Lothar yelled as something in the blackness bite into him hard. As the searing spikes burst into his flesh, he could feel something begin to course through his veins. Luckily, the mountain man had significant wherewithal and was able to shake off the worse of the poison.
The Spider nimbly skitters side to side dodging Vandar's attacks.
Tibern is up next, then Lothar, then Silas.
Lothar and Silas remain restrained. A DC 12 Strength check or attacking the webbing can free you. You have disadvantage on attack rolls while restrained But that dosen't matter much because you are blind while inside the darkness and therefore already at disadvantage when attacking.
Tibern is inside the darkness so he cant see anything. (There is however a good chance that a bugbear is waiting just outside the darkness, within melee range of where Tibern entered the dark.)
(I went in fired my crossbow and then stepped out to be in cover on my last turn.)
Tibern will make sure to be clear of the darkness and hold his action until he has a chance to get a visual on one of the enemies, stowing his crossbow to ready his rapier.
Sorry I'm a bit confused. Last turn I thought Tibern went through the darkness made his attack and then stepped back into the darkness for cover, if you moved all the way back through you would have had to roll to avoid running into Lothar. (Unless you used a wall to guide you through like Vandar did.) Upon stepping back out at this point you would be in melee range of one of the bugbears and you would be expecting trouble so you can make a normal attack this round if you like.
(At this point the only people/monsters in the room who are not in darkness are Tibern, Vandar, a spider (currently engaged in combat with Vandar), qndcthe 2 bugbears (one of whom is engaged with Vandar and the other one by Tibern). There are 2 spiders remaining in the darkness, and it appears that the Black Spider has fled down the passage to the east.
Tibern emerges from the darkness and quickly cuts down the bugbear he finds waiting there for him.
Just waiting on Lothar. You can roll a strength check DC 12, or try attacking the webbing or spider at disadvantage since you are still in the dark.
(Once again I must apologize for a long wait between posts and a few mistakes on my part, just discovered that I put Vandar on the wrong side of the room, things are picking up at my shop been missing a bit of sleep lately. Thank you guys for putting up with my scatterbrained DMing.)
The man struggled to get free from the webs that bound him. He heard the sounds of battle emanating from outside the blackness, and he had to get free. Otherwise, he was a mere pawn in the Black Spider's web. He thrashed and tore at the webbing and was able to free himself. He emerged from the blackness to see his enemies. Pulling on his adrenaline, he struck out at the nearest spider engaged with Vandar, but it appeared that his greatsword went wide.
As Lothar tears himself free of the webbing Silas finds himself pulled free as well, for a moment the gnome remains stuck to large man's leg but falls off just outside the sphere of darkness.
(Sorry for my absence. I was busy over the long weekend, and then my computer died yesterday (never gets fully through the boot process). I’ll be a lot slower posting until that’s fixed probably, though I’m trying to work through my games on my phone atm to at least get posts up).
Vandar continues to strike out at the spider engaged with him.
Lothar yelled as something in the blackness bite into him hard. As the searing spikes burst into his flesh, he could feel something begin to course through his veins. Luckily, the mountain man had significant wherewithal and was able to shake off the worse of the poison.
CON Save: 21
Poison Damage: 3
Poison damage 9
Tibern will use Hellish Rebuke on the spider that hit him as a reaction.
It takes 16 or half as much if it passes a dc 14 Dex save.
Con Save: 17
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Spider Dex save: 12
The spider hit by Tibern's Hellish rebuke let's out a gurgling screech as is dies a fiery death.
That brings us back to Vandar's turn.
Vandar dodges the spider's bite and retaliates with his weapon and fist.
Yklwa Attack: 12 Damage: 8
Unarmed Attack: 11 Damage: 6
The Spider nimbly skitters side to side dodging Vandar's attacks.
Tibern is up next, then Lothar, then Silas.
Lothar and Silas remain restrained. A DC 12 Strength check or attacking the webbing can free you. You have disadvantage on attack rolls while restrained But that dosen't matter much because you are blind while inside the darkness and therefore already at disadvantage when attacking.
Strength 0.
(Is there any creatures that are outside of the darkness that Tibern can see?)
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Tibern is inside the darkness so he cant see anything. (There is however a good chance that a bugbear is waiting just outside the darkness, within melee range of where Tibern entered the dark.)
(I went in fired my crossbow and then stepped out to be in cover on my last turn.)
Tibern will make sure to be clear of the darkness and hold his action until he has a chance to get a visual on one of the enemies, stowing his crossbow to ready his rapier.
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Sorry I'm a bit confused. Last turn I thought Tibern went through the darkness made his attack and then stepped back into the darkness for cover, if you moved all the way back through you would have had to roll to avoid running into Lothar. (Unless you used a wall to guide you through like Vandar did.) Upon stepping back out at this point you would be in melee range of one of the bugbears and you would be expecting trouble so you can make a normal attack this round if you like.
(At this point the only people/monsters in the room who are not in darkness are Tibern, Vandar, a spider (currently engaged in combat with Vandar), qndcthe 2 bugbears (one of whom is engaged with Vandar and the other one by Tibern). There are 2 spiders remaining in the darkness, and it appears that the Black Spider has fled down the passage to the east.
Tibern is going to turn towards the bugbear near him and attempt to stirke at him with his rapier.
Rapier: Attack: 25 Damage: 7
Rekuberk Onc Level 8 | Half Orc | Barbarian (The Tales of the Fellowship of the White Cloaks)
Kayassa Level 3 | Satyr | Warlock (Cleath13's LMoP)
Bertolt Silentlash Level 3 | Variant Human | Bard (Our Little Lives Kept in Equipoise: Death House)
Daerthe Narcion Level 4 | Drow | Rogue (Karmoli's Great Upheaval)
Tibern emerges from the darkness and quickly cuts down the bugbear he finds waiting there for him.
Just waiting on Lothar. You can roll a strength check DC 12, or try attacking the webbing or spider at disadvantage since you are still in the dark.
(Once again I must apologize for a long wait between posts and a few mistakes on my part, just discovered that I put Vandar on the wrong side of the room, things are picking up at my shop been missing a bit of sleep lately. Thank you guys for putting up with my scatterbrained DMing.)
Lothar
The man struggled to get free from the webs that bound him. He heard the sounds of battle emanating from outside the blackness, and he had to get free. Otherwise, he was a mere pawn in the Black Spider's web. He thrashed and tore at the webbing and was able to free himself. He emerged from the blackness to see his enemies. Pulling on his adrenaline, he struck out at the nearest spider engaged with Vandar, but it appeared that his greatsword went wide.
Strength Check: 17
Action Surge: Attack: 10 Damage: 7
As Lothar tears himself free of the webbing Silas finds himself pulled free as well, for a moment the gnome remains stuck to large man's leg but falls off just outside the sphere of darkness.
Enemy's turn coming as soon as I can.
The spider engaged with Vandar attacks the monk with a bite.
Attack: 12 Damage: 8 on a hit roll constitution DC 11 and take 2d8 poison damage on a failed save and half on a success.
The remaining bugbear turns to face Lothar and swings his Morningstar.
Attack: 19 Damage: 11
One spider follows Lothar out of the darkness and attempts another bite
Attack: 11 Damage: 6
And the last Spider also follows its prey out of the darkness and attempts a bite at Silas
Attack: 7 Damage: 6
Again if you are bit by a Spider that's a DC 11 con save with 2d8 poison damage on a fail and half that on a success.
There is no sign of the Black Spider at this moment. Back to Vandar.
(Sorry for my absence. I was busy over the long weekend, and then my computer died yesterday (never gets fully through the boot process). I’ll be a lot slower posting until that’s fixed probably, though I’m trying to work through my games on my phone atm to at least get posts up).
Vandar continues to strike out at the spider engaged with him.
Yklwa Attack: 20 Damage: 11
Unarmed Attack: 12 Damage: 6
Silas reaches to Lothar with his staff and taps him, doing 4 of healing. Silas will stand his ground.