Chara glances over the banister and sees all the piles of ash that were the horrible blights... and two of her companions lying in pools of their own blood.
"Eithne... please make sure nothing follows me!" she say as she dives over the railing, spreading her wings to glide towards Lenn.
Thinking quickly, she remembers that each member of the party got a potion of healing (if I remember correctly). With her movement, she flies over to Lenn and uses her action to find his potion and administer it to him.
With her Bonus Action, she orders Ichabod to find Nicholai's potion and administer it to the downed sorcerer.
Rollback Post to RevisionRollBack
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Wait... I just remembered that Lenn doesn't have a potion of healing... ummm... I guess Chara will use her action to try to stabilize him with a Medicine check then.
Medicine: 7
Rollback Post to RevisionRollBack
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Eithne is initially jolted by the loud, high-pitched scream that she feels in vibrations in her spine - to the point that she has to place her hands over her ears as the pain of the scream reaches her!
'It feels like the Voices in my head are having one of their worst days and they decide to remind me of all their pain all at once!' thinks the savage stranger, as she struggles with maintaining consciousness, as even her supernatural fury leaves her, her body normalizes and her eyes lose the ominous fixed murderous light.
'Thanks Eithne...' the Voices mentally scold her 'You have always some flattering thoughts for us!' 'We don't scream like that!' 'We are elves, we are not so ungainly - this cry is perhaps full of pain, but so unmusical, unartistic, unscenic... a truly crude and instinctive expression of pain' 'We could do better... Do you want us to try?'
The last of the dusk elf maidens is about to reply, when, incredulous, she sees every Needle Blight turn gray and brittle and then disintegrate into dust and ash! Looking around, only her, her companions, and the druids are left standing!
'If you really could do better than that,' Eithne mentally retorts to the Voices 'you could have done it sooner!'
As Chara begins tending to the fallen and begs her to cover her back, the savage stranger is about to focus on the remaining druids still standing... but she notices that her friend seems to be having trouble reviving Lenn.
"Wait, let's use this, it will be quicker!" the last of the dusk elf maidens runs alongside her, extracting from her backpack her last healing potion and gently placing it on the lips of the vampire, making him drink it.
Seeing Lenn's eyes open, Eithne jokingly prods him: "What do you think are doing, friend?! This is no time to rest! We'll rest enough when we're dead! Now get up and fight - we've got a winery to finish cleaning!"
The savage stranger finally sprints up the stairs and assesses the situation: the only druid in sight is being attacked by the Wolf, Cole and a host of various creatures - the enemy shouldn't hold out for long - and she wouldn't know where to position herself to contribute. She then she begins to head towards the room where the other druid had escaped, the one who had brought the horrendous bloody stick.
(OOC: Eithne use her movement to go to Lenn, then towards the room the previous druid escaped. With her action she administers the healing potion to Lenn - we decided it takes an action to administer it, right?)
"F***, that hurt!", the bard thinks. Despite he's been able to hurt the druid as well, that crazed man is still standing. So, unsure as he is that he might be able to land another blow before he receives another, Bran decides to drink his potion. Then he attacks again ....... and seeing how badly that swing goes, he's glad he's trusted his gut feeling and braces himself for the upcoming pain.
Round 9:
BA: Drink my potion, to recover 9 hit points.
Action: another attack with the javelin. To hit: 5 (stupid nat 1).
(OOC: Lol! Don't worry, Eithne incoming... I just preferred to have Lenn back up first, so I had not enough movement left to enter the room this round, but next round I'm here! And the druid was pretty wounded, before he fled... we should not need still too many blow to finish him off).
This post has potentially manipulated dice roll results.
The Wolf flattens his ears against the piercing screams around him, the sound causing him to loose focus and stumble in his attacks against the druid. He growls, lifting his ears when the sounds subsides and noting the reduced amount of enemies around him. He eyes the druid, again gaging his opponent, longing for the taste of blood. Then he leaps forwards once again, jaws snapping and claws slashing as he once more charges his pesky prey.
Blinking and coughing Lenn leans on one of his elbows.
"The staff... break... oh! " he says seeing both Chara and Eithne near him. "Thanks..." he says standing up and recovering his greatsword. "I just wanted to break it but wasn't aware that I was swarmed by those creatures... what..." he stops. He closes his eyes and clutch his fist quietly growling for a second. The Beast, as he called it kicked in hard. For a second he fought inside him to control it and not jump over his two friends and feast on their blood, but they were covered in wounds, the smell of the fresh blood was overwhelming and the poiunding of their hearts was almost deafening.
"Nnnnooo..." he was able to say "I will not let you take control.... " he opened his eyes and looked back to Eithne and Chara. "Are there more of those druids?" he asked with rasped voice. They both pointed where the others druids were and he just jump running towards them. Eithne can't say if that's for the incredibly speed and strength but she could swear that he had just walked over the wall just to get up earlier. After getting up the staris he sees one of them swarmed by the ravens, and the Wolf so he spends the lasts remmants of his will to look for the other.. He hears the thuderwave of her spell and he runs towards the sound, only to see Bran fighting alone against the druid.
Bran hears the metallic sounds of Lenn's armor and looks towards him with some relief but soon enough his face turns white for he doesn't see his calm firend. The eyes injected in blood, some spines still protuding from his body, The greatsword in his hand still covered by blood and gore from the last kill, the fangs protuding from his opened lips in a distroted grin, Lenn ran towards the druid and with a powerful voice he orderer to the Bran
"Run..."
( Turn 9: Move and Dash towards Bran and the other druid. The uses of Spider Climb is just for making it more unsettling... )
(OOC: I've just realized that Bran's turn happens after Lenn's, and I didn't use my movement. So, if it is ok, I'm gonna alter my turn from #1423 a little).
The bard feels the invigorating effect of the potion he's just drank and when he's about to aim the javelin at the druid he hears armored steps coming from behind. A relieved smile begins to form in his face, realizing Lenn's proximity and the near end of his current predicament. He turns to look back a little, while saying in his usual jovial tone:
- Hey, what took you so lo...
But, at the sight of what he thought was his friend, the sentence dies in his mouth and Bran is overcome by a wave of sheer terror. Suddenly, the druid at his back does not matter anymore. His hands, that were holding the javelin firmly, now tremble to the point to almost dropping the weapon. The paladin's order to run does not even reach his ears, as the bard's instinct of self preservation kicks in first. There's not much room to move, and funnily enough, this forces him to walk too closely to the source of his fear, but even so, Branmoves as far away from the hellish creature he once knew as Lenn as he can.
Round 9: (Please don't forget to post what round you are acting in when you make an individual post)
22 - Chara glides down to Lenn, thinking to give him a healing potion. But alas, she has none. Instead, she examines him to attempt to stabilize the Dhampir, but she does not know how best to heal the paladin. Ichabod continues to distract Druid 1, granting advantage to all the attacks coming at the Druid.
(I need an action from Cole in order to continue).
Round 9: (Please don't forget to post what round you are acting in when you make an individual post)
22 - Chara glides down to Lenn, thinking to give him a healing potion. But alas, she has none. Instead, she examines him to attempt to stabilize the Dhampir, but she does not know how best to heal the paladin. Ichabodcontinues to distract Druid 1, granting advantage to all the attacks coming at the Druid.
22 - Cole calls out "Halt" to Druid 1, adding an edge of magic to his words. The Druid immediately freezes, dropping their hands to their sides, in spite of the approach of the Wolf. Typhoon holds its attack on the Druid, as it is no longer a threat.
21 - Eithne, having broken the vile staff, rushes down the stairs and administers a healing potion to Lenn. The barbarian then dashes up the stairs again, chasing after the druid that dashed out the door to the east.
19 - Ravens 1 attack Druid 1, who breaks out of his paralysis to try to shoo them away. Their attack is ineffective.
18 - Lenn jumps to his feet, leaping up a wall, fangs bared. In rage and hunger, he approaches the druid in the loading bay.
17 - The Wolf bites and claws at Druid 1, who is attempting to scramble away. But the Druid has done something to its skin, hardening it. The Wolf's attacks fail to find purchase.
16 - Nikolai continues to bleed out on the barrels below.
16 - Druid 1 leaps down from the balcony, seeking an escape. This gives Typhoon and the Wolf an attack of opportunity. Typhoon's fiery attack misses. (Lucian, please make an attack for the Wolf)
16 - Druid 1 leaps down from the balcony, seeking an escape. This gives Typhoon and the Wolf an attack of opportunity. Typhoon's fiery attack misses. The Wolf also fails to wound the fleeing Druid. Upon landing, the Druid stumbles and twists their ankle. They begin to limp toward the southern door.
15 - Bran drinks his potion and bravely backs away as Lenn appears.
13 - Druid 3 decides discretion is the better part of valor and leaps down to the wagon in the bay below. He lands poorly and on the side of the wagon. You hear a crack as the Druid’s leg hits the vehicle’s edge. He lies prone on the ground.
Eithne is relieved to see Bran emerge, at least alive, if not unscathed, from the door she was heading towards.
"Bran!" the savage stranger's azure eyes light up "You're alive! And the plants are dead! I'll explain you later... anyway, we're winning, Bran!" she hugs him impulsively, before realizing what she is doing.
Miladeath then runs. Because in any case there are still enemies to defeat. And the enemy beyond the door, in particular, is left alone with Lenn... Lenn who, even though he began to act as if he felt unstoppable, has just been brought back from the doors of death... She is worried, knowing he is alone against one of the druids!
Meanwhile, the voices in her head urge her: 'Run, Eithne, run! Hunt these jackals of Barovia!' 'They are no better than those who killed us! Slaughter them, Eithne! Let us taste vengeance!' 'No mercy, Eithne! It's kill or be killed!'
As she opens the door, the last of the dusk elf maidens sees only Lenn, looking more feral than she had ever seen him... fortunately, it's obvious where the druid may have run off, so she looks down to the wagon in the bay below... she sees the druid prone... and she try to jump on top of him!
(OOC: Eithne Dashes, mainly... as part of her movement, she jumps, trying to land on the prone druid, so that the body breaks the fall - and perhaps the druid gets hurt - afterwards, anyway, at least she will be close to him, so he won't be able to escape with impunity... If I need to do some rolls just tell)
With his heart beating furiously for the vision that has just appeared in the shape of a bloody fanged armored man, Branwelcomes Eithne's appearance. But he then realizes that she doesn't even flinch a little seeing Lenn's true nature revealed. So ... she already knew. Did everyone know except him (and Cole, perhaps)? This certainly pisses the bard. Lucian had had the deference of telling him about his condition before experiencing it in the middle of a fight, but it seemed he hadn't been worthy of the same treatment with Lenn.
This rush of anger seems to overcome the initial fear, so the bard decides that this is not the time to run. If the vampire wanted someone to run, he could very well do it himself.
So he rushes after Eithnebut instead of jumping down to finish the fleeing druid, he attempts to use the javeline the way it was meant to, and sends it flying towards the druid.
Round 10.
Javelin (thrown) to hit: 14. Damage: 4.(I don't remember if we received some kind of bonuses for flanking? Because I believe Eithne would be flanking the druid)
This post has potentially manipulated dice roll results.
Round 10:
Chara looks around at the remains of the blights with some relief... then remembers that Nikolai needs help. She rushes to help him however she can, calling Ichabod to come help her treat the poor sorcerer's wounds.
If Chara can reach Nikolai, she will use her action to try to stabilize him with a Medicine check. If not, she will use the Dash action to get as close as she can.
Medicine: 5
Rollback Post to RevisionRollBack
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Lenn needs to appease the Beast inside him, he had almost already lose control of it. It wants him to pursue the fleeing druid, to taste his blood and make him pay. He indulges it. Just for this one time.
He follows the druid and tries to fall upon them and bite them in the neck.
( He will climb down the ledge with hiss spider climb but I just rolled an athletics just in case for a big 10.
Bite attak: 16 damage 5 hp, On a hit he will restore that amount to his HP and gain a +5 to his next attack roll or ability check. )
This post has potentially manipulated dice roll results.
The wolf, angry at his futile attempts to capture his prey, leaps down after Druid 1 landing on all fours before giving chase and leaping towards the wounded human with claws outstretched.
(OOC: Just remembered Druid 3 is prone, and I'm not within 5 feet, so I've rolled the disadvantage. The 14 from my post #1433 remains as the hit value. Otherwise it would be a 22)
The wolf, angry at his futile attempts to capture his prey, leaps down after Druid 1 landing on all fours before giving chase and leaping towards the wounded human with claws outstretched.
Claws: Attack: 12 Damage: 6
Then he snaps at his prey, craving blood
Bite: Attack: 6 Damage: 5
(Round 10) Sorry for forgetting!
Rollback Post to RevisionRollBack
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Round 9:
Chara glances over the banister and sees all the piles of ash that were the horrible blights... and two of her companions lying in pools of their own blood.
"Eithne... please make sure nothing follows me!" she say as she dives over the railing, spreading her wings to glide towards Lenn.
Thinking quickly, she remembers that each member of the party got a potion of healing (if I remember correctly). With her movement, she flies over to Lenn and uses her action to find his potion and administer it to him.
With her Bonus Action, she orders Ichabod to find Nicholai's potion and administer it to the downed sorcerer.
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Wait... I just remembered that Lenn doesn't have a potion of healing... ummm... I guess Chara will use her action to try to stabilize him with a Medicine check then.
Medicine: 7
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Round 9:
Eithne is initially jolted by the loud, high-pitched scream that she feels in vibrations in her spine - to the point that she has to place her hands over her ears as the pain of the scream reaches her!
'It feels like the Voices in my head are having one of their worst days and they decide to remind me of all their pain all at once!' thinks the savage stranger, as she struggles with maintaining consciousness, as even her supernatural fury leaves her, her body normalizes and her eyes lose the ominous fixed murderous light.
'Thanks Eithne...' the Voices mentally scold her 'You have always some flattering thoughts for us!'
'We don't scream like that!'
'We are elves, we are not so ungainly - this cry is perhaps full of pain, but so unmusical, unartistic, unscenic... a truly crude and instinctive expression of pain'
'We could do better... Do you want us to try?'
The last of the dusk elf maidens is about to reply, when, incredulous, she sees every Needle Blight turn gray and brittle and then disintegrate into dust and ash! Looking around, only her, her companions, and the druids are left standing!
'If you really could do better than that,' Eithne mentally retorts to the Voices 'you could have done it sooner!'
As Chara begins tending to the fallen and begs her to cover her back, the savage stranger is about to focus on the remaining druids still standing... but she notices that her friend seems to be having trouble reviving Lenn.
"Wait, let's use this, it will be quicker!" the last of the dusk elf maidens runs alongside her, extracting from her backpack her last healing potion and gently placing it on the lips of the vampire, making him drink it.
Seeing Lenn's eyes open, Eithne jokingly prods him: "What do you think are doing, friend?! This is no time to rest! We'll rest enough when we're dead! Now get up and fight - we've got a winery to finish cleaning!"
The savage stranger finally sprints up the stairs and assesses the situation: the only druid in sight is being attacked by the Wolf, Cole and a host of various creatures - the enemy shouldn't hold out for long - and she wouldn't know where to position herself to contribute. She then she begins to head towards the room where the other druid had escaped, the one who had brought the horrendous bloody stick.
(OOC: Eithne use her movement to go to Lenn, then towards the room the previous druid escaped. With her action she administers the healing potion to Lenn - we decided it takes an action to administer it, right?)
Thanks to Eithne's last healing potion, Lenn recovers 5 HP!
"F***, that hurt!", the bard thinks. Despite he's been able to hurt the druid as well, that crazed man is still standing. So, unsure as he is that he might be able to land another blow before he receives another, Bran decides to drink his potion.
Then he attacks again ....... and seeing how badly that swing goes, he's glad he's trusted his gut feeling and braces himself for the upcoming pain.Round 9:
BA: Drink my potion, to recover 9 hit points.
Action: another attack with the javelin. To hit: 5 (stupid nat 1).Down, down, down by the river... ♫ Nessa | Saxa | Saoirse | Auriel | Chase | Shenua
(OOC: Lol! Don't worry, Eithne incoming... I just preferred to have Lenn back up first, so I had not enough movement left to enter the room this round, but next round I'm here! And the druid was pretty wounded, before he fled... we should not need still too many blow to finish him off).
The Wolf flattens his ears against the piercing screams around him, the sound causing him to loose focus and stumble in his attacks against the druid. He growls, lifting his ears when the sounds subsides and noting the reduced amount of enemies around him. He eyes the druid, again gaging his opponent, longing for the taste of blood. Then he leaps forwards once again, jaws snapping and claws slashing as he once more charges his pesky prey.
Bite: Attack: 17 Damage: 9
Claws: Attack: 21 Damage: 9
Blinking and coughing Lenn leans on one of his elbows.
"The staff... break... oh! " he says seeing both Chara and Eithne near him. "Thanks..." he says standing up and recovering his greatsword. "I just wanted to break it but wasn't aware that I was swarmed by those creatures... what..." he stops. He closes his eyes and clutch his fist quietly growling for a second. The Beast, as he called it kicked in hard. For a second he fought inside him to control it and not jump over his two friends and feast on their blood, but they were covered in wounds, the smell of the fresh blood was overwhelming and the poiunding of their hearts was almost deafening.
"Nnnnooo..." he was able to say "I will not let you take control.... " he opened his eyes and looked back to Eithne and Chara. "Are there more of those druids?" he asked with rasped voice. They both pointed where the others druids were and he just jump running towards them. Eithne can't say if that's for the incredibly speed and strength but she could swear that he had just walked over the wall just to get up earlier. After getting up the staris he sees one of them swarmed by the ravens, and the Wolf so he spends the lasts remmants of his will to look for the other.. He hears the thuderwave of her spell and he runs towards the sound, only to see Bran fighting alone against the druid.
Bran hears the metallic sounds of Lenn's armor and looks towards him with some relief but soon enough his face turns white for he doesn't see his calm firend. The eyes injected in blood, some spines still protuding from his body, The greatsword in his hand still covered by blood and gore from the last kill, the fangs protuding from his opened lips in a distroted grin, Lenn ran towards the druid and with a powerful voice he orderer to the Bran
"Run..."
( Turn 9: Move and Dash towards Bran and the other druid. The uses of Spider Climb is just for making it more unsettling... )
PbP Character: A few ;)
(OOC: I've just realized that Bran's turn happens after Lenn's, and I didn't use my movement. So, if it is ok, I'm gonna alter my turn from #1423 a little).
The bard feels the invigorating effect of the potion he's just drank and when he's about to aim the javelin at the druid he hears armored steps coming from behind. A relieved smile begins to form in his face, realizing Lenn's proximity and the near end of his current predicament. He turns to look back a little, while saying in his usual jovial tone:
- Hey, what took you so lo...
But, at the sight of what he thought was his friend, the sentence dies in his mouth and Bran is overcome by a wave of sheer terror. Suddenly, the druid at his back does not matter anymore. His hands, that were holding the javelin firmly, now tremble to the point to almost dropping the weapon. The paladin's order to run does not even reach his ears, as the bard's instinct of self preservation kicks in first. There's not much room to move, and funnily enough, this forces him to walk too closely to the source of his fear, but even so, Bran moves as far away from the hellish creature he once knew as Lenn as he can.
Round 9:
BA: Drink my potion, to recover 9 hit points.
Action: Disengage.
Movement: 30 feet up north.
Down, down, down by the river... ♫ Nessa | Saxa | Saoirse | Auriel | Chase | Shenua
Round 9: (Please don't forget to post what round you are acting in when you make an individual post)
22 - Chara glides down to Lenn, thinking to give him a healing potion. But alas, she has none. Instead, she examines him to attempt to stabilize the Dhampir, but she does not know how best to heal the paladin. Ichabod continues to distract Druid 1, granting advantage to all the attacks coming at the Druid.
(I need an action from Cole in order to continue).
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
Round 9: (Please don't forget to post what round you are acting in when you make an individual post)
22 - Chara glides down to Lenn, thinking to give him a healing potion. But alas, she has none. Instead, she examines him to attempt to stabilize the Dhampir, but she does not know how best to heal the paladin. Ichabod continues to distract Druid 1, granting advantage to all the attacks coming at the Druid.
22 - Cole calls out "Halt" to Druid 1, adding an edge of magic to his words. The Druid immediately freezes, dropping their hands to their sides, in spite of the approach of the Wolf. Typhoon holds its attack on the Druid, as it is no longer a threat.
21 - Eithne, having broken the vile staff, rushes down the stairs and administers a healing potion to Lenn. The barbarian then dashes up the stairs again, chasing after the druid that dashed out the door to the east.
19 - Ravens 1 attack Druid 1, who breaks out of his paralysis to try to shoo them away. Their attack is ineffective.
18 - Lenn jumps to his feet, leaping up a wall, fangs bared. In rage and hunger, he approaches the druid in the loading bay.
17 - The Wolf bites and claws at Druid 1, who is attempting to scramble away. But the Druid has done something to its skin, hardening it. The Wolf's attacks fail to find purchase.
16 - Nikolai continues to bleed out on the barrels below.
16 - Druid 1 leaps down from the balcony, seeking an escape. This gives Typhoon and the Wolf an attack of opportunity. Typhoon's fiery attack misses. (Lucian, please make an attack for the Wolf)
We will proceed from here.
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
The wolf leaps forward, sensing a moment of weakness. He lunges to attack with his fangs.
Attack: Attack: 7 Damage: 8
16 - Druid 1 leaps down from the balcony, seeking an escape. This gives Typhoon and the Wolf an attack of opportunity. Typhoon's fiery attack misses. The Wolf also fails to wound the fleeing Druid. Upon landing, the Druid stumbles and twists their ankle. They begin to limp toward the southern door.
15 - Bran drinks his potion and bravely backs away as Lenn appears.
13 - Druid 3 decides discretion is the better part of valor and leaps down to the wagon in the bay below. He lands poorly and on the side of the wagon. You hear a crack as the Druid’s leg hits the vehicle’s edge. He lies prone on the ground.
(Round 10)
Tamryn - lvl 4 Wood Elf Rogue - Circle of Light Campaign || Drusilla - lvl 1 Half-Elf Ranger - Sleeping Gods || Grrzark - lvl 1 Goblin Barbarian - Danger at Darkshelf Quarry || DM - LTG - Curse of Strahd
Round 10
Eithne is relieved to see Bran emerge, at least alive, if not unscathed, from the door she was heading towards.
"Bran!" the savage stranger's azure eyes light up "You're alive! And the plants are dead! I'll explain you later... anyway, we're winning, Bran!" she hugs him impulsively, before realizing what she is doing.
Miladeath then runs. Because in any case there are still enemies to defeat. And the enemy beyond the door, in particular, is left alone with Lenn... Lenn who, even though he began to act as if he felt unstoppable, has just been brought back from the doors of death... She is worried, knowing he is alone against one of the druids!
Meanwhile, the voices in her head urge her:
'Run, Eithne, run! Hunt these jackals of Barovia!'
'They are no better than those who killed us! Slaughter them, Eithne! Let us taste vengeance!'
'No mercy, Eithne! It's kill or be killed!'
As she opens the door, the last of the dusk elf maidens sees only Lenn, looking more feral than she had ever seen him... fortunately, it's obvious where the druid may have run off, so she looks down to the wagon in the bay below... she sees the druid prone... and she try to jump on top of him!
(OOC: Eithne Dashes, mainly... as part of her movement, she jumps, trying to land on the prone druid, so that the body breaks the fall - and perhaps the druid gets hurt - afterwards, anyway, at least she will be close to him, so he won't be able to escape with impunity... If I need to do some rolls just tell)
With his heart beating furiously for the vision that has just appeared in the shape of a bloody fanged armored man, Bran welcomes Eithne's appearance. But he then realizes that she doesn't even flinch a little seeing Lenn's true nature revealed. So ... she already knew. Did everyone know except him (and Cole, perhaps)? This certainly pisses the bard. Lucian had had the deference of telling him about his condition before experiencing it in the middle of a fight, but it seemed he hadn't been worthy of the same treatment with Lenn.
This rush of anger seems to overcome the initial fear, so the bard decides that this is not the time to run. If the vampire wanted someone to run, he could very well do it himself.
So he rushes after Eithne but instead of jumping down to finish the fleeing druid, he attempts to use the javeline the way it was meant to, and sends it flying towards the druid.
Round 10.
Javelin (thrown) to hit: 14. Damage: 4. (I don't remember if we received some kind of bonuses for flanking? Because I believe Eithne would be flanking the druid)
Down, down, down by the river... ♫ Nessa | Saxa | Saoirse | Auriel | Chase | Shenua
Round 10:
Chara looks around at the remains of the blights with some relief... then remembers that Nikolai needs help. She rushes to help him however she can, calling Ichabod to come help her treat the poor sorcerer's wounds.
If Chara can reach Nikolai, she will use her action to try to stabilize him with a Medicine check. If not, she will use the Dash action to get as close as she can.
Medicine: 5
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Lenn needs to appease the Beast inside him, he had almost already lose control of it. It wants him to pursue the fleeing druid, to taste his blood and make him pay. He indulges it. Just for this one time.
He follows the druid and tries to fall upon them and bite them in the neck.
( He will climb down the ledge with hiss spider climb but I just rolled an athletics just in case for a big 10.
Bite attak: 16 damage 5 hp, On a hit he will restore that amount to his HP and gain a +5 to his next attack roll or ability check. )
PbP Character: A few ;)
The wolf, angry at his futile attempts to capture his prey, leaps down after Druid 1 landing on all fours before giving chase and leaping towards the wounded human with claws outstretched.
Claws: Attack: 13 Damage: 9
Then he snaps at his prey, craving blood
Bite: Attack: 18 Damage: 10
(OOC: Just remembered Druid 3 is prone, and I'm not within 5 feet, so I've rolled the disadvantage. The 14 from my post #1433 remains as the hit value. Otherwise it would be a 22)
Down, down, down by the river... ♫ Nessa | Saxa | Saoirse | Auriel | Chase | Shenua
(Round 10) Sorry for forgetting!