Sparhawk takes a big swing at the wall with the hammer: (Bulls strength gives advantage, or I'll reroll:) 22
Sparhawk takes a mighty swing into the wall, shattering the outer til, pieces flying everywhere. Behind the tile seems to be solid rock that was expertly cut with chisels. Truly a fine example or dwarven stone cutting expertise. Some more oil comes out of the pipe and some kind of sound as well.
Sparhawk gives up his futile exercise and sees the oil. He tears off a chunk of fabric from his shirt, "Reginald, take this and clog up that hole quickly with your magic hand." He looks around for some other ideas to cork the hole.
You swim through the blue currents most of the way. Until you get within 20’ of the boat. You can see along the cracked hull large circular fractures and blemishes and along the stern, your suspicions are confirmed, the name of the ship is the Kraken. Every so often you can see a current of water being expelled from the various orifices in the ship carrying small versions of the glowing globs. After a few minutes outside the ship they grow to the same size as the others. There are currently 6 floating near to you and Lir and they seem to be slowly moving towards you
Frangipani tries to skirt the orbs and enter the ship...
If needed:
Dex Save: 17
AC: 19
Acrobatics: 11
Lir and Frangipani are able to avoid the slow moving orbs outside the ship and slip inside the shattered hull.
Lir and Frangipani are able to avoid the slow moving orbs outside the ship and slip inside the shattered hull.
Lir turns to Frangipani - "I've been thinking, if we do find a surface here, you and I could create ... uh bubbles? ... to contain the others and buoy them upwards. As long as we avoid those things outside, I do not like the look of them." Lir is far more expressive underwater - and when speaking Druidic!
Vars eyes the goo, wondering if he's seen anything like it before...
History or nature (if applicable. Same modifier for both): 11
"This is wonderful. Are you sure you don't want to try blasting our way out?" He eyes the wall where the door had disappeared, knowing that there has to be a better way out but growing irritated with being trapped.
From Reginald’s experience and studies at the tower, he recognizes this Ichor does not belong to any of the known ooze types in Faerun. It does have an essence that’s seems otherworldly, but it is nothing he has encountered before. ( is the magic hand still in the pipe or did you pull it out to analyze the goop?)
Vars eyes the goo, wondering if he's seen anything like it before...
History or nature (if applicable. Same modifier for both): 11
"This is wonderful. Are you sure you don't want to try blasting our way out?" He eyes the wall where the door had disappeared, knowing that there has to be a better way out but growing irritated with being trapped.
Vars has never seen this stuff, but knows that some kinds of wild life can excrete oils of various types
Frangipani and Lir are inside the cargo hold of the Kraken, you have entered from the left front hole. The interior is dark, but you can see the vast amount of debris scattered around the cargo hold. Anything that had been in crates is now dispersed across the hold along with fragments of wood. There is soft light coming through larges holes in the floor above and you can see the rope ladder at the aft is intact that leads to next level, lightly crew quarters and such
It may be that a name or word opens the door we don’t know Gregors last name wonder if he is related to Garima Farcleft Either way, we need to stay calm and relaxed and see what our water breathing friends find Eventually, that ooze may be a problem
Vars responds, "I seriously doubt the two of them are related...at least not by blood. Garima was most definitely human." He eyes the aquarium, "Hopefully the crazy one doesn't just swim off ...Frangipani might just follow him if he does." He eyes the ooze, "Maybe we should try burning it, just in case it is some sort of animal. Even if it isn't, if we can burn it out of the way we might be able to see what is on the other side."
“Tough call. So far it is not threatening us but I don’t like that it’s building up. If we can cork the hole. Maybe put some heat near it to see if it reacts? So far, no one has touched the wall by hand to see if anything happens. I’m gonna take out a pick axe and start hammering away at this wall to see if I can make any progress. Keep that bomb handy, but it may hurt us as well.”
Frangipani and Lir are inside the cargo hold of the Kraken, you have entered from the left front hole. The interior is dark, but you can see the vast amount of debris scattered around the cargo hold. Anything that had been in crates is now dispersed across the hold along with fragments of wood. There is soft light coming through larges holes in the floor above and you can see the rope ladder at the aft is intact that leads to next level, lightly crew quarters and such
Lir searches through the detritus for anything salvageable or useful to the party below.
Perception: 23
If he finds anything, he will put it aside before they advance to the deck above.
Lir and Frangipani are able to avoid the slow moving orbs outside the ship and slip inside the shattered hull.
Lir turns to Frangipani - "I've been thinking, if we do find a surface here, you and I could create ... uh bubbles? ... to contain the others and buoy them upwards. As long as we avoid those things outside, I do not like the look of them." Lir is far more expressive underwater - and when speaking Druidic!
Frangipani and Lir are inside the cargo hold of the Kraken, you have entered from the left front hole. The interior is dark, but you can see the vast amount of debris scattered around the cargo hold. Anything that had been in crates is now dispersed across the hold along with fragments of wood. There is soft light coming through larges holes in the floor above and you can see the rope ladder at the aft is intact that leads to next level, lightly crew quarters and such
Frangipani leaves Lir to sort the detritus and moves over to inspect the rope ladder and where it leads....
"All right boys, lets think of options for this ooze. Is it magical, is it poisonous, is it dangerous to us, could it help us in some way, can we cap it up so it doesn't progress into the room? Thoughts..." Sparhawk looks at Reginald, Bjorn, and Vars expectantly.
Searching through the wreckage you find a small pouch with some gemstones and coins. You also find a ceramic bottle filled with some kind of liquid, covered in folk designs from a culture you are not quite familiar with.
Sparhawk takes a mighty swing into the wall, shattering the outer til, pieces flying everywhere. Behind the tile seems to be solid rock that was expertly cut with chisels. Truly a fine example or dwarven stone cutting expertise.
Some more oil comes out of the pipe and some kind of sound as well.
Sparhawk gives up his futile exercise and sees the oil. He tears off a chunk of fabric from his shirt, "Reginald, take this and clog up that hole quickly with your magic hand." He looks around for some other ideas to cork the hole.
(after closing up the hole, we will close the door I think)
Lir and Frangipani are able to avoid the slow moving orbs outside the ship and slip inside the shattered hull.
( l will make a quick boat map)
Arcana roll (+6) : 16
Cats go Moo!
Vars eyes the goo, wondering if he's seen anything like it before...
History or nature (if applicable. Same modifier for both): 11
"This is wonderful. Are you sure you don't want to try blasting our way out?" He eyes the wall where the door had disappeared, knowing that there has to be a better way out but growing irritated with being trapped.
From Reginald’s experience and studies at the tower, he recognizes this Ichor does not belong to any of the known ooze types in Faerun. It does have an essence that’s seems otherworldly, but it is nothing he has encountered before. ( is the magic hand still in the pipe or did you pull it out to analyze the goop?)
Vars has never seen this stuff, but knows that some kinds of wild life can excrete oils of various types
Frangipani and Lir are inside the cargo hold of the Kraken, you have entered from the left front hole. The interior is dark, but you can see the vast amount of debris scattered around the cargo hold. Anything that had been in crates is now dispersed across the hold along with fragments of wood. There is soft light coming through larges holes in the floor above and you can see the rope ladder at the aft is intact that leads to next level, lightly crew quarters and such
Sparhawk speaks very quietly to Vars
It may be that a name or word opens the door we don’t know Gregors last name wonder if he is related to Garima Farcleft Either way, we need to stay calm and relaxed and see what our water breathing friends find Eventually, that ooze may be a problem
Vars responds, "I seriously doubt the two of them are related...at least not by blood. Garima was most definitely human." He eyes the aquarium, "Hopefully the crazy one doesn't just swim off ...Frangipani might just follow him if he does." He eyes the ooze, "Maybe we should try burning it, just in case it is some sort of animal. Even if it isn't, if we can burn it out of the way we might be able to see what is on the other side."
“Tough call. So far it is not threatening us but I don’t like that it’s building up. If we can cork the hole. Maybe put some heat near it to see if it reacts?
So far, no one has touched the wall by hand to see if anything happens. I’m gonna take out a pick axe and start hammering away at this wall to see if I can make any progress. Keep that bomb handy, but it may hurt us as well.”
“Any chance the ooze can help us in some way?”
Lir searches through the detritus for anything salvageable or useful to the party below.
Perception: 23
If he finds anything, he will put it aside before they advance to the deck above.
(Odd, I'll try that again).
9
Frangipani leaves Lir to sort the detritus and moves over to inspect the rope ladder and where it leads....
"All right boys, lets think of options for this ooze. Is it magical, is it poisonous, is it dangerous to us, could it help us in some way, can we cap it up so it doesn't progress into the room? Thoughts..." Sparhawk looks at Reginald, Bjorn, and Vars expectantly.
“Let’s just burn it,” Vars says impatiently, pulling out his torch and preparing to light it on fire.
Searching through the wreckage you find a small pouch with some gemstones and coins. You also find a ceramic bottle filled with some kind of liquid, covered in folk designs from a culture you are not quite familiar with.