One of the thing is required in my opinion, is the ability to roll checks from within the character sheets by simply clicking on the stats. Similar to the smart sheets on roll20.
YES! Anything requiring checks, saves, attack rolls, damage, and anything else that requires dice would be awesome.
People have made comments to this effect before - but would be great to have a Summary Sheet for the DM. Listing all players key data on a single sheet so the GM can access this information easily. I find it very helpful to know who has which skills when we are in different settings, particularly to make sure I can play to individual players strengths to increase their participation and enjoyment. Also very helpful in combat of course. In addition when playing with newbies it means the DM can prompt players and give them rules help at times too.
For example -
Name
Race
Halfling
Dwarf
Elf
Class
Ranger
Fighter
Rogue
Level
1
1
1
PB
2
2
2
Passive Percep
12
12
14
Speed
25
25
35
Wpn1
"Longbow"
Greataxe
SSword
Wpn1 attack
+4, 1d6+2
+5, 1d12+3
+5, 1d6+3
Wpn2
SSword x2
Handaxe
Dagger x2
Wpn2 attack
+4, 1d6+2
+5, 1d6+3
+5, 1d4+3
Wpn3
HXBow
Wpn3 attack
+5, 1d6+3
Init 1d20
+2
-1
+3
AC
14
16 (+2sh)
14
HD
1d10
1d10
1d8
HP
10
13
8
STR
-1
+3
0
Athletics
+1
+5
+2
DEX
Acrobatics
+4
+1
+5
SleightHand
+2
-1
+3
Stealth
+4
-1
+7
CON
INT
Arcana
+2
0
0
History
+2
+2
0
Invest
+2
0
0
Nature
+4
0
0
Religion
+2
0
0
WIS
AnmHand
+4
+2
+2
Insight
+2
+2
+4
Medicine
+2
+2
+2
Perception
+2
+2
+4
Survival
+4
+2
+4
CHA
Deception
+1
0
+7
Initimidation
+1
+2
+2
Performance
+1
0
+2
Persuasion
+1
0
+2
P.S. If any rules lawyers spot errors above either just ignore them or PM me. Cheers.
I think being able to make a personalized character sheet that has different boxes to add or side bars for different things to add would be nice for instance if i'm a beast master ranger being able to have the stat bock for my companion in a way where when it comes time to increase its stats i can or if i'm playing a warlock or battle master having an area for my invocations/maneuvers would be nice
Well, first of all, excuse me if someone else commented something similar to this before, I simply didn't have the heart to read the 20+ pages of this thread.
Long story short, my group and I actually take into account the weight of our stuff, in order to know how much we can or cannot carry. For this purpose, I put together a little Character Inventory Sheet on Google Docs for my group and I. Even if it isn't polite to say, I find this sheet VERY useful and better than anything I've seen online. That's why I'd love to see something similar on the official character sheet, with dropdowns and search bars to automatically take into account your weight.
If anyone is interested in this, I created a link for you to access:
I've enabled comments on the sheet, and if you wanna use it it is as simple as creating a copy of it on your own google drive.
PS: Ok, now that I read it, it seems like I'm advertising my sheet. I just want you to know that I'm simply sharing useful information, and showing a guideline of how I'd like this feature to be implemented on DDB. Thank you very much for understanding and I hope this project ends up being awesome!
Well, first of all, excuse me if someone else commented something similar to this before, I simply didn't have the heart to read the 20+ pages of this thread.
Long story short, my group and I actually take into account the weight of our stuff, in order to know how much we can or cannot carry. For this purpose, I put together a little Character Inventory Sheet on Google Docs for my group and I. Even if it isn't polite to say, I find this sheet VERY useful and better than anything I've seen online. That's why I'd love to see something similar on the official character sheet, with dropdowns and search bars to automatically take into account your weight.
If anyone is interested in this, I created a link for you to access:
I've enabled comments on the sheet, and if you wanna use it it is as simple as creating a copy of it on your own google drive.
PS: Ok, now that I read it, it seems like I'm advertising my sheet. I just want you to know that I'm simply sharing useful information, and showing a guideline of how I'd like this feature to be implemented on DDB. Thank you very much for understanding and I hope this project ends up being awesome!
I believe the OGL sheet in roll20 already has this feature.
On a different note, it would be nice if features are pre programmed into the sheet so that if a a rogue were to reach level 2, cunning action automatically gets added to the list of features and related, a list of available actions/bonus actions/movement actions now lists hide/dash/disengage under Bonus Action list.
Edit: I just found out MPMB's interactive sheet HAS ALL THESE FEATURES WTF. No rolling as it's a pdf but it does have the "features auto-add" feature making sheet creating a cynch!
Apologies if this was mentioned already, but having the "sections" of the character sheet being draggable and reorganized would be useful. For some folks they like to have different bits of information next to each other or in a different organization based on how their mind works, which character they are playing, etc.
Some people might want their stats on the right side, or across the top/bottom, instead of the left. Maybe they want their spells and attacks all in the same spot instead of on different pages. I think the default should be something that the community is used to already based on the design in the PHB, but making everything modular for re-org would be really neat.
I'd like like a 'validation' mode. Basically, allow overrides such cutie equipment and such, but have a way to view them as a list or highlighted so the DM can see if he/she approved that extra point of AC or someone snuck it in.
Mabey I'm really oldschool and like paper a bit much, But the very first thing I went looking for was a "print character sheet" button so I could start making a character as I was reading along.
Fight Club 5th Edition has set the precedent for what a D&D app should be: very simple interface, very easy to use and customize, and great integration of compendiums and rules. The notes feature is nice, and the ability to add pictures to it is great, too. I would like it if they did more involving proficiencies and assigning spells to scrolls or items. It is also missing the print feature for those who like to do that. OrcPub has done a great job integrating that feature. That site also does a wonderful job with the randomize and lock buttons (great for filling out parts of a character someone may not care to take the time to do or for a busy DM looking to quickly build out some NPC adventurers).
I think the ability to roll from the app is important. It's better to have it and not need it than to want it and not have it. But it needs to be integrated properly (see Fight Club 5e). I have an Android and use Squire Pro currently (it's ok and does the job, but not quite as good as Fight Club 5e, which sadly, isn't available on anything but iOS). Squire Pro does a great job on the database side of things, but not so much the user interface. Often, my friends and I decide to just play and I like having the ability to just whip out my phone and have everything I need ready to go without having to run home. I also DM occasionally and like the ability to keep things moving quickly with rolls, so it's convenient to just click or tap and see the result.
As for the DM side of things, again, Lion's Den hits the nail on the head with the Game Master 5th Edition app. Encounters are run smoothly. Tracking campaigns is a little clunky, however, and there's not a lot of options for the non-combat side of D&D. I find that I also have to use Microsoft OneNote to organize my notes, in addition. I also recently discovered Improved-Initiative. That site does an extraordinary job managing encounters and offers quick references to spells. It's still missing an easy way to delete large numbers of entries, sorting, and the dice rolling feature it offers is a bit weird, but it is very fast. Also, I would feel like a kid on Christmas if Curse were to include all the rollable tables from the DMG. Right now, DonJon is the must-have companion site that I always keep open and ready to go when I DM for all of it's random tables, generators, etc. I want to say that I feel that having advanced filters are very important in that area along with the ability to lock certain options, but after seeing the advanced filters on spells, monsters, and items, I'm not too worried about Curse having any issues in getting that right. Kobold Fight Club is the place to build encounters quickly and easily, but it offers no insight into what the monsters in the encounter are capable of.
I bring up all these other apps and sites because I feel like they are the best available at the moment. I'm hoping that Curse is able to pick the best from these competitors and combine it all into one amazing experience while avoiding the things that make these same apps and sites difficult to use. What you guys have done up to this point is amazing and I find that D&D Beyond is now one of the tabs I keep open at all times for quick reference during my sessions. Keep up the great work and I am looking forward to phases 2 and 3!!
It's fine if you feel that way, but just because the rollers are there, it doesn't mean you have to use them. Some of my players are bad at math and often forget to add some of their bonuses. This would go a long way to helping with that. I try to help where I can, but I can only do so much.
I disagree, auto dice rollers take away an essential component of the game, the dice. At what point does the automation turn into an videogame?
I agree with this guy! If there's a "roll it" button I wouldn't use it. Don't see the point, if we want the game to essentially play itself then why bother. We are still playing a pen and paper rpg after all.
...Or are we not? Is DnDBeyond going to be something different, in between video game and pen and paper? A forum based MMORPG perhaps. Devs need to decide what kind of monster they want to create. Unless they have and I just missed it somewhere.
Anywho, if it hasn't been mentioned yet I would like an easy-to-follow spell book that allow me to see the spells I have access to depending on class, level, race etc, how many spellslots I have left, what different spells will do if used in different level slots and so on. I'm shit at remembering spells and what they do, and endlessly thumbing between the class level table, class spell list and spell definitions makes me want to eat a botch.
I know people who would turn their noses up at any technical aid when it comes to playing D&D. To them half the fun is in stuffing your face in book after book, jotting down handwritten notes, and memorizing stat blocks. And that's perfectly fine. I don't think these tools move the game any further from pen-and-paper as they are all optional. The DM is still telling the story, the characters still react to their environment, and their characters still progress the same. To me there isn't much difference in pressing a button and rolling dice other than convenience (again, this is from the perspective of running a game. There can be a real emotional component to rolling physical dice while in a clutch moment). Many players won't use this, and those who do will probably live roll anyway (I make my players live roll unless their phone/tablet is in plain view). I find this most useful when I am DMing to aid me when dealing with encounters and combat where I'm juggling a lot. These are my views and preferences. I would still like to have the option. If it wasn't there, the choice would be taken from us.
There are so many good ideas! I started skimming towards the end, so I'm sure someone has put in this request, but I'd love more lines for spells! While a class-based spell list is great for many casters, bards and multi-classers need to have a customizable sheet to enter spells from various classes.
If there were a dice roller, I'd love to see it she nah to the DM's screen. I can glance across the table at the dice Paul rolls, but can never see what Clint rolls on his phone. I hate to be suspicious.
sorry if this has already been mentioned but I didnt see it in a search. There is a sheet out there that every one I play with uses, and is absolutely fantastic. DDB should be looking at it very closely in terms of needed / wanted functionality and all the stuff that makes a great sheet
People have made comments to this effect before - but would be great to have a Summary Sheet for the DM. Listing all players key data on a single sheet so the GM can access this information easily. I find it very helpful to know who has which skills when we are in different settings, particularly to make sure I can play to individual players strengths to increase their participation and enjoyment. Also very helpful in combat of course. In addition when playing with newbies it means the DM can prompt players and give them rules help at times too.
For example -
P.S. If any rules lawyers spot errors above either just ignore them or PM me. Cheers.
I think being able to make a personalized character sheet that has different boxes to add or side bars for different things to add would be nice for instance if i'm a beast master ranger being able to have the stat bock for my companion in a way where when it comes time to increase its stats i can or if i'm playing a warlock or battle master having an area for my invocations/maneuvers would be nice
A stand alone mobile app that can auto populate a printable character sheet.
Well, first of all, excuse me if someone else commented something similar to this before, I simply didn't have the heart to read the 20+ pages of this thread.
Long story short, my group and I actually take into account the weight of our stuff, in order to know how much we can or cannot carry. For this purpose, I put together a little Character Inventory Sheet on Google Docs for my group and I. Even if it isn't polite to say, I find this sheet VERY useful and better than anything I've seen online. That's why I'd love to see something similar on the official character sheet, with dropdowns and search bars to automatically take into account your weight.
If anyone is interested in this, I created a link for you to access:
https://goo.gl/ckAl78
I've enabled comments on the sheet, and if you wanna use it it is as simple as creating a copy of it on your own google drive.
PS: Ok, now that I read it, it seems like I'm advertising my sheet. I just want you to know that I'm simply sharing useful information, and showing a guideline of how I'd like this feature to be implemented on DDB. Thank you very much for understanding and I hope this project ends up being awesome!
On a different note, it would be nice if features are pre programmed into the sheet so that if a a rogue were to reach level 2, cunning action automatically gets added to the list of features and related, a list of available actions/bonus actions/movement actions now lists hide/dash/disengage under Bonus Action list.
Apologies if this was mentioned already, but having the "sections" of the character sheet being draggable and reorganized would be useful. For some folks they like to have different bits of information next to each other or in a different organization based on how their mind works, which character they are playing, etc.
Some people might want their stats on the right side, or across the top/bottom, instead of the left. Maybe they want their spells and attacks all in the same spot instead of on different pages. I think the default should be something that the community is used to already based on the design in the PHB, but making everything modular for re-org would be really neat.
I'd like like a 'validation' mode. Basically, allow overrides such cutie equipment and such, but have a way to view them as a list or highlighted so the DM can see if he/she approved that extra point of AC or someone snuck it in.
Mabey I'm really oldschool and like paper a bit much, But the very first thing I went looking for was a "print character sheet" button so I could start making a character as I was reading along.
The Kingdom of Daytar Leamay: https://the-kingdom-of-daytar-leamay.obsidianportal.com/
I disagree, auto dice rollers take away an essential component of the game, the dice. At what point does the automation turn into an videogame?
The Kingdom of Daytar Leamay: https://the-kingdom-of-daytar-leamay.obsidianportal.com/
Dice roller isn't a big deal to me, but I can see the value for some.
Fight Club 5th Edition has set the precedent for what a D&D app should be: very simple interface, very easy to use and customize, and great integration of compendiums and rules. The notes feature is nice, and the ability to add pictures to it is great, too. I would like it if they did more involving proficiencies and assigning spells to scrolls or items. It is also missing the print feature for those who like to do that. OrcPub has done a great job integrating that feature. That site also does a wonderful job with the randomize and lock buttons (great for filling out parts of a character someone may not care to take the time to do or for a busy DM looking to quickly build out some NPC adventurers).
I think the ability to roll from the app is important. It's better to have it and not need it than to want it and not have it. But it needs to be integrated properly (see Fight Club 5e). I have an Android and use Squire Pro currently (it's ok and does the job, but not quite as good as Fight Club 5e, which sadly, isn't available on anything but iOS). Squire Pro does a great job on the database side of things, but not so much the user interface. Often, my friends and I decide to just play and I like having the ability to just whip out my phone and have everything I need ready to go without having to run home. I also DM occasionally and like the ability to keep things moving quickly with rolls, so it's convenient to just click or tap and see the result.
As for the DM side of things, again, Lion's Den hits the nail on the head with the Game Master 5th Edition app. Encounters are run smoothly. Tracking campaigns is a little clunky, however, and there's not a lot of options for the non-combat side of D&D. I find that I also have to use Microsoft OneNote to organize my notes, in addition. I also recently discovered Improved-Initiative. That site does an extraordinary job managing encounters and offers quick references to spells. It's still missing an easy way to delete large numbers of entries, sorting, and the dice rolling feature it offers is a bit weird, but it is very fast. Also, I would feel like a kid on Christmas if Curse were to include all the rollable tables from the DMG. Right now, DonJon is the must-have companion site that I always keep open and ready to go when I DM for all of it's random tables, generators, etc. I want to say that I feel that having advanced filters are very important in that area along with the ability to lock certain options, but after seeing the advanced filters on spells, monsters, and items, I'm not too worried about Curse having any issues in getting that right. Kobold Fight Club is the place to build encounters quickly and easily, but it offers no insight into what the monsters in the encounter are capable of.
I bring up all these other apps and sites because I feel like they are the best available at the moment. I'm hoping that Curse is able to pick the best from these competitors and combine it all into one amazing experience while avoiding the things that make these same apps and sites difficult to use. What you guys have done up to this point is amazing and I find that D&D Beyond is now one of the tabs I keep open at all times for quick reference during my sessions. Keep up the great work and I am looking forward to phases 2 and 3!!
I would love it to allow rolling for stats as that is what my group always does
It's fine if you feel that way, but just because the rollers are there, it doesn't mean you have to use them. Some of my players are bad at math and often forget to add some of their bonuses. This would go a long way to helping with that. I try to help where I can, but I can only do so much.
There are so many good ideas! I started skimming towards the end, so I'm sure someone has put in this request, but I'd love more lines for spells! While a class-based spell list is great for many casters, bards and multi-classers need to have a customizable sheet to enter spells from various classes.
If there were a dice roller, I'd love to see it she nah to the DM's screen. I can glance across the table at the dice Paul rolls, but can never see what Clint rolls on his phone. I hate to be suspicious.
I agree that the die roller isn't necessary for in-person play, but I think a lot of people are ignoring the growth in online play.
sorry if this has already been mentioned but I didnt see it in a search. There is a sheet out there that every one I play with uses, and is absolutely fantastic. DDB should be looking at it very closely in terms of needed / wanted functionality and all the stuff that makes a great sheet
it is MPMB's sheet, you can find it on DM's guild
http://www.dmsguild.com/product/193053/