(OOC been out most of the weekend and have an all day work thing tomorrow)
Merrick happily sips the tea he is given. "This is really very good! Reminds me of the dandelion tea my nana used to make. Really great with sugar cookies. I don't suppose you have any sugar cookies? Or barley cakes? Those are good too. Especially with wild honey."
As Luthok and Dyoken exits through gate Fiona they take a left turn towards the east and the Emerald Woods. After 5 or 10 minutes more of quiet riding towards his hovel Dyoken might be able to spot it. It is no luxury villa, thats for sure. A small and humble cottage, with a straw roof and small circular windows is what could have met him if he arrived years before. Now, however, it is has seen its fair share of wear and tear. What once was windows is now mere holes in the wall, with small shards of glass sticking out from the windowsills, here and there a small cobweb covers the hole. The roof has halfway collapsed into itself and the straws have taken visible moisture damage due to a lack of care.
As the two "companions" get closer to the hut Luthok jumps off his donkey (more like a controlled fall to be honest) and takes of his mask. "Follow me inside now." The door only hangs on one hinge and leans inwards towards the interior of the hut. As Dyoken enters through the door he can see the interior, or rather lack of interior. Piles of decayed wood can be seen here and there. Once upon at time that was furniture, but Luthoks years of not caring or taking care of his home has left not only the outside but also the inside to rot. A fireplace in the corner is the only place that seems to have been in use for the last month. To the right of the fireplace a stack of cauldrons of various sizes fall over as the large human man enters the room. The floor creaks beneath his weight. "BAH, stay there. Don´t get further in or you might fall through the floor." Luthok walks towards the back of the hut, which seems to consist of only one large room, and pushes some dried wood out of the way. Beneath it is a trap door, leading to the huts basement. He turns his face towards Dyoken and looks at him over the edge of the latch. "Just leave her on the doorstep and head back to town. I´ll come up and get her as soon as I have made room for her down here."
It might seem strange that the old, grumpy dwarf would lock the girl up in his basement, but the main floor has no bed. Only the piles of decayed wood debris. Maybe he sleeps in the basement? Who knows.
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Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Lorna smiles at Merrick, "I do, actually," Lorna disappears for a moment and reappears with a platter of spiced cookies. You can smell the cinnamon and nutmeg waft in the air. "Warmed it up a bit for you."
Apothecary Yennan takes a cookie for himself and munches it. "Ahh, fine work, Lorna. I'm sorry I worried you."
"No trouble, dearest,"Lorna rested a hand on her pregnant belly. "Just glad it won't end up just being the little one and me. I asked so many for help, but only these fine people accepted to help." She nods at Merrick, pouring him more tea.
Back at Luthok's place
The murder child is soundly asleep, and if Luthok tries to lift her, he will realize she is much more lightweight than she probably should be. A preliminary check shows that the child's vitals are quite slow and she seems malnourished despite the display of power she had earlier. Luthok can feel some faint energies emanating from the girl, but he can't be certain.
Luthok spends part of the night figuring out what the lantern gifted to you by the voice does since it usually doesn't take long for magic users to figure that sort of thing out. It would appear that the spell light can be cast with it, though it remains within the confines of the lantern. It also has some detection enchantment placed on it which tells the user if they are in the presence of hostile undead within 100 ft., though Luthok can't seem to figure out what the color might be. Finally, it seems that it can also Turn Undead, but only once per day.
Turn Undead
Turn Undead
As an action, you present the lantern and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw of 12. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
A turned creature must spend its turns trying to move as far away from the lantern as it can, and it can’t willingly move to a space within 30 feet of the lantern. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
(Anything else? Otherwise, I will conclude the day. :) )
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Luthok will take care of the girl and lay her on a pile of bundled up rags and put a pillow filled with donkey hairs under her head. When going to bed he makes sure that there is some dried up bread and water and put it out by where the girl is sleeping.
(Also Ru, would you mind if I made the magic item on DDB so i could equip it on Luthok, or do you want to do it to insure it has the properties you want?)
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Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Dyoken stands in the door way, and sets the girl within as requested. He stays there and watches the old dwarf. With a bemused expression.
Once the girl is taken Dyoken considers where he'll stay tonight... No better place than the present, as the say. He pulls a bed roll and a tent from his back and builds a campfire in Luthok's front yard.
Merrick happily chomps on the cinnamon cookies. "These are great! I've never had this combination before. The mix of cinnamon, nutmeg, and sugar is a fine doodle of a snack... Hmm, do these have a name? Maybe snackerdoodle? I'm glad you didn't put raisins in them. That would have ruined them. Well maybe not ruined, just not as good."Merrick continues, helping himself to more cookies.
After a few cookies he automatically starts getting up and putting things away, as if he were in his own home. He takes plates and starts washing them in the water bucket, and dries and puts things away. He talks about little things and nothings as he does so, putting crockery more often than not in the wrong place, ignoring any protests of anyone telling him he doesn't need to do that and will he please just sit down.
"I don't care for raisins either," Lorna puts her hands on her hips as she watches him snag some more. She doesn't seem upset, but instead a bit impressed at how well he can articulate his words while he is munching. Truly, this is a feat of some sort!
It seems Apothecary Yennan has disappeared to care after his daughter, leaving Lorna alone with Merrick. She does, in fact, try to stop him from helping with the clean-up, but seems happy for him to do it. She gives up rather quickly and takes a seat. "You certainly are a handy fellow, are you from these parts or just traveling through?"
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
"Oh I grew up in the halfling burrows not far from here," answers Merrick happily. "Only a few days wagon ride away. Or was it a few weeks? I'm not sure, we never seemed to go in a straight line when visiting Nana. My Nana lives here though, and my brother and I would come and visit her every season."
"She's the one that makes the dandelion tea", adds Merrick helpfully
"So I guess you could say I'm sort of from here, but also passing through. Nana always said Artin and I should settle down, meet a nice girl, and open a shop like the Willowbrook brothers but I say there's plenty of time for THAT. There's so much to see and do first, don't you think?"
Merrick then starts building a fire in the fireplace, completely oblivious to the hint that it's late and that there's no room for him here. He also seems not to have noticed that the others have left and that he is alone in someone else's house past their bedtime. He pulls out a small flask from a pocket and starts pouring an amber liquid into two mismatched glasses that Mrs Yennan thinks are probably hers but hadn't seen in a long time. Where did he find those? She was sure they were in the attic. He didn't go into the attic did he? The liquid is warm and mellow, but burns slowly like fire. She was getting sleepy, but finds herself energized after drinking it. She realizes she hasn't been paying attention, and tries to follow what the halfling is saying.
"... and so I told him, that's not my duck! Haha!" finishes Merrick. "Anyways, enough about me. How long have you been here? And how did you meet your husband?"
Lorna feels in a daze listening to the halfling go on and on. Time seems to have slowed and only now was it catching up to her. She yawned, "Oh my, it is quite late. I actually need to hit the hay, you know, sleeping for two these days!" Lorna crowds Merrick and is trying to use her physical presence to move Merrick out the door. "The luna is put tonight, how lovely, toodles!"
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Meanwhile, Muireach is in his room at the inn, staring at the open book by candlelight. “I don’t... get it. Is it broken? It should be doing something, right? Hello? Book? I suppose, Mr. Book, or Mrs. too, would be more appropriate. Can you hear me? If you’d like to start singing or reciting something, please do, I’ll wait.”A moment passes, two moments, three, “Alright, it doesn’t sing. Maybe a gift! Yes, a gift!” Muireach grabs a bread roll from his plate, “Here we are, a feast befitting one of your stature.” Muireach places the roll on the book’s pages... which does nothing, “Oh, yes. You don’t want to be rude. Of course! Please, eat. I’ve already had my fill.” The roll sits atop the mundane book, before Muireach bats the baked good away like a bored feline and taking on a most depressed expression, “Oh you surely can’t be serious... No... that’s not possible. I actually... have to read?” Muireach’s head thumps into the table, and a muffled sigh emerges from it, “Ugh... This world is so boring...”He eventually sets to reading, begrudgingly.
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DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
You start to read, but tend to skim quite a lot of it. There is a complete introduction, but the gist of it seems to be, 'Wow, so many of our favorite stories seem to stem from the ancient Su'dorei.'
You find the table of contents and flip to the pages for the story, "Grimmore and Fiani." As you read this tale, which is written in poetic verse. It reads, more or less, like this:
Lysuna, mother god, bore beautiful children, but the most beautiful of them was Fiani. Goddess of love, life, and nature, she was most beloved by all. Fiani, filled with life as she was, caused the ground beneath her feet to green at her touch and flowers, trees, and forests grew in her wake. The world was in abundance thanks to her presence and the mortal people of the realm rejoiced and celebrated without want for anything.
This all changed when Grimmore, god of the dead, laid eyes onto her. Like all others, he had never spied a woman so beautiful. After much plotting, he tricked the poor Fiani into visiting the Shadowfell where he took Fiani as his wife.
In her absence, Lysuna wept. The sun ceased to shine, the plants withered away, and magic had vanished from the land. The mortal people begged and pleaded with Lysuna, but she could not be consoled for her daughter had gone missing.
Dinia, her eldest daughter of three, went out to discover the truth. With her magic, she opened a portal to the Shadowfell and eventually confronted Grimmore. After a fierce battle, which nearly killed Dinia, Fiani interposed herself between her husband and sister and begged the beast to let her go back to the material realm. Grimmore opted for a compromise. He would allow Fiani to return to the material realm on the condition that she would return to him in time. If she would not return to him, then he would go to her.
It was known to all that should Grimmore ever step foot until the material plane, it would become a shadowy, cold land. Reluctantly, Fiani agreed to his demands.
(There is a small afterword after this story which purports that this was the Su'dorian reason for why seasons exist.)
Notes on the Feywild, notes taken by Na'asheji
You see there are quite a lot of references made all over the paper, which makes this hard to read. It would seem that Miss Ashe, or Na'asheji as her name seems to be, seems quite interested in the Feywild. These notes seem to be something that might later form an introductory chapter for laymen.
Most common folk have only ever heard of the Feywild in stories, but it seems that it is very much a real place. I have found some books in which the authors talk at length about their time spent in the Feywild, commonly against their will, and many of their descriptions completely line up! I've even met a chap or two who claim to have been abducted as children and seemingly placed onto our world, or rather what they call, the material realm, to do some bidding of a queen?
The gist of the matter is this: The Feywild is magic filled. The air, itself, is apparently whimsical, and the colors of the Feywild sound like something out of one of Wilhelm Haltswolt's plays. Most of the plane is lush, thick forest painted in hues of blue, purple, red, and green - though I've read from a few writers in the same centuries that they had seen it as blue, black, silver, and green, how curious.
The Feywild is seemingly where all the sylvan creatures, and language, originate from. Even the elves seem to distantly draw from the Feywild in terms of a homeland, though the elves who are 'in the know' are quite secretive about the whole thing. In my own travels, I once overheard in an elven conclave that they refer to the Feywild as Falanor, though I definitely was not supposed to hear this.
Rumors to follow-up on:
Is there a portal to the Feywild in the Emerald Woods? One of the humans I spoke to alleges that he traveled to the Feywild by crawling into a particularly gnarly tree. However this human has a story most inconsistent with what I have heard otherwise. He said the Feywild was gold, orange, and brown. I have not yet run into any other's claiming as much.
There are apparently people who have bonded with beings from the Feywild and receive incredible, magical gifts, not unlike the dark warlocks that seem to plague this region. I must understand more!
Notes on Magical Weapons
These notes are scrawled with different hand-writing, and you wonder for a moment if this might be the beginning of some collaborative work between Ashe and some others. It seems to contain ideas on the construction of magic weapons, the expense of them, and a desire to understand more about how such things are crafted by mundane hands.
A lot of it is illegible aside from a note that is in Ashe's handwriting (if you read the previous note, you recognize she has a very clean but curvy handwriting style):
According to my friend at the archaeological society, they've uncovered rumors of an ancient and powerful weapon. The depictions they've found are heavily curved blades that are no longer than a shortsword by their approximations. In common, it would be dubbed, "Moonshadow, the Cull of Winter." How dramatic! They are still sussing out where to find such an artifact.
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
The night brings with it a cool breeze and the luna hangs in the sky without a single cloud to obscure it. Crickets sing their melodies and all seems well as you drift off to sleep in your beds, chairs, or on the ground beneath the stars. Does sleep come easily? Are you thinking about something important? Maybe you have no cares in the world, or perhaps you have something you really need to do tomorrow.
You helped the Yennan Family, an apothecary shop out by Gate Ria. Lorna Yennan came to you with tears. You rode out and stopped Apothecary Yennan from dying. You discovered an ancient shrine inside the naval of a giant, sculpted woman. You defeated about 12 enemies, all cultists or zombies who worship some god or creature named Grimmore. You believe you may have rescued more than the Yennan girl when you cut the shadows away from the mysterious girl.
You can choose to follow this path and learn more about the Cult of Grimmore. You can choose to interact with the mysterious girl who may turn into a follower with the right care and words. Or you can choose to pursue something else...
After all tomorrow is another day.
(You have entered a long rest. Feel free to roll hit die here or in Discord. Don't forget Yennan's heal activates when you long rest, so you will regain 9hit points.)
It is Tuesday, the seventh of Drite in the year 1251. Those of you near farmland can hear roosters call forth the sun, whose appearance is celebrated by those who love the morning. The sky is as bright and clear as it was the day before, though it is still chilly out as the sun as yet to warm everyone up.
Are you a morning person? What are you doing?
As a group, please decide where to meet up again or if you'd like to take further solo actions in the day.
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Luthok, like most elderly humanoids he wakes up early. In fact before sunrise. He makes two bowls of mushroom stew with some dried bread on the side. He says out loud, maybe to himself, or maybe to the girl if she has started waking. "No talking until I get my morning brew" he looks to the girl one last time before sitting down for a cup of tea on his porch. However what could have been a rather nice morning for the old grump is ruined when he notices the tent standing right in front of him. Angrily he grabs his staff and hits the tent with it, shaking the fabric. "GET OFF MY LAWN!!"
No matter if Dyoken wakes up from the commotion or not, he will open the tents door flap and throw the piping hot cup of tea over whoever's inside.
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Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Meanwhile, Muireach makes his way to the cottage, which is remarkably easy when the dwarf yells as much as he does. As he makes his way across town, a cold wind seems to drift behind him, and snowflakes trail in the air. Eventually, he finds himself behind the dwarf. He looks... a tad different from when you last saw him. For instance, he’s a whole lot paler than the tan elf they saw before. Meanwhile, his hair seems to have taken on a deep blue hue, as opposed to the dark brown that it was before, as with his eyes too. However, the clearest difference is the malaise that emanates from him, with slumped shoulders and heavy eyes. He sighs, “Hey, Luthok... what’s up...”
As if on cue, the front door of Luthok's cottage flies open and you spot the mysterious murderchild. Her expression is stubbornly stoic as she looks from Luthok to Muireach to a potentially scalded Dyoken. She very simply states, "Hungry. Feed me."
(Mysterious Child Reference. No she isn't dressed as crazy as this picture unless we feel like going full anime.)
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
"Ah, you´re awake! Kids nowadays always sleep in, in my day we were up before sunrise to gather herbs and spices!"Luthok turns his attention towards the murderchild. "There is some mushroom stew by where you woke up." Luthoks belly rumbles and he mumbles something in dwarvish as he looks into his now empty cup. He walks towards the door and says over his shoulder towards Muireach. "You can come in, but there is no food for you elf. You seem less annoying today so i´ll let you come in." As he passes the girl he ignores her thinking that the mentioning of food might just make her go back inside.
Seems like the arrival of the murderchild made him forget the freeloader sleeping on his doorstep, at least for now.
The girl follows the dwarf inside and goes back into the basement. Indeed, he did leave her a bowl there. She sits on the ground and puts her hands together in a seemingly prayer-like gesture and says, "Thank you for the food," before eating the soup in about 5 seconds flat via drinking it as opposed to being a normal person and using the spoon.
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DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
“Whatever. Not hungry anyway, so don’t waste the food...”Muireach follows the dwarf into the house, but not before looking into Dyoken’s tent, “Don’t waste that tea.”And enters the hut. Oddly enough, his mood seems to marginally change as he glances around the hut, “Huh... this reminds of something in the Wilds. Has an Unseelie, ‘Ugly-chic’ flair to it. Less generally terrifying though...”
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DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
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(OOC been out most of the weekend and have an all day work thing tomorrow)
Merrick happily sips the tea he is given. "This is really very good! Reminds me of the dandelion tea my nana used to make. Really great with sugar cookies. I don't suppose you have any sugar cookies? Or barley cakes? Those are good too. Especially with wild honey."
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
As Luthok and Dyoken exits through gate Fiona they take a left turn towards the east and the Emerald Woods. After 5 or 10 minutes more of quiet riding towards his hovel Dyoken might be able to spot it. It is no luxury villa, thats for sure. A small and humble cottage, with a straw roof and small circular windows is what could have met him if he arrived years before. Now, however, it is has seen its fair share of wear and tear. What once was windows is now mere holes in the wall, with small shards of glass sticking out from the windowsills, here and there a small cobweb covers the hole. The roof has halfway collapsed into itself and the straws have taken visible moisture damage due to a lack of care.
As the two "companions" get closer to the hut Luthok jumps off his donkey (more like a controlled fall to be honest) and takes of his mask. "Follow me inside now." The door only hangs on one hinge and leans inwards towards the interior of the hut. As Dyoken enters through the door he can see the interior, or rather lack of interior. Piles of decayed wood can be seen here and there. Once upon at time that was furniture, but Luthoks years of not caring or taking care of his home has left not only the outside but also the inside to rot. A fireplace in the corner is the only place that seems to have been in use for the last month. To the right of the fireplace a stack of cauldrons of various sizes fall over as the large human man enters the room. The floor creaks beneath his weight. "BAH, stay there. Don´t get further in or you might fall through the floor." Luthok walks towards the back of the hut, which seems to consist of only one large room, and pushes some dried wood out of the way. Beneath it is a trap door, leading to the huts basement. He turns his face towards Dyoken and looks at him over the edge of the latch. "Just leave her on the doorstep and head back to town. I´ll come up and get her as soon as I have made room for her down here."
It might seem strange that the old, grumpy dwarf would lock the girl up in his basement, but the main floor has no bed. Only the piles of decayed wood debris. Maybe he sleeps in the basement? Who knows.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Lorna smiles at Merrick, "I do, actually," Lorna disappears for a moment and reappears with a platter of spiced cookies. You can smell the cinnamon and nutmeg waft in the air. "Warmed it up a bit for you."
Apothecary Yennan takes a cookie for himself and munches it. "Ahh, fine work, Lorna. I'm sorry I worried you."
"No trouble, dearest," Lorna rested a hand on her pregnant belly. "Just glad it won't end up just being the little one and me. I asked so many for help, but only these fine people accepted to help." She nods at Merrick, pouring him more tea.
Back at Luthok's place
The murder child is soundly asleep, and if Luthok tries to lift her, he will realize she is much more lightweight than she probably should be. A preliminary check shows that the child's vitals are quite slow and she seems malnourished despite the display of power she had earlier. Luthok can feel some faint energies emanating from the girl, but he can't be certain.
Luthok spends part of the night figuring out what the lantern gifted to you by the voice does since it usually doesn't take long for magic users to figure that sort of thing out. It would appear that the spell light can be cast with it, though it remains within the confines of the lantern. It also has some detection enchantment placed on it which tells the user if they are in the presence of hostile undead within 100 ft., though Luthok can't seem to figure out what the color might be. Finally, it seems that it can also Turn Undead, but only once per day.
Turn Undead
Turn Undead
As an action, you present the lantern and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw of 12. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage.
A turned creature must spend its turns trying to move as far away from the lantern as it can, and it can’t willingly move to a space within 30 feet of the lantern. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.
(Anything else? Otherwise, I will conclude the day. :) )
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Luthok will take care of the girl and lay her on a pile of bundled up rags and put a pillow filled with donkey hairs under her head. When going to bed he makes sure that there is some dried up bread and water and put it out by where the girl is sleeping.
(Also Ru, would you mind if I made the magic item on DDB so i could equip it on Luthok, or do you want to do it to insure it has the properties you want?)
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
(Feel free to do so, Kwe! :) )
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Dyoken stands in the door way, and sets the girl within as requested. He stays there and watches the old dwarf. With a bemused expression.
Once the girl is taken Dyoken considers where he'll stay tonight... No better place than the present, as the say. He pulls a bed roll and a tent from his back and builds a campfire in Luthok's front yard.
Extended Signature
Merrick happily chomps on the cinnamon cookies. "These are great! I've never had this combination before. The mix of cinnamon, nutmeg, and sugar is a fine doodle of a snack... Hmm, do these have a name? Maybe snackerdoodle? I'm glad you didn't put raisins in them. That would have ruined them. Well maybe not ruined, just not as good." Merrick continues, helping himself to more cookies.
After a few cookies he automatically starts getting up and putting things away, as if he were in his own home. He takes plates and starts washing them in the water bucket, and dries and puts things away. He talks about little things and nothings as he does so, putting crockery more often than not in the wrong place, ignoring any protests of anyone telling him he doesn't need to do that and will he please just sit down.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
"I don't care for raisins either," Lorna puts her hands on her hips as she watches him snag some more. She doesn't seem upset, but instead a bit impressed at how well he can articulate his words while he is munching. Truly, this is a feat of some sort!
It seems Apothecary Yennan has disappeared to care after his daughter, leaving Lorna alone with Merrick. She does, in fact, try to stop him from helping with the clean-up, but seems happy for him to do it. She gives up rather quickly and takes a seat. "You certainly are a handy fellow, are you from these parts or just traveling through?"
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
"Oh I grew up in the halfling burrows not far from here," answers Merrick happily. "Only a few days wagon ride away. Or was it a few weeks? I'm not sure, we never seemed to go in a straight line when visiting Nana. My Nana lives here though, and my brother and I would come and visit her every season."
"She's the one that makes the dandelion tea", adds Merrick helpfully
"So I guess you could say I'm sort of from here, but also passing through. Nana always said Artin and I should settle down, meet a nice girl, and open a shop like the Willowbrook brothers but I say there's plenty of time for THAT. There's so much to see and do first, don't you think?"
Merrick then starts building a fire in the fireplace, completely oblivious to the hint that it's late and that there's no room for him here. He also seems not to have noticed that the others have left and that he is alone in someone else's house past their bedtime. He pulls out a small flask from a pocket and starts pouring an amber liquid into two mismatched glasses that Mrs Yennan thinks are probably hers but hadn't seen in a long time. Where did he find those? She was sure they were in the attic. He didn't go into the attic did he?
The liquid is warm and mellow, but burns slowly like fire. She was getting sleepy, but finds herself energized after drinking it. She realizes she hasn't been paying attention, and tries to follow what the halfling is saying.
"... and so I told him, that's not my duck! Haha!" finishes Merrick. "Anyways, enough about me. How long have you been here? And how did you meet your husband?"
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Lorna feels in a daze listening to the halfling go on and on. Time seems to have slowed and only now was it catching up to her. She yawned, "Oh my, it is quite late. I actually need to hit the hay, you know, sleeping for two these days!" Lorna crowds Merrick and is trying to use her physical presence to move Merrick out the door. "The luna is put tonight, how lovely, toodles!"
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Meanwhile, Muireach is in his room at the inn, staring at the open book by candlelight. “I don’t... get it. Is it broken? It should be doing something, right? Hello? Book? I suppose, Mr. Book, or Mrs. too, would be more appropriate. Can you hear me? If you’d like to start singing or reciting something, please do, I’ll wait.” A moment passes, two moments, three, “Alright, it doesn’t sing. Maybe a gift! Yes, a gift!” Muireach grabs a bread roll from his plate, “Here we are, a feast befitting one of your stature.” Muireach places the roll on the book’s pages... which does nothing, “Oh, yes. You don’t want to be rude. Of course! Please, eat. I’ve already had my fill.” The roll sits atop the mundane book, before Muireach bats the baked good away like a bored feline and taking on a most depressed expression, “Oh you surely can’t be serious... No... that’s not possible. I actually... have to read?” Muireach’s head thumps into the table, and a muffled sigh emerges from it, “Ugh... This world is so boring...” He eventually sets to reading, begrudgingly.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
The light reading of Muireach:
Su'Dorian Myths & Legends
You start to read, but tend to skim quite a lot of it. There is a complete introduction, but the gist of it seems to be, 'Wow, so many of our favorite stories seem to stem from the ancient Su'dorei.'
You find the table of contents and flip to the pages for the story, "Grimmore and Fiani." As you read this tale, which is written in poetic verse. It reads, more or less, like this:
Notes on the Feywild, notes taken by Na'asheji
You see there are quite a lot of references made all over the paper, which makes this hard to read. It would seem that Miss Ashe, or Na'asheji as her name seems to be, seems quite interested in the Feywild. These notes seem to be something that might later form an introductory chapter for laymen.
Notes on Magical Weapons
These notes are scrawled with different hand-writing, and you wonder for a moment if this might be the beginning of some collaborative work between Ashe and some others. It seems to contain ideas on the construction of magic weapons, the expense of them, and a desire to understand more about how such things are crafted by mundane hands.
A lot of it is illegible aside from a note that is in Ashe's handwriting (if you read the previous note, you recognize she has a very clean but curvy handwriting style):
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Merrick wanders out. "Oh, it's nighttime!" He starts making his way to Nana's house, mostly walking in the correct general direction.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
BGM: Goodnight.
The night brings with it a cool breeze and the luna hangs in the sky without a single cloud to obscure it. Crickets sing their melodies and all seems well as you drift off to sleep in your beds, chairs, or on the ground beneath the stars. Does sleep come easily? Are you thinking about something important? Maybe you have no cares in the world, or perhaps you have something you really need to do tomorrow.
You helped the Yennan Family, an apothecary shop out by Gate Ria. Lorna Yennan came to you with tears. You rode out and stopped Apothecary Yennan from dying. You discovered an ancient shrine inside the naval of a giant, sculpted woman. You defeated about 12 enemies, all cultists or zombies who worship some god or creature named Grimmore. You believe you may have rescued more than the Yennan girl when you cut the shadows away from the mysterious girl.
You can choose to follow this path and learn more about the Cult of Grimmore. You can choose to interact with the mysterious girl who may turn into a follower with the right care and words. Or you can choose to pursue something else...
After all tomorrow is another day.
(You have entered a long rest. Feel free to roll hit die here or in Discord. Don't forget Yennan's heal activates when you long rest, so you will regain 9 hit points.)
It is Tuesday, the seventh of Drite in the year 1251. Those of you near farmland can hear roosters call forth the sun, whose appearance is celebrated by those who love the morning. The sky is as bright and clear as it was the day before, though it is still chilly out as the sun as yet to warm everyone up.
Are you a morning person? What are you doing?
As a group, please decide where to meet up again or if you'd like to take further solo actions in the day.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Luthok, like most elderly humanoids he wakes up early. In fact before sunrise. He makes two bowls of mushroom stew with some dried bread on the side. He says out loud, maybe to himself, or maybe to the girl if she has started waking. "No talking until I get my morning brew" he looks to the girl one last time before sitting down for a cup of tea on his porch. However what could have been a rather nice morning for the old grump is ruined when he notices the tent standing right in front of him. Angrily he grabs his staff and hits the tent with it, shaking the fabric. "GET OFF MY LAWN!!"
No matter if Dyoken wakes up from the commotion or not, he will open the tents door flap and throw the piping hot cup of tea over whoever's inside.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Meanwhile, Muireach makes his way to the cottage, which is remarkably easy when the dwarf yells as much as he does. As he makes his way across town, a cold wind seems to drift behind him, and snowflakes trail in the air. Eventually, he finds himself behind the dwarf. He looks... a tad different from when you last saw him. For instance, he’s a whole lot paler than the tan elf they saw before. Meanwhile, his hair seems to have taken on a deep blue hue, as opposed to the dark brown that it was before, as with his eyes too. However, the clearest difference is the malaise that emanates from him, with slumped shoulders and heavy eyes. He sighs, “Hey, Luthok... what’s up...”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
BGM: Between Jobs
As if on cue, the front door of Luthok's cottage flies open and you spot the mysterious murderchild. Her expression is stubbornly stoic as she looks from Luthok to Muireach to a potentially scalded Dyoken. She very simply states, "Hungry. Feed me."
(Mysterious Child Reference. No she isn't dressed as crazy as this picture unless we feel like going full anime.)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
"Ah, you´re awake! Kids nowadays always sleep in, in my day we were up before sunrise to gather herbs and spices!" Luthok turns his attention towards the murderchild. "There is some mushroom stew by where you woke up." Luthoks belly rumbles and he mumbles something in dwarvish as he looks into his now empty cup. He walks towards the door and says over his shoulder towards Muireach. "You can come in, but there is no food for you elf. You seem less annoying today so i´ll let you come in." As he passes the girl he ignores her thinking that the mentioning of food might just make her go back inside.
Seems like the arrival of the murderchild made him forget the freeloader sleeping on his doorstep, at least for now.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
The girl follows the dwarf inside and goes back into the basement. Indeed, he did leave her a bowl there. She sits on the ground and puts her hands together in a seemingly prayer-like gesture and says, "Thank you for the food," before eating the soup in about 5 seconds flat via drinking it as opposed to being a normal person and using the spoon.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
“Whatever. Not hungry anyway, so don’t waste the food...” Muireach follows the dwarf into the house, but not before looking into Dyoken’s tent, “Don’t waste that tea.” And enters the hut. Oddly enough, his mood seems to marginally change as he glances around the hut, “Huh... this reminds of something in the Wilds. Has an Unseelie, ‘Ugly-chic’ flair to it. Less generally terrifying though...”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist