Gneuman slips around the Dragonborn warrior to strike with his spear, missing and then landing a critical hit for 26 damage ( 7 + 8 + 4 + 7 (viscous spear bonus on critical) = 26 piercing damage. His unarmed strike hits for 7 bludgeoning minus 3 because he is a Heavy Armor Master, so 4 more damage for a total of 30.
Orc42's battle axe is no longer radiating cold energy.
Orc34 fires at Hoid, to hit = 23 (Nat 20) for 7 - 3 = 4 piercing damage
Gohumbee hastily pulls out his Warhammer and clocks Orc22, to hit = 25 (Nat 20 !!) for 8 bludgeoning damage. It is badly wounded.
Gaius casts Chromatic Orb at Orc43, to hit = 18 for 7 Lightning damage. It dies. ((Rolled as a second level spell not seeing the orc was injured. Adjusted to 1st level spell by dropping the highest damage roll. )) He then moves towards Garrent.
Orc35 tries to slide down the slope in a controlled manner, failing. DC10 DEX save = 6. He lands Prone taking 2 bludgeoning damage.
The Dragonborn warrior uses Second Wind to recover 9HP. He then uses Action Surge and attacks Gneuman 4 times at Disadvantage. To hit = 13, 12, 10, and 16. One hit for 7 damage (minimum). :-|
Orc45 closes on Gaius and attacks with his battle axe, to hit = 11 for 5 slashing damage. Gaius makes a DC10 CON save to maintain concentration = 15, success.
Orc31 descends the slope and makes a DC10 DEX save = 2 (Nat 1). He falls and takes 8 bludgeoning damage and is Prone.
Orc25 attacks Trolkarl, to hit = 9. A miss.
Orc22 attacks Gohumbee with his battle axe, two-handed. Trading blows he hits, to hit = 16 for 8 slashing damage. Gohumbee is badly injured.
Hoid should get a reaction attack against the dragonboy for attacking Gneuman due to sentinel. If so, 20 to hit, 14 damage with reroll, 11 after heavy armor mastery. Another 7 for trip attack. 18 total. I think.
Chadwick smiles while drawing a hand axe "almost all your friends are already dead. You going to wait around to join them?" He then adds in his most sinister laugh. (Ignore the intimidation roll. I didn't realize it required an action. Just RP'ing now).
He does LoH to heal himself 25.
As a bonus action he switches HM to orc 41, unless 42 or 46 have been injured then he'll target the injured one.
Realized I never did concentration checks for HM so just did the two for the injuries after casting it. Both saved. Even if he failed he still could have recast, so combat would have been the same. It did save him a first level spell.
Gaius casts Chromatic Orb at Orc45, to hit = 26 for 8 Lightning damage. He then retreats behind Hoid. Orc45 attacks with an AOO, to hit = 15. Gaius is struck for 12 slashing damage. He collapses to the ground, unconscious.
A loud POP sounds and the earth elemental reappears in the same location it had been.
Gohumbee resets his crossbow and fires at Orc16, to hit = 7. A miss.
Gneuman makes two attacks with Vicious Spear:
Attack 1= 8 miss
Attack 2 = Natural 20 (28) Damage (7 + 8 +4= 19 damage)
Unarmed strike follow up: to hit 23, damage = 7
Gneuman slips around the Dragonborn warrior to strike with his spear, missing and then landing a critical hit for 26 damage ( 7 + 8 + 4 + 7 (viscous spear bonus on critical) = 26 piercing damage. His unarmed strike hits for 7 bludgeoning minus 3 because he is a Heavy Armor Master, so 4 more damage for a total of 30.
Hoid to act.
Hoid uses 10’ of movement to jump 30’ toward dragonboy, then another 5’ to be opposite Gneuman and gain advantage.
First attack: 25 to hit, 15 damage, 8 for trip, minus 3 heavy armor mastery, 20 total.
second attack: 17 to hit, plus 1 for precision, 18 total. Rerolled damage for 9, 6 after armor negotiation
action surge
attack, 14 for a miss
activate helm o thunder
attack 25 to hit, 13 damage with reroll, plus trip for 2, (12 after armor) plus 10 thunder damage.
Dragon boy is experiencing FAFO.
Orc42's battle axe is no longer radiating cold energy.
Orc34 fires at Hoid, to hit = 23 (Nat 20) for 7 - 3 = 4 piercing damage
Gohumbee hastily pulls out his Warhammer and clocks Orc22, to hit = 25 (Nat 20 !!) for 8 bludgeoning damage. It is badly wounded.
Gaius casts Chromatic Orb at Orc43, to hit = 18 for 7 Lightning damage. It dies. ((Rolled as a second level spell not seeing the orc was injured. Adjusted to 1st level spell by dropping the highest damage roll. )) He then moves towards Garrent.
Orc35 tries to slide down the slope in a controlled manner, failing. DC10 DEX save = 6. He lands Prone taking 2 bludgeoning damage.
The Dragonborn warrior uses Second Wind to recover 9HP. He then uses Action Surge and attacks Gneuman 4 times at Disadvantage. To hit = 13, 12, 10, and 16. One hit for 7 damage (minimum). :-|
Orc45 closes on Gaius and attacks with his battle axe, to hit = 11 for 5 slashing damage. Gaius makes a DC10 CON save to maintain concentration = 15, success.
Orc31 descends the slope and makes a DC10 DEX save = 2 (Nat 1). He falls and takes 8 bludgeoning damage and is Prone.
Orc25 attacks Trolkarl, to hit = 9. A miss.
Orc22 attacks Gohumbee with his battle axe, two-handed. Trading blows he hits, to hit = 16 for 8 slashing damage. Gohumbee is badly injured.
Starker to act.
Hoid should get a reaction attack against the dragonboy for attacking Gneuman due to sentinel. If so, 20 to hit, 14 damage with reroll, 11 after heavy armor mastery. Another 7 for trip attack. 18 total. I think.
He dies. That was pathetic.
Starker to act.
Move as shown to get some cover from animal
fireball as shown getting all 5 orcs by the northern ridge (height chosen for the sphere’s center as appropriate to get them all)
Dam = 26, halved on DC 15 dex save.
Starker detonates another Fireball on the orcs descending the slope. All but one die.
Chadwick to act.
Chadwick smiles while drawing a hand axe "almost all your friends are already dead. You going to wait around to join them?" He then adds in his most sinister laugh. (Ignore the intimidation roll. I didn't realize it required an action. Just RP'ing now).
He does LoH to heal himself 25.
As a bonus action he switches HM to orc 41, unless 42 or 46 have been injured then he'll target the injured one.
Realized I never did concentration checks for HM so just did the two for the injuries after casting it. Both saved. Even if he failed he still could have recast, so combat would have been the same. It did save him a first level spell.
Orc36 moves and then fires at Starker, to hit = 4 (Nat 1). Miss.
Orc41 maneuvers around Chadwick and attacks with Advantage, to hit = 10. Yes, 10. He misses.
Trolkarl to act.
Action: Attack Orc#25
1- 27, 22 Damage: 7
2 - 23, 10 Damage: 8
Move: If this drops the orc moving 30' SE
Orc25 falls to Trolkarl and Darkbane. You see his gray cloud move closer to the rest of you.
Orc 42 attacks Chadwick with his battle axe, to hit = 18. A miss.
Garrent remains in place slumped over in his saddle atop his fallen horse.
Orc11 Dashes.
Kragen to act.
Seeing Gumby take another vicious blow from the Orc, mutters a quick prayer to Tyr. “Heal this brave soul.”
BA Healing Word L1
3+5=8 go restored to Gumby
A Swings the Judge with prejudice and advantage
(16,13) + 6 = 22 to hit
8+3=11 damage
assuming Orc22 falls, continues moving 25’ east towards the Fallen Purple Knight.
Gohumbee seems relieved by Kragen’s healing. Doubly relieved by seeing The Judge smash the orc’s skull.
Orc16 moves out of the stream and fires at Kragen, to hit = 5. A miss.
Orc46 Dashes.
Gneuman to act.
Gneuman moves at max rate toward prone orc and orc 36. /dodge.
I think Hoid is up. Move 20’, jump 30’, dash 30’ toward Gaius. I think that gets to the square immediately NW of him.
<caching Starker’s move assuming he is still breathing and that things to the North are static-ish>
move n by ne to blue dot
chrmatic orb l2 (lightning) orc 35. If get bonus orb hop then 36
To hit 25, dam 23
bonus hop
To hit 24, dam 13
Gaius casts Chromatic Orb at Orc45, to hit = 26 for 8 Lightning damage. He then retreats behind Hoid. Orc45 attacks with an AOO, to hit = 15. Gaius is struck for 12 slashing damage. He collapses to the ground, unconscious.
A loud POP sounds and the earth elemental reappears in the same location it had been.
Gohumbee resets his crossbow and fires at Orc16, to hit = 7. A miss.
Orc35 stands and Dashes.
The earth elemental moves to orc46 swinging is mighty stone limb, to hit = 12 and 11. Both miss.
Orc45 Dashes.
Orc13 Dashes.
Starker to act.