Door (#); Ground(-); Window($); Wall (=); Short Wall (less than 5ft) (") Every space that can be pointed to as a combination of the listed letters and numbers (example: G4) is a valid movable space. The map extends further to the north, east and west. You can therefore, go off the map. In that case I will draw more of the map.
Special Conditions:
Zombie1 - Advantage against it on next attack (Until Deva's next turn) Zombie3 - Has Disadvantage on all attacks against everyone except Deva (Until Deva's next turn)
Zombie1 rushes forward and tries to smash Gendan with his strong hands but she blocks the attack with her shield. Zombie5 tries to ram Val but the druid dodges, only to get bit in the arm by Zombie6. Val wildshapes into a wolf and bites Zombie5 but the attack fails to do much damage. Zombie2 and Zombie3 gather around Deva, Z2 attacks Gendan and Z3 attacks Deva. Both of them miss.
Runt's Axe cleaves into the back of the zombie2 causing the creature to spasm yet still stand. These are obviously not the common zombies and are quite unsettling.
"Seems things are a lot worse than a mere epidemic."Devarus said as he side-stepped an attack. Spinning and flourishing his cloak in the process, after Devarus Fall's Back behind Runt and Gendan by at least a short distance before firing off a couple of shots(moving to L-1). One at the eye of Gendan's attacker to distract it, and the other at an attacker of Val's. With each strike that lands, Devarus again feeling a weakening in spirit. But far more ready this time, he focuses it in the heat of the moment using unspoken feelings and desire to direct the current.
Delaying one dulls perception at the most inconvenient moment. And when the other shot lands, its "bearer" is awakened to almost primal fear or all consuming detestment in the shooter, blinding focus in all else.
Bonus Action:Fall Back!,disengaging before moving elsewhere.
Action: Attack Action: 1st Attack Longbow - To Hit: 21 For: 3 non-magical piercing damage. (Zombie1) (If hit, target takes an additional (6) of damage from Distracting Strike Maneuver. Next attack on target before the start of Dev's turn can be made at advantage)
2nd Attack Longbow - To Hit: 20 For: 6 non-magical piercing damage. (Zombie3) (If hit, target takes an additional (4) points of damage from Goading Attack Maneuver. Target must make a Wisdom Save(DC 11), or suffer disadvantage on all attacks NOT aimed at Dev)
Rollback Post to RevisionRollBack
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
This post has potentially manipulated dice roll results.
(Runt's extra damage is from a class feature. She's a Zealot Barbarian so her first attack on each turn deals extra 1d6 + half Barbarian level damage. Normally this damage is Radiant or Necrotic but since Runt's god is kinda like Thor, I ruled that the damage can be lightning or thunder if she wants. She picked it to have Thunder damage.)
Deva moves toward the forge swiftly and launches two arrows at the zombies, getting their attention. Meanwhile Runt makes a second swing with her axe and cuts across the flesh, shattering the spine and causing the Zombie1 to collapse on to the ground. Zombie4 attacks Val from behind and does damage but the attack has a tough time breaking the wolf hide.
Gendan swings her fiery blade but the erratic movements and twitches of the zombie throws her aim off. Suddenly. the Zombie 1 gets up as if an invisible puppet master pulled on the strings of the fallen puppet. As if the broken spine doesn't effect it at all, it punches Runt in the face and gives her a black eye. Zombie 5 bites down on Val's leg while Zombie6 bashes Val on the head with its fists. Val turns around a chomps down hard on Zombie5. Zombie3 moves in and claws at Gendan. She raises her shield to block the attacks which makes her not notice the Zombie2 sneak up behind her. The Zombie2 grabs Gendan's face from behind, the fingers presses down hard and digs into her face.
This post has potentially manipulated dice roll results.
"Okay then. Different tact." Devarus tries to look around for any sign of genuine life in the area, or even voice to denote some cruel puppet master at play. "Do not lose help, Lady Gendan. Keep up the pressure." He said, stocking the flames of her spirit.
Door (#); Ground(-); Window($); Wall (=); Short Wall (less than 5ft) ("); Ladder ([) Every space that can be pointed to as a combination of the listed letters and numbers (example: G4) is a valid movable space. The map extends further to the north, east and west. You can therefore, go off the map. In that case I will draw more of the map.
Special Conditions:
Zombie1 - Gendan's next attack against it crits on nat19 or higher.
(That's more than understandable, Zulk)
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
Nobody - [Feral-Tiefling]Wizard/Sorcerer - War/Draconic (HoTDQ)
Jack Vicvan - [Eladrin]Druid/Warlock - Circle of Dreams/Archfey
-
Hiatus:
Xanrazan - [Earth Genasi]Bard - College of Swords(Shadowthorn's Princess of the Apocalypse)
(No response. Moving on)
Val's Initiative: 11 (Now NPCd until he responds)
Initiative:
Zombie1 18
Zombie5 14
Zombie6 14
Val 11
Zombie2 10
Zombie3 7
Deva 7
Runt 7
Zombie4 3
Gendan 2
MAP:
Zombie1 Vs Gendan: 4 Hit: 2
Zombie5 Vs Val: 18 Dmg: 2
Zombie6 Vs Val: 4 Dmg: 2
Crit damage: 5
Zombie2 Vs Gendan: 5 Dmg: 4
Zombie3 Vs Deva: 16 Dmg: 3
Val Wildshape to Wolf
Bite Zombie5: 14 Dmg: 4
Zombie1 rushes forward and tries to smash Gendan with his strong hands but she blocks the attack with her shield. Zombie5 tries to ram Val but the druid dodges, only to get bit in the arm by Zombie6. Val wildshapes into a wolf and bites Zombie5 but the attack fails to do much damage. Zombie2 and Zombie3 gather around Deva, Z2 attacks Gendan and Z3 attacks Deva. Both of them miss.
Runt and Deva's turn.
Runt moves to flank Gendens Zombie [unless the one by Deva will get an AoO, the she moves to flank that Zombie.]
And swings her new axe.
Attack: 23 Damage: 10 + 4 thunder damage.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Runt's Axe cleaves into the back of the zombie2 causing the creature to spasm yet still stand. These are obviously not the common zombies and are quite unsettling.
Deva's Turn.
"Seems things are a lot worse than a mere epidemic." Devarus said as he side-stepped an attack. Spinning and flourishing his cloak in the process, after Devarus Fall's Back behind Runt and Gendan by at least a short distance before firing off a couple of shots(moving to L-1). One at the eye of Gendan's attacker to distract it, and the other at an attacker of Val's. With each strike that lands, Devarus again feeling a weakening in spirit. But far more ready this time, he focuses it in the heat of the moment using unspoken feelings and desire to direct the current.
Delaying one dulls perception at the most inconvenient moment. And when the other shot lands, its "bearer" is awakened to almost primal fear or all consuming detestment in the shooter, blinding focus in all else.
Bonus Action: Fall Back!, disengaging before moving elsewhere.
Action: Attack Action:
1st Attack Longbow - To Hit: 21 For: 3 non-magical piercing damage. (Zombie1)
(If hit, target takes an additional (6) of damage from Distracting Strike Maneuver. Next attack on target before the start of Dev's turn can be made at advantage)
2nd Attack Longbow - To Hit: 20 For: 6 non-magical piercing damage. (Zombie3)
(If hit, target takes an additional (4) points of damage from Goading Attack Maneuver. Target must make a Wisdom Save(DC 11), or suffer disadvantage on all attacks NOT aimed at Dev)
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
Nobody - [Feral-Tiefling]Wizard/Sorcerer - War/Draconic (HoTDQ)
Jack Vicvan - [Eladrin]Druid/Warlock - Circle of Dreams/Archfey
-
Hiatus:
Xanrazan - [Earth Genasi]Bard - College of Swords(Shadowthorn's Princess of the Apocalypse)
(Is the bonus magic damage from a spell of Runts? 'cause she has an extra attack as well)
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
Nobody - [Feral-Tiefling]Wizard/Sorcerer - War/Draconic (HoTDQ)
Jack Vicvan - [Eladrin]Druid/Warlock - Circle of Dreams/Archfey
-
Hiatus:
Xanrazan - [Earth Genasi]Bard - College of Swords(Shadowthorn's Princess of the Apocalypse)
(I forgot I had a 2nd attack now)
Runts 2nd attack against the same Zombie
Attack: 13 Damage: 12
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
(Runt's extra damage is from a class feature. She's a Zealot Barbarian so her first attack on each turn deals extra 1d6 + half Barbarian level damage. Normally this damage is Radiant or Necrotic but since Runt's god is kinda like Thor, I ruled that the damage can be lightning or thunder if she wants. She picked it to have Thunder damage.)
Zombie3 WIS save: 10
Zombie4 Pincers Val.
Attack: 16 (Adv: 17) Dmg: 7
Zombie1: 4
Deva moves toward the forge swiftly and launches two arrows at the zombies, getting their attention. Meanwhile Runt makes a second swing with her axe and cuts across the flesh, shattering the spine and causing the Zombie1 to collapse on to the ground. Zombie4 attacks Val from behind and does damage but the attack has a tough time breaking the wolf hide.
Gendan's turn.
Gendan casts a Hex (STR) on #2, her pact blade ignites with a Green Flame. If she connects, the Flame leaps to #3.
Attack 8 for 8 magical slashing, 1 fire, 2 necrotic. Second target takes 11 fire.
Check out my Extended Signature here
Zombie1 Gets back up: 4 HP
Zombie1 VS Runt: 16 Dmg: 3
Zombie5 VS Val: 10 Dmg: 5
Forgot Advantage: 13
Zombie6 Vs Val: 15 Dmg: 2
Val Vs Zombie5: 13 Dmg: 7
Zombie2 Pincers Gendan.
Attack: 8 (Adv: 18) Dmg: 3
Zombie3 Attacks Gendan.
Attack: 4 (Dis: 23) Dmg: 7
Gendan swings her fiery blade but the erratic movements and twitches of the zombie throws her aim off. Suddenly. the Zombie 1 gets up as if an invisible puppet master pulled on the strings of the fallen puppet. As if the broken spine doesn't effect it at all, it punches Runt in the face and gives her a black eye. Zombie 5 bites down on Val's leg while Zombie6 bashes Val on the head with its fists. Val turns around a chomps down hard on Zombie5. Zombie3 moves in and claws at Gendan. She raises her shield to block the attacks which makes her not notice the Zombie2 sneak up behind her. The Zombie2 grabs Gendan's face from behind, the fingers presses down hard and digs into her face.
Deva and Runt's turn.
"Okay then. Different tact." Devarus tries to look around for any sign of genuine life in the area, or even voice to denote some cruel puppet master at play. "Do not lose help, Lady Gendan. Keep up the pressure." He said, stocking the flames of her spirit.
Action: Hunt for Life: 14.
Bonus Action: Rally Maneuver on Gendan, granting 2 Temp Hp.
Yog - [Tortle]Druid/Warlock - Circle of Stars/Celestial (Libretalia)
Nobody - [Feral-Tiefling]Wizard/Sorcerer - War/Draconic (HoTDQ)
Jack Vicvan - [Eladrin]Druid/Warlock - Circle of Dreams/Archfey
-
Hiatus:
Xanrazan - [Earth Genasi]Bard - College of Swords(Shadowthorn's Princess of the Apocalypse)
Deva, you don't detect any sounds or hints of non-flesh puppet life.
Deva rallies Gendan and she feels herself energized and bolstered, Deva's ki empowering her own.
Runt's turn.
Map repost
Initiative:
Zombie1 18
Zombie5 14
Zombie6 14
Val 11
Zombie2 10
Zombie3 7
Deva 7
Runt 7
Zombie4 3
Gendan 2
MAP:
Not fair. Is Runts response
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Still need to know what Runt is doing on her turn though.
Runt will Disengage and climb the tower.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)