle in indirect ways, in combat you find whoever hurts the most via sharpshooter/greatweaponmaster etc.
Roleplay is up to you, it might be something like being some sort of mentor figure who provides guidance, or something more like a scheming criminal. Its up to you.
Have you read any guides for rogues or mastermind? There are plenty around with just a google search.
So, I am going to play in the Mastermind Archetype in a homebrew campaign. Not only is this the first time I play Rouge but also the first time I play this archetype. I just wanted to see if anyone has any experience role-playing it, and can give me pointers how a Mastermind RPs and works in combat.
The mastermind is built to manipulate the battle in indirect ways, in combat you find whoever hurts the most via sharpshooter/greatweaponmaster etc.
Roleplay is up to you, it might be something like being some sort of mentor figure who provides guidance, or something more like a scheming criminal. Its up to you.
Have you read any guides for rogues or mastermind? There are plenty around with just a google search.
Thank you very much.
And, yes, I have looked at some, however I just wanted to hear from sone people who have already played Mastermind