This is based on power and assuming either a single class or the warlock is the main class (Hexblade and to a lesser extent undead are really powerful as a dip but I am not incoroportating that into the rankings.
It's a hard toss up for the top 3, you could easily argue that any of these three are the best warlocks. Celestial's healing light is always useful from lvl 1-20. Genie outright has the best spell list and damage potential while also shoring up the warlock's weakness for being short-rest reliant by giving you a short rest on 10 minutes, for not only yourself but the entire party. It also has neat interactions, like having access to flight as early as lvl 3 by using your bottle and having a flying familiar carry your vessel, or taking a short rest early game by being carried by your team mates while you chill in the vessel, while they explore an area. In tier 4, genies are undoubtedly the strongest with wish. Hexblade, on the other hand, is excellent because of multiclassing potential though if you had to single class it you'd be alright too.
4. fathomless
5. fiend
6. undead
these are great choices for single class warlocks. fathomless gets access to great spells, sleet storm and bigby's hand. in the right setting, total powerhouse but works fine outside them too. fiend, fireball on short rest slots is awesome. undead, pretty good features, but that's about it.
It's a hard toss up for the top 3, you could easily argue that any of these three are the best warlocks. Celestial's healing light is always useful from lvl 1-20. Genie outright has the best spell list and damage potential while also shoring up the warlock's weakness for being short-rest reliant by giving you a short rest on 10 minutes, for not only yourself but the entire party. It also has neat interactions, like having access to flight as early as lvl 3 by using your bottle and having a flying familiar carry your vessel, or taking a short rest early game by being carried by your team mates while you chill in the vessel, while they explore an area. In tier 4, genies are undoubtedly the strongest with wish. Hexblade, on the other hand, is excellent because of multiclassing potential though if you had to single class it you'd be alright too.
4. fathomless
5. fiend
6. undead
these are great choices for single class warlocks. fathomless gets access to great spells, sleet storm and bigby's hand. in the right setting, total powerhouse but works fine outside them too. fiend, fireball on short rest slots is awesome. undead, pretty good features, but that's about it.
everything else goes here.
but then, way down here....
bottom: undying
The list is supposed to be worst to best, from your list and the description I think you misread the OP.
It's a hard toss up for the top 3, you could easily argue that any of these three are the best warlocks. Celestial's healing light is always useful from lvl 1-20. Genie outright has the best spell list and damage potential while also shoring up the warlock's weakness for being short-rest reliant by giving you a short rest on 10 minutes, for not only yourself but the entire party. It also has neat interactions, like having access to flight as early as lvl 3 by using your bottle and having a flying familiar carry your vessel, or taking a short rest early game by being carried by your team mates while you chill in the vessel, while they explore an area. In tier 4, genies are undoubtedly the strongest with wish. Hexblade, on the other hand, is excellent because of multiclassing potential though if you had to single class it you'd be alright too.
4. fathomless
5. fiend
6. undead
these are great choices for single class warlocks. fathomless gets access to great spells, sleet storm and bigby's hand. in the right setting, total powerhouse but works fine outside them too. fiend, fireball on short rest slots is awesome. undead, pretty good features, but that's about it.
everything else goes here.
but then, way down here....
bottom: undying
The list is supposed to be worst to best, from your list and the description I think you misread the OP.
cgarciao makes his own rules and doesn't conform to what others wish!!!! :)
I think we're smart enough to figure out a best to worst list and translate it to a worst to first! lol
Genie (Because you can tank anything and get access to wish)
Hexblade (Because of Armour of hexes and hexblade’s curse, but is stronger when multiclassing)
Undead (Because you can literally undie yourself and go into a gaseous form sort of thing)
Fiend (Three words: Hurl Through Hell)
Celestial (Good, but not as good as others)
Fathomless (Situational)
Great Old One (Feels like a missed opportunity)
Archfey (Defeats the whole point of a bard, which can be more powerful. Bards are for charming, and are better at it than warlocks, so the archfey is bad)
This is just my personal opinion of the ranking of the warlock’s subclasses and yes I’ve given a reason for why I ranked it there, to avoid backlash and uproar.
Depending on your playstyle and party role, all of the top three are pretty awesome. Celestial gives you some healing spells and revivify. Hexblade gets you armor, martial weapons, and the ability to use melee weapons with your charisma stat. Genie gives you access to a lot of different sets of expanded spell lists (special mention for Efreet Genie Warlocks who get Fireball, cause who doesn't love roasting groups of enemies alive)
The undying is the only subclass that I think is completely subpar. It's special abilities just aren't useful often enough to not want something better. Unless of course, you want it just for the RP flavor.
Genuinely curious (and I’m reading it best to worst) but I’d love to hear why Undying best and Genie worst. I didn’t expect to see that when I clicked on to this.
In a party of four we have two warlocks, one bard/archfey (pact of chain) and one straight Hexblade (pact of tome).They each fill a separate niche although the Eldritch Blasts come aplenty :-)
The other two PCs are Artificer/Wizard and Eldritch Knight/Wizard(Bladesinger)
I must admit I was worried when we started out (and the first couple of levels were a bit rough as we were developing new tactics and play styles) but as of 8th level things are pretty smooth
Hi,
Just wanted to know how you all would rank Warlock subclasses from worst to best
Please be respectful
I wonder how plummeting hundreds of feet feels
This is based on power and assuming either a single class or the warlock is the main class (Hexblade and to a lesser extent undead are really powerful as a dip but I am not incoroportating that into the rankings.
1. Celestial
2. Hexblade
3. Genie
4. Fiend
5. Fathomless
1. Genie
2. Celestial
3. Hexblade
It's a hard toss up for the top 3, you could easily argue that any of these three are the best warlocks. Celestial's healing light is always useful from lvl 1-20. Genie outright has the best spell list and damage potential while also shoring up the warlock's weakness for being short-rest reliant by giving you a short rest on 10 minutes, for not only yourself but the entire party. It also has neat interactions, like having access to flight as early as lvl 3 by using your bottle and having a flying familiar carry your vessel, or taking a short rest early game by being carried by your team mates while you chill in the vessel, while they explore an area. In tier 4, genies are undoubtedly the strongest with wish. Hexblade, on the other hand, is excellent because of multiclassing potential though if you had to single class it you'd be alright too.
4. fathomless
5. fiend
6. undead
these are great choices for single class warlocks. fathomless gets access to great spells, sleet storm and bigby's hand. in the right setting, total powerhouse but works fine outside them too. fiend, fireball on short rest slots is awesome. undead, pretty good features, but that's about it.
everything else goes here.
but then, way down here....
bottom: undying
Celestial Warlock is an edgy Cleric with some good heals, the Fiend will dish out some good damage and make you a tank, and the genie gives you Wish.
The list is supposed to be worst to best, from your list and the description I think you misread the OP.
So you're right! but, whatever, everyone will understand what I mean.
cgarciao makes his own rules and doesn't conform to what others wish!!!! :)
I think we're smart enough to figure out a best to worst list and translate it to a worst to first! lol
yeah i understood immediatly
I wonder how plummeting hundreds of feet feels
I think hexblade warlocks are pretty good
𝔐𝔶 𝔭𝔯𝔬𝔫𝔬𝔲𝔫𝔰 𝔞𝔯𝔢 𝔱𝔥𝔢𝔶/𝔱𝔥𝔢𝔪 🏳️🌈🟨⬜️🟪⬛️ ℑ'𝔪 𝔎𝔬𝔯𝔢𝔞𝔫-𝔄𝔪𝔢𝔯𝔦𝔠𝔞𝔫 (ℑ 𝔠𝔞𝔫'𝔱 𝔰𝔭𝔢𝔞𝔨 𝔎𝔬𝔯𝔢𝔞𝔫)
My Characters! (that i actually played in a campaign)
Vek Nying, Si, Drizzle, Foofoo, Ą̸͇͍̗̱̮̹͔͐̒͑̂̑̓̚͜c̴̡̨͖̞̦̼̱͚͐͐̌̎ṵ̷̼̰̩̬̭͛̊͗̅͌̅̔̿m̸̙̰̓̽̀̆̈́͠͝a̴̛͚̍ư̶̗̬͎̈̊͒͂̿͝͝s̴̛̖̮̗̏̊̓̅̊̚ͅ, Bappa, Chaos
This is just my personal opinion of the ranking of the warlock’s subclasses and yes I’ve given a reason for why I ranked it there, to avoid backlash and uproar.
DM: “Who’s your patron?”
Warlock: “Ummm”
DM: “Hurry Up”
Warlock: “yOu”
*All other players look at each other with utter fear*
__________________________________________________________________________________
Check out my homebrew: My Homebrew
My personal rankings from worst to best are
1. Undying
2. Great Old One
3.Fathomless
4. Archfey
5. The Fiend
6.The Celestial
7. The Undead
8.Hexblade
9.Genie
Basically every Warlock subclass is good in some way in my opinion except the undying warlock
I wonder how plummeting hundreds of feet feels
I'd have to say
Celestial = Hexblade = Genie > Everything Else > Undying
Depending on your playstyle and party role, all of the top three are pretty awesome. Celestial gives you some healing spells and revivify. Hexblade gets you armor, martial weapons, and the ability to use melee weapons with your charisma stat. Genie gives you access to a lot of different sets of expanded spell lists (special mention for Efreet Genie Warlocks who get Fireball, cause who doesn't love roasting groups of enemies alive)
The undying is the only subclass that I think is completely subpar. It's special abilities just aren't useful often enough to not want something better. Unless of course, you want it just for the RP flavor.
1. Undying
2. Great Old One/archfey.
3. The rest.
My favorite is genie. But I can't say its really better than fiend, celestial, undead, fathomless and hexblade.
Genuinely curious (and I’m reading it best to worst) but I’d love to hear why Undying best and Genie worst. I didn’t expect to see that when I clicked on to this.
EDIT didn’t see OP asked worst to best.
I was ranking it worst to best.
I wonder how plummeting hundreds of feet feels
In a party of four we have two warlocks, one bard/archfey (pact of chain) and one straight Hexblade (pact of tome).They each fill a separate niche although the Eldritch Blasts come aplenty :-)
The other two PCs are Artificer/Wizard and Eldritch Knight/Wizard(Bladesinger)
I must admit I was worried when we started out (and the first couple of levels were a bit rough as we were developing new tactics and play styles) but as of 8th level things are pretty smooth
I personally feel that the Genie is the best subclass for Warlock, especially with a familiar that can carry your vessel for you when you enter it.
If you take pact of the chain, your imp/sprite/quasit can carry your vessel while invisible. Yay shenanigans.
hello acccess to invisbile flight at lvl 3.