Do you have room for another player in Curse of Strahd? I'm in EST.
Yes! We have openings in a number of Curse of Strahd games at Eastern friendly times on various days. Go ahead and submit your questionnaire, and we'll get you set up in a game that fits your schedule.
Also, I've never played before at all. I've watched videos and Critical Role but that's about it. Is that alright? Or do players need some experience before joining one of your games?
Also, I've never played before at all. I've watched videos and Critical Role but that's about it. Is that alright? Or do players need some experience before joining one of your games?
We are very welcoming to beginners, including people who have never played before!
Your name: Debbie Your Discord tag (UserName#0000): NialoraStoneybrook22987 Campaign: Curse of Strahd Your online D&D experience: none Your overall D&D experience: none Do you understand that this game costs $15 (USD) per session per player paid through PayPal? Yes What are you looking for in a gaming experience? Fun! I've always wanted to learn how to play D&D, and I love horror! Tell me a little bit about your proposed character, such as race and class. (It's alright if you don't know.) Probably a bard or rogue but I'm open to playing something else depending in what the group needs.
Your name: Debbie Your Discord tag (UserName#0000): NialoraStoneybrook22987 Campaign: Curse of Strahd Your online D&D experience: none Your overall D&D experience: none Do you understand that this game costs $15 (USD) per session per player paid through PayPal? Yes What are you looking for in a gaming experience? Fun! I've always wanted to learn how to play D&D, and I love horror! Tell me a little bit about your proposed character, such as race and class. (It's alright if you don't know.) Probably a bard or rogue but I'm open to playing something else depending in what the group needs.
Awesome, thanks! One more question. Is a camera or mic required?
A camera is not required, as we don't use video. We do voice chat on Discord, but you don't need a mic on your computer or tablet for that. Most players use the Discord app on their phones for in-game voice chat.
Icewind Dale: Rime of the Frostmaiden - Official D&D campaign run by a professional DM - New players welcome!
Icewind Dale: Rime of the Frostmaiden - Official D&D campaign run by a professional DM - New players welcome!
A duergar despot forging a dragon out of chardalyn. A lost city of magic entombed in a glacier. A frozen wilderness trapped in Auril's grip. The horror, the horror...
Welcome to the Far North
North of the Spine of the World and west of the towering Reghed Glacier is a frigid expanse few dare to explore, let alone inhabit. This icy land of windswept tundra recently became locked in a perpetual, dark winter without reprieve. Auril the Frostmaiden, the divine embodiment of winter’s fury, has withdrawn to this cold corner of the world to live among mortals. Further, she has cast a terrible spell over Icewind Dale, to the detriment of most of its denizens.
Each night before midnight, Auril takes to the sky on the back of a white roc and weaves her spell, which manifests as a shimmering curtain of light — a beautiful aurora that illuminates the night sky and fades before dawn. This powerful magic prevents the next day’s sun from rising above the horizon, turning midday into twilight and trapping Icewind Dale in winter’s dark embrace, with no sunlight or warmth to melt the snow and ice. Each casting of the spell leaves the Frostmaiden weakened, with just enough divine power left to barricade the mountain pass with blizzards and churn the Sea of Moving Ice with blistering winds. Such measures discourage travelers from approaching or leaving Icewind Dale, further isolating the region. Icewind Dale has thus been trapped in a different reality from the rest of the world, for though the sun never rises over the dale, it continues to rise everywhere else.
Auril’s Wrath
The people of Icewind Dale know Auril’s wrath when they feel it, and they have a name for the unending winter she has inflicted on them. They call it the Everlasting Rime. No one understands why the Frostmaiden has imposed her will in this way or why the other gods refuse to challenge her. This prolonged winter, which has gone on for more than two years, threatens to doom not just the flickering lights of civilization known as Ten-Towns but also the indigenous flora and fauna that need sunlight and the change of seasons to survive.
Not all creatures are discouraged by what has transpired north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten-Towns in the process. Already, he has taken advantage of Auril’s magic and raised a fortress amid the dark shadows of the mountains. From here, his underlings strike out across the tundra in search of chardalyn — a crystalline substance known to exist only in Icewind Dale. Once he gathers enough of it, Xardorok plans to construct a chardalyn dragon and unleash it upon Ten-Towns.
Meet the Arcane Brotherhood
. Despite Auril’s blizzards and other deterrents, visitors still come and go. Among the recent arrivals are four wizards of the Arcane Brotherhood, a powerful society of spellcasters based in Luskan. They’ve come chasing rumors of a lost city buried under the Reghed Glacier — a fragment of the long-gone Empire of Netheril, whose wizards wielded magic that terrified the gods. Netherese magic has a way of attracting power-hungry wizards, as members of the Arcane Brotherhood often are. The cities of Netheril floated among the clouds, making them almost impervious to assault for centuries. Then, nearly two thousand years ago, this floating city crashed during the fall of the empire, and no one has found or explored it since. It is, arguably, Icewind Dale’s greatest secret — a necropolis of Netherese wizards and the magic they left behind. What survived the crash is anyone’s guess, but we’re about to find out!
Game Details
Campaign: Icewind Dale: Rime of the Frostmaiden Place: Online Payment: $15 (USD) per player per session paid through PayPal Date/Time: Rime of the Frostmaiden Campaign 1: Friday 7pm Pacific / 8pm Mountain / 9pm Central / 10pm Eastern Rime of the Frostmaiden Campaign 2: Friday 9pm Pacific / 10pm Mountain / 11pm Central / Midnight Eastern
The campaign will run at least 12 months. We'll continue playing every week until the hardcover adventure, bonus material, and storylines customized for the party are finished.
Request an Invite to Join
To request an invite to join, please send me a private message with the following info:
Your name: Your Discord username: Campaign: Icewind Dale: Rime of the Frostmaiden, Friday Your online D&D experience: none / beginner / intermediate / expert Your overall D&D experience: none / beginner / intermediate / expert Do you understand that this game costs $15 (USD) per session per player paid through PayPal? What are you looking for in a gaming experience? Tell me a little bit about your proposed character, such as race and class. (It's alright if you don't know.)
Your name: Jeff Your Discord tag (UserName#0000): BarquayOhlmsbane43982 Campaign: Icewind Dale, Honor Among Thieves, Curse of Strahd or Descent into Avernus on Friday, Saturday or Sunday evening Your online D&D experience: none Your overall D&D experience: none Do you understand that this game costs $15 (USD) per session per player paid through PayPal? Yes, happy to pay it for a good game! What are you looking for in a gaming experience? I want to learn how to play D&D, have fun, and make friends. Tell me a little bit about your proposed character, such as race and class. (It's alright if you don't know.) Not sure, I guess it depends on what the group needs.
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You're very welcome, @TayoDhaorin98242! We're glad you joined!
Do you have room for another player in Curse of Strahd? I'm in EST.
Yes! We have openings in a number of Curse of Strahd games at Eastern friendly times on various days. Go ahead and submit your questionnaire, and we'll get you set up in a game that fits your schedule.
Nice! Thank you!
Also, I've never played before at all. I've watched videos and Critical Role but that's about it. Is that alright? Or do players need some experience before joining one of your games?
We are very welcoming to beginners, including people who have never played before!
Cool, thanks!
Your name: Debbie
Your Discord tag (UserName#0000): NialoraStoneybrook22987
Campaign: Curse of Strahd
Your online D&D experience: none
Your overall D&D experience: none
Do you understand that this game costs $15 (USD) per session per player paid through PayPal? Yes
What are you looking for in a gaming experience? Fun! I've always wanted to learn how to play D&D, and I love horror!
Tell me a little bit about your proposed character, such as race and class. (It's alright if you don't know.) Probably a bard or rogue but I'm open to playing something else depending in what the group needs.
@NialoraStoneybrook22987, please see the private message I sent you.
Will do, thank you!
I loved playing with you guys! I can't wait for next week! Thanks again!
You're welcome! We're glad you joined us!
Do you have room for another player in any weekend games?
Yes, we have room in several weekend games! Go ahead and submit your application and I'll contact you to discuss which game might fit best.
Cool! Is a computer required? I only have a tablet at the moment.
No, a computer is not required. Many people play with a tablet!
Awesome, thanks! One more question. Is a camera or mic required?
A camera is not required, as we don't use video. We do voice chat on Discord, but you don't need a mic on your computer or tablet for that. Most players use the Discord app on their phones for in-game voice chat.
That's good to hear! Thanks!
Icewind Dale: Rime of the Frostmaiden - Official D&D campaign run by a professional DM - New players welcome!
Icewind Dale: Rime of the Frostmaiden - Official D&D campaign run by a professional DM - New players welcome!
A duergar despot forging a dragon out of chardalyn. A lost city of magic entombed in a glacier. A frozen wilderness trapped in Auril's grip. The horror, the horror...
Welcome to the Far North
North of the Spine of the World and west of the towering Reghed Glacier is a frigid expanse few dare to explore, let alone inhabit. This icy land of windswept tundra recently became locked in a perpetual, dark winter without reprieve. Auril the Frostmaiden, the divine embodiment of winter’s fury, has withdrawn to this cold corner of the world to live among mortals. Further, she has cast a terrible spell over Icewind Dale, to the detriment of most of its denizens.
Each night before midnight, Auril takes to the sky on the back of a white roc and weaves her spell, which manifests as a shimmering curtain of light — a beautiful aurora that illuminates the night sky and fades before dawn. This powerful magic prevents the next day’s sun from rising above the horizon, turning midday into twilight and trapping Icewind Dale in winter’s dark embrace, with no sunlight or warmth to melt the snow and ice. Each casting of the spell leaves the Frostmaiden weakened, with just enough divine power left to barricade the mountain pass with blizzards and churn the Sea of Moving Ice with blistering winds. Such measures discourage travelers from approaching or leaving Icewind Dale, further isolating the region. Icewind Dale has thus been trapped in a different reality from the rest of the world, for though the sun never rises over the dale, it continues to rise everywhere else.
Auril’s Wrath
The people of Icewind Dale know Auril’s wrath when they feel it, and they have a name for the unending winter she has inflicted on them. They call it the Everlasting Rime. No one understands why the Frostmaiden has imposed her will in this way or why the other gods refuse to challenge her. This prolonged winter, which has gone on for more than two years, threatens to doom not just the flickering lights of civilization known as Ten-Towns but also the indigenous flora and fauna that need sunlight and the change of seasons to survive.
Not all creatures are discouraged by what has transpired north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten-Towns in the process. Already, he has taken advantage of Auril’s magic and raised a fortress amid the dark shadows of the mountains. From here, his underlings strike out across the tundra in search of chardalyn — a crystalline substance known to exist only in Icewind Dale. Once he gathers enough of it, Xardorok plans to construct a chardalyn dragon and unleash it upon Ten-Towns.
Meet the Arcane Brotherhood
.
Despite Auril’s blizzards and other deterrents, visitors still come and go. Among the recent arrivals are four wizards of the Arcane Brotherhood, a powerful society of spellcasters based in Luskan. They’ve come chasing rumors of a lost city buried under the Reghed Glacier — a fragment of the long-gone Empire of Netheril, whose wizards wielded magic that terrified the gods. Netherese magic has a way of attracting power-hungry wizards, as members of the Arcane Brotherhood often are. The cities of Netheril floated among the clouds, making them almost impervious to assault for centuries. Then, nearly two thousand years ago, this floating city crashed during the fall of the empire, and no one has found or explored it since. It is, arguably, Icewind Dale’s greatest secret — a necropolis of Netherese wizards and the magic they left behind. What survived the crash is anyone’s guess, but we’re about to find out!
Game Details
Campaign: Icewind Dale: Rime of the Frostmaiden
Place: Online
Payment: $15 (USD) per player per session paid through PayPal
Date/Time:
Rime of the Frostmaiden Campaign 1: Friday 7pm Pacific / 8pm Mountain / 9pm Central / 10pm Eastern
Rime of the Frostmaiden Campaign 2: Friday 9pm Pacific / 10pm Mountain / 11pm Central / Midnight Eastern
The campaign will run at least 12 months. We'll continue playing every week until the hardcover adventure, bonus material, and storylines customized for the party are finished.
Request an Invite to Join
To request an invite to join, please send me a private message with the following info:
Your name:
Your Discord username:
Campaign: Icewind Dale: Rime of the Frostmaiden, Friday
Your online D&D experience: none / beginner / intermediate / expert
Your overall D&D experience: none / beginner / intermediate / expert
Do you understand that this game costs $15 (USD) per session per player paid through PayPal?
What are you looking for in a gaming experience?
Tell me a little bit about your proposed character, such as race and class. (It's alright if you don't know.)
Your name: Jeff
Your Discord tag (UserName#0000): BarquayOhlmsbane43982
Campaign: Icewind Dale, Honor Among Thieves, Curse of Strahd or Descent into Avernus on Friday, Saturday or Sunday evening
Your online D&D experience: none
Your overall D&D experience: none
Do you understand that this game costs $15 (USD) per session per player paid through PayPal? Yes, happy to pay it for a good game!
What are you looking for in a gaming experience? I want to learn how to play D&D, have fun, and make friends.
Tell me a little bit about your proposed character, such as race and class. (It's alright if you don't know.) Not sure, I guess it depends on what the group needs.