This post has potentially manipulated dice roll results.
[Okay, well then here's the first one first, and the second one second. I'm not proficient with this weapon lol.]
Bjorn reluctantly retrieves the morningstar from Sparhawk's previously indicated bag of weapons, and takes a couple of untrained but spirited swings, trying to further the deformation of the door. Attack: 21 Damage: 11, Attack: 18 Damage: 6
[Okay, well then here's the first one first, and the second one second. I'm not proficient with this weapon lol.]
Bjorn reluctantly retrieves the morningstar from Sparhawk's previously indicated bag of weapons, and takes a couple of untrained but spirited swings, trying to further the deformation of the door. Attack: 21 Damage: 11, Attack: 18 Damage: 6
Everyone bashes at the door in their own way and Bjorn, still high from his God-defiance uses the large, spiked morning-star that Bernard had favored so much and thoroughly wrecks what is left of the iron door, sending crashing off its hinges and onto the floor with a clang.
(yeah...I hope) Sparhawk pulls out his shield and advances in, carefully. "Nice work crew, lets get away from this green goop. If this is a dead end, we may need to head the other way quickly."
As you enter the room you notice it has a subtle, unnatural reddish light. Sparhawk feels his stomach turn in a bout of nausea. Roll a com save dc 15. Nobody else feels this.
The room is a large hexagonal shape with doors to the north, south, east and the west door you bashed down
"Ah, it smells horrible in here! Careful friends." He takes a deep breath and holds his breath to protect him from the stench. "Let's check these doors." Divine sense for undead
"Ah, it smells horrible in here! Careful friends." He takes a deep breath and holds his breath to protect him from the stench. "Let's check these doors." Divine sense for undead
it isn’t the smell that makes you nauseated, but the powerful sense of evil coming from the middle of the room. In the dim red light you can see a slender pedestal with a large tome sitting open on top. On the floor next to it, laying on it’s side is a similar skull as to those in the previous room except this one is not disfigured. It is covered in silver symbols and has amber crystals in it’s eye sockets, one of which looks to be shattered. The teeth are all made of gold.
the book has a faint aura of undeath, like maybe it was in the possession of the living dead at one point
The mist from the other room snuffs out the torch left on the ground and seems to have quit flowing into the treasure room. It just seems to linger, a few inches above the ground. The sickening sound of the fur and hairs continued transformations can be heard as you take in the scene in this new room. You can see there is little adornment here and the walls are not stone like the rest of the tower, but are covered in iron, like the doors.
"What do ye mean? I don't smell anything." Bjorn looks around. "We were going to rest before, until the trap went off. Why not do it here? Seems like the weird gas has stopped spreadin', look. And all the doors look secure enough. There can't be too many angry mountain goats running around this place."
"Something being "HELD" in here maybe, but its not a good thing" Sparhawk seems very aware and ready for a fight. (He releases his divine sense, hoping to pick up on something, although the iron may stop his ability to detect anything.) "Let get ready for a fight crew!"
Frangipani backs up and tries again.
Frangipani Draught Horse: Attack: 21 Damage: 6
Eberk takes another swing.
Attack: 11 Damage: 3
[Okay, well then here's the first one first, and the second one second. I'm not proficient with this weapon lol.]
Bjorn reluctantly retrieves the morningstar from Sparhawk's previously indicated bag of weapons, and takes a couple of untrained but spirited swings, trying to further the deformation of the door. Attack: 21 Damage: 11, Attack: 18 Damage: 6
"Not bad for a Warlock," Sparhawk says approvingly to Bjorn after his strikes. "Maybe you should learn to use one of these bad boys."
Sparhawk smiles.
Everyone bashes at the door in their own way and Bjorn, still high from his God-defiance uses the large, spiked morning-star that Bernard had favored so much and thoroughly wrecks what is left of the iron door, sending crashing off its hinges and onto the floor with a clang.
(yeah...I hope)
Sparhawk pulls out his shield and advances in, carefully.
"Nice work crew, lets get away from this green goop. If this is a dead end, we may need to head the other way quickly."
Blinking in surprise, Bjorn looks at the brutish weapon he's holding like it's a venomous snake. "And he hit *you* with this?"
He drops it back into the Captain's bag and moves in. "A dead end would be a cruel joke indeed."
[We're in the dark, btw. Just don't have enough hands to have a staff, a torch, lock picks and a morningstar.]
Eberk grabs his shield and heads through. “I hate this blasted arcane nonsense.”
Lir-goat gives a happy wee neigh and trots across the threshold of the destroyed door.
Frangi-horse trotted through..ready to switch back if space became an issue.
As you enter the room you notice it has a subtle, unnatural reddish light. Sparhawk feels his stomach turn in a bout of nausea. Roll a com save dc 15. Nobody else feels this.
The room is a large hexagonal shape with doors to the north, south, east and the west door you bashed down
"Bloody hell, we are well and truly lost."
[Are they all closed iron doors?]
Sparhawk walks in and inhales the putrid fumes: Con save: 22
24
"Ah, it smells horrible in here! Careful friends." He takes a deep breath and holds his breath to protect him from the stench. "Let's check these doors."
Divine sense for undead
Yes, they are all iron doors that are closed
it isn’t the smell that makes you nauseated, but the powerful sense of evil coming from the middle of the room. In the dim red light you can see a slender pedestal with a large tome sitting open on top. On the floor next to it, laying on it’s side is a similar skull as to those in the previous room except this one is not disfigured. It is covered in silver symbols and has amber crystals in it’s eye sockets, one of which looks to be shattered. The teeth are all made of gold.
the book has a faint aura of undeath, like maybe it was in the possession of the living dead at one point
The mist from the other room snuffs out the torch left on the ground and seems to have quit flowing into the treasure room. It just seems to linger, a few inches above the ground. The sickening sound of the fur and hairs continued transformations can be heard as you take in the scene in this new room. You can see there is little adornment here and the walls are not stone like the rest of the tower, but are covered in iron, like the doors.
"What do ye mean? I don't smell anything." Bjorn looks around. "We were going to rest before, until the trap went off. Why not do it here? Seems like the weird gas has stopped spreadin', look. And all the doors look secure enough. There can't be too many angry mountain goats running around this place."
"Something being "HELD" in here maybe, but its not a good thing" Sparhawk seems very aware and ready for a fight. (He releases his divine sense, hoping to pick up on something, although the iron may stop his ability to detect anything.)
"Let get ready for a fight crew!"
Frangipani assumed her humanoid form, " More dead things. But rest would be good. "
She looked to Sparhawk, " We rest here?"