Candlekeep Mysteries Preorder Swag: Discussion of pre-order bonuses for Candlekeep Mysteries, includes backdrops, themes, and frames for your character sheet, and the Researcher's digital dice set. (Pre-order Now) Mellie Will Consume Your Minds: We're looking for volunteers interested in helping with user research for D&D Beyond! Surveys, testing of prototype tools, and design feedback -- If that sounds like something you're interested in, sign-up! (Volunteer Form) Meet Patrick Backmann!: Introducing D&D Beyond Staff Member and Senior Product Manager Patrick Backmann. Character Sheet Roadmap: Patrick will share some history, and some future-looking plans for the character sheet.
Character Sheet History & Short-Term Roadmap
What's Done: Patrick discussed some of the major milestones and challenges of the past year, including the heavy lift of work on Tasha's Cauldron of Everything, which continues to be worked on. Feb 2021 SCDS: This is a back-end change that will allow for easier integration of character sheet data into other tools. Mar 2021 Disciple of Life: The unique Disciple of Life feature of the Life Domain Cleric is within our sights, stay tuned! Mar 2021 Twitch Extension Update: An update to our Twitch extension is planned soon.
Long-Term Goals and Plans
Generic Features System: A system to support features like boons, charms, blessings, secrets, dark gifts, and more. Inventory Sharing: Improvements to inventory management. Patrick discussed long-term plans and goals for the final version, and what the path working towards that may look like. Being able to sort your inventory, sharing inventory between campaign members, having campaign inventories, and more. Player/Character Experience: Patrick highlighted the path of interacting with the character sheet, and what his team envisions for the future of the experience.
The last two developers have said that using the Frostmaiden backdrop is so cool, but I can only see the normal backdrops and TCOE. I also do not see the Candlekeep Mysteries, which I have preordered. I can only see the dice set. Am I missing where you add the additional backdrops and themes? I did the legendary bundle so I have everything.
The last two developers have said that using the Frostmaiden backdrop is so cool, but I can only see the normal backdrops and TCOE. I also do not see the Candlekeep Mysteries, which I have preordered. I can only see the dice set. Am I missing where you add the additional backdrops and themes? I did the legendary bundle so I have everything.
Hi there! Did you pre-order 'Icewind Dale: Rime of the Frostmaiden'?
The frames, themes, and backdrops for Candlekeep Mysteries pre-orders will be added to your account when the book is released next week!
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Dev Update Summary for March 4th, 2021
Watch the Full Update with Q&A: https://youtu.be/Q6BHc_l_p0w
Video Transcript:
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[Music]
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[Applause]
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[Music]
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if you guys are
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just joining us again welcome to today's
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dev update
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uh we've got a special guest we're
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bringing up right now uh
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that's gonna walk us through a road map
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uh for character chief
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updates uh uh in the couple in the
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coming months
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and beyond uh ladies and gentlemen
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patrick bachman
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one of our senior product managers here
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at dnd beyond hey pat
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hey joe how are you i'm good thanks for
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being here dude
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hey uh hey melly
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hello hello so hey yeah
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yeah tell us a little bit about yourself
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where where are you at
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what do you do here how long you been
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doing it
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do you deserve to stay
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um yeah so um i
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am currently in my house as much as as
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pretty much everybody is these days but
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my house is in huntsville
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um so still back when uh um
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the whole thing got started still at
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that same group of folks
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uh i've been doing this now for two
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years
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in may um with
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fandom prior to that uh i was in defense
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contracting aerospace defense contact
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tracking specifically rotary wing
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and the reason i could do that was i'm a
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retired army helicopter pilot
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which is amazing i didn't realize that
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kind of a weird uh genesis uh
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but yeah so
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how do you go from being a helicopter
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pilot to
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making dungeons and dragons digital
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tools
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it's funny you should ask um so
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i was a dungeons and dragons fan well
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before i was a helicopter pilot
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right and i was a private in the army as
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a matter of fact i
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uh joe you had asked me to bring some
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nerd cred
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uh here's my nerd cred so this is my
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spell book
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from circa 19
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oh 1992. yes
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yeah oh no um so
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i'll open it up and you can see that the
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spells are literally written
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out in some type of fake german because
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i was in germany when
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i made this in in the infantry as a
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soldier
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before i was a pilot um and then you can
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tell that
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the character sheet in here somewhere
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is uh yeah that's a that's a second
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edition character sheet
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from way back oh my gosh um your spell
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book
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is the same age as me
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[Laughter]
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that's just how amazing this nerd comes
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out
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but yeah so i've been playing dungeon
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dragon since 1984.
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uh red box set um in wisconsin where it
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was born
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um joined the army uh when i was 18
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years old
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and then somewhere in there uh started
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flying helicopters
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so then flying helicopters got out of
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that
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out of the army after 20 years retired
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and worked for rotary wing defense
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contracting and learned how to become a
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program manager and then once i knew how
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to become a program manager and i or i
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knew how to be a program manager
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and i knew dungeons and dragons and then
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i heard of adam bradford's
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net call to apply for a job i'm like
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oh my goodness that's that's it
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uh and so yeah about two years been
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doing it
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well out of curiosity um i i know that
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like a lot of
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um uh enlisted
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uh uh soldiers in in the army and
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air force every people really like
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warhammer people really like
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x-wing is is it the same for d like did
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you did you play on bass did you have
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buddies that you played with
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yeah well it's grown um but back in the
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uh
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the uh early 90s um
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it was it was still a little nerdy uh so
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you know we we had the common room
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uh cordoned off and a couple of us
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started talking about it and we're like
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oh yeah we i did that
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well i did that you know it's um you're
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just kind of fighting out
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uh the secret lives of your of your
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barracks mates
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uh and then once we got together and
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figured out we had enough people to
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start a game somebody said hey let's try
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this second edition while we're at it
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because
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everybody's been secretly buying it down
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at the bookstore on base
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um and reading it and nobody's pulling
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it out and saying look what i do
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and now no we all do this so you get
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that book man i bought that i didn't
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know you had that book and yeah
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so that's how it gets going but now uh
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you drive on a base now and they
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literally have dungeons and dragons
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clubs
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uh and you'll see it on the big uh
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morale welfare
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um signs saying hey d club
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mwr come down and see it blah blah blah
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and there's
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people playing magic gathering dungeons
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and dragons fantasy flight star wars
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awesome that's so cool we do uh in my
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previous life uh with uh with screen
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junkies on australia we do a lot of work
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with stack up
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uh which is a really awesome uh uh
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organization
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uh that works with uh uh veterans for
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suicide prevention they do so via gaming
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whether that's video games or tabletop
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and so i'm hoping to start bringing
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some of that uh over to d and d beyond
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because they're a great crew and it's a
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great cause
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uh and uh d d good for everybody uh
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for your health and otherwise uh i know
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there's probably a lot of people in chat
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that are like stop talking about your
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lives i want to hear about the stuff
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uh so at least like right now the boss
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uh was defeated the first time so
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they're
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entertained with a giveaway right now
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for like okay perfect
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but i will you know i'm trying to
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provide everyone a balance of like get
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to know everybody and then also i'll
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give you your stuff
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let's talk stuff pat uh uh
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i've brought you here to chat uh about
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about character sheets sort of about the
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the the upcoming road map on character
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sheets
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uh and uh we've broken it up as is
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tradition
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uh between what's done uh what's being
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done
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and sort of what's coming in the future
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so let's let's just jump in man uh lead
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me through this a little bit
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yeah so um i i think it's really
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important to know where you come from to
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know where you're going right
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and how hard it was to get here uh so
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back in may
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uh the team this was before i was on the
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team had finished up the uh the service
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migration
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and that was a big thing to get done so
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we could do stuff
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faster um so we started doing some stuff
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faster and those were like those bugs
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and updates and those little
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those little annoying things that you
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know people see
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uh when they they run the character
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sheet on those edge cases
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or or do this home brew thing and and
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get those things fixed
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and then dun dun dun this
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witch showed up uh by the name of tasha
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and she was worse than any witch
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uh i've ever seen in any movie um
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grew up with or saw on halloween quite
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vile evil
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and full of a bag of rules and tricks
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that put us in a tailspin um
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she seems so pleasant on the cover oh
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yeah don't let her fool you man
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just a pretty face uh no um she's bad to
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the bone and
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uh it's so bad that it still hurts right
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it still hurts
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um and we're still we still have some
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um we've gotten rid of the sucking chest
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wounds at this point
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but we do we still do have some bleeding
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going on
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and uh yeah so so tasha's is gonna be
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around a while
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um and then of course when you introduce
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a bunch of new stuff
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you find out that it breaks old stuff
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right so
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when her cauldron spilled across our
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desk
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all the bugs right um but
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we're starting to see the light of day
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there and
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uh we're we just finished up with the uh
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simplified character
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data service this is going to allow
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other parts of our website specifically
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you talked to andrew last week i think
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so he's doing a lot of dm tools it's
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going to allow those dm tools to talk to
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character
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data better so first first big
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implementation for this is going to be
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to update our twitch
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extension so that cautious is supported
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inside there
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and then near-term-ish
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uh combat tracker real no kidding
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uh character data on the combat tracker
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which will be huge right we're talking
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about getting dice rolling for monsters
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on the combat tracker
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now you can see all your character data
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on the combat tracker
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now it's starting to really feel like a
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dm screen to run those combats and run
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them
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quickly efficiently um
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but big news uh right around the corner
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matter of fact
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the team is currently working on this
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right now as we speak
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is yes we're gonna support it
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keep the faith uh the life
262
00:10:21,519 --> 00:10:28,160
domain cleric disciple of life
263
00:10:24,720 --> 00:10:30,000
functionality yeah
264
00:10:28,160 --> 00:10:31,440
um i i probably should just take a bow
265
00:10:30,000 --> 00:10:35,440
and leave now
266
00:10:31,440 --> 00:10:37,040
because really yeah the show's over
267
00:10:35,440 --> 00:10:38,880
now we'll get we'll get into some
268
00:10:37,040 --> 00:10:39,760
details on the life domain clip we're
269
00:10:38,880 --> 00:10:43,120
going to give this
270
00:10:39,760 --> 00:10:45,440
the do it deserves so we can get into uh
271
00:10:43,120 --> 00:10:46,480
specificities and the challenges and the
272
00:10:45,440 --> 00:10:49,279
riddle that was
273
00:10:46,480 --> 00:10:51,360
the life domain cleric uh on its own
274
00:10:49,279 --> 00:10:52,880
show i think it deserves its own show
275
00:10:51,360 --> 00:10:54,640
but i think it's a good team it's a
276
00:10:52,880 --> 00:10:58,160
special edition i know
277
00:10:54,640 --> 00:11:01,040
uh that the beacons have been lit and uh
278
00:10:58,160 --> 00:11:03,780
and uh rohan's coming yeah yes quality
279
00:11:01,040 --> 00:11:06,079
of life domain cleric is on its way
280
00:11:03,780 --> 00:11:08,240
[Laughter]
281
00:11:06,079 --> 00:11:09,440
um yeah it does it does deserve it so
282
00:11:08,240 --> 00:11:11,360
i'm excited for that
283
00:11:09,440 --> 00:11:13,120
so that's what's being done right now
284
00:11:11,360 --> 00:11:14,560
right um and that twitch extension
285
00:11:13,120 --> 00:11:15,440
update that i talked about and then what
286
00:11:14,560 --> 00:11:18,640
we have coming
287
00:11:15,440 --> 00:11:19,440
is uh is really exciting um but what it
288
00:11:18,640 --> 00:11:21,279
means so
289
00:11:19,440 --> 00:11:22,480
so i'm gonna give you these two things
290
00:11:21,279 --> 00:11:25,519
and then what they mean
291
00:11:22,480 --> 00:11:28,399
or there's a little more detail there um
292
00:11:25,519 --> 00:11:29,120
the generic feature system so we have a
293
00:11:28,399 --> 00:11:32,160
features
294
00:11:29,120 --> 00:11:34,480
system and some of you actually use it
295
00:11:32,160 --> 00:11:35,839
when you do homebrew stuff
296
00:11:34,480 --> 00:11:37,519
but we're going to make a generic
297
00:11:35,839 --> 00:11:43,040
feature system that allows you to
298
00:11:37,519 --> 00:11:46,560
literally use
299
00:11:43,040 --> 00:11:47,360
feature-esque uh adjustments to the
300
00:11:46,560 --> 00:11:48,800
character sheet
301
00:11:47,360 --> 00:11:51,440
modifier to the character sheet
302
00:11:48,800 --> 00:11:54,079
additions to the character sheet
303
00:11:51,440 --> 00:11:57,360
that are calling on these categories of
304
00:11:54,079 --> 00:11:59,839
contracts and secrets and boons
305
00:11:57,360 --> 00:12:00,720
uh charms and blessings for all of those
306
00:11:59,839 --> 00:12:02,560
books
307
00:12:00,720 --> 00:12:04,079
um and then you know even like dark
308
00:12:02,560 --> 00:12:05,680
secrets that's coming
309
00:12:04,079 --> 00:12:07,920
uh here in a little bit with uh
310
00:12:05,680 --> 00:12:09,519
ravenloft stuff those kind of things are
311
00:12:07,920 --> 00:12:11,200
going to be able to be implemented into
312
00:12:09,519 --> 00:12:14,079
this generic feature system
313
00:12:11,200 --> 00:12:17,519
which is going to give no pun intended
314
00:12:14,079 --> 00:12:17,519
the character sheet a real boon
315
00:12:20,160 --> 00:12:24,240
so that's super exciting and i'm sure
316
00:12:22,639 --> 00:12:25,519
certain people probably have questions
317
00:12:24,240 --> 00:12:28,480
about that so
318
00:12:25,519 --> 00:12:29,920
i'll just let that happen um and then
319
00:12:28,480 --> 00:12:31,600
the other one i want to talk about which
320
00:12:29,920 --> 00:12:32,480
is a little further down the road later
321
00:12:31,600 --> 00:12:35,200
on in the year is
322
00:12:32,480 --> 00:12:36,480
inventory sharing uh and that's you know
323
00:12:35,200 --> 00:12:38,720
we get a lot of requests
324
00:12:36,480 --> 00:12:42,079
for this uh people are like why can't i
325
00:12:38,720 --> 00:12:42,079
put stuff in my backpack
326
00:12:42,399 --> 00:12:46,160
well you're gonna be able to right
327
00:12:44,399 --> 00:12:48,160
you're gonna get
328
00:12:46,160 --> 00:12:49,760
literally when i was introduced uh to
329
00:12:48,160 --> 00:12:51,760
this company that was the question
330
00:12:49,760 --> 00:12:52,000
people had for me was like cool where's
331
00:12:51,760 --> 00:12:54,560
my
332
00:12:52,000 --> 00:12:56,880
inventory sharing i was like okay i'll
333
00:12:54,560 --> 00:12:58,240
find out every every single post we have
334
00:12:56,880 --> 00:12:58,880
that's like a dev update or change a lot
335
00:12:58,240 --> 00:13:00,560
of people are like
336
00:12:58,880 --> 00:13:02,399
yeah but what about my bag of holding
337
00:13:00,560 --> 00:13:05,440
because like my artificial gnome
338
00:13:02,399 --> 00:13:06,160
is way over there carry limit right yeah
339
00:13:05,440 --> 00:13:07,920
and it
340
00:13:06,160 --> 00:13:08,959
it's such a pain look at you you look at
341
00:13:07,920 --> 00:13:10,320
your character sheet you look at your
342
00:13:08,959 --> 00:13:11,680
inventory right so i have a character
343
00:13:10,320 --> 00:13:13,839
seat up right now
344
00:13:11,680 --> 00:13:15,440
and i go to my equipment and then it's
345
00:13:13,839 --> 00:13:17,279
just a list
346
00:13:15,440 --> 00:13:18,959
and that's not how stuff works right and
347
00:13:17,279 --> 00:13:21,200
if i had a bag of holding and i'm
348
00:13:18,959 --> 00:13:24,880
carrying all of the party's loot
349
00:13:21,200 --> 00:13:27,680
in that list man right so
350
00:13:24,880 --> 00:13:29,600
um at least now i'll be able to have
351
00:13:27,680 --> 00:13:32,000
that bag of holding
352
00:13:29,600 --> 00:13:32,880
nest that up smaller so it's not
353
00:13:32,000 --> 00:13:36,000
annoying
354
00:13:32,880 --> 00:13:39,120
or even be able to have a shared bucket
355
00:13:36,000 --> 00:13:40,959
where maybe the party has a castle or a
356
00:13:39,120 --> 00:13:44,320
safe house or an airship
357
00:13:40,959 --> 00:13:48,000
and you can put stuff in in it right
358
00:13:44,320 --> 00:13:48,560
but yeah like paulie shorty's cool you
359
00:13:48,000 --> 00:13:50,639
could put
360
00:13:48,560 --> 00:13:53,360
you could put you could put it in there
361
00:13:50,639 --> 00:13:55,279
man um
362
00:13:53,360 --> 00:13:57,519
and then i love this oh my gosh the
363
00:13:55,279 --> 00:14:00,480
sharing spot is gonna be that uh
364
00:13:57,519 --> 00:14:00,959
that hey uh pc to pc you know you've got
365
00:14:00,480 --> 00:14:04,560
mail
366
00:14:00,959 --> 00:14:06,480
what um yeah ruined falkenberg just sent
367
00:14:04,560 --> 00:14:09,519
you a short sword plus one
368
00:14:06,480 --> 00:14:10,720
oh cool um and then i'll accept that so
369
00:14:09,519 --> 00:14:12,800
that's super cool
370
00:14:10,720 --> 00:14:14,160
now now when i say these things uh
371
00:14:12,800 --> 00:14:17,519
mellie and joe
372
00:14:14,160 --> 00:14:18,320
it's i'm talking about skateboard to
373
00:14:17,519 --> 00:14:21,360
ferrari
374
00:14:18,320 --> 00:14:23,279
right so the product life cycle um
375
00:14:21,360 --> 00:14:24,800
as you build it up to what it's gonna
376
00:14:23,279 --> 00:14:25,920
eventually be you start at the
377
00:14:24,800 --> 00:14:29,199
skateboard
378
00:14:25,920 --> 00:14:31,519
it starts to move but it's all you know
379
00:14:29,199 --> 00:14:32,320
leg propelled and then it turns into a
380
00:14:31,519 --> 00:14:33,440
scooter
381
00:14:32,320 --> 00:14:35,519
and then it turns into a little
382
00:14:33,440 --> 00:14:38,320
motorcycle then a car
383
00:14:35,519 --> 00:14:39,519
then a ferrari right so we're talking
384
00:14:38,320 --> 00:14:42,399
ferrari here
385
00:14:39,519 --> 00:14:43,839
uh skateboard in the near future you're
386
00:14:42,399 --> 00:14:45,360
gonna start to see some of these things
387
00:14:43,839 --> 00:14:46,880
right that's cool that's also how we're
388
00:14:45,360 --> 00:14:49,120
going to describe
389
00:14:46,880 --> 00:14:51,279
road map steps for everything from now
390
00:14:49,120 --> 00:14:53,279
on like is this more scooter right now
391
00:14:51,279 --> 00:14:55,040
or is this uh is this more like
392
00:14:53,279 --> 00:14:57,920
oldsmobile where are we at
393
00:14:55,040 --> 00:14:59,120
uh we invented the wheel yet yeah this
394
00:14:57,920 --> 00:15:01,279
is this is brad i think
395
00:14:59,120 --> 00:15:02,560
and uh nelly is people are uh getting
396
00:15:01,279 --> 00:15:03,920
questions in we
397
00:15:02,560 --> 00:15:05,760
we we can start peppering and
398
00:15:03,920 --> 00:15:07,920
interrogating this guy
399
00:15:05,760 --> 00:15:10,000
yeah absolutely i mean we have some
400
00:15:07,920 --> 00:15:11,120
general character sheet questions here
401
00:15:10,000 --> 00:15:12,800
uh if we want to start talking about
402
00:15:11,120 --> 00:15:14,240
that or if we want to continue on this
403
00:15:12,800 --> 00:15:17,360
and then come back to those
404
00:15:14,240 --> 00:15:19,120
sure sure uh well pat for one thing
405
00:15:17,360 --> 00:15:20,480
inventory sharing is going to be really
406
00:15:19,120 --> 00:15:22,399
dangerous for me
407
00:15:20,480 --> 00:15:24,079
uh because someday i will show you all
408
00:15:22,399 --> 00:15:25,279
my google drive which is just
409
00:15:24,079 --> 00:15:27,120
folder folder folder folder folder
410
00:15:25,279 --> 00:15:28,560
folder folder folder some of which just
411
00:15:27,120 --> 00:15:29,759
have one document in them but things
412
00:15:28,560 --> 00:15:30,639
need their folder things need to be
413
00:15:29,759 --> 00:15:32,959
nested
414
00:15:30,639 --> 00:15:33,839
uh so i cannot wait to apply that anal
415
00:15:32,959 --> 00:15:35,839
retentiveness
416
00:15:33,839 --> 00:15:37,600
uh to a character sheet i'm very very
417
00:15:35,839 --> 00:15:40,880
excited absolutely
418
00:15:37,600 --> 00:15:43,199
we got a question here from uh tayden
419
00:15:40,880 --> 00:15:44,639
uh with shared buckets will there be an
420
00:15:43,199 --> 00:15:46,560
ad remove list to keep an
421
00:15:44,639 --> 00:15:47,920
eye on what was added and it's like a
422
00:15:46,560 --> 00:15:49,759
log i would
423
00:15:47,920 --> 00:15:52,160
oh yeah so that's a that's a good point
424
00:15:49,759 --> 00:15:52,639
so um we have these really talented
425
00:15:52,160 --> 00:15:55,680
folks
426
00:15:52,639 --> 00:15:56,560
um on our team uh they're called tech
427
00:15:55,680 --> 00:15:59,199
ops folks
428
00:15:56,560 --> 00:16:00,720
right and they implement tools that the
429
00:15:59,199 --> 00:16:04,480
internet provides for us
430
00:16:00,720 --> 00:16:06,480
um people like amazon
431
00:16:04,480 --> 00:16:08,079
make and they say hey use this cool tool
432
00:16:06,480 --> 00:16:09,600
well there's a cool new tool
433
00:16:08,079 --> 00:16:11,360
that we're going to start implementing
434
00:16:09,600 --> 00:16:15,199
here soon that's going to allow
435
00:16:11,360 --> 00:16:18,639
us to log stuff log this this data
436
00:16:15,199 --> 00:16:19,360
so we'll be able to know when somebody
437
00:16:18,639 --> 00:16:21,360
levels up
438
00:16:19,360 --> 00:16:22,880
and track that and we're going to start
439
00:16:21,360 --> 00:16:25,600
to be able to maybe have
440
00:16:22,880 --> 00:16:27,279
a com a progression log of stuff and if
441
00:16:25,600 --> 00:16:30,399
you have a progression log
442
00:16:27,279 --> 00:16:30,800
for the character sheet you also could
443
00:16:30,399 --> 00:16:33,920
have
444
00:16:30,800 --> 00:16:36,160
uh um some type of log that's saying
445
00:16:33,920 --> 00:16:37,199
when stuff got removed or when stuff got
446
00:16:36,160 --> 00:16:40,399
added
447
00:16:37,199 --> 00:16:42,399
if that answers the question right so um
448
00:16:40,399 --> 00:16:44,720
to keep an eye on what was those
449
00:16:42,399 --> 00:16:47,920
notifications
450
00:16:44,720 --> 00:16:49,920
that's a huge boon too as me as a dm
451
00:16:47,920 --> 00:16:51,360
i feel like i have to keep so much track
452
00:16:49,920 --> 00:16:54,880
of my parties luke because
453
00:16:51,360 --> 00:16:56,480
they forget about so many things uh and
454
00:16:54,880 --> 00:16:58,240
then being able to be like oh right yeah
455
00:16:56,480 --> 00:17:00,399
okay i gave that to this person
456
00:16:58,240 --> 00:17:02,639
at this point is uh gonna be very very
457
00:17:00,399 --> 00:17:04,319
helpful yeah not everyone has it
458
00:17:02,639 --> 00:17:06,160
yeah not every table has like the person
459
00:17:04,319 --> 00:17:08,319
who's like i'll be secretary
460
00:17:06,160 --> 00:17:09,760
uh yeah it's gonna be super super
461
00:17:08,319 --> 00:17:11,839
helpful
462
00:17:09,760 --> 00:17:13,280
uh if we wanna know just how much people
463
00:17:11,839 --> 00:17:14,799
want this inventory stuff
464
00:17:13,280 --> 00:17:16,559
a lot of these questions that came in
465
00:17:14,799 --> 00:17:18,720
before you talked about it
466
00:17:16,559 --> 00:17:20,720
were asking when do we get inventory
467
00:17:18,720 --> 00:17:22,480
management how can i make my bag of
468
00:17:20,720 --> 00:17:25,520
holding work so um
469
00:17:22,480 --> 00:17:29,280
they were very ready for this uh
470
00:17:25,520 --> 00:17:32,080
we got gida xtd
471
00:17:29,280 --> 00:17:33,679
um with the generic feature system what
472
00:17:32,080 --> 00:17:35,280
is the feasibility of expanding this
473
00:17:33,679 --> 00:17:36,640
into a homebrew class system
474
00:17:35,280 --> 00:17:39,200
feels like it might be designed for
475
00:17:36,640 --> 00:17:42,320
something like this purpose
476
00:17:39,200 --> 00:17:45,440
yeah so it's it's a little bit different
477
00:17:42,320 --> 00:17:46,080
um and when we talk about systems it's
478
00:17:45,440 --> 00:17:47,760
really easy
479
00:17:46,080 --> 00:17:49,760
especially for me who's not super
480
00:17:47,760 --> 00:17:51,840
technical uh to get into these
481
00:17:49,760 --> 00:17:52,559
conversations with the engineers and be
482
00:17:51,840 --> 00:17:55,280
like
483
00:17:52,559 --> 00:17:55,679
well if it's a box can i just take the
484
00:17:55,280 --> 00:17:57,679
box
485
00:17:55,679 --> 00:17:58,880
put it in the warehouse and can i take a
486
00:17:57,679 --> 00:18:00,720
whole bunch of the boxes and put in a
487
00:17:58,880 --> 00:18:02,799
warehouse and make a truck out of it
488
00:18:00,720 --> 00:18:04,720
and they're like no that's not how this
489
00:18:02,799 --> 00:18:07,120
works pat
490
00:18:04,720 --> 00:18:08,799
that's not how any of this works so i
491
00:18:07,120 --> 00:18:12,240
would hate to say anything
492
00:18:08,799 --> 00:18:14,000
um promising uh that
493
00:18:12,240 --> 00:18:16,799
that this would allow for home group
494
00:18:14,000 --> 00:18:19,280
classes um what it's going to allow for
495
00:18:16,799 --> 00:18:20,880
is you to be able to manipulate the data
496
00:18:19,280 --> 00:18:24,799
on your character sheet
497
00:18:20,880 --> 00:18:28,080
in a way that you can name like a boon
498
00:18:24,799 --> 00:18:29,520
or a blessing um and then in
499
00:18:28,080 --> 00:18:31,440
when you when you add it to the
500
00:18:29,520 --> 00:18:32,720
character sheet you'll have this
501
00:18:31,440 --> 00:18:34,720
you know how on your character sheet
502
00:18:32,720 --> 00:18:36,559
right now you look at the features and
503
00:18:34,720 --> 00:18:38,559
traits
504
00:18:36,559 --> 00:18:41,440
on that features and traits tab it says
505
00:18:38,559 --> 00:18:44,720
class features racial traits and feats
506
00:18:41,440 --> 00:18:47,840
well this right next to it it would say
507
00:18:44,720 --> 00:18:50,320
boons or blessings another pill
508
00:18:47,840 --> 00:18:52,000
or tab and then you would have a list of
509
00:18:50,320 --> 00:18:52,720
all those things that are happening to
510
00:18:52,000 --> 00:18:55,919
you
511
00:18:52,720 --> 00:18:58,080
um so is that another character class no
512
00:18:55,919 --> 00:19:01,440
another character class is a little
513
00:18:58,080 --> 00:19:04,160
deeper level of
514
00:19:01,440 --> 00:19:05,440
engineering that has to happen for that
515
00:19:04,160 --> 00:19:06,400
but it's not out of the realm of
516
00:19:05,440 --> 00:19:08,480
possibility
517
00:19:06,400 --> 00:19:11,039
that we get more customizable the
518
00:19:08,480 --> 00:19:15,200
further down we get when we make these
519
00:19:11,039 --> 00:19:17,280
systems that are um like lego blocks
520
00:19:15,200 --> 00:19:18,880
versus a system that's like a chunk of
521
00:19:17,280 --> 00:19:21,840
lead then you're just stuck with it
522
00:19:18,880 --> 00:19:23,200
right just like trying to add wheels to
523
00:19:21,840 --> 00:19:25,200
the bottom of it like that
524
00:19:23,200 --> 00:19:26,480
a sled could be a skateboard that's a
525
00:19:25,200 --> 00:19:29,760
great way of looking at it too
526
00:19:26,480 --> 00:19:30,559
is a lego block versus uh sort of one
527
00:19:29,760 --> 00:19:33,760
solid
528
00:19:30,559 --> 00:19:36,880
uh mass uh i think uh actually before we
529
00:19:33,760 --> 00:19:39,600
jump into back into questions pat
530
00:19:36,880 --> 00:19:40,160
uh you had sort of jotted down some
531
00:19:39,600 --> 00:19:42,160
thoughts
532
00:19:40,160 --> 00:19:43,919
uh for me about sort of the idea of like
533
00:19:42,160 --> 00:19:46,240
the player character experience and sort
534
00:19:43,919 --> 00:19:49,280
of the the life cycle of that
535
00:19:46,240 --> 00:19:50,799
um and uh if you don't think it's
536
00:19:49,280 --> 00:19:52,000
interesting to jump into we can just
537
00:19:50,799 --> 00:19:53,120
jump back into questions and you can
538
00:19:52,000 --> 00:19:55,120
tell me to shut up but
539
00:19:53,120 --> 00:19:56,160
i i'd love to hear your your thoughts on
540
00:19:55,120 --> 00:19:59,360
it no
541
00:19:56,160 --> 00:20:02,080
it's it's it actually it came to me
542
00:19:59,360 --> 00:20:03,280
the other day um so i've been with this
543
00:20:02,080 --> 00:20:07,120
team now since
544
00:20:03,280 --> 00:20:07,679
um august and i always wanted to be on
545
00:20:07,120 --> 00:20:11,200
this team
546
00:20:07,679 --> 00:20:14,320
um it's it's it the character sheet is
547
00:20:11,200 --> 00:20:16,640
a big freaking deal and it also
548
00:20:14,320 --> 00:20:19,760
nobody else does a character sheet like
549
00:20:16,640 --> 00:20:21,440
d beyond a character sheet
550
00:20:19,760 --> 00:20:22,799
which comes with all the works along
551
00:20:21,440 --> 00:20:26,159
with it if it doesn't work
552
00:20:22,799 --> 00:20:30,240
it's more obvious but
553
00:20:26,159 --> 00:20:33,360
this the this flow we talk about this in
554
00:20:30,240 --> 00:20:36,400
product is a user flow and how a user
555
00:20:33,360 --> 00:20:38,240
or a customer wants to receive the thing
556
00:20:36,400 --> 00:20:39,520
and do the thing and there's different
557
00:20:38,240 --> 00:20:42,320
customers too
558
00:20:39,520 --> 00:20:43,679
there's customers that are like super
559
00:20:42,320 --> 00:20:47,120
knowledgeable
560
00:20:43,679 --> 00:20:48,559
um and have done this a million times
561
00:20:47,120 --> 00:20:50,159
before they're going to enter a
562
00:20:48,559 --> 00:20:51,840
different place than somebody who has
563
00:20:50,159 --> 00:20:55,280
never done it before
564
00:20:51,840 --> 00:20:58,799
but you want to serve them all without
565
00:20:55,280 --> 00:21:01,919
making it harder for individuals
566
00:20:58,799 --> 00:21:02,559
so the thought was joe is is how does
567
00:21:01,919 --> 00:21:04,640
this work
568
00:21:02,559 --> 00:21:06,320
in dnd and one of the biggest barriers
569
00:21:04,640 --> 00:21:09,360
to entry for dnd other than
570
00:21:06,320 --> 00:21:10,880
finding people to do it with uh is is
571
00:21:09,360 --> 00:21:13,200
knowing how to do it
572
00:21:10,880 --> 00:21:14,640
right that educational piece and the
573
00:21:13,200 --> 00:21:17,120
character sheets the first
574
00:21:14,640 --> 00:21:17,760
place that somebody sits there and um
575
00:21:17,120 --> 00:21:20,960
goes
576
00:21:17,760 --> 00:21:23,280
what what okay i get strength
577
00:21:20,960 --> 00:21:24,960
i mean but charisma i mean when i was a
578
00:21:23,280 --> 00:21:25,280
kid i didn't know what the word charisma
579
00:21:24,960 --> 00:21:28,400
meant
580
00:21:25,280 --> 00:21:28,880
until i played d d i'm like charisma i
581
00:21:28,400 --> 00:21:31,840
get it
582
00:21:28,880 --> 00:21:33,200
right and then you start to
583
00:21:31,840 --> 00:21:34,640
compartmentalize and have these
584
00:21:33,200 --> 00:21:36,880
philosophical
585
00:21:34,640 --> 00:21:38,640
understandings of what creates something
586
00:21:36,880 --> 00:21:40,799
that's sentient and is recorded on a
587
00:21:38,640 --> 00:21:44,240
piece of paper
588
00:21:40,799 --> 00:21:47,280
that education can be really really
589
00:21:44,240 --> 00:21:50,320
uh deep and long and difficult
590
00:21:47,280 --> 00:21:52,000
and um it's a real great tool that we
591
00:21:50,320 --> 00:21:54,159
have here and an opportunity
592
00:21:52,000 --> 00:21:56,559
to say hey let's educate folks as
593
00:21:54,159 --> 00:21:58,720
they're building the thing
594
00:21:56,559 --> 00:22:00,480
um and then the next thing that comes
595
00:21:58,720 --> 00:22:02,880
along with education is the build
596
00:22:00,480 --> 00:22:05,200
right you build it and you build it you
597
00:22:02,880 --> 00:22:09,120
build it easy with those lego blocks
598
00:22:05,200 --> 00:22:12,799
and uh it's not it's not like
599
00:22:09,120 --> 00:22:15,440
all right um yeah so
600
00:22:12,799 --> 00:22:16,960
what class and can i pick all right so i
601
00:22:15,440 --> 00:22:18,320
picked that class and then here my
602
00:22:16,960 --> 00:22:20,799
ability scores are
603
00:22:18,320 --> 00:22:22,080
wait a minute this class i get a plus on
604
00:22:20,799 --> 00:22:23,200
you know what i mean it's all just like
605
00:22:22,080 --> 00:22:25,520
right there
606
00:22:23,200 --> 00:22:26,480
um and then once i built the character
607
00:22:25,520 --> 00:22:29,520
then i wanna
608
00:22:26,480 --> 00:22:30,960
i wanna judge it up um
609
00:22:29,520 --> 00:22:32,480
or church it up or however you wanna
610
00:22:30,960 --> 00:22:33,280
call it you wanna decorate it and make
611
00:22:32,480 --> 00:22:37,200
it yours
612
00:22:33,280 --> 00:22:38,000
uh the character i'm currently playing
613
00:22:37,200 --> 00:22:41,120
right now
614
00:22:38,000 --> 00:22:43,919
uh in my dale game is
615
00:22:41,120 --> 00:22:44,799
rune folkenberg um he looks like one of
616
00:22:43,919 --> 00:22:47,760
the vikings
617
00:22:44,799 --> 00:22:49,919
uh from the show but his background is
618
00:22:47,760 --> 00:22:52,960
the rhyme of the frost maiden
619
00:22:49,919 --> 00:22:55,679
um his theme is the ice blue
620
00:22:52,960 --> 00:22:56,240
he has the rhine dice and then he has
621
00:22:55,679 --> 00:22:59,440
this like
622
00:22:56,240 --> 00:23:02,480
glowing um uh
623
00:22:59,440 --> 00:23:06,000
aurora borealis kind of uh
624
00:23:02,480 --> 00:23:07,679
background and when if that's not
625
00:23:06,000 --> 00:23:09,600
on there i just don't feel the game as
626
00:23:07,679 --> 00:23:11,600
much i'm in alabama it's not cold here
627
00:23:09,600 --> 00:23:12,159
but when i turn this on it feels cold it
628
00:23:11,600 --> 00:23:15,280
feels
629
00:23:12,159 --> 00:23:16,480
dark it feels mysterious uh so we have
630
00:23:15,280 --> 00:23:18,559
this decorate
631
00:23:16,480 --> 00:23:20,159
space that we want people to get more
632
00:23:18,559 --> 00:23:21,679
involved in
633
00:23:20,159 --> 00:23:23,280
and then get excited about we want to
634
00:23:21,679 --> 00:23:24,159
make it more available because right now
635
00:23:23,280 --> 00:23:27,120
it's kind of
636
00:23:24,159 --> 00:23:28,320
yeah well oh it does that uh but we'll
637
00:23:27,120 --> 00:23:30,880
put it we'll put it in the
638
00:23:28,320 --> 00:23:33,440
in the way right so you can see it and
639
00:23:30,880 --> 00:23:35,679
then of course there's the play
640
00:23:33,440 --> 00:23:37,280
uh which is obvious you have to be able
641
00:23:35,679 --> 00:23:39,039
to play on your character sheet and do
642
00:23:37,280 --> 00:23:39,919
all the things and then maintain your
643
00:23:39,039 --> 00:23:41,840
character sheet
644
00:23:39,919 --> 00:23:44,080
uh so when you level up or get a new
645
00:23:41,840 --> 00:23:46,480
thing or get rid of a thing
646
00:23:44,080 --> 00:23:47,360
um and then we have the other part the
647
00:23:46,480 --> 00:23:49,279
sad part right
648
00:23:47,360 --> 00:23:50,720
the game's over what do i do with the
649
00:23:49,279 --> 00:23:53,279
character sheet
650
00:23:50,720 --> 00:23:54,080
what do i do with the character sheet
651
00:23:53,279 --> 00:23:57,600
man
652
00:23:54,080 --> 00:24:00,799
um it's over
653
00:23:57,600 --> 00:24:02,799
so i have to retire it or it dies
654
00:24:00,799 --> 00:24:05,360
but then maybe we can immortalize it
655
00:24:02,799 --> 00:24:08,640
somehow so
656
00:24:05,360 --> 00:24:10,559
this character is immortalized um
657
00:24:08,640 --> 00:24:12,559
but my dnd beyond character my
658
00:24:10,559 --> 00:24:14,559
immortalization is a digital
659
00:24:12,559 --> 00:24:16,400
space just sits out there or i could
660
00:24:14,559 --> 00:24:17,840
print it i suppose
661
00:24:16,400 --> 00:24:20,320
but maybe there's some neat ways to
662
00:24:17,840 --> 00:24:21,679
explore there so
663
00:24:20,320 --> 00:24:24,000
right from the beginning we start with
664
00:24:21,679 --> 00:24:27,279
education and then we're immortalized
665
00:24:24,000 --> 00:24:27,840
and uh as our what how is it how's the
666
00:24:27,279 --> 00:24:31,679
uh
667
00:24:27,840 --> 00:24:34,880
somebody help me maybe a line
668
00:24:31,679 --> 00:24:37,200
uh gladiator what we do in life echoes
669
00:24:34,880 --> 00:24:37,919
through echoes through our digital tool
670
00:24:37,200 --> 00:24:41,600
set
671
00:24:37,919 --> 00:24:43,760
um i believe that's that's what right
672
00:24:41,600 --> 00:24:45,520
that's awesome insight actually i love
673
00:24:43,760 --> 00:24:48,559
just that idea of the
674
00:24:45,520 --> 00:24:50,799
the life cycle of of of creating a
675
00:24:48,559 --> 00:24:51,120
character playing and then them sort of
676
00:24:50,799 --> 00:24:54,559
still
677
00:24:51,120 --> 00:24:56,240
living on as like uh a creative part of
678
00:24:54,559 --> 00:24:56,960
us i think that's so cool and like how
679
00:24:56,240 --> 00:25:00,000
can we
680
00:24:56,960 --> 00:25:02,559
sort of assist and help and um
681
00:25:00,000 --> 00:25:03,120
remove barriers to every step of that i
682
00:25:02,559 --> 00:25:05,840
think is
683
00:25:03,120 --> 00:25:07,520
is really really cool um nelly i think
684
00:25:05,840 --> 00:25:09,360
we've got time for you know like two or
685
00:25:07,520 --> 00:25:10,000
three more questions uh for pat if we
686
00:25:09,360 --> 00:25:12,320
got him
687
00:25:10,000 --> 00:25:14,320
sure i will let you actually go do your
688
00:25:12,320 --> 00:25:16,320
job i appreciate it dude
689
00:25:14,320 --> 00:25:18,720
yeah start upgrading that skateboard uh
690
00:25:16,320 --> 00:25:20,080
so we got from kale the adventurer
691
00:25:18,720 --> 00:25:21,679
this one was asked by a few people
692
00:25:20,080 --> 00:25:23,200
actually are there any updates you can
693
00:25:21,679 --> 00:25:25,520
share with regards to
694
00:25:23,200 --> 00:25:28,159
character sheets or builder for sidekick
695
00:25:25,520 --> 00:25:28,720
rules in tasha sorry to reopen those
696
00:25:28,159 --> 00:25:32,880
wounds
697
00:25:28,720 --> 00:25:35,520
pat that tells you tasha
698
00:25:32,880 --> 00:25:37,840
there she is again um it's tasha all
699
00:25:35,520 --> 00:25:37,840
along
700
00:25:39,279 --> 00:25:42,559
yeah so yeah we have a really great idea
701
00:25:41,840 --> 00:25:46,159
for this
702
00:25:42,559 --> 00:25:49,600
um uh i don't want to let
703
00:25:46,159 --> 00:25:52,080
the cat out of the bag uh
704
00:25:49,600 --> 00:25:54,240
it's not gonna be anytime soon but it
705
00:25:52,080 --> 00:25:58,080
should knock people's socks off if
706
00:25:54,240 --> 00:26:00,720
the idea can come to fruition um
707
00:25:58,080 --> 00:26:01,919
the characters team currently are
708
00:26:00,720 --> 00:26:04,080
verticals if you will
709
00:26:01,919 --> 00:26:06,480
uh is the character sheet the character
710
00:26:04,080 --> 00:26:10,640
builder the twitch extension
711
00:26:06,480 --> 00:26:12,960
and the avre discord bot um
712
00:26:10,640 --> 00:26:15,600
we're currently jockeying for more of a
713
00:26:12,960 --> 00:26:18,559
we want all the sentient
714
00:26:15,600 --> 00:26:20,000
elements of the game right the sentient
715
00:26:18,559 --> 00:26:23,200
elements and the things
716
00:26:20,000 --> 00:26:24,320
the tools uh and then like andrew's team
717
00:26:23,200 --> 00:26:27,120
will take care of the
718
00:26:24,320 --> 00:26:28,080
orchestration and the music and the
719
00:26:27,120 --> 00:26:30,720
whole
720
00:26:28,080 --> 00:26:31,600
uh we want to be have like here's your
721
00:26:30,720 --> 00:26:34,720
here's your uh
722
00:26:31,600 --> 00:26:38,400
artist and here's his horn go play um
723
00:26:34,720 --> 00:26:41,279
but um you know that said
724
00:26:38,400 --> 00:26:42,799
sidekicks is those sentient things and
725
00:26:41,279 --> 00:26:45,919
sidekicks
726
00:26:42,799 --> 00:26:48,320
are characters almost
727
00:26:45,919 --> 00:26:50,320
right um or you could play them as
728
00:26:48,320 --> 00:26:52,640
characters actually watsi encourages the
729
00:26:50,320 --> 00:26:55,200
potential for new players to use
730
00:26:52,640 --> 00:26:56,880
kind of like an npc stat block to to
731
00:26:55,200 --> 00:26:59,200
play a character because it's less to
732
00:26:56,880 --> 00:27:01,360
have to deal with and consume
733
00:26:59,200 --> 00:27:02,480
yeah so why couldn't why wouldn't it be
734
00:27:01,360 --> 00:27:06,159
real cool to
735
00:27:02,480 --> 00:27:09,600
have an npc stat block like a sidekick
736
00:27:06,159 --> 00:27:11,120
that can level uh pretty easily a couple
737
00:27:09,600 --> 00:27:14,159
touches of a button
738
00:27:11,120 --> 00:27:18,320
or be it like
739
00:27:14,159 --> 00:27:20,640
going from a 1040 ez to a 1040 alpha
740
00:27:18,320 --> 00:27:22,799
all you got to do is press the button
741
00:27:20,640 --> 00:27:25,120
asks you about 50 questions and now you
742
00:27:22,799 --> 00:27:28,240
have a 1040 alpha
743
00:27:25,120 --> 00:27:31,840
so yeah
744
00:27:28,240 --> 00:27:33,200
maybe soon someday be cool
745
00:27:31,840 --> 00:27:35,200
knock knocking yeah i think they
746
00:27:33,200 --> 00:27:37,279
probably like yeah like
747
00:27:35,200 --> 00:27:38,559
sidekicks i think uh you know they seem
748
00:27:37,279 --> 00:27:40,080
really simple when you just have like a
749
00:27:38,559 --> 00:27:41,440
sheet of paper with stuff written on it
750
00:27:40,080 --> 00:27:43,360
but i think people
751
00:27:41,440 --> 00:27:44,799
don't quite realize like how much has to
752
00:27:43,360 --> 00:27:47,200
go into like making it
753
00:27:44,799 --> 00:27:48,480
something that will be really functional
754
00:27:47,200 --> 00:27:50,720
on dnd beyond
755
00:27:48,480 --> 00:27:52,640
and i think the challenge and pat again
756
00:27:50,720 --> 00:27:54,640
if i'm speaking out of turn
757
00:27:52,640 --> 00:27:55,679
uh reach across the digital space and
758
00:27:54,640 --> 00:27:59,520
throttle me
759
00:27:55,679 --> 00:28:01,440
uh but i think uh um
760
00:27:59,520 --> 00:28:03,679
you know it it's one thing to just be
761
00:28:01,440 --> 00:28:04,000
like okay sidekick it's it's added just
762
00:28:03,679 --> 00:28:05,440
like
763
00:28:04,000 --> 00:28:07,440
it's it's added just like boons or
764
00:28:05,440 --> 00:28:08,559
miscellaneous items it's just if i want
765
00:28:07,440 --> 00:28:10,720
a horse
766
00:28:08,559 --> 00:28:11,919
i now have a sidekick right but i i
767
00:28:10,720 --> 00:28:14,399
think
768
00:28:11,919 --> 00:28:16,000
uh the way you guys sort of look at this
769
00:28:14,399 --> 00:28:19,840
and what i want people to really like
770
00:28:16,000 --> 00:28:21,919
understand and take away is you guys are
771
00:28:19,840 --> 00:28:23,200
how can you do this beyond that like how
772
00:28:21,919 --> 00:28:25,440
can sidekicks
773
00:28:23,200 --> 00:28:27,200
like actually like actively participate
774
00:28:25,440 --> 00:28:29,520
in the game how can new features
775
00:28:27,200 --> 00:28:31,279
really enhance and not just be a like
776
00:28:29,520 --> 00:28:32,799
just a thing that you see with some with
777
00:28:31,279 --> 00:28:33,600
some stats like how can you interact
778
00:28:32,799 --> 00:28:35,840
with them
779
00:28:33,600 --> 00:28:37,440
um you know how can they actually really
780
00:28:35,840 --> 00:28:39,600
improve your gameplay i think is
781
00:28:37,440 --> 00:28:40,640
is is really kind of how you guys look
782
00:28:39,600 --> 00:28:44,080
at
783
00:28:40,640 --> 00:28:45,679
most everything um so i i cause you
784
00:28:44,080 --> 00:28:46,559
always see in the comments people like
785
00:28:45,679 --> 00:28:49,840
just
786
00:28:46,559 --> 00:28:51,919
just add it and it's like
787
00:28:49,840 --> 00:28:53,520
you have the button right here just
788
00:28:51,919 --> 00:28:55,520
press it yeah but
789
00:28:53,520 --> 00:28:56,880
which is cool but like also like how can
790
00:28:55,520 --> 00:28:58,720
we do more and how can we kind of go
791
00:28:56,880 --> 00:29:01,760
beyond
792
00:28:58,720 --> 00:29:03,760
yeah um you know you love
793
00:29:01,760 --> 00:29:05,279
you love the enthusiasm of the click the
794
00:29:03,760 --> 00:29:06,480
button and a lot of people will say
795
00:29:05,279 --> 00:29:08,159
click the button click the button click
796
00:29:06,480 --> 00:29:09,919
the button or do the thing do the thing
797
00:29:08,159 --> 00:29:12,000
do the thing and it's great
798
00:29:09,919 --> 00:29:13,039
keep it coming because that's what feeds
799
00:29:12,000 --> 00:29:15,440
our
800
00:29:13,039 --> 00:29:17,440
our hunger to do the right thing but
801
00:29:15,440 --> 00:29:21,200
then when we get it behind the curtain
802
00:29:17,440 --> 00:29:21,679
um we strip away the solutions we strip
803
00:29:21,200 --> 00:29:25,279
away
804
00:29:21,679 --> 00:29:26,480
the all of the noise and then look at
805
00:29:25,279 --> 00:29:29,679
the real problem
806
00:29:26,480 --> 00:29:31,760
and then try to solve that we're
807
00:29:29,679 --> 00:29:35,039
currently looking at a problem right now
808
00:29:31,760 --> 00:29:36,159
that is um folders for my characters
809
00:29:35,039 --> 00:29:38,640
page
810
00:29:36,159 --> 00:29:40,240
right hey man can i have some folders
811
00:29:38,640 --> 00:29:41,840
for my character's page i just got so
812
00:29:40,240 --> 00:29:44,720
many characters
813
00:29:41,840 --> 00:29:45,840
why do you have 150 characters i don't
814
00:29:44,720 --> 00:29:49,760
even have time to play
815
00:29:45,840 --> 00:29:51,520
150 characters i feel attacked i played
816
00:29:49,760 --> 00:29:55,840
four times a week
817
00:29:51,520 --> 00:29:55,840
ah yeah sorry um
818
00:29:57,360 --> 00:30:04,720
it might be that that person is um
819
00:30:01,200 --> 00:30:06,399
is actually making characters as npcs
820
00:30:04,720 --> 00:30:07,919
and running them in their games
821
00:30:06,399 --> 00:30:10,000
and they need to have all the reference
822
00:30:07,919 --> 00:30:12,240
material for them they may 100
823
00:30:10,000 --> 00:30:13,440
be doing that character folders or do
824
00:30:12,240 --> 00:30:16,960
they need
825
00:30:13,440 --> 00:30:17,840
an npc space right so it's trying to
826
00:30:16,960 --> 00:30:22,799
find the right
827
00:30:17,840 --> 00:30:25,360
solution uh to the problem versus just
828
00:30:22,799 --> 00:30:27,039
making the button right well said well
829
00:30:25,360 --> 00:30:28,559
said uh nelly i think we've got time for
830
00:30:27,039 --> 00:30:29,120
one more question and then we'll uh yeah
831
00:30:28,559 --> 00:30:31,919
one more
832
00:30:29,120 --> 00:30:33,120
release man back to the street i think
833
00:30:31,919 --> 00:30:35,279
this one kind of ties into that
834
00:30:33,120 --> 00:30:36,679
immortalizing your character
835
00:30:35,279 --> 00:30:38,799
which is can character sheet
836
00:30:36,679 --> 00:30:41,360
customizations also
837
00:30:38,799 --> 00:30:44,320
be available in the exported printable
838
00:30:41,360 --> 00:30:46,000
version of the sheet
839
00:30:44,320 --> 00:30:47,919
this is yeah this is exactly what we're
840
00:30:46,000 --> 00:30:48,399
talking about so this immortalization
841
00:30:47,919 --> 00:30:50,960
thing
842
00:30:48,399 --> 00:30:51,520
um kind of came from one of our new
843
00:30:50,960 --> 00:30:55,039
folks
844
00:30:51,520 --> 00:30:58,480
uh who works in marketing um
845
00:30:55,039 --> 00:30:58,480
believe it or not uh so
846
00:30:58,960 --> 00:31:02,720
why would the character sheet export to
847
00:31:01,600 --> 00:31:05,760
some kind of
848
00:31:02,720 --> 00:31:07,679
kind of icky pdf when we have all these
849
00:31:05,760 --> 00:31:09,600
other assets that are attached to it and
850
00:31:07,679 --> 00:31:10,720
we could export that character sheet to
851
00:31:09,600 --> 00:31:14,240
something
852
00:31:10,720 --> 00:31:15,039
just cooler right um i was talking with
853
00:31:14,240 --> 00:31:16,480
one of
854
00:31:15,039 --> 00:31:17,600
one of the engineers on the team but
855
00:31:16,480 --> 00:31:19,760
actually a couple of the engineers on
856
00:31:17,600 --> 00:31:21,200
the team
857
00:31:19,760 --> 00:31:24,640
wouldn't it be cool if it was like the
858
00:31:21,200 --> 00:31:28,559
mad libs right as you hit the export to
859
00:31:24,640 --> 00:31:29,679
to um immortalize it asks you a few
860
00:31:28,559 --> 00:31:31,840
things
861
00:31:29,679 --> 00:31:32,799
and then it mad lives it out for you and
862
00:31:31,840 --> 00:31:35,919
it says ruin
863
00:31:32,799 --> 00:31:38,000
volkenberg first of his name from north
864
00:31:35,919 --> 00:31:39,600
of the ice sea blah blah blah blah and
865
00:31:38,000 --> 00:31:42,080
it's kind of like a heraldry
866
00:31:39,600 --> 00:31:44,000
uh immortalization thing that you can
867
00:31:42,080 --> 00:31:47,919
yeah you know suitable for framing
868
00:31:44,000 --> 00:31:49,519
uh year in review but for your character
869
00:31:47,919 --> 00:31:51,519
yeah and that's another thing with the
870
00:31:49,519 --> 00:31:53,840
uh you know the k the character
871
00:31:51,519 --> 00:31:54,880
progression log right that that's gonna
872
00:31:53,840 --> 00:31:56,159
help support those
873
00:31:54,880 --> 00:31:58,080
that those data points are gonna help
874
00:31:56,159 --> 00:32:01,279
support these uh
875
00:31:58,080 --> 00:32:03,760
these immortalization things
876
00:32:01,279 --> 00:32:05,519
whatever they are that we can make um
877
00:32:03,760 --> 00:32:08,799
but you know that's that's down the road
878
00:32:05,519 --> 00:32:12,000
um and we'll definitely get there
879
00:32:08,799 --> 00:32:14,000
uh so yeah well dude
880
00:32:12,000 --> 00:32:15,679
i appreciate you so much being here i i
881
00:32:14,000 --> 00:32:17,519
think that this was really cool and
882
00:32:15,679 --> 00:32:19,120
hopefully people uh people got a good
883
00:32:17,519 --> 00:32:21,279
amount of stuff to chew on
884
00:32:19,120 --> 00:32:23,120
uh got some hints some stuff that's uh
885
00:32:21,279 --> 00:32:25,840
coming up in the near future
886
00:32:23,120 --> 00:32:27,279
uh uh pat uh where can people find you
887
00:32:25,840 --> 00:32:29,039
on the internet or if you don't want to
888
00:32:27,279 --> 00:32:30,480
be found on the internet what should be
889
00:32:29,039 --> 00:32:33,440
people be looking at on the internet
890
00:32:30,480 --> 00:32:35,360
instead um
891
00:32:33,440 --> 00:32:36,640
so you know what you shouldn't be
892
00:32:35,360 --> 00:32:39,679
looking at on the internet
893
00:32:36,640 --> 00:32:42,559
people right
894
00:32:39,679 --> 00:32:44,320
right but if you want to find me on the
895
00:32:42,559 --> 00:32:46,480
internet uh yeah i'm not a big internet
896
00:32:44,320 --> 00:32:49,200
person i am on linkedin it's my name
897
00:32:46,480 --> 00:32:51,760
um and uh of course you can find me at
898
00:32:49,200 --> 00:32:54,080
dnd beyond.com
899
00:32:51,760 --> 00:32:55,519
um on the forums there and hit me up
900
00:32:54,080 --> 00:32:57,039
anytime
901
00:32:55,519 --> 00:32:58,880
right on thank you so yeah make sure you
902
00:32:57,039 --> 00:33:01,519
guys are dropping in saying hey
903
00:32:58,880 --> 00:33:03,600
uh mellie thank you as always for uh for
904
00:33:01,519 --> 00:33:04,960
uh uh co-piloting this thing with me or
905
00:33:03,600 --> 00:33:05,760
actually just piloting i'm really just
906
00:33:04,960 --> 00:33:09,200
sort of here to
907
00:33:05,760 --> 00:33:10,000
drop snarky comments and uh that's my
908
00:33:09,200 --> 00:33:12,080
job here
909
00:33:10,000 --> 00:33:13,840
uh thank you guys so much and then if i
910
00:33:12,080 --> 00:33:16,320
can uh uh just
911
00:33:13,840 --> 00:33:17,760
uh back up to one key thing pat said you
912
00:33:16,320 --> 00:33:19,440
know uh one of the first things people
913
00:33:17,760 --> 00:33:20,799
do when they make a character is go cool
914
00:33:19,440 --> 00:33:22,720
now where can i play
915
00:33:20,799 --> 00:33:24,399
go to our discord there's an amazing
916
00:33:22,720 --> 00:33:27,039
community of people there
917
00:33:24,399 --> 00:33:28,640
that are looking for players are looking
918
00:33:27,039 --> 00:33:30,640
to help you get into the game
919
00:33:28,640 --> 00:33:32,000
um i still think dnd beyond is the
920
00:33:30,640 --> 00:33:34,880
absolute
921
00:33:32,000 --> 00:33:36,320
best way for you to just be able to dive
922
00:33:34,880 --> 00:33:37,519
in start sharing your stories with each
923
00:33:36,320 --> 00:33:39,120
other
924
00:33:37,519 --> 00:33:40,799
go there there's a great community there
925
00:33:39,120 --> 00:33:44,080
that is waiting specifically
926
00:33:40,799 --> 00:33:46,240
to meet you uh and uh you deserve uh
927
00:33:44,080 --> 00:33:47,200
you deserve a good game of d uh we'll
928
00:33:46,240 --> 00:33:49,519
see you guys
929
00:33:47,200 --> 00:33:50,559
later on uh chatting about some new cool
930
00:33:49,519 --> 00:33:51,600
stuff and
931
00:33:50,559 --> 00:34:07,840
we'll see you next time on the dev
932
00:33:51,600 --> 00:34:07,840
update thanks everybody
933
00:34:13,810 --> 00:34:25,400
[Music]
Today's Line-Up
Candlekeep Mysteries Preorder Swag: Discussion of pre-order bonuses for Candlekeep Mysteries, includes backdrops, themes, and frames for your character sheet, and the Researcher's digital dice set. (Pre-order Now)
Mellie Will Consume Your Minds: We're looking for volunteers interested in helping with user research for D&D Beyond! Surveys, testing of prototype tools, and design feedback -- If that sounds like something you're interested in, sign-up! (Volunteer Form)
Meet Patrick Backmann!: Introducing D&D Beyond Staff Member and Senior Product Manager Patrick Backmann.
Character Sheet Roadmap: Patrick will share some history, and some future-looking plans for the character sheet.
Character Sheet History & Short-Term Roadmap
What's Done: Patrick discussed some of the major milestones and challenges of the past year, including the heavy lift of work on Tasha's Cauldron of Everything, which continues to be worked on.
Feb 2021 SCDS: This is a back-end change that will allow for easier integration of character sheet data into other tools.
Mar 2021 Disciple of Life: The unique Disciple of Life feature of the Life Domain Cleric is within our sights, stay tuned!
Mar 2021 Twitch Extension Update: An update to our Twitch extension is planned soon.
Long-Term Goals and Plans
Generic Features System: A system to support features like boons, charms, blessings, secrets, dark gifts, and more.
Inventory Sharing: Improvements to inventory management. Patrick discussed long-term plans and goals for the final version, and what the path working towards that may look like. Being able to sort your inventory, sharing inventory between campaign members, having campaign inventories, and more.
Player/Character Experience: Patrick highlighted the path of interacting with the character sheet, and what his team envisions for the future of the experience.
The last two developers have said that using the Frostmaiden backdrop is so cool, but I can only see the normal backdrops and TCOE. I also do not see the Candlekeep Mysteries, which I have preordered. I can only see the dice set. Am I missing where you add the additional backdrops and themes? I did the legendary bundle so I have everything.
Hi there! Did you pre-order 'Icewind Dale: Rime of the Frostmaiden'?
The frames, themes, and backdrops for Candlekeep Mysteries pre-orders will be added to your account when the book is released next week!