Absolute garbage changes? im assuming you mean because they balanced things and made some of these over powered builds less effective that why you think its garbage?
while I will agree that there are some changes i dont like, for the mast part the vast majority of the changes are for the better. It balance things more that were way to powerful and makes alot of things that were not useful or powerful engouh better,
"Better" is entirely subjective. I could say this or that alternative to D&D is better than D&D. Does that make it true? And it also doesn't address how for many this is about wanting to finish campaigns using the current ruleset.
I refer you to the [News] Updating the D&D Beyond Toolset for the 2024 Core Rulebooks thread.
See how many are saying their current campaigns are going to be disrupted because they are going to be required to make homebrew copies of spells and items that will be automatically updated? Many are saying they are leaving. Many have already cancelled their subscriptions. But keep your head in the sand. It's what those of you who believe Wizards can do no wrong do best.
PS: I notice you had nothing to say about my point regarding the subjective nature of "better." Something else you do so well. Evade anything that points out how preposterous you tend to get with your "arguments" when you need to tell yourselves anything to remain convinced Wizards can do no wrong.
I refer you to the [News] Updating the D&D Beyond Toolset for the 2024 Core Rulebooks thread.
See how many are saying their current campaigns are going to be disrupted because they are going to be required to make homebrew copies of spells and items that will be automatically updated? Many are saying they are leaving. Many have already cancelled their subscriptions. But keep your head in the sand. It's what those of you who believe Wizards can do no wrong do best.
PS: I notice you had nothing to say about my point regarding the subjective nature of "better." Something else you do so well. Evade anything that points out how preposterous you tend to get with your "arguments" when you need to tell yourselves anything to remain convinced Wizards can do no wrong.
Ten minutes of disruption is not a real disruption - no matter how much the rabble rousers want to pretend it is.
As for losing players, I can guarantee Beyond will gain more players than the lose. It is all but certain the hype surrounding a rules update will outweigh the people who are unwilling to accept errata. As anyone with a modicum of common sense can see, this decision was made to help new players - spell lists are already oppressively long, drastically increasing the length with spells that, for the most part, are functional equivalents only makes that harder on new players.
And, here is the reality most of the people rage quitting want to ignore.. and that Wizards almost certainly has thought about and will never vocalize - those players? The game is probably better off without them. There is an element of entitled laziness (if they spent half the time homebrewing as they spent whining, their problem would be solvedp by now), many of them have used personal attacks against anyone who disagrees, a number of them are the same people who have been throwing a fit since Wizards announced this would be the least bigoted version of D&D in history, etc. D&D is a community based game - Wizards probably is not all too broken up over toxic people ragequitting.
Plus, they are financially useless to Wizards. New players means new purchases - that’s the group whose user experience Wizards should care about. People who are so adamantly against the rules update that they’re unwilling to spend a couple minutes hitting the “copy spell” button few times, and are willing to ragequit over such a petty issue? Probably not going to purchase anything anytime soon - and, even if Wizards did appease them, anyone who throws a fit over something so small will probably throw another fit and threaten to ragequit sometime in the future. Not exactly the kind of customer you want to deal with.
I refer you to the [News] Updating the D&D Beyond Toolset for the 2024 Core Rulebooks thread.
See how many are saying their current campaigns are going to be disrupted because they are going to be required to make homebrew copies of spells and items that will be automatically updated? Many are saying they are leaving. Many have already cancelled their subscriptions. But keep your head in the sand. It's what those of you who believe Wizards can do no wrong do best.
PS: I notice you had nothing to say about my point regarding the subjective nature of "better." Something else you do so well. Evade anything that points out how preposterous you tend to get with your "arguments" when you need to tell yourselves anything to remain convinced Wizards can do no wrong.
Ten minutes of disruption is not a real disruption - no matter how much the rabble rousers want to pretend it is.
As for losing players, I can guarantee Beyond will gain more players than the lose. It is all but certain the hype surrounding a rules update will outweigh the people who are unwilling to accept errata. As anyone with a modicum of common sense can see, this decision was made to help new players - spell lists are already oppressively long, drastically increasing the length with spells that, for the most part, are functional equivalents only makes that harder on new players.
And, here is the reality most of the people rage quitting want to ignore.. and that Wizards almost certainly has thought about and will never vocalize - those players? The game is probably better off without them. There is an element of entitled laziness (if they spent half the time homebrewing as they spent whining, their problem would be solvedp by now), many of them have used personal attacks against anyone who disagrees, a number of them are the same people who have been throwing a fit since Wizards announced this would be the least bigoted version of D&D in history, etc. D&D is a community based game - Wizards probably is not all too broken up over toxic people ragequitting.
Plus, they are financially useless to Wizards. New players means new purchases - that’s the group whose user experience Wizards should care about. People who are so adamantly against the rules update that they’re unwilling to spend a couple minutes hitting the “copy spell” button few times, and are willing to ragequit over such a petty issue? Probably not going to purchase anything anytime soon - and, even if Wizards did appease them, anyone who throws a fit over something so small will probably throw another fit and threaten to ragequit sometime in the future. Not exactly the kind of customer you want to deal with.
If that truly is wizbro's motivation and plan, showing everyone existing players are of no use, and stealing purchased content from them to induce buying new books they don't want or homebrew it back into the tool set, it will not take long for "new meat" to lose interest as well, then after alienating enough people there will be a tipping point and it will implode. This is an extremely poor and short sighted plan if you are correct. I hope you are not.
Rollback Post to RevisionRollBack
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
I have a question regarding if the new books (PHB, DMG, & MM) will change how the Encounter builder tool works. I am in the middle of a campaign and don't see the need to change to the new books now. If I stick with the 2014 digital books, will the new character rules and monster stats change how the encounter builder works? Will I be missing something important? I use Beyond to run an online group and the Encounter tool is a godsend, I hope it is not changed drastically or that it will allow for me to continue to use the 2014 rules. I looked around and could't find any info on my question. Thanks for any help!
I have a question regarding if the new books (PHB, DMG, & MM) will change how the Encounter builder tool works. I am in the middle of a campaign and don't see the need to change to the new books now. If I stick with the 2014 digital books, will the new character rules and monster stats change how the encounter builder works? Will I be missing something important? I use Beyond to run an online group and the Encounter tool is a godsend, I hope it is not changed drastically or that it will allow for me to continue to use the 2014 rules. I looked around and could't find any info on my question. Thanks for any help!
Yes. As soon as a monster gets labelled "Legacy", you'll still be able to add it to encounters when you make the encounter - but when you RUN the encounter, you'll be unable to open their stat block or view their description page. YOu'll instead be given a screen that directs you to look it up manually in the compendium.
I refer you to the [News] Updating the D&D Beyond Toolset for the 2024 Core Rulebooks thread.
See how many are saying their current campaigns are going to be disrupted because they are going to be required to make homebrew copies of spells and items that will be automatically updated? Many are saying they are leaving. Many have already cancelled their subscriptions. But keep your head in the sand. It's what those of you who believe Wizards can do no wrong do best.
PS: I notice you had nothing to say about my point regarding the subjective nature of "better." Something else you do so well. Evade anything that points out how preposterous you tend to get with your "arguments" when you need to tell yourselves anything to remain convinced Wizards can do no wrong.
Ten minutes of disruption is not a real disruption - no matter how much the rabble rousers want to pretend it is.
As for losing players, I can guarantee Beyond will gain more players than the lose. It is all but certain the hype surrounding a rules update will outweigh the people who are unwilling to accept errata. As anyone with a modicum of common sense can see, this decision was made to help new players - spell lists are already oppressively long, drastically increasing the length with spells that, for the most part, are functional equivalents only makes that harder on new players.
And, here is the reality most of the people rage quitting want to ignore.. and that Wizards almost certainly has thought about and will never vocalize - those players? The game is probably better off without them. There is an element of entitled laziness (if they spent half the time homebrewing as they spent whining, their problem would be solvedp by now), many of them have used personal attacks against anyone who disagrees, a number of them are the same people who have been throwing a fit since Wizards announced this would be the least bigoted version of D&D in history, etc. D&D is a community based game - Wizards probably is not all too broken up over toxic people ragequitting.
Plus, they are financially useless to Wizards. New players means new purchases - that’s the group whose user experience Wizards should care about. People who are so adamantly against the rules update that they’re unwilling to spend a couple minutes hitting the “copy spell” button few times, and are willing to ragequit over such a petty issue? Probably not going to purchase anything anytime soon - and, even if Wizards did appease them, anyone who throws a fit over something so small will probably throw another fit and threaten to ragequit sometime in the future. Not exactly the kind of customer you want to deal with.
Looks like they had a change of heart about the value the dissenters have. Glad to see it was only your opinion and not wizbros views and plans.
ETA: I will be renewing my master tier sub, I don't doubt there will be some issues with the roll out, but knowing the new goal I will roll with any glitches that may arise! Thanks wizbro for listening, I am back to being a happy customer!
I refer you to the [News] Updating the D&D Beyond Toolset for the 2024 Core Rulebooks thread.
See how many are saying their current campaigns are going to be disrupted because they are going to be required to make homebrew copies of spells and items that will be automatically updated? Many are saying they are leaving. Many have already cancelled their subscriptions. But keep your head in the sand. It's what those of you who believe Wizards can do no wrong do best.
PS: I notice you had nothing to say about my point regarding the subjective nature of "better." Something else you do so well. Evade anything that points out how preposterous you tend to get with your "arguments" when you need to tell yourselves anything to remain convinced Wizards can do no wrong.
Ten minutes of disruption is not a real disruption - no matter how much the rabble rousers want to pretend it is.
As for losing players, I can guarantee Beyond will gain more players than the lose. It is all but certain the hype surrounding a rules update will outweigh the people who are unwilling to accept errata. As anyone with a modicum of common sense can see, this decision was made to help new players - spell lists are already oppressively long, drastically increasing the length with spells that, for the most part, are functional equivalents only makes that harder on new players.
And, here is the reality most of the people rage quitting want to ignore.. and that Wizards almost certainly has thought about and will never vocalize - those players? The game is probably better off without them. There is an element of entitled laziness (if they spent half the time homebrewing as they spent whining, their problem would be solvedp by now), many of them have used personal attacks against anyone who disagrees, a number of them are the same people who have been throwing a fit since Wizards announced this would be the least bigoted version of D&D in history, etc. D&D is a community based game - Wizards probably is not all too broken up over toxic people ragequitting.
Plus, they are financially useless to Wizards. New players means new purchases - that’s the group whose user experience Wizards should care about. People who are so adamantly against the rules update that they’re unwilling to spend a couple minutes hitting the “copy spell” button few times, and are willing to ragequit over such a petty issue? Probably not going to purchase anything anytime soon - and, even if Wizards did appease them, anyone who throws a fit over something so small will probably throw another fit and threaten to ragequit sometime in the future. Not exactly the kind of customer you want to deal with.
Looks like they had a change of heart about the value the dissenters have. Glad to see it was only your opinion and not wizbros views and plans.
ETA: I will be renewing my master tier sub, I don't doubt there will be some issues with the roll out, but knowing the new goal I will roll with any glitches that may arise! Thanks wizbro for listening, I am back to being a happy customer!
I second this! My only question (and forgive me if it's already been addressed) is, will we be able to mix-and-match the 2014 rules and the 2024 rules in regards to character generation, or will it be a one or the other toggle?
From they’ve said yes we should be able to mix and match to a certain extent but with limits. If you want to play a 2024 subclass you will have to play the 2024 class in order to do that, but you can play a 2014 character with a 2014 subclass and a 2024 class with a 2014 subclass
Well, I just tried this with mixed results and I'm working with tech support to try to figure it out. Maybe someone has an idea for me here?
I had a Sorlock on the 2014 rules. Divine Soul Sorcerer + Celestial Patron Warlock. Obviously, I needed XGtE to make this happen. Never really used him, just liked the character.
We just started a new campaign last week and so I recreated the character under the new rules. Sorcerer has the Divine Soul option with (XGtE) next to it for Expanded Rules but the Warlock LOST the Celestial Patron option. In fact, the only Warlock Subclasses available are
The Fiend (the only one available under the "Core Rules")
The Fathomless (TCoE)
The Genie (TCoE)
The Hexblade (XGtE)
The Undying (SCAG)
Archfey, Old One, and Celestial are all missing.
I did NOT buy the 2024 PHB yet. So it looks like because in XGtE, the Warlock Patron was a Lvl 1 selection and not a subclass and because the subclasses are new in 2024 PHB, the Warlock LOSES all the patrons that were imported as a subclass from XGtE to PHB 2024. Those who bought XGtE either have to pony up the cash for the new PHB or lose the options they got from XGtE. Honestly, changing the rules shouldn't force all your players to give you more money or they lose even what they already had.
There also doesn't seem to be a way to indicate you want to go back to the 2014 PHB in character creation, even if you restrict sources to just Legacy. It still forces the lvl 3 Subclass issue. I've found that I can copy the old character and it keeps everything, but I cannot make a new one. If you're not going to give us the PHB 2024 then you cannot really require it, especially for subscribers.
Well, I just tried this with mixed results and I'm working with tech support to try to figure it out. Maybe someone has an idea for me here?
I had a Sorlock on the 2014 rules. Divine Soul Sorcerer + Celestial Patron Warlock. Obviously, I needed XGtE to make this happen. Never really used him, just liked the character.
We just started a new campaign last week and so I recreated the character under the new rules. Sorcerer has the Divine Soul option with (XGtE) next to it for Expanded Rules but the Warlock LOST the Celestial Patron option. In fact, the only Warlock Subclasses available are
The Fiend (the only one available under the "Core Rules")
The Fathomless (TCoE)
The Genie (TCoE)
The Hexblade (XGtE)
The Undying (SCAG)
Archfey, Old One, and Celestial are all missing.
I did NOT buy the 2024 PHB yet. So it looks like because in XGtE, the Warlock Patron was a Lvl 1 selection and not a subclass and because the subclasses are new in 2024 PHB, the Warlock LOSES all the patrons that were imported as a subclass from XGtE to PHB 2024. Those who bought XGtE either have to pony up the cash for the new PHB or lose the options they got from XGtE. Honestly, changing the rules shouldn't force all your players to give you more money or they lose even what they already had.
With the updated classes, you cannot use the legacy version of anything they updated. So, even though you don't own new celestial warlock, you still can't use old celestial. Fiend is the only one in the free rules. You have to use the legacy class (see below)
There also doesn't seem to be a way to indicate you want to go back to the 2014 PHB in character creation, even if you restrict sources to just Legacy. It still forces the lvl 3 Subclass issue. I've found that I can copy the old character and it keeps everything, but I cannot make a new one. If you're not going to give us the PHB 2024 then you cannot really require it, especially for subscribers.
Scroll down further with legacy on, and the old classes are still there.
(Also, you can't restrict sources to just legacy. You can have both, or new, but not just old.)
is there any information when more subclasses (and maybe the artificier) will be released?
feels weird to have half my party updated xD
The GM Guild is overflowing with sub-classes, if you can think of it, someone has created it and frankly, the overwhelming majority of the stuff is better than anything Wizards of the Coast will ever come up with. Its kind of a gold mine.
is there any information when more subclasses (and maybe the artificier) will be released?
feels weird to have half my party updated xD
The GM Guild is overflowing with sub-classes, if you can think of it, someone has created it and frankly, the overwhelming majority of the stuff is better than anything Wizards of the Coast will ever come up with. Its kind of a gold mine.
The problem, as it always has been, is balance. I have seen many players try to drop into a game "a cool sub-class I found". I would say 90% of the time, through game play, it is discovered what makes it "cool" is the OP features compared to the other classes and sub-classes being run by other players in the game. As with much of the current game, less is more.
and they can still do that.
I refer you to the [News] Updating the D&D Beyond Toolset for the 2024 Core Rulebooks thread.
See how many are saying their current campaigns are going to be disrupted because they are going to be required to make homebrew copies of spells and items that will be automatically updated? Many are saying they are leaving. Many have already cancelled their subscriptions. But keep your head in the sand. It's what those of you who believe Wizards can do no wrong do best.
PS: I notice you had nothing to say about my point regarding the subjective nature of "better." Something else you do so well. Evade anything that points out how preposterous you tend to get with your "arguments" when you need to tell yourselves anything to remain convinced Wizards can do no wrong.
Ten minutes of disruption is not a real disruption - no matter how much the rabble rousers want to pretend it is.
As for losing players, I can guarantee Beyond will gain more players than the lose. It is all but certain the hype surrounding a rules update will outweigh the people who are unwilling to accept errata. As anyone with a modicum of common sense can see, this decision was made to help new players - spell lists are already oppressively long, drastically increasing the length with spells that, for the most part, are functional equivalents only makes that harder on new players.
And, here is the reality most of the people rage quitting want to ignore.. and that Wizards almost certainly has thought about and will never vocalize - those players? The game is probably better off without them. There is an element of entitled laziness (if they spent half the time homebrewing as they spent whining, their problem would be solvedp by now), many of them have used personal attacks against anyone who disagrees, a number of them are the same people who have been throwing a fit since Wizards announced this would be the least bigoted version of D&D in history, etc. D&D is a community based game - Wizards probably is not all too broken up over toxic people ragequitting.
Plus, they are financially useless to Wizards. New players means new purchases - that’s the group whose user experience Wizards should care about. People who are so adamantly against the rules update that they’re unwilling to spend a couple minutes hitting the “copy spell” button few times, and are willing to ragequit over such a petty issue? Probably not going to purchase anything anytime soon - and, even if Wizards did appease them, anyone who throws a fit over something so small will probably throw another fit and threaten to ragequit sometime in the future. Not exactly the kind of customer you want to deal with.
If that truly is wizbro's motivation and plan, showing everyone existing players are of no use, and stealing purchased content from them to induce buying new books they don't want or homebrew it back into the tool set, it will not take long for "new meat" to lose interest as well, then after alienating enough people there will be a tipping point and it will implode. This is an extremely poor and short sighted plan if you are correct. I hope you are not.
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
I have a question regarding if the new books (PHB, DMG, & MM) will change how the Encounter builder tool works. I am in the middle of a campaign and don't see the need to change to the new books now. If I stick with the 2014 digital books, will the new character rules and monster stats change how the encounter builder works? Will I be missing something important? I use Beyond to run an online group and the Encounter tool is a godsend, I hope it is not changed drastically or that it will allow for me to continue to use the 2014 rules. I looked around and could't find any info on my question. Thanks for any help!
Yes. As soon as a monster gets labelled "Legacy", you'll still be able to add it to encounters when you make the encounter - but when you RUN the encounter, you'll be unable to open their stat block or view their description page. YOu'll instead be given a screen that directs you to look it up manually in the compendium.
Nothing can "link" to Legacy content in DDB.
Playing D&D since 1982
Have played every version of the game since Basic (Red Box Set), except that abomination sometimes called 4e.
Looks like they had a change of heart about the value the dissenters have. Glad to see it was only your opinion and not wizbros views and plans.
ETA: I will be renewing my master tier sub, I don't doubt there will be some issues with the roll out, but knowing the new goal I will roll with any glitches that may arise! Thanks wizbro for listening, I am back to being a happy customer!
CENSORSHIP IS THE TOOL OF COWARDS and WANNA BE TYRANTS.
I second this! My only question (and forgive me if it's already been addressed) is, will we be able to mix-and-match the 2014 rules and the 2024 rules in regards to character generation, or will it be a one or the other toggle?
From they’ve said yes we should be able to mix and match to a certain extent but with limits. If you want to play a 2024 subclass you will have to play the 2024 class in order to do that, but you can play a 2014 character with a 2014 subclass and a 2024 class with a 2014 subclass
Well, I just tried this with mixed results and I'm working with tech support to try to figure it out. Maybe someone has an idea for me here?
I had a Sorlock on the 2014 rules. Divine Soul Sorcerer + Celestial Patron Warlock. Obviously, I needed XGtE to make this happen. Never really used him, just liked the character.
We just started a new campaign last week and so I recreated the character under the new rules. Sorcerer has the Divine Soul option with (XGtE) next to it for Expanded Rules but the Warlock LOST the Celestial Patron option. In fact, the only Warlock Subclasses available are
Archfey, Old One, and Celestial are all missing.
I did NOT buy the 2024 PHB yet. So it looks like because in XGtE, the Warlock Patron was a Lvl 1 selection and not a subclass and because the subclasses are new in 2024 PHB, the Warlock LOSES all the patrons that were imported as a subclass from XGtE to PHB 2024. Those who bought XGtE either have to pony up the cash for the new PHB or lose the options they got from XGtE. Honestly, changing the rules shouldn't force all your players to give you more money or they lose even what they already had.
There also doesn't seem to be a way to indicate you want to go back to the 2014 PHB in character creation, even if you restrict sources to just Legacy. It still forces the lvl 3 Subclass issue. I've found that I can copy the old character and it keeps everything, but I cannot make a new one. If you're not going to give us the PHB 2024 then you cannot really require it, especially for subscribers.
With the updated classes, you cannot use the legacy version of anything they updated. So, even though you don't own new celestial warlock, you still can't use old celestial. Fiend is the only one in the free rules. You have to use the legacy class (see below)
Scroll down further with legacy on, and the old classes are still there.
(Also, you can't restrict sources to just legacy. You can have both, or new, but not just old.)
is there any information when more subclasses (and maybe the artificier) will be released?
feels weird to have half my party updated xD
They've announced a Forgotten Realms book, which is likely to have subclasses, but not artificer.
Other than that, not to the best of my knowledge.
The GM Guild is overflowing with sub-classes, if you can think of it, someone has created it and frankly, the overwhelming majority of the stuff is better than anything Wizards of the Coast will ever come up with. Its kind of a gold mine.
The problem, as it always has been, is balance. I have seen many players try to drop into a game "a cool sub-class I found". I would say 90% of the time, through game play, it is discovered what makes it "cool" is the OP features compared to the other classes and sub-classes being run by other players in the game. As with much of the current game, less is more.
Ah! I knew you guys would have the answer. Thanks. I have no idea why I couldn't even accidentally scroll down a bit more and find that myself....