We don't use a stand alone software. We're using Roll20 for our online games. Benefit: you can sign up using a free account, which has limited upload storage for maps etc. But works fine for my group. It's great if you have folks playing from other countries too. Drawbacks: for some it is the limited storage, but you can do a monthly subscription fee to up that limit. Also sometimes it can get glitchy and laggy but you do the best with what ya got!
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Crit Happens!
Insanity is doing the same thing over and over again, but expecting different results.
I use Fantasy Grounds. It has many advantages (built in mechanics, e.g. you select your Fireball targets in the software, press the button, and it rolls the saves, calculates damage and assigns it automatically). The disadvantage is that it costs, each book is about the same price as the real book!
I'm hoping DNDBeyond has a somewhat better price structure, I don't want to buy a full price printed book for my real life game, a full price FG copy for my FG game, and then buying full price books on DNDBeyond. If that happens I'll not be buying any more printed books. Still, I'd rather a one off purchase than a service subscription - DNDBeyond will be dead to me if it only comes with a monthly fee.
Roll20 as well for the maps and such discord for voice. I use beyond20 plugin to link the two. There is also a thing in aplha called "above vtt" that lays on top of beyond that is VERY promising. Shard tabletop is super nice but no beyond integration... I know folks that LOVE using foundry.
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What software do you use for playing D&D online? and what are some of the benefits/drawbacks from your software?
Hell yeah I am going to Polymorph the boss into a Rabbit. I have always wanted a being a pure evil stuffed into a ball of fluff.
We don't use a stand alone software. We're using Roll20 for our online games. Benefit: you can sign up using a free account, which has limited upload storage for maps etc. But works fine for my group. It's great if you have folks playing from other countries too. Drawbacks: for some it is the limited storage, but you can do a monthly subscription fee to up that limit. Also sometimes it can get glitchy and laggy but you do the best with what ya got!
Crit Happens!
Insanity is doing the same thing over and over again, but expecting different results.
I use Fantasy Grounds. It has many advantages (built in mechanics, e.g. you select your Fireball targets in the software, press the button, and it rolls the saves, calculates damage and assigns it automatically). The disadvantage is that it costs, each book is about the same price as the real book!
I'm hoping DNDBeyond has a somewhat better price structure, I don't want to buy a full price printed book for my real life game, a full price FG copy for my FG game, and then buying full price books on DNDBeyond. If that happens I'll not be buying any more printed books. Still, I'd rather a one off purchase than a service subscription - DNDBeyond will be dead to me if it only comes with a monthly fee.
Roll20, Myth Weavers, Facebook, Skype, Discord, Rolz and Google Hangouts...
Videogamer and Tabletop gamer. DM in learning process
DndBeyond of course...
Roll20 as well for the maps and such discord for voice. I use beyond20 plugin to link the two. There is also a thing in aplha called "above vtt" that lays on top of beyond that is VERY promising. Shard tabletop is super nice but no beyond integration... I know folks that LOVE using foundry.