Filtch looks down at Canary as he is prepping to get on his way and sighs.
"You want to take a look little legs? Very well, that thing defiantly did a little more then just give me a poking, If it Pumped me full of some dark energy and i'm minutes away from dropping stiff you'd probably have more foresight on it then I." Flitch lowers his leather chest armor which he hasn't fully facened yet as not to place undo pressure on the wound, revealing his bare chest covered in a graying pelt of black fur and a lifetime's worth of scares coming in all shapes and sizes, the pink hairless scare tissue painting portraits of countless battles, though one was painted in red, as he had white blood stained bandages wrapped around his midriff, as he lifted them up canary could see the fresh puncture wound.
Rollback Post to RevisionRollBack
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
Pip during the breakfast time seems to swiftly devour his portion, then goes around speaking with the members of the caravan. He wanders over to the group as they prepare their packs. "So they reckon they'll be getting there with all their kit around midday tomorrow." He nods to the caravans. "If we hustled, we could maybe get there around dusk and get a proper bed for the night." It seems that Pip prefers a bit of comfort in his life, though does not mind the open road as a scout should.
Make a group decision should you want to go ahead of the caravan or take a slower travel with them.
Also, those who were not hunting will have had time to benefit from a short rest, should they wish to apply healing to themselves.
"It doesn't seem like running ahead will let us take much of a lead, so why don't we just take it easy. We'll have a bit more time to recover from tonights surprise this way." , Thea argues to noone in particular. "And I somewhat want to see what this evening has in store for us. I'm fine with either option though, only if everyone feels ready to go ahead, that is."
Canary’s face hovers very close to the wound, nearly kissing the damn thing, although you can’t feel any exhaust of breathe, almost like he was holding his breath. Canary reaches in his nap sack and takes out some weird ornament of jingling bones, and rattles it in front of the wounds.
Arcana(?) Roll to see if anything’s up: 5
Survival Roll to make sure nothing mundane is wrong, infection or the like: 8
Flitch, you get the feeling Canary doesn’t know what the hell he’s doing, but the sight of a albino halfling dressed in a bright yellow feather coat, dancing a small jig with rattling bones in his hands, looking deadly serious at your wounds would probably be humorous for most people, and laughter is the best medicine.
Canary finishes his Jig, and motions for you to open your mouth. Once more you feel no psychic intrusion.
Canary works in methods that have been passed down his ancestors, but does not get the inkling of any magic about those wounds. Some of them look very aged, and only a couple are recently added to the ratfolk's hide. It doesn't look like they are poisoned or have anything caught in there, and some of it looks to have healed lightly thanks to the Goodberry that Filtch has consumed.
Filtch raises an eye brow, he had seen a lot of things in is days but this was defiantly a new one, as the halfling concludes his dance he lowers the bandages back over the wound, and crouches down opening his jagged toothed mouth, if not for any other reason then to see what comes next.
Rollback Post to RevisionRollBack
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
Canary pulls a stone bowl from his pouch, the two goodberries he had taken, and a variety of other berries and herbs he had been saving in the pack, and mashes them all up in the bowl with a large unidentifiable bone he pulled from somewhere in his backpack.
Medicine Roll: 4
(Thank the gods for that halfling lucky trait)
Before Canary mashes the ingredients up, he notices he almost put his poisonous berries into the mix, and plucks them out with a apologetic smile towards Flitch.
Medicine Reroll: 23
He mashes then up, and the mushy juice seems to be shining with health, or something. The point is it looks very aptitizing, and Canary motions for Flitch to suck the end of the bone that is stained with the juice.
Though Filtch has seen medicine makers before at work, Canary's esoteric skills seem to have made a strange berry juice that has a pleasant smell. However, it looks viscous enough that it could be something that is consumed or applied as a paste. Without Canary's leading, Filtch couldn't really determine which it is for.
If Canary would like to heal someone with this, it will heal 2d4 hit points instead of 2 hit points. It's potency will last for the remainder of the day.
(OOC: Going from the worst case to best case is a pretty good reason for why halflings rule!)
Filtch looks at the mixture quizzically with his solitary yellow eye.
"I.. um.. I mean i guess it probably won't kill me." Not wanting to waist the Halfling's efforts he slowly reaches for the bowl and making a educated guess based on Canary's motioning to his mouth and the addition of the good berries he slurps the mixture down, and surprisingly Feels a wave of relief akin to a more potent version of the sensation provided by the gooseberries.
5
"That, a' actually seemed to have worked a bit, I mean I still got speared in the side but certainly hurts less, thank you." He says a bit awkwardly realizing he wasn't actually sure of how he should e conversing with the mute since he had never herd the halfling speak before.
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
Canary frowns at the rat man, and suckles the offered bone stained with the juices himself.
He takes the now empty bowl, his frown deepening, and walks back towards his now disassembled tent and pulls out a notebook from his backpack.
Anyone who would bother to notice would note he has near perfect, mechanical even, handwriting in common, and he goes to show the wood elf his new good berry healing juice recipe.
Liavyre, nearly oblivious to the activity going on behind her, stops intensly scanning the countryside while on lookout duty when Canary comes towards her with the written recipe. She squats down to read it, "Surprising. I haven't seen goodberries used in that way. When did you discover this recipe? I assume it increases the potency?"
Rollback Post to RevisionRollBack
After Apocalypse - Liavyre WithrethinElf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse -Leofir SylvaranthElf Rogue
The Windhovers' Call -Xellos Mazoku Tiefling Sorcerer
Liavyre looks at Canary's homebrew recipe for Goodberry Blend. It has some herbs mentioned on it that she hasn't heard of before. Perhaps they are from another protectorate that could potentially be imported.
Pip looks about to the group. "So... are we going or not?" He asks, still looking at the split decision between the group. "I don't want to look bad for the Luminary, but I kinda like safety in numbers too."
Liavyre says to Pip, "You're our guide, so whatever you feel is best. I personally don't have a preference either way, as long as we don't linger in one spot for too long."
Rollback Post to RevisionRollBack
After Apocalypse - Liavyre WithrethinElf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse -Leofir SylvaranthElf Rogue
The Windhovers' Call -Xellos Mazoku Tiefling Sorcerer
Pip looks over to the rest of the camp, who are still going about their morning business having their food and chatting about the snake. The merchant man appears to have come out of his caravan at long last, still in his night gown, and now seems to be arguing with a couple of the guards.
"On second thoughts, maybe we could just get going. I don't really want to deal with grouchy merchant lords all day." Pip comments, looking to the rest of the group.
If everyone is ready, the group can set off and aim for Sun's Last Light by nightfall.
Since you will be hustling to get there, as it would take until the following day at a more methodical pace, I'd like a DC 11 Constitution saving throw from each person. On a failure, you receive 1 level of exhaustion.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
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Filtch looks down at Canary as he is prepping to get on his way and sighs.
"You want to take a look little legs? Very well, that thing defiantly did a little more then just give me a poking, If it Pumped me full of some dark energy and i'm minutes away from dropping stiff you'd probably have more foresight on it then I." Flitch lowers his leather chest armor which he hasn't fully facened yet as not to place undo pressure on the wound, revealing his bare chest covered in a graying pelt of black fur and a lifetime's worth of scares coming in all shapes and sizes, the pink hairless scare tissue painting portraits of countless battles, though one was painted in red, as he had white blood stained bandages wrapped around his midriff, as he lifted them up canary could see the fresh puncture wound.
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
(Since some want to leave and some want to stay)
Pip during the breakfast time seems to swiftly devour his portion, then goes around speaking with the members of the caravan. He wanders over to the group as they prepare their packs. "So they reckon they'll be getting there with all their kit around midday tomorrow." He nods to the caravans. "If we hustled, we could maybe get there around dusk and get a proper bed for the night." It seems that Pip prefers a bit of comfort in his life, though does not mind the open road as a scout should.
Make a group decision should you want to go ahead of the caravan or take a slower travel with them.
Also, those who were not hunting will have had time to benefit from a short rest, should they wish to apply healing to themselves.
Current Player In: The Guild as Elsara Deepmoon
Ragmin talking to Fjorgin. "We need to move with haste, This relic needs to be recovered"
Kurt Stoneseeker
Ragmin Graybeard
"It doesn't seem like running ahead will let us take much of a lead, so why don't we just take it easy. We'll have a bit more time to recover from tonights surprise this way." , Thea argues to noone in particular. "And I somewhat want to see what this evening has in store for us. I'm fine with either option though, only if everyone feels ready to go ahead, that is."
Canary’s face hovers very close to the wound, nearly kissing the damn thing, although you can’t feel any exhaust of breathe, almost like he was holding his breath. Canary reaches in his nap sack and takes out some weird ornament of jingling bones, and rattles it in front of the wounds.
Arcana(?) Roll to see if anything’s up: 5
Survival Roll to make sure nothing mundane is wrong, infection or the like: 8
Flitch, you get the feeling Canary doesn’t know what the hell he’s doing, but the sight of a albino halfling dressed in a bright yellow feather coat, dancing a small jig with rattling bones in his hands, looking deadly serious at your wounds would probably be humorous for most people, and laughter is the best medicine.
Canary finishes his Jig, and motions for you to open your mouth. Once more you feel no psychic intrusion.
Canary works in methods that have been passed down his ancestors, but does not get the inkling of any magic about those wounds. Some of them look very aged, and only a couple are recently added to the ratfolk's hide. It doesn't look like they are poisoned or have anything caught in there, and some of it looks to have healed lightly thanks to the Goodberry that Filtch has consumed.
Current Player In: The Guild as Elsara Deepmoon
Filtch raises an eye brow, he had seen a lot of things in is days but this was defiantly a new one, as the halfling concludes his dance he lowers the bandages back over the wound, and crouches down opening his jagged toothed mouth, if not for any other reason then to see what comes next.
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
Canary pulls a stone bowl from his pouch, the two goodberries he had taken, and a variety of other berries and herbs he had been saving in the pack, and mashes them all up in the bowl with a large unidentifiable bone he pulled from somewhere in his backpack.
Medicine Roll: 4
(Thank the gods for that halfling lucky trait)
Before Canary mashes the ingredients up, he notices he almost put his poisonous berries into the mix, and plucks them out with a apologetic smile towards Flitch.
Medicine Reroll: 23
He mashes then up, and the mushy juice seems to be shining with health, or something. The point is it looks very aptitizing, and Canary motions for Flitch to suck the end of the bone that is stained with the juice.
Though Filtch has seen medicine makers before at work, Canary's esoteric skills seem to have made a strange berry juice that has a pleasant smell. However, it looks viscous enough that it could be something that is consumed or applied as a paste. Without Canary's leading, Filtch couldn't really determine which it is for.
If Canary would like to heal someone with this, it will heal 2d4 hit points instead of 2 hit points. It's potency will last for the remainder of the day.
(OOC: Going from the worst case to best case is a pretty good reason for why halflings rule!)
Current Player In: The Guild as Elsara Deepmoon
Filtch looks at the mixture quizzically with his solitary yellow eye.
"I.. um.. I mean i guess it probably won't kill me." Not wanting to waist the Halfling's efforts he slowly reaches for the bowl and making a educated guess based on Canary's motioning to his mouth and the addition of the good berries he slurps the mixture down, and surprisingly Feels a wave of relief akin to a more potent version of the sensation provided by the gooseberries.
5
"That, a' actually seemed to have worked a bit, I mean I still got speared in the side but certainly hurts less, thank you." He says a bit awkwardly realizing he wasn't actually sure of how he should e conversing with the mute since he had never herd the halfling speak before.
Filtch Red-whisker | N/G | Nim | 3rd lv Fighter | Brute | "We fight for the youth, we fight at all cost. For as long as we fight, we have not truly lost"
Zanthin Abrax | N/G | Human | 6th lv Wizard | Lore master | "I'd tell you how astronomically dull you truly are, but I'd need to visit the far realm just to find the words to do so."
Canary frowns at the rat man, and suckles the offered bone stained with the juices himself.
He takes the now empty bowl, his frown deepening, and walks back towards his now disassembled tent and pulls out a notebook from his backpack.
Anyone who would bother to notice would note he has near perfect, mechanical even, handwriting in common, and he goes to show the wood elf his new good berry healing juice recipe.
Liavyre, nearly oblivious to the activity going on behind her, stops intensly scanning the countryside while on lookout duty when Canary comes towards her with the written recipe. She squats down to read it, "Surprising. I haven't seen goodberries used in that way. When did you discover this recipe? I assume it increases the potency?"
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Liavyre looks at Canary's homebrew recipe for Goodberry Blend. It has some herbs mentioned on it that she hasn't heard of before. Perhaps they are from another protectorate that could potentially be imported.
Pip looks about to the group. "So... are we going or not?" He asks, still looking at the split decision between the group. "I don't want to look bad for the Luminary, but I kinda like safety in numbers too."
Current Player In: The Guild as Elsara Deepmoon
Liavyre says to Pip, "You're our guide, so whatever you feel is best. I personally don't have a preference either way, as long as we don't linger in one spot for too long."
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Pip looks over to the rest of the camp, who are still going about their morning business having their food and chatting about the snake. The merchant man appears to have come out of his caravan at long last, still in his night gown, and now seems to be arguing with a couple of the guards.
"On second thoughts, maybe we could just get going. I don't really want to deal with grouchy merchant lords all day." Pip comments, looking to the rest of the group.
If everyone is ready, the group can set off and aim for Sun's Last Light by nightfall.
Since you will be hustling to get there, as it would take until the following day at a more methodical pace, I'd like a DC 11 Constitution saving throw from each person. On a failure, you receive 1 level of exhaustion.
Current Player In: The Guild as Elsara Deepmoon
14
Kurt Stoneseeker
Ragmin Graybeard
Liavyre Con ST 12
After Apocalypse - Liavyre Withrethin Elf Ranger
Dragon of Autumn - Geoff Krowly Human Cleric
Princes of the Apocalypse - Leofir Sylvaranth Elf Rogue
The Windhovers' Call - Xellos Mazoku Tiefling Sorcerer
High Times at Low Tides - DM
Con Save: 12
(Damn you stubby legs)
14
OOC: Even if we're gonna spent most of the time running, I'd like to use the Order of the Nomad feature for Insight and Stealth.
CON Save: 7
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum