1) This is planned as part of the "run an encounter" tool, although it is likely a ways off
2) This is unlikely, since there are no official rules for going beyond level 20. Presumably not everyone would homebrew levels beyond 20 the same way.
3) This is on the roadmap, although again it is likely to be a ways off--I would guess further out than running an encounter, but that is only a guess.
Not sure if there is already a thread for this so I apologise if there is. I want to add some suggestions for functions and what not.
1. Monster health calculator like the player one on the character sheet when using the Encounter Builder.
2. Ability to exceed level cap of 20 since some Homebrew campaigns may allow this.
3. Ability to create Homebrew classes.
Thanks for the read, feel free to add on anything you guys can think of.
1) This is planned as part of the "run an encounter" tool, although it is likely a ways off
2) This is unlikely, since there are no official rules for going beyond level 20. Presumably not everyone would homebrew levels beyond 20 the same way.
3) This is on the roadmap, although again it is likely to be a ways off--I would guess further out than running an encounter, but that is only a guess.
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Re point 2, the official post-20 rules (boons and extra ASI) will be supported via the general features system
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