Muireach has returned to his laying position and is summoning his blade in different forms as he tosses it in the air before sitting bolt upright as the blade lands in the floor next to him, “I... am bored. I have conserved enough energy. Let us do something... entertaining.”
"You're bored? Oh thank the stars I thought it was just me. I'm SOOOO BOORRED. Why are we here again anyways? This is stupid."
Merrick starts tossing plates up in the air absentmindedly. He throws one, two, three, four, and even five at once. They spin and land on top of each other.
Luthok whacks Dyokens bottocks with his staff when the man starts talking with the bards. "No time for lollygagging." He keeps on walking towards their destination, although slowly, so DK can catch up with him.
For Merrick: You might find more mushrooms, duh. Also i'll give you an investigation check of 16 to find Luthoks special stash.
Special Stash:
You find brownish purple mushrooms in a hole dug underneath Luthoks pillow. The mushroom smell like a mixture of caramel and rot, a sweet and nauseating smell that might make the noisy halfling want to gag. If you choose to touch them or poke them with anything, check second spoiler.
Second spoiler (Refrenced in the "special stash" spoiler)
A puff of spores fly up from the hole. You realise that these are the mushrooms that grow on Luthoks face 3 poison damage :)
(Took some creative freedom here, sorry Ru, i'll delete it if you think I overstepped any boundaries, hehe.)
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
"Oh, I'm pretty sure a cult following some ancient death god called Grimer sent them. He's trying to kidnap impressionable young girls, and he's mad that my friends are standing in his way." Dyoken answers matter of factly. "Anyway I was referring to that creature over there." He points at the gog running off to the north.
Merrick starts knocking on the lantern, tapping it with a spoon on various parts. "Hello? Anything in there??"
"Who wants to go to the market and see what's interesting to look at?"
“We can’t go to the market. We have to watch the woman. Though, that does give me an idea. Between the two of us, we could likely teach Vivi a thing or two... So that might work...”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Grimer? Thanks for the tip my good friend. Oh yes, the sweet small dog. It beckoned us to you,"Mr. MacCawn stroked his beak, "though it looks like that dwarf fellow is about to make off without you!"
Once you are both at the Lusewe Garden, it seems that the entity known as 'gog' has disappeared. The garden plot is surrounded by black fencing. The edges of the garden seem to be mostly grass, but there are parts that appear to be as lush as a forest. You could save some time walking through the Lusewe Garden, or you could walk around it.
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Vivi perks up at the sound of her name, "Teach me?"
The path in Lusewe Garden is paved with stones. They seem so evenly carved compared to the stone of the streets that Luthok can't help but think someone may have sat down and magicked these all into existence just for the garden. As you both know, this is a public garden maintained by tax monies, and it definitely shows. What might be most surprising is that all of the benches, lampposts, and other amenities in this park seem to be molded from living wood. As in, someone bent trees to their will to make this park bench.
This becomes less odd as you see a pair of humans doing just that. They plant a seed in the ground, do a bit of magic to cause it to sprout, but slowly shape it into the form of a lamppost. On their faces, you see some blue markings, particularly on their foreheads. Dyoken isn't sure what that's about aside from possible druid stuff, but Luthok either knows of or knows someone who is apart of this particular circle.
They are druids of the circle of harmony. These druids are a bit of an anomaly among all druids, as they actively work to bond civilization with nature. Of course, this is considered fairly preposterous by most druid standards, but hey, at least this garden looks okay.
(I'll post more, but at work now woop woop. If you want to roleplay or poke an NPC or do something I didn't think of, feel free hah)
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Muireach stands and cracks his neck, “That’s right. We’re going to teach you a few things. For instance, you’ve grown much weaker since breaking off your connection with Grimmore. You still have lingering abilities, but you’re nowhere near the capacity you once were. We won’t always be here to protect you, and your,”Muireach looks to Seven, “family is certainly not going to quit anytime soon... so let’s begin. Follow me.” Muireach steps out of the hut, “The first step is to strengthen your will. Especially in your case, you must be able to pull the power from your pact weapon. You’re certainly a prodigy, but you have room to grow.”
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
DK greets the Druids as he passes then he pauses, "Say, what color would you use to describe your power?" He asks as though the question made all the sense in the world.
"Okay, Mr. Moo-rick," Vivi nods earnestly. She walks over to be opposite of you, but with a fair amount of distance. She throws her hand into the air, and her big scythe appears in it. "Uu... now what? Is it, uhm,"Vivi looks over to Merrick, "Two against me???"
Dyoken leads Luthok out of the garden after a long while. It won't be long before they are ready to be inside the building.
This part of Shepherd's Crossing is fairly old. The architecture of these buildings clashes with the current day city. The Archaeological Society's building is no exception! You could argue it looks more like a church or temple. It has high arches and several gargoyles perching from buttresses. The doors to enter the building seem big enough to allow a giant to enter, but it seems as you get closer, there is a smaller door for the average humanoid to walk through.
(I will let Luthok respond, and we will kick it up.)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
“We’ll begin with the basics. We need to strengthen your proficiency with your own skills. You need to transition from allowing your scythe run wild, to working alongside it. Calibolg is equal parts weapon, patron, and partner. You were largely used by your pact, you must learn to use it. Come at me.”
Muireach, for the first time since he’s been here, pulls his shield off of his back. At the same time, he transforms Calibolg’s blade into a long, slender whip of silver.
Rollback Post to RevisionRollBack
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms- The Stormpoint Mountains ~ Muireach Maon- Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland -Boats, Rocks, and Ruffians ~ POUF!- Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Luthok shakes his head as Dyoken asks his question. "A WASTE OF MY TIME.. Who knows how much I have left, and you're here color-organising druids after their power level?" Luthok keeps on walking and leaves Dyoken behind, heading to their destination.
Rollback Post to RevisionRollBack
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of Guilds
The Soggiest DM - In campaign: Boats, Rocks & Ruffians Eira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors Expanded
Roland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
"Oh, okay cool!"Merrick joins the lesson enthusiastically. "So, let's see, what to teach? Ok, here's a good one. This is called a bagpipe."Merrick pulls out a small travel bagpipe he's had stuffed somewhere. "You blow in it like this. These are called the reeds. Now you need to squeeze the bags as well as inhale like so. Try to make the 'A' note!"
"Conflicting instructions..." Vivi looks from the bagpipe in Merrick's hands and to Muireach asking her to come at him. "Understood!"
Vivi's scythe transforms into a dark-colored bagpipe in the blink of an eye! She puts her lips on a reed and blows as hard as she can! The noise is awful, and she is definitely not doing it right, but damn, if she isn't doing her best.
Through the doors, Luthok and Dyoken find themselves in a reception area. They are greeted by the sight of a young dwarf reading at his desk, which is placed in the center of the room. The dwarf looks like he couldn't be more than 30, from what Luthok can tell anyway. Dyoken knows this one is young given that his beard seems very short and neat compared to other, older dwarves.
The white walls are covered with murals. They seem to be of a similar style to the kind you saw in that shrine you found Vivi in. The reception area has some seating, though the dust on said chairs informs you that they don't receive visitors often, if at all. There are 4 doors, two leading further into the depth of the building behind the young dwarf, and the other two sit opposite each other that lead to either side of the building.
Hearing the door open, the young dwarf quickly tries to hide his book and he hops up from his seat, "Sir! We weren't expecting you-" the young man slows down when he sees you two, "erm, hello there," he says awkwardly. "Are you lost?"
Rollback Post to RevisionRollBack
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
Merrick puts his hands on his ears by reflex. "Okay! Well, you've got the most important part right, the lung power! The rest should... ahem.. be fixable. And well, your bagpipe is also your weapon? Now that is VERY fun!"
Merrick reaches around and shows her how to position her hands, and how to blow and squeeze at the same time.
"Now your bagpipe is beautiful, but a bit plain. Can you do a bit of a more Tartan color? Dark is fine, but you need some criscrossing here."
DM: Adventures in Phandalin [Khessa], The Dread of Strahd[Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player] Player: Oona in MO's Icewind Dale Ru's Current Status
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Muireach has returned to his laying position and is summoning his blade in different forms as he tosses it in the air before sitting bolt upright as the blade lands in the floor next to him, “I... am bored. I have conserved enough energy. Let us do something... entertaining.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"You're bored? Oh thank the stars I thought it was just me. I'm SOOOO BOORRED. Why are we here again anyways? This is stupid."
Merrick starts tossing plates up in the air absentmindedly. He throws one, two, three, four, and even five at once. They spin and land on top of each other.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Merrick starts knocking on the lantern, tapping it with a spoon on various parts. "Hello? Anything in there??"
"Who wants to go to the market and see what's interesting to look at?"
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Luthok whacks Dyokens bottocks with his staff when the man starts talking with the bards. "No time for lollygagging." He keeps on walking towards their destination, although slowly, so DK can catch up with him.
For Merrick: You might find more mushrooms, duh. Also i'll give you an investigation check of 16 to find Luthoks special stash.
Special Stash:
You find brownish purple mushrooms in a hole dug underneath Luthoks pillow. The mushroom smell like a mixture of caramel and rot, a sweet and nauseating smell that might make the noisy halfling want to gag. If you choose to touch them or poke them with anything, check second spoiler.
Second spoiler (Refrenced in the "special stash" spoiler)
A puff of spores fly up from the hole. You realise that these are the mushrooms that grow on Luthoks face 3 poison damage :)
(Took some creative freedom here, sorry Ru, i'll delete it if you think I overstepped any boundaries, hehe.)
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
"Oh, I'm pretty sure a cult following some ancient death god called Grimer sent them. He's trying to kidnap impressionable young girls, and he's mad that my friends are standing in his way." Dyoken answers matter of factly. "Anyway I was referring to that creature over there." He points at the gog running off to the north.
Extended Signature
“We can’t go to the market. We have to watch the woman. Though, that does give me an idea. Between the two of us, we could likely teach Vivi a thing or two... So that might work...”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Grimer? Thanks for the tip my good friend. Oh yes, the sweet small dog. It beckoned us to you," Mr. MacCawn stroked his beak, "though it looks like that dwarf fellow is about to make off without you!"
Once you are both at the Lusewe Garden, it seems that the entity known as 'gog' has disappeared. The garden plot is surrounded by black fencing. The edges of the garden seem to be mostly grass, but there are parts that appear to be as lush as a forest. You could save some time walking through the Lusewe Garden, or you could walk around it.
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
DK knows Luthok's in a hurry. So he only considers taking the long way for that reason. We head through the park.
Extended Signature
Luthok trusts Dyoken enough to follow him. Mostly because he doesn't know the way himself.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
Vivi perks up at the sound of her name, "Teach me?"
The path in Lusewe Garden is paved with stones. They seem so evenly carved compared to the stone of the streets that Luthok can't help but think someone may have sat down and magicked these all into existence just for the garden. As you both know, this is a public garden maintained by tax monies, and it definitely shows. What might be most surprising is that all of the benches, lampposts, and other amenities in this park seem to be molded from living wood. As in, someone bent trees to their will to make this park bench.
This becomes less odd as you see a pair of humans doing just that. They plant a seed in the ground, do a bit of magic to cause it to sprout, but slowly shape it into the form of a lamppost. On their faces, you see some blue markings, particularly on their foreheads. Dyoken isn't sure what that's about aside from possible druid stuff, but Luthok either knows of or knows someone who is apart of this particular circle.
They are druids of the circle of harmony. These druids are a bit of an anomaly among all druids, as they actively work to bond civilization with nature. Of course, this is considered fairly preposterous by most druid standards, but hey, at least this garden looks okay.
(I'll post more, but at work now woop woop. If you want to roleplay or poke an NPC or do something I didn't think of, feel free hah)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Muireach stands and cracks his neck, “That’s right. We’re going to teach you a few things. For instance, you’ve grown much weaker since breaking off your connection with Grimmore. You still have lingering abilities, but you’re nowhere near the capacity you once were. We won’t always be here to protect you, and your,” Muireach looks to Seven, “family is certainly not going to quit anytime soon... so let’s begin. Follow me.” Muireach steps out of the hut, “The first step is to strengthen your will. Especially in your case, you must be able to pull the power from your pact weapon. You’re certainly a prodigy, but you have room to grow.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
DK greets the Druids as he passes then he pauses, "Say, what color would you use to describe your power?" He asks as though the question made all the sense in the world.
Extended Signature
"Okay, Mr. Moo-rick," Vivi nods earnestly. She walks over to be opposite of you, but with a fair amount of distance. She throws her hand into the air, and her big scythe appears in it. "Uu... now what? Is it, uhm," Vivi looks over to Merrick, "Two against me???"
Dyoken leads Luthok out of the garden after a long while. It won't be long before they are ready to be inside the building.
This part of Shepherd's Crossing is fairly old. The architecture of these buildings clashes with the current day city. The Archaeological Society's building is no exception! You could argue it looks more like a church or temple. It has high arches and several gargoyles perching from buttresses. The doors to enter the building seem big enough to allow a giant to enter, but it seems as you get closer, there is a smaller door for the average humanoid to walk through.
(I will let Luthok respond, and we will kick it up.)
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
“We’ll begin with the basics. We need to strengthen your proficiency with your own skills. You need to transition from allowing your scythe run wild, to working alongside it. Calibolg is equal parts weapon, patron, and partner. You were largely used by your pact, you must learn to use it. Come at me.”
Muireach, for the first time since he’s been here, pulls his shield off of his back. At the same time, he transforms Calibolg’s blade into a long, slender whip of silver.
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Luthok shakes his head as Dyoken asks his question. "A WASTE OF MY TIME.. Who knows how much I have left, and you're here color-organising druids after their power level?" Luthok keeps on walking and leaves Dyoken behind, heading to their destination.
Blixanix Glitterpain, Goblin Bard - In campaign: Ravnica, City of GuildsThe Soggiest DM - In campaign: Boats, Rocks & RuffiansEira Whitefeather, Human Sorcerer/Warlock - In campaign: Death Inspectors ExpandedRoland "THUNDER HIPPO" Wolfscribe, Human Bloodhunter - In campaign: Core City: A Play-by-post Adventure
"Oh, okay cool!" Merrick joins the lesson enthusiastically. "So, let's see, what to teach? Ok, here's a good one. This is called a bagpipe." Merrick pulls out a small travel bagpipe he's had stuffed somewhere. "You blow in it like this. These are called the reeds. Now you need to squeeze the bags as well as inhale like so. Try to make the 'A' note!"
Merrick hands the bagpipe to Vivi.
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
"Conflicting instructions..." Vivi looks from the bagpipe in Merrick's hands and to Muireach asking her to come at him. "Understood!"
Vivi's scythe transforms into a dark-colored bagpipe in the blink of an eye! She puts her lips on a reed and blows as hard as she can! The noise is awful, and she is definitely not doing it right, but damn, if she isn't doing her best.
Through the doors, Luthok and Dyoken find themselves in a reception area. They are greeted by the sight of a young dwarf reading at his desk, which is placed in the center of the room. The dwarf looks like he couldn't be more than 30, from what Luthok can tell anyway. Dyoken knows this one is young given that his beard seems very short and neat compared to other, older dwarves.
The white walls are covered with murals. They seem to be of a similar style to the kind you saw in that shrine you found Vivi in. The reception area has some seating, though the dust on said chairs informs you that they don't receive visitors often, if at all. There are 4 doors, two leading further into the depth of the building behind the young dwarf, and the other two sit opposite each other that lead to either side of the building.
Hearing the door open, the young dwarf quickly tries to hide his book and he hops up from his seat, "Sir! We weren't expecting you-" the young man slows down when he sees you two, "erm, hello there," he says awkwardly. "Are you lost?"
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status
Merrick puts his hands on his ears by reflex. "Okay! Well, you've got the most important part right, the lung power! The rest should... ahem.. be fixable. And well, your bagpipe is also your weapon? Now that is VERY fun!"
Merrick reaches around and shows her how to position her hands, and how to blow and squeeze at the same time.
"Now your bagpipe is beautiful, but a bit plain. Can you do a bit of a more Tartan color? Dark is fine, but you need some criscrossing here."
Merrick attempts to describe something like this:
Brunella Wildheart, Dwarf Barbarian,Tomb of Annihilation
Nyx, Fairy Cleric, Descent Into Avernus
Muireach watches the debacle and looks to Calibolg, “Well... looks like this is happening. Best we just tire him out.”
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
"Taritari, okay," Vivi nods. She closes her eyes and concentrates really hard. Like SUPER hard. Like... so hard she has to make a check!
11
12
DM: Adventures in Phandalin [Khessa], The Dread of Strahd [Darya], Dragons of Stormwreck Isle [Rook], Baldur's Gate Mysteries [4-Player]
Player: Oona in MO's Icewind Dale
Ru's Current Status