(Natasha heads to the bar, grabs a bottle of the 'girliest' drink they have (maybe a Sangria or some sort of 'fruity' drink), pays for it (unless it's an open bar), grabs 3 glasses and walks over to the young girls. She turns on the charm and smiles her friendliest smile.)
"Well, you two beautiful ladies seem to be up to no good... and I want in. I'm Natasha, what are your names?" she asks as she pours them each a glass from the bottle and hands it to them.
OOC: I'd like to roll an Insight check to see if both or either of these girls would be into it if I made a pass at them. I'd also like to roll Perception to see if they're wearing any expensive jewelry, designer clothing, things like that.
Gaydar: 16
Perception: 5
(Natasha chats up the girls, complimenting their outfits, hair, etc, while asking them about their families and who they're here with, making it all very fun and casual, getting bits and pieces of information and storing it away for possible usefulness.)
Jacob: You drink your ale and watch Natasha mingle with the passengers.
Natasha: While chatting up the two young human ladies you learn they are sisters, named Mara and Tana Evenwood. They are daughters of a merchant who decided to stay below decks due to his fear of heights. This is their first trip to Lon-Dia since now they are old enough to work for the family business full time. They are both very excited to see the city of Sala.
You sense that the older sister, Mara, might be susceptible to your advances after another drink or so, but the younger sister would almost definitely prevent anything from happening.
Their clothing looks pretty if not a little conservative. Beyond that, you notice nothing special about their attire.
(Sensing that the conditions may not be the best to try anything funny, Natasha decides to just enjoy spending time with Mara and Tana. She cracks jokes, plays 'Bed, Wed, Behead' with the 3 finely dressed gentlemen, and just tries to show the girls a good time. If nothing else happens, Natasha eventually hugs the sisters goodbye and goes back to her quarters to sleep.)
You all return to your cabin and retire for the night.
Early the next morning, you are all jolted awake by the sound of groaning metal. The airship starts to sway and buck violently. You hear the yelling of men outside your door and you smell smoke.
Natasha: You gather your things and look for an alternate exit. Unfortunately the port hole windows in the cabin are too small to fit through.
Jacob and Stone: You two don your armor and gather your gear as quickly as possible.
Penelope: Before your friends can collect themselves, you run out of cabin in your sleepwear. You arrive on the deck and see the following:
Chaos. The airship is no longer flying over the ocean, but a dense forest that stretches out in all directions. People are running all over the deck, both passengers and crew. The passengers are freaking out and the crew is scrambling to fulfill their duties. Above it all is the voice of the half-orc captain, shouting orders and calling for calm. The entire scene is covered in thick black smoke that seems to be originating from the stern ship. In a few moments the rest of your party joins you.
You all stand on the deck, trying to stay out of the crew's way. Suddenly you hear the groaning metal noise that originally woke you, only much louder.
“It's the rudder!” yells the captain, “Everybody hold on!!”
This post has potentially manipulated dice roll results.
There's a huge tearing noise as the rudder breaks free and falls into the forest below. The ship goes into a spin and while Natasha, Penelope and Stone keep their footing, Jacob isn't as lucky and slams against the rail, taking 4 point of damage.
The passengers are crying and panicking, but the crew is focused on their duties. They know if they don't act quick everyone is dead. The captain yells orders as the ship spirals down towards the forest. You hear him yell, “Deploy the Gorbels!”, above the sound of the rushing wind. A second later, four massive red balloons explode out of the sides of the ship and inflate, forcefully stopping the ship's decent with a massive jerk.
(Natasha heads to the bar, grabs a bottle of the 'girliest' drink they have (maybe a Sangria or some sort of 'fruity' drink), pays for it (unless it's an open bar), grabs 3 glasses and walks over to the young girls. She turns on the charm and smiles her friendliest smile.)
"Well, you two beautiful ladies seem to be up to no good... and I want in. I'm Natasha, what are your names?" she asks as she pours them each a glass from the bottle and hands it to them.
OOC: I'd like to roll an Insight check to see if both or either of these girls would be into it if I made a pass at them. I'd also like to roll Perception to see if they're wearing any expensive jewelry, designer clothing, things like that.
Gaydar: 16
Perception: 5
(Natasha chats up the girls, complimenting their outfits, hair, etc, while asking them about their families and who they're here with, making it all very fun and casual, getting bits and pieces of information and storing it away for possible usefulness.)
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Jacob: You drink your ale and watch Natasha mingle with the passengers.
Natasha: While chatting up the two young human ladies you learn they are sisters, named Mara and Tana Evenwood. They are daughters of a merchant who decided to stay below decks due to his fear of heights. This is their first trip to Lon-Dia since now they are old enough to work for the family business full time. They are both very excited to see the city of Sala.
You sense that the older sister, Mara, might be susceptible to your advances after another drink or so, but the younger sister would almost definitely prevent anything from happening.
Their clothing looks pretty if not a little conservative. Beyond that, you notice nothing special about their attire.
Hoard of the Dragon Queen- DM (IRL)
Neumie's Stuff- My Etsy Page
(Sensing that the conditions may not be the best to try anything funny, Natasha decides to just enjoy spending time with Mara and Tana. She cracks jokes, plays 'Bed, Wed, Behead' with the 3 finely dressed gentlemen, and just tries to show the girls a good time. If nothing else happens, Natasha eventually hugs the sisters goodbye and goes back to her quarters to sleep.)
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
(OOC: Anyone want to do anything else? If not, I'll move the story along.)
Hoard of the Dragon Queen- DM (IRL)
Neumie's Stuff- My Etsy Page
Penelope is fine with just stargazing and then retreating to her room.
OOC: I'm good to move on.
Avery Highdale-Halfling Rogue(Thief) Lv.3
Penelope Skyshatter-Dragonborn Sorcerer(Draconic Bloodline) Lv.2
Red Skies in Mourning: DM
Volqelli Ryxu- Drow Wizard(Conjuration School)/Rogue Lv. 13
Stone finishes his meal and studies the map a bit.
OCC: ready to move on.
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
You all return to your cabin and retire for the night.
Early the next morning, you are all jolted awake by the sound of groaning metal. The airship starts to sway and buck violently. You hear the yelling of men outside your door and you smell smoke.
What do you do?
Hoard of the Dragon Queen- DM (IRL)
Neumie's Stuff- My Etsy Page
Is there a porthole or window I could use to exit? If there is, Natasha uses it, after grabbing her stuff.
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
Stone dons his armor, grabs his sword and shield and checks outside of his cabin to find out what is going on.
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
Jacob follow suit - getting geared up as quickly as possible, and heading out to see what the hell is going on and how far he may have to fall...
Jacob Bray - The Call of Lon-Dia, Human Bloodhunter 3
Penelope rushes out in her sleepwear, curious as to what has so rudely awoken her.
Avery Highdale-Halfling Rogue(Thief) Lv.3
Penelope Skyshatter-Dragonborn Sorcerer(Draconic Bloodline) Lv.2
Red Skies in Mourning: DM
Volqelli Ryxu- Drow Wizard(Conjuration School)/Rogue Lv. 13
Natasha: You gather your things and look for an alternate exit. Unfortunately the port hole windows in the cabin are too small to fit through.
Jacob and Stone: You two don your armor and gather your gear as quickly as possible.
Penelope: Before your friends can collect themselves, you run out of cabin in your sleepwear. You arrive on the deck and see the following:
Chaos. The airship is no longer flying over the ocean, but a dense forest that stretches out in all directions. People are running all over the deck, both passengers and crew. The passengers are freaking out and the crew is scrambling to fulfill their duties. Above it all is the voice of the half-orc captain, shouting orders and calling for calm. The entire scene is covered in thick black smoke that seems to be originating from the stern ship. In a few moments the rest of your party joins you.
You all stand on the deck, trying to stay out of the crew's way. Suddenly you hear the groaning metal noise that originally woke you, only much louder.
“It's the rudder!” yells the captain, “Everybody hold on!!”
Everyone make an acrobatics check.
Hoard of the Dragon Queen- DM (IRL)
Neumie's Stuff- My Etsy Page
Penelope Acrobatics:5
Avery Highdale-Halfling Rogue(Thief) Lv.3
Penelope Skyshatter-Dragonborn Sorcerer(Draconic Bloodline) Lv.2
Red Skies in Mourning: DM
Volqelli Ryxu- Drow Wizard(Conjuration School)/Rogue Lv. 13
19
DM - Tomb of the Delian Order One-Shot (Level 1)
Natasha - The Call of Lon-Dia Human Rogue (Level 4)
20
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile
22
(OOC: par for the course, this dice roller AI has it in for me as a player...)
Jacob Bray - The Call of Lon-Dia, Human Bloodhunter 3
There's a huge tearing noise as the rudder breaks free and falls into the forest below. The ship goes into a spin and while Natasha, Penelope and Stone keep their footing, Jacob isn't as lucky and slams against the rail, taking 4 point of damage.
The passengers are crying and panicking, but the crew is focused on their duties. They know if they don't act quick everyone is dead. The captain yells orders as the ship spirals down towards the forest. You hear him yell, “Deploy the Gorbels!”, above the sound of the rushing wind. A second later, four massive red balloons explode out of the sides of the ship and inflate, forcefully stopping the ship's decent with a massive jerk.
Everyone make another acrobatics check.
Hoard of the Dragon Queen- DM (IRL)
Neumie's Stuff- My Etsy Page
Penny's Acrobatics:16
Avery Highdale-Halfling Rogue(Thief) Lv.3
Penelope Skyshatter-Dragonborn Sorcerer(Draconic Bloodline) Lv.2
Red Skies in Mourning: DM
Volqelli Ryxu- Drow Wizard(Conjuration School)/Rogue Lv. 13
14 - Acrobatics
OOC: Nat 20! Guess that last hit set me straight...
Jacob Bray - The Call of Lon-Dia, Human Bloodhunter 3
3
Shake - Fenris Worldsbane's Tales From the Yawning Portal: Sunless Citidal
Randy Doe - Water Deep: Dragon Heist
My Thingiverse Profile