I've posted separately about this but I'll put it here because it seems relevant here too. For the subclass arcane archer, your arcane shot options get completely buried in the features tab. The details of your chosen shots should be somewhere much more prominent, like listed with your attacks or in your limited uses section. They work in a very similar way to wizard spells and spell slots and they can be added to attacks section individually.
I can't see this anywhere, so I'll note it. For the Arcane archer, the choice of prestidigitation/druidcraft doesn't populate either of those onto the character sheet, as far as I can see. This might be tied into the same issues as the Ritual Caster Feat and non-spellcasting classes getting spells/cantrips, but just wanted to note it for the world.
I've been working on an Arcane Archer and I've also noticed both of these issues on my character sheet, so I'll restate them for clarity:
The details of the Arcane Shot Options that you've chosen should be listed out under Limited Use (specifically in the section where you can mark whether you've used them).
And the cantrip that you choose from Arcane Archer Lore should populate in your list of Spells, but it doesn't, and there's no way to manually add spells that you've learned.
In chapter 1: Subclasses: Sorcerer: Shadow Magic There is a 6th level feature "Hound of Ill Omen" which allows you to "call forth a howling creature of darkness to harass your foes". This creature is to be based upon the 'dire wolf' which you say is to be found in the Monster Manual or "appendix C" in the Players Handbook which you provide a link to. However appendix C details the Planes of Existence. Appendix D in the Players Handbook details Creature Statistics and includes the dire wolf. The link just needs changing from appendix C to D.
In the Way of the Kensei monastic tradition section of the monk class page, the Kensei Weapon section just below the Way of the Kensei Features table should be removed.
Hi, I have a druid I am trying to add the cantrip "Primal Savagery" to, but the option does not appear in the Cantrip selector, even though other XgtE spells are coming thru? has anyone else had this happen?
Thank you so much! So after looking I didn't realize that I needed to enable shared content with my players, so while it was absolutely showing up in my listing, she couldn't select it. Once I shared content for that campaign, everything worked. Thank you so much for your help!
Found another slight issue guys, also with my Kobold Monk/Ranger. My speed is listed as 5 ft, even though my base is 30ft, plus an additional 10ft from Monk levels. It seems like it might be a discrepancy between that and the Gloomstalker subclass, which adds another 10ft my first turn inside initiative. However, it shouldn't be there until combat starts, as far as I can tell, and I only get another 5 ft boost from Monk at level nine.
Perhaps it's trying to make the overall speed 50ft and it wasn't adding in the zero. I'm honestly not sure how that would be, RAW, maybe I'm missing something and its supposed to be 50ft. Just thought I'd let you guys know.
Found another slight issue guys, also with my Kobold Monk/Ranger. My speed is listed as 5 ft, even though my base is 30ft, plus an additional 10ft from Monk levels. It seems like it might be a discrepancy between that and the Gloomstalker subclass, which adds another 10ft my first turn inside initiative. However, it shouldn't be there until combat starts, as far as I can tell, and I only get another 5 ft boost from Monk at level nine.
Perhaps it's trying to make the overall speed 50ft and it wasn't adding in the zero. I'm honestly not sure how that would be, RAW, maybe I'm missing something and its supposed to be 50ft. Just thought I'd let you guys know.
Check your inventory to see if you are encumbered and carrying too much.
The stipulation that it must be a magic arrow is missing. This is an important restriction.
The word "magic" from that sentence will be deleted in future printings of Xanathar's Guide to Everything, as reported here by one of the authors of the book since the word itself is misleading in that sentence.
Possible issue for you again. Playing my Wizard 7/Cleric 1 and recently leveled to W-8/CL-1. In doing so I gained one 5th level spell slot.
Now as the PH reads, when I level as a wizard, I gain 2 spells for free that must be of a level that I have spell slots for.
That being said, when I looked to add a 5th level spell, it wouldn't give me access to them. It may be that the rules are different when applying multiclassing, but I just thought I'd run that by you guys in case it wasn't. Cheers!
Possible issue for you again. Playing my Wizard 7/Cleric 1 and recently leveled to W-8/CL-1. In doing so I gained one 5th level spell slot.
Now as the PH reads, when I level as a wizard, I gain 2 spells for free that must be of a level that I have spell slots for.
That being said, when I looked to add a 5th level spell, it wouldn't give me access to them. It may be that the rules are different when applying multiclassing, but I just thought I'd run that by you guys in case it wasn't. Cheers!
The explanation is in the Multiclassing section of the Basic Rules or PHB.
Spells prepared or known are calculated taking the single classes from the multiclassing singularly. So, effectively, a wizard 8/cleric 1 is a 9th level spellcaster so it can cast 5th level spells, but you can prepare only spells for w 8th level wizard and a 1st level cleric.
Oh okay, that makes sense. As it's worded I thought it meant spell slots that I had period, not spell slots from Wizard levels specifically. Too much time playing MTG.
Anyway, guess I have to wait another level for Animate Objects. Thanks again for the help, and the amazing product! Definitely changed the way I play. Cheers again!
Under downtime Activities it doesn't list Buying a Magic Item in the sidebar. When in the content page, it shows it as the first Downtime Activity, but once you actually go into downtime activities, its not on the sidebar.
On the character sheet under limited use, the channel divinity option for Paladin shows the wrong passage. It starts from under sacred oaths to the end of channel divinity. It should only contain what is under channel divinity, and maybe also the options coming from your subclass.
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I've also discovered the issues that these two have mentioned:
In XGtE, Hill Encounters, (Levels 11-16), the section for 47-50 says "1d6 + 2 gnoll gnoll fangs of Yeenoghu".
I am not sure whether it should be just "gnolls" or "gnoll fangs of Yeenoghu".
Probably just a misprint when converting to the digital format. I do not have a hard copy to double-check.
--- --- We want Grung! --- ---
~https://www.dmsguild.com/browse.php?author=DragonbornDoug ~
Hi
Just purchased XGTE and was having a quick perusal through it when I noticed this little error.
https://www.dndbeyond.com/compendium/rules/xgte/subclasses#Sorcerer
In chapter 1: Subclasses: Sorcerer: Shadow Magic
There is a 6th level feature "Hound of Ill Omen" which allows you to "call forth a howling creature of darkness to harass your foes". This creature is to be based upon the 'dire wolf' which you say is to be found in the Monster Manual or "appendix C" in the Players Handbook which you provide a link to. However appendix C details the Planes of Existence. Appendix D in the Players Handbook details Creature Statistics and includes the dire wolf.
The link just needs changing from appendix C to D.
Otherwise it's all very interesting reading. :)
In the Way of the Kensei monastic tradition section of the monk class page, the Kensei Weapon section just below the Way of the Kensei Features table should be removed.
Hi, I have a druid I am trying to add the cantrip "Primal Savagery" to, but the option does not appear in the Cantrip selector, even though other XgtE spells are coming thru? has anyone else had this happen?
Primal Savagery shows up on my builder. Just to confirm;
Thank you so much! So after looking I didn't realize that I needed to enable shared content with my players, so while it was absolutely showing up in my listing, she couldn't select it. Once I shared content for that campaign, everything worked. Thank you so much for your help!
Found another slight issue guys, also with my Kobold Monk/Ranger. My speed is listed as 5 ft, even though my base is 30ft, plus an additional 10ft from Monk levels. It seems like it might be a discrepancy between that and the Gloomstalker subclass, which adds another 10ft my first turn inside initiative. However, it shouldn't be there until combat starts, as far as I can tell, and I only get another 5 ft boost from Monk at level nine.
Perhaps it's trying to make the overall speed 50ft and it wasn't adding in the zero. I'm honestly not sure how that would be, RAW, maybe I'm missing something and its supposed to be 50ft. Just thought I'd let you guys know.
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Ah, thanks, you're right. Over by 6 lbs. 👍 My mistake.
Since that's the case, maybe some red script if you exceed the encumbrance limit? Definitely not necessary, but might be nice.
Cheers anyway!
Inconsistency between printed Xanathar's and the DnDBeyond writeup of Arcane Archer.
Print edition page 28, in the "Arcane Shot" section: "Once per turn when you fire a magic arrow..."
DnD Beyond
At https://www.dndbeyond.com/characters/classes/fighter#ArcaneArcher in the "Arcane Shot" section: "Once per turn when you fire an arrow..."
The stipulation that it must be a magic arrow is missing. This is an important restriction.
Possible issue for you again. Playing my Wizard 7/Cleric 1 and recently leveled to W-8/CL-1. In doing so I gained one 5th level spell slot.
Now as the PH reads, when I level as a wizard, I gain 2 spells for free that must be of a level that I have spell slots for.
That being said, when I looked to add a 5th level spell, it wouldn't give me access to them. It may be that the rules are different when applying multiclassing, but I just thought I'd run that by you guys in case it wasn't. Cheers!
Oh okay, that makes sense. As it's worded I thought it meant spell slots that I had period, not spell slots from Wizard levels specifically. Too much time playing MTG.
Anyway, guess I have to wait another level for Animate Objects. Thanks again for the help, and the amazing product! Definitely changed the way I play. Cheers again!
The Oathbreaker Paladin from DMG has Contagion always prepared, but when I make a character, it is missing from the character sheet.
Under downtime Activities it doesn't list Buying a Magic Item in the sidebar. When in the content page, it shows it as the first Downtime Activity, but once you actually go into downtime activities, its not on the sidebar.
On the character sheet under limited use, the channel divinity option for Paladin shows the wrong passage. It starts from under sacred oaths to the end of channel divinity. It should only contain what is under channel divinity, and maybe also the options coming from your subclass.