2024 PH. If i am reading this right, warlock is lets say 7th level for when polymorph comes online for the party. They cast Armor of Agathys gain 20 temp hit points and do 20 hit points of damage when hit. Wizard polymorphs them into a giant ape. They now have 157 temp hit points and armor of agathys keeps knocking out 20 damage every time they are hit until all of those temp hit points are gone, not just the 20 from AA.
While i am pretty sure this is how the spells read it work, I guess the question is was this how it was intended to work. I was fine with the change to AA initially as I was thinking of other less impressive sources of temp hit points, like a fiend refreshing it on a kill. But I think there may be some unintended consequences with the change in how polymorph now adds temp hit points.
2024 PH. If i am reading this right, warlock is lets say 7th level for when polymorph comes online for the party. They cast Armor of Agathys gain 20 temp hit points and do 20 hit points of damage when hit. Wizard polymorphs them into a giant ape. They now have 157 temp hit points and armor of agathys keeps knocking out 20 damage every time they are hit until all of those temp hit points are gone, not just the 20 from AA.
While i am pretty sure this is how the spells read it work, I guess the question is was this how it was intended to work. I was fine with the change to AA initially as I was thinking of other less impressive sources of temp hit points, like a fiend refreshing it on a kill. But I think there may be some unintended consequences with the change in how polymorph now adds temp hit points.
Ya I was hoping/ thinking they were going to tone down polymorph, but by making it temp hp instead of just a different hp pool they made it not stack with other sources of temp hp but they somehow made other combinations like this more broken. Also it doesn't say the temp hp goes away when the polymorph ends either, which also feels like an unintended buff turning polymorph into the best single target temp hp spell. I am not sure how others are going to do it but I personally believe polymorph will need to be house ruled.
2024 PH. If i am reading this right, warlock is lets say 7th level for when polymorph comes online for the party. They cast Armor of Agathys gain 20 temp hit points and do 20 hit points of damage when hit. Wizard polymorphs them into a giant ape. They now have 157 temp hit points and armor of agathys keeps knocking out 20 damage every time they are hit until all of those temp hit points are gone, not just the 20 from AA.
While i am pretty sure this is how the spells read it work, I guess the question is was this how it was intended to work. I was fine with the change to AA initially as I was thinking of other less impressive sources of temp hit points, like a fiend refreshing it on a kill. But I think there may be some unintended consequences with the change in how polymorph now adds temp hit points.
Ya I was hoping/ thinking they were going to tone down polymorph, but by making it temp hp instead of just a different hp pool they made it not stack with other sources of temp hp but they somehow made other combinations like this more broken. Also it doesn't say the temp hp goes away when the polymorph ends either, which also feels like an unintended buff turning polymorph into the best single target temp hp spell. I am not sure how others are going to do it but I personally believe polymorph will need to be house ruled.
For the temp hit points going away part I'd rule that the concentration requirements are the specific rule that over rides the general temp hit point rule. Though people could obviously see the opposite as true as the temp hit point rule being the specific rule over riding the general concentration rules.
Personal opinion, I think they should have turned polymorph into the old baleful polymorh of 3e era. Can turn people into CR 1/8 or less creatures. Give it maybe a 3 save system like flesh to stone and if sustained the full hour it becomes permanent.
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2024 PH. If i am reading this right, warlock is lets say 7th level for when polymorph comes online for the party. They cast Armor of Agathys gain 20 temp hit points and do 20 hit points of damage when hit. Wizard polymorphs them into a giant ape. They now have 157 temp hit points and armor of agathys keeps knocking out 20 damage every time they are hit until all of those temp hit points are gone, not just the 20 from AA.
While i am pretty sure this is how the spells read it work, I guess the question is was this how it was intended to work. I was fine with the change to AA initially as I was thinking of other less impressive sources of temp hit points, like a fiend refreshing it on a kill. But I think there may be some unintended consequences with the change in how polymorph now adds temp hit points.
Ya I was hoping/ thinking they were going to tone down polymorph, but by making it temp hp instead of just a different hp pool they made it not stack with other sources of temp hp but they somehow made other combinations like this more broken. Also it doesn't say the temp hp goes away when the polymorph ends either, which also feels like an unintended buff turning polymorph into the best single target temp hp spell. I am not sure how others are going to do it but I personally believe polymorph will need to be house ruled.
For the temp hit points going away part I'd rule that the concentration requirements are the specific rule that over rides the general temp hit point rule. Though people could obviously see the opposite as true as the temp hit point rule being the specific rule over riding the general concentration rules.
Personal opinion, I think they should have turned polymorph into the old baleful polymorh of 3e era. Can turn people into CR 1/8 or less creatures. Give it maybe a 3 save system like flesh to stone and if sustained the full hour it becomes permanent.