At the sight of the sword, Raff snaps. He lunges at the fellow holding it and attempts to deliver an Unarmed Strike to the offender's solar plexus: Attack: 19 Damage: 6. Regardless of the result, he follows up with another strike, this one aimed at his head: Attack: 11 Damage: 6
The two individuals who were trying very hard to be unobtrusive shy back a little at the force of Fenrir's glare, just in time for Raff to start throwing punches.
Raff's first blow lands solidly and the smile on the man's face disappears quickly. He has the presence of mind to avoid Raff's second strike, and draws the sword with a flourish, shouting, "We will wipe your school from the face of Chult, you dog!" There's a flurry of activity as his two companions take defensive positions, ready to fight.
Everyone should probably roll initiative. The two intimidated guys will go last.
Mortimer isn't sure if his holy symbol counts as a weapon or not, so casts Bless on Fenrir, Raff, and Enri instead. Don't forget to roll your extra d4s for attacks and saving throws!
Somehow, Enri's strikes fail to land. His target gracefully ducks out of the way of both strikes, flowing back into an attacking position in a smooth movement.
The fellow with the sword is, perhaps because of Raff's hits, a little slower - Fenrir wraps him up easily and he is now grappled.
Talindra needing no weapons at all slaps a fist-full of lightning into the guy in front of her ((lets say TD3)) and darts back to hide a bit behind Ambrosious to hopefully be able to sling spells at a distance.
Talindra's lightning goes wide, as her target pirouettes to the side in a fluid motion. It would be kind of impressive if it wasn't so troublesome.
The grappled fellow somehow manages to avoid Raff's headbutt, but the uppercut catches him square in the chops and his head snaps back.
In an effort to deal with the fact he's been grappled, he stabs backwards with the sword to see if he can get Fenrir to let go. Attack: 9 Damage: 4, followed by a headbutt of his own Attack: 17 Damage: 3
The fellow who just dodged Enri's swings delivers a rapid set of punches in response: 23 Damage: 7, 24 Damage: 11
A third comes to his friend's defense and attacks Raff: 20 Damage: 6, 20 Damage: 6
The two fellows who were intimidated by Fenrir are too chickenshit to do anything this round, but seem like they'll join the fight next round.
The fellow with the sword looks about half as healthy as he used to, if you had to guess.
Fenrir gets headbutted on the shoulder, which make his bruises from earlier slightly more bruised. The sword apparently glances right off him.
He's still angry about the weapons, and even angrier that his pack are being roughed up, even if it is mostly Enri. This is enough to activate rage. And remember, Raff and Enri, since you're in close quarters with Fenrir, you gain Advantage on melee attack rolls now.
Fenrir's pissed and the Wolf's urgent whispering has retreated. He still doesn't reach for a weapon, but instead growls "Let Go." and gives the grappled man a headbutt of his own. 18 for four damage, possibly plus two additional damage if his head counts as a strength weapon.
This post has potentially manipulated dice roll results.
Mortimer scrambles forwards, also motivated in hopes of Enri maybe not being dead in the future. He blindly lunges forward and slaps a hand onto the first bit of Enri he can reach, then casts a second level Cure Wounds to restore 7 hit points. Mortimer then gives a confused squeeze as whatever bit of Enri he got to was firm yet pliant...
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Fenrir doesn't have doubts when it comes to paranoia. He simply turns in the newcomers' direction, arms still folded, and glares.
(( Fenrir is intimidating, come on dice. Intimidate: 18 ))
At the sight of the sword, Raff snaps. He lunges at the fellow holding it and attempts to deliver an Unarmed Strike to the offender's solar plexus: Attack: 19 Damage: 6. Regardless of the result, he follows up with another strike, this one aimed at his head: Attack: 11 Damage: 6
A few things happen at once:
The two individuals who were trying very hard to be unobtrusive shy back a little at the force of Fenrir's glare, just in time for Raff to start throwing punches.
Raff's first blow lands solidly and the smile on the man's face disappears quickly. He has the presence of mind to avoid Raff's second strike, and draws the sword with a flourish, shouting, "We will wipe your school from the face of Chult, you dog!" There's a flurry of activity as his two companions take defensive positions, ready to fight.
Everyone should probably roll initiative. The two intimidated guys will go last.
Fenrir rolls initiative. 13
"Gonna bring swords to a bar fight?" he growls.
Enri rolls initiative: 12
Noting this close quarters, Enri pulls his pair of handaxes from his belt. "Honestly," he says, "that is a bit gauche."
"Whoooooooooooooooooooooooooooooooo!"
Initiative: 3
Talindra sighs and shrugs. "Their funeral I guess."
Initiative: 10
Mortimer turns away from the dinosaur at the sound of the commotion. "Wait, are we fighting?"
Initiative: 11
Since Beyond ate Enri's roll, I've rolled for him, and he is a speedy son of a gun. Here's the turn order:
Enri
Fenrir
Mortimer
Talindra
Raff
Troublesome Dudes 1-3
Intimidated Troublesome Dudes 4 & 5
Good luck have fun don't die unless you really want to.
Handaxes in...hand, Enri chops away at the Troublesome Dude to Raff's immediate left (left us say TD2).
Attack: 13 Damage: 5
AND
Attack: 10 Damage: 1
"No weapons in a bar fight!" Fenrir growls angrily, and makes a grab for the sword-holding man, attempting to grapple. Athletics 17 check.
Mortimer isn't sure if his holy symbol counts as a weapon or not, so casts Bless on Fenrir, Raff, and Enri instead. Don't forget to roll your extra d4s for attacks and saving throws!
Somehow, Enri's strikes fail to land. His target gracefully ducks out of the way of both strikes, flowing back into an attacking position in a smooth movement.
The fellow with the sword is, perhaps because of Raff's hits, a little slower - Fenrir wraps him up easily and he is now grappled.
Talindra needing no weapons at all slaps a fist-full of lightning into the guy in front of her ((lets say TD3)) and darts back to hide a bit behind Ambrosious to hopefully be able to sling spells at a distance.
((Attack: 9 Damage: 6))
Raff goes for a headbutt to the now restrained sword-toting fellow:Attack: 19 Damage: 5 (add an extra 2 for that to-hit).
He follows up with an uppercut: Attack: 16 Damage: 3 with an extra 3 on the to hit.
Talindra's lightning goes wide, as her target pirouettes to the side in a fluid motion. It would be kind of impressive if it wasn't so troublesome.
The grappled fellow somehow manages to avoid Raff's headbutt, but the uppercut catches him square in the chops and his head snaps back.
In an effort to deal with the fact he's been grappled, he stabs backwards with the sword to see if he can get Fenrir to let go. Attack: 9 Damage: 4, followed by a headbutt of his own Attack: 17 Damage: 3
The fellow who just dodged Enri's swings delivers a rapid set of punches in response: 23 Damage: 7, 24 Damage: 11
A third comes to his friend's defense and attacks Raff: 20 Damage: 6, 20 Damage: 6
The two fellows who were intimidated by Fenrir are too chickenshit to do anything this round, but seem like they'll join the fight next round.
The fellow with the sword looks about half as healthy as he used to, if you had to guess.
Enri, you're up!
Despite being half dead, Enri will wildly swing his axes in hopes of maybe not being dead in the future.
At least he got that awesome buff last round - hope it works.
Attack: 23 Damage: 9
Advantage: 24
Attack 2:21 Damage:4
Advantage: 17
Edit: Rolled the Advantage rolls, which did **** all.
((Don't forget to add d4's to your attack rolls, melee! I burned a spell slot on that!))
Fenrir gets headbutted on the shoulder, which make his bruises from earlier slightly more bruised. The sword apparently glances right off him.
He's still angry about the weapons, and even angrier that his pack are being roughed up, even if it is mostly Enri. This is enough to activate rage. And remember, Raff and Enri, since you're in close quarters with Fenrir, you gain Advantage on melee attack rolls now.
Fenrir's pissed and the Wolf's urgent whispering has retreated. He still doesn't reach for a weapon, but instead growls "Let Go." and gives the grappled man a headbutt of his own. 18 for four damage, possibly plus two additional damage if his head counts as a strength weapon.
Mortimer scrambles forwards, also motivated in hopes of Enri maybe not being dead in the future. He blindly lunges forward and slaps a hand onto the first bit of Enri he can reach, then casts a second level Cure Wounds to restore 7 hit points. Mortimer then gives a confused squeeze as whatever bit of Enri he got to was firm yet pliant...