If it was my character I think I would build a Berserker or Zealot Barbarian, for extra damage if to manage to land a blow. Reckless Attack and Danger Sense can somewhat help to mitigate the disadvantage that comes from not being able to see. I would focus on high constitution first in order to soak up in coming damage, rage helps with this. I would probably choose to be a Dwarf with the Tough Origin feat, Tremor sense would be nice to have in an important/difficult battle. Branching into Warlock at higher level for Armour of Agathys and a familiar could be fun.
Good for you, but it’s not a change that got a lot of press, thus the correction, and plenty of people are sticking with 2014 so it’s relevant to the larger discussion.
@OP: I think a "blind" character with Blind Fighting Style will be disadvantaged enough for their condition to matter at the table, without being a spotlight hog / complete drag on the party's efforts. Especially if you also use the earlier suggestion of making them a 2024 Dwarf who can Domain Expansion their perception of the environment with their tremorsense feature periodically.
You could ask your DM about having a seeing-eye dog/wolf/owlbear. Your still going to be face a lot of challenges which will negatively impact your character and the party. Also, a bard might be fun from an RP perspective, someone who has experienced much of the world mostly through stories, epic poems, songs, legends, etc. You could go for feats like Inspiring Leader and make the most of Bardic inspiration.
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Much that once was is lost. Objects in Mirror Image are closer than they appear. All the world's indeed a stage, and we are merely players, performers and portrayers...
I'm interested in playing a blind character. Not your stereotypical anima character who wears a blindfold, but can see/sense everything anyway. But with the actual in-game handicap of having the 'blind' condition. And I don't have a class or build in mind yet, so I'm looking for ideas and suggestions!
Obviously I don't want to be a liability for the party, and would like to still have the character pull her weigh in the party. Some ideas including building a character who relies more of auras or other more passive abilities. Spells that don't require sight may be a way to go as well, but a lot of spells would not be usable by RAW. Or perhaps a mounted character to help get around. The blind fighting fighting-style seems like it could be a no-brainer as well. Alternately, maybe the character can 'see' through other means, such as a familiar, or 'arcane eye' spell.
What other ideas can you think of? And how might you build a blind character? Any help would be welcome.
If you can find it, there was a movie called Blind Fury with Rutger Hauer as a blind swordsman. Absolutely hilarious and actually had me thinking of trying this a few times over the years.
Now, I know you want to play a blind character (and that I made a suggestion for you) but maybe a different handicap would be better? If you swore of violence/weapons, then that would be fun to roleplay, and would be a sufficient handicap. You wouldn't participate in fights, other than healing your allies or trying to stop them, and you would probably prevent your allies from fighting too. You could even play as a Paladin of Redemption or Cleric of Peace.
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Don't you just love platypuses/platypi/platypodes?
Honestly, when you're hitting the point of "prevent your allies from fighting", you're being a handicap not just to the characters, but to the group itself unless this is a very odd campaign.
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If it was my character I think I would build a Berserker or Zealot Barbarian, for extra damage if to manage to land a blow. Reckless Attack and Danger Sense can somewhat help to mitigate the disadvantage that comes from not being able to see. I would focus on high constitution first in order to soak up in coming damage, rage helps with this.
I would probably choose to be a Dwarf with the Tough Origin feat, Tremor sense would be nice to have in an important/difficult battle. Branching into Warlock at higher level for Armour of Agathys and a familiar could be fun.
Danger Sense requires sight to work
Edit: Well, the 2014 version does
How so, there is no mention of sight in 2024 PHB Danger sense. It just says you have advantage on Dex saves if you are not incapacitated.
As I said, it’s an element from the 2014 iteration of the class/feature.
My group has switched to 2024 so that is not relevant to me if I wanted to play a blind character for some reason.
Good for you, but it’s not a change that got a lot of press, thus the correction, and plenty of people are sticking with 2014 so it’s relevant to the larger discussion.
@OP: I think a "blind" character with Blind Fighting Style will be disadvantaged enough for their condition to matter at the table, without being a spotlight hog / complete drag on the party's efforts. Especially if you also use the earlier suggestion of making them a 2024 Dwarf who can Domain Expansion their perception of the environment with their tremorsense feature periodically.
You can take the Skulker feat in the 2024 PHB as another way to get 10’ blindsight along with other benefits if you want it.
You could ask your DM about having a seeing-eye dog/wolf/owlbear. Your still going to be face a lot of challenges which will negatively impact your character and the party. Also, a bard might be fun from an RP perspective, someone who has experienced much of the world mostly through stories, epic poems, songs, legends, etc. You could go for feats like Inspiring Leader and make the most of Bardic inspiration.
Much that once was is lost.
Objects in Mirror Image are closer than they appear.
All the world's indeed a stage, and we are merely players, performers and portrayers...
If you can find it, there was a movie called Blind Fury with Rutger Hauer as a blind swordsman. Absolutely hilarious and actually had me thinking of trying this a few times over the years.
Now, I know you want to play a blind character (and that I made a suggestion for you) but maybe a different handicap would be better? If you swore of violence/weapons, then that would be fun to roleplay, and would be a sufficient handicap. You wouldn't participate in fights, other than healing your allies or trying to stop them, and you would probably prevent your allies from fighting too. You could even play as a Paladin of Redemption or Cleric of Peace.
Don't you just love platypuses/platypi/platypodes?
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Honestly, when you're hitting the point of "prevent your allies from fighting", you're being a handicap not just to the characters, but to the group itself unless this is a very odd campaign.