"Sure, why not... or are you too scared to take me to her?"
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Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Having seen the big half orc return to his spot Treston goes over to him and whispers "your size and strength will come in handy soon. Be ready to strike when the moment is near."
Kira paused from doing her regular, though limited, calisthenics that had become a normal routine for her to pass the time and ease the anticipation. It seemed the guards words had galvanized the group into one mind much more than any of the prisoners, including Kira herself, had been able to. She considered trying to set some basic tactics for the group, but the risk of alerting the guards still weighed on her mind.
Her profession had quickly taught her the value of patience, so she would wait...
As every one eaither acts scared or is scared, the drow guards spread out looking around “where’s the elf” another guards speaks “didn’t the others take her out?” The guards walk around confused then call out to the others “where’s the elf!” The door creaks open a little bit more “uhh sir she escaped” “what! Go find here” the guards run out, locking the door after themselves
Tarhun remained silent during the questioning, but turned to face his compatriots as the guards left. "They come in and out an awful lot for guards. Do they know what 'guard' means?"
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Sura of the Shaltari - Level 2 Human Barbarian - Lost Mine of Phandelver Tarhun Delmirev - Level 1 Dragonborn Paladin - Out of the Abyss Gymgier Morigak - Level 2 Dwarf Cleric - The Guild DM - Storm King's Thunder
This post has potentially manipulated dice roll results.
((I’m getting bored. It’s been a week and all we’ve done is sit here.))
If the next guard through the door is not the one who said he’d help us:
Next time the guards walk in the cell, Uradurk will attempt to grapple and garrote one with his manacles as soon as they turn their back on the prisoners to walk out.
Treston carefully sneaks over to the door to check that they actually have locked it. Sneak attempt - 22 He tries the door with anticipation.
Stealth isn’t really need but, you walk up to the door without any of the prisoners noticing and check the door, as you look you realize there’s no handles on the inside door, you then push on it, it doesn’t move an inch
Mundis looks at the guards behind her and the guards she tripped, there was no hesitation, she ran. She ran forward jumping over the fallen guards, she didn't know how to get past so many guards following her, but she knew, she knew if she didn't risk her life right then and there, she her self and others would never get out. She would be putting others lives in danger, and that is not going to happen on her watch, to her a life is precious, It was something no one should ever risk and put and risk. From her past she new if she couldn't save others than she was just as worse as the people who killed her parents! Tears streaming down Mundises face as she remembered her past she kept on running away from the guards.
OOC: Hey guys sorry for not responding...I have been stressed and busy with school work, so I hope you aren't angry with me lol. P.S The DM already scolded me....hehe
Mundis starts running from the guards, as she jumps over the guards (dex check, 1d20) she hears lots of guards chasing her. Mundis sneaks a look behind her and hear eyes go wide as she sees at least 30 guards running behind her. (Because of the complex layout of the prison you’ll have to roll dex for every single turn till they stop chasing you or loose where you are)
(Dex not agility but it’s ok will go with that roll) as you run your hunger strikes at you again and you stumble but manage to keep your speed and stay up. You run past a bunch of things to many to keep track of but some stuff you do notice is, a big door that looks like it could be an exit, the water fall, a weapons room, a laundry room and other stuff you couldn’t keep in your head. You keep running till you see a stop, there are two paths for you to choose from and you must choose fast because the guards are 78 feet behind you and closing in.
Also for every one in the pen. You all hear a loud chearing and yelling and foot steps pass you the door, when they pass by the door, the door it self rattles and shakes then it all passes leaving you all to your thoughts and conversations.
(I would suggest all you you trying to roll a nat 20 for strength, just to see if you could get out of the chains. All fails lead to loss of 1hp)
This post has potentially manipulated dice roll results.
Tarhun took notice of the commotion outside of the door and decided that this was his opportunity. "Tyr grant me the strength." He summoned as much of his strength as he could and gave a great heave against his shackles. Strength check: 19
Sura of the Shaltari - Level 2 Human Barbarian - Lost Mine of Phandelver Tarhun Delmirev - Level 1 Dragonborn Paladin - Out of the Abyss Gymgier Morigak - Level 2 Dwarf Cleric - The Guild DM - Storm King's Thunder
Xullraema looks at Tarhun struggling against his chains.
"Nice try, but I prefer my wrists unbroken."
Rollback Post to RevisionRollBack
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Tarhun took notice of the commotion outside of the door and decided that this was his opportunity. "Tyr grant me the strength." He summoned as much of his strength as he could and gave a great heave against his shackles. Strength check: 22
OOC: SO CLOSE GAH.
You attempted to break your chains pulling and banging but to no avail (-1hp)
"Sure, why not... or are you too scared to take me to her?"
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Having seen the big half orc return to his spot Treston goes over to him and whispers "your size and strength will come in handy soon. Be ready to strike when the moment is near."
Kira paused from doing her regular, though limited, calisthenics that had become a normal routine for her to pass the time and ease the anticipation. It seemed the guards words had galvanized the group into one mind much more than any of the prisoners, including Kira herself, had been able to. She considered trying to set some basic tactics for the group, but the risk of alerting the guards still weighed on her mind.
Her profession had quickly taught her the value of patience, so she would wait...
As every one eaither acts scared or is scared, the drow guards spread out looking around “where’s the elf” another guards speaks “didn’t the others take her out?” The guards walk around confused then call out to the others “where’s the elf!” The door creaks open a little bit more “uhh sir she escaped” “what! Go find here” the guards run out, locking the door after themselves
Tarhun remained silent during the questioning, but turned to face his compatriots as the guards left. "They come in and out an awful lot for guards. Do they know what 'guard' means?"
Sura of the Shaltari - Level 2 Human Barbarian - Lost Mine of Phandelver
Tarhun Delmirev - Level 1 Dragonborn Paladin - Out of the Abyss
Gymgier Morigak - Level 2 Dwarf Cleric - The Guild
DM - Storm King's Thunder
Treston carefully sneaks over to the door to check that they actually have locked it. Sneak attempt - 22 He tries the door with anticipation.
((I’m getting bored. It’s been a week and all we’ve done is sit here.))
If the next guard through the door is not the one who said he’d help us:
Next time the guards walk in the cell, Uradurk will attempt to grapple and garrote one with his manacles as soon as they turn their back on the prisoners to walk out.
Grapple check 18
Check out my Extended Signature here
Honestly where waiting on mundis that is going to be a BIG part of what’s going on so we need to hear from here
Mundis looks at the guards behind her and the guards she tripped, there was no hesitation, she ran. She ran forward jumping over the fallen guards, she didn't know how to get past so many guards following her, but she knew, she knew if she didn't risk her life right then and there, she her self and others would never get out. She would be putting others lives in danger, and that is not going to happen on her watch, to her a life is precious, It was something no one should ever risk and put and risk. From her past she new if she couldn't save others than she was just as worse as the people who killed her parents! Tears streaming down Mundises face as she remembered her past she kept on running away from the guards.
OOC: Hey guys sorry for not responding...I have been stressed and busy with school work, so I hope you aren't angry with me lol. P.S The DM already scolded me....hehe
Mundis starts running from the guards, as she jumps over the guards (dex check, 1d20) she hears lots of guards chasing her. Mundis sneaks a look behind her and hear eyes go wide as she sees at least 30 guards running behind her. (Because of the complex layout of the prison you’ll have to roll dex for every single turn till they stop chasing you or loose where you are)
Since Mundis sees 30 guards behind her she starts to run faster. Agility 14
(Dex not agility but it’s ok will go with that roll) as you run your hunger strikes at you again and you stumble but manage to keep your speed and stay up. You run past a bunch of things to many to keep track of but some stuff you do notice is, a big door that looks like it could be an exit, the water fall, a weapons room, a laundry room and other stuff you couldn’t keep in your head. You keep running till you see a stop, there are two paths for you to choose from and you must choose fast because the guards are 78 feet behind you and closing in.
Also for every one in the pen. You all hear a loud chearing and yelling and foot steps pass you the door, when they pass by the door, the door it self rattles and shakes then it all passes leaving you all to your thoughts and conversations.
(I would suggest all you you trying to roll a nat 20 for strength, just to see if you could get out of the chains. All fails lead to loss of 1hp)
Tarhun took notice of the commotion outside of the door and decided that this was his opportunity. "Tyr grant me the strength." He summoned as much of his strength as he could and gave a great heave against his shackles. Strength check: 19
OOC: SO CLOSE GAH.
Sura of the Shaltari - Level 2 Human Barbarian - Lost Mine of Phandelver
Tarhun Delmirev - Level 1 Dragonborn Paladin - Out of the Abyss
Gymgier Morigak - Level 2 Dwarf Cleric - The Guild
DM - Storm King's Thunder
Mundis looks both ways and decides to go left. Dex 9
Xullraema looks at Tarhun struggling against his chains.
"Nice try, but I prefer my wrists unbroken."
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
((Yeah, I’m not a fan of the “your str modifier doesn’t affect your ability to break chains”, so Uradurk won’t be attempting to break his, either))
”These cuffs are strong. Uradurk will save strength for choking drow.”
Check out my Extended Signature here