"We need someone with enough strength to get that trap off of her leg." While waiting to see who in the group steps forward Liafial also wonders aloud, "It is dangerous for a young girl to go wandering in the forest on the prime material plane. It has to be at least tenfold so here in the Shadowfell."
Thallan: The little girl looks confused at first as she looks up at Bram's image, then she just continues crying and pleading for help. "Please sir! Please!" her fingers try futilely at the trap.
Nean: Nothing surrounding the girl looks any more out of the ordinary than the rest of this ominous plane, but as you look at the child herself, you do notice a strangeness about her. The pale skin and red hair seem almost luminous, in contrast to the gloom around her.
The illusion of Bram smiles, then looks around, before waving its arms around in a flourish and disappears.
Thallan whispers to the others,
"Well Bram didn't set off any ambushes."
At Ava's intended action, Thallan nods agreement and then whispers to Xandar.
"My little friend, I am again, in need of your talents. If you could fly around the area over the little girl and report anything out of the ordinary. Well as out of the ordinary as you can determine, given our location, and your origin."
Dril runs up to the girl with Clermar and Ava. Once in front of the child Dril will lock eyes with the girl. Dril's pupils grow wide until there is no color left, the child's own eyes being seen in the reflection, attempting to cast hypnotic gaze. (DC 14)
"Child, be calm and we will have you out of here in a moment. There could be trouble about"
Ava: You step forward through the trees, approaching the girl. Once within range, a glimmer appears above your head that quickly expands into a gleaming silver halo of light. The glowing crescent brightly illuminates the area, and as you look down at the girl, you notice that she is almost glowing herself now as if under UV light. It's unsettling, and as you look closer, a realization comes over you: this girl looks like she's already dead.
Thallan: You shield your eyes from the sudden brilliance of Ava. While your eyes adjust, Xander's telepathic screech fills your head like an alarm. Whatever had been following you before is back, and they're closing in on Ava and Dril.
Clermar: The trap pops open easily, several components crumbling to rust. The girl next to you giggles as you do this, and it becomes blatantly obvious that this is no normal girl, and that she wasn't even trapped.
Dril: You rush to the scene, but as you begin to utter the arcane words to your enchanting spell, you stop as you witness the strange girl begin to float up into the air, bloodied leg dangling beneath her. Gradually her form becomes translucent, and she continues to giggle as she rises up towards the branches.
Distracted by this disturbing sight, Dril and Ava don't notice the shadowy jaws manifesting next to them, open and filled with razor teeth ready to chomp down on limbs. The maws are attached to thickly muscled canine forms that materialize out of the darkness.
Dog 1 Bite Attack at Ava: 22 Damage: 14 (give me a DC 13 Strength Save, you're knocked prone on a failure)
Dog 2 Bite Attack at Dril: 16 Damage: 14(give me a DC 13 Strength Save, you're knocked prone on a failure)
WE'RE STARTIN INITIATIVE ****ERS
(gonna do it a little different going forward, give me an initiative roll at the beginning of your post and I'll resolve them all in order)
(will probably throw a map together, make sure to describe where you're at in your post so I can place you)
Thallan cries out as he realizes what Xandar is saying.
"STOP! ITS A TRAP!"
As the dogs appear and attack his friends Thallan casts Hex on the one attacking Ava and then blasts it with an Eldritch Blast.
Bonus Action: Cast Hex on Dog 1 - Hexing Strength for disadvantage on ability checks. Void gets an extra 1d6 necrotic damage, when he hits it with an attack
Action: Cast Eldritch Blast at Dog 1 - Attack: 15 - Damage: 8 force damage + 1 necrotic damage
Liafial was leading the group through the woods but did not approach the girl once she was spotted in the trap (she was off to the side of the trail?).
If I can move to within 10 feet of one of the dogs, then I will attack with my whip. Attack: 8 Damage: 7
If I cannot move to within 10 feet then I will move as close as I can and take the Dodge action.
Dril gets chomped hard, the jaws clamping tight across his back. shoulders and chest and giving him a violent shake. Unconscious, Ava's words awake a shaken Dril. Uttering an obscure gnomish phrase in an all but forgotten dialect, his form becomes enveloped in clouds as he transports himself back toward the road, a full thirty feet away from them dogs.
(If not standing at the end of misty step Dril will rise to his feet)
Nean charges in, summoning the two shimmering blades of psychic energy while running towards the hounds and simultaneously honing the blades to prepare for the fight to come (2 Psi Points). If he manages to get up close, he will try and take over the attention of dog 2 who lost his target and then try to thrust him with one of his blades.
This post has potentially manipulated dice roll results.
Enemies Initiative: 17
Ava: With the hound's jaws still around your arm, you use your free hand to send a pulse of necrotic energy into the beast. It releases you with a yelp and staggers back. It looks quite hurt by the attack, but it growls and prepares for another bite. Ignoring it, your celestial voice calls out to Dril, sending much needed healing magic to him.
Liafial: You charge through the brush, readying your whip. As you close in on the one near Ava, you lash out, but the weapon falls short and snaps at the grey forest floor.
Ospos: (Dex Saves: 12 in order to get both of them you'd also hit Ava and Dril, so I'll resolve it against just one of the dogs) With a blaring note from your bagpipes, glittering purple flames spring up and cling to the beast assailing Dril, clearly outlining its shadowy form.
Shadow Mastiff 1 [INJURED]: The wounded hound leaps again at Ava, attempting to harry her to the ground. Attack: Miss
Shadow Mastiff 2 [FAERIE FIRE]: The dog snaps again at the downed Dril, black paws pinning him to the ground. Attack: hit, 8 damage
Clermar: Leaping into action, you swing your sword in a mighty arc. It cleaves right through the girl, but it has no effect, her form only slightly being distorted like mist. She sticks her tongue out at you in a childish teasing manner, and continues to float up until she appears to sit on one of the tree branches, spectating the battle.
Dril: You are brought back to consciousness by Ava's divine magic just in time to feel the shadowy jaws clench down around you again, brutalizing your small frame. You can feel the warmth of her light resist against some of this, and are thankful for it as it gives you just enough time to teleport right out of the hound's fangs.
Nean: The shimmering dog ahead of you looks confused as it's meal vanishes, and you manage to suckerpunch it, your psychic blade piercing it's thick skull and wracking it with pain. (you have advantage from the faerie fire, feel free to roll that attack again at the top of your next post in case you crit)
EDIT: Somehow the attacks against Ava and Dril got messed up so I changed them manually to what they were first. I may start rolling dice in the OOC thread to avoid them getting messed up while I'm resolving actions
Thallan moves to with 60ft of the girl (if not already within 60ft) and casts Silent Image.
He creates an Illusion of Bram, and makes the friendly, smiling, half-elf, walk through the forest to the little girls position.
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Nean tries to scan the area around the trapped girl for anything that looks "off".
Perception: 20
"We need someone with enough strength to get that trap off of her leg." While waiting to see who in the group steps forward Liafial also wonders aloud, "It is dangerous for a young girl to go wandering in the forest on the prime material plane. It has to be at least tenfold so here in the Shadowfell."
Thallan: The little girl looks confused at first as she looks up at Bram's image, then she just continues crying and pleading for help. "Please sir! Please!" her fingers try futilely at the trap.
Nean: Nothing surrounding the girl looks any more out of the ordinary than the rest of this ominous plane, but as you look at the child herself, you do notice a strangeness about her. The pale skin and red hair seem almost luminous, in contrast to the gloom around her.
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
"This does seem quite strange, but I think I have an idea. I'll approach, can you all survey the area as I do so?"
Ava is going to approach the young girl, and once she is within range, Ava is going to use Halo of Clarity.
The illusion of Bram smiles, then looks around, before waving its arms around in a flourish and disappears.
Thallan whispers to the others,
"Well Bram didn't set off any ambushes."
At Ava's intended action, Thallan nods agreement and then whispers to Xandar.
"My little friend, I am again, in need of your talents. If you could fly around the area over the little girl and report anything out of the ordinary. Well as out of the ordinary as you can determine, given our location, and your origin."
Perception check for Xandar to spot anything: 19
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Clermar, seeing no immediate danger will run up and try to pry the trap open.
Strength: 12
Liafial stands ready and looks concerned, "Can anyone heal the girl once she is freed from the trap?"
Dril runs up to the girl with Clermar and Ava. Once in front of the child Dril will lock eyes with the girl. Dril's pupils grow wide until there is no color left, the child's own eyes being seen in the reflection, attempting to cast hypnotic gaze. (DC 14)
"Child, be calm and we will have you out of here in a moment. There could be trouble about"
Dril-lvl 4 Wizard-Forest Gnome-The Bounders https://www.dndbeyond.com/profile/HumbleHubris86/characters/3314145
Croak- lvl 3 Fighter- Half-Orc- The Wizard's Challenge https://www.dndbeyond.com/profile/HumbleHubris86/characters/3773609
Barbara: lvl 3 Ancestral Barbarian- Red Skies Mourning https://www.dndbeyond.com/profile/HumbleHubris86/characters/4593374
(gimme a bit to resolve these actions before anyone else posts please)
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
Ava: You step forward through the trees, approaching the girl. Once within range, a glimmer appears above your head that quickly expands into a gleaming silver halo of light. The glowing crescent brightly illuminates the area, and as you look down at the girl, you notice that she is almost glowing herself now as if under UV light. It's unsettling, and as you look closer, a realization comes over you: this girl looks like she's already dead.
Thallan: You shield your eyes from the sudden brilliance of Ava. While your eyes adjust, Xander's telepathic screech fills your head like an alarm. Whatever had been following you before is back, and they're closing in on Ava and Dril.
Clermar: The trap pops open easily, several components crumbling to rust. The girl next to you giggles as you do this, and it becomes blatantly obvious that this is no normal girl, and that she wasn't even trapped.
Dril: You rush to the scene, but as you begin to utter the arcane words to your enchanting spell, you stop as you witness the strange girl begin to float up into the air, bloodied leg dangling beneath her. Gradually her form becomes translucent, and she continues to giggle as she rises up towards the branches.
Distracted by this disturbing sight, Dril and Ava don't notice the shadowy jaws manifesting next to them, open and filled with razor teeth ready to chomp down on limbs. The maws are attached to thickly muscled canine forms that materialize out of the darkness.
Dog 1 Bite Attack at Ava: 22 Damage: 14 (give me a DC 13 Strength Save, you're knocked prone on a failure)
Dog 2 Bite Attack at Dril: 16 Damage: 14 (give me a DC 13 Strength Save, you're knocked prone on a failure)
WE'RE STARTIN INITIATIVE ****ERS
(gonna do it a little different going forward, give me an initiative roll at the beginning of your post and I'll resolve them all in order)
(will probably throw a map together, make sure to describe where you're at in your post so I can place you)
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
Ospos initiative: 18
Ospos did not rush forward. I wouldn't have stayed alone on the road, but I would have kept plenty of people between me and that girl.
I will cast Faerie Fire and try to get both dogs in the area (20 foot cube). DC 13 DEX save.
Initiative: 7
Thallan cries out as he realizes what Xandar is saying.
"STOP! ITS A TRAP!"
As the dogs appear and attack his friends Thallan casts Hex on the one attacking Ava and then blasts it with an Eldritch Blast.
Bonus Action: Cast Hex on Dog 1 - Hexing Strength for disadvantage on ability checks. Void gets an extra 1d6 necrotic damage, when he hits it with an attack
Action: Cast Eldritch Blast at Dog 1 - Attack: 15 - Damage: 8 force damage + 1 necrotic damage
David Gearlock | Human | Artificer | Revenge Heist
Knox | Warforged | Cleric | Shadowthorn's Out of the Abyss
Liafial initiative: 20
Liafial was leading the group through the woods but did not approach the girl once she was spotted in the trap (she was off to the side of the trail?).
If I can move to within 10 feet of one of the dogs, then I will attack with my whip. Attack: 8 Damage: 7
If I cannot move to within 10 feet then I will move as close as I can and take the Dodge action.
Initiative: 20
Strength Save: 15
Ava takes the bite with a hard grunt, and reaches out to grab the dog's maw and cast Inflict Wounds
Attack: 18 Damage: 19
Withe her Bonus Action, Ava will reach back and cast Healing Word on Dril.
8 of healing, plus three temporary hit points from the Reflection ability.
Initiative: 11
Clermar draws his greatsword and attempts to strike the 'girl' in front of him.
Attack: 20 to hit, 9 slashing damage
Initiative: 10
Strength save: 9
Dril gets chomped hard, the jaws clamping tight across his back. shoulders and chest and giving him a violent shake. Unconscious, Ava's words awake a shaken Dril. Uttering an obscure gnomish phrase in an all but forgotten dialect, his form becomes enveloped in clouds as he transports himself back toward the road, a full thirty feet away from them dogs.
(If not standing at the end of misty step Dril will rise to his feet)
Dril-lvl 4 Wizard-Forest Gnome-The Bounders https://www.dndbeyond.com/profile/HumbleHubris86/characters/3314145
Croak- lvl 3 Fighter- Half-Orc- The Wizard's Challenge https://www.dndbeyond.com/profile/HumbleHubris86/characters/3773609
Barbara: lvl 3 Ancestral Barbarian- Red Skies Mourning https://www.dndbeyond.com/profile/HumbleHubris86/characters/4593374
Initiative: 5
Nean charges in, summoning the two shimmering blades of psychic energy while running towards the hounds and simultaneously honing the blades to prepare for the fight to come (2 Psi Points). If he manages to get up close, he will try and take over the attention of dog 2 who lost his target and then try to thrust him with one of his blades.
Attack: 18 DMG: 6 psychic damage
Enemies Initiative: 17
Ava: With the hound's jaws still around your arm, you use your free hand to send a pulse of necrotic energy into the beast. It releases you with a yelp and staggers back. It looks quite hurt by the attack, but it growls and prepares for another bite. Ignoring it, your celestial voice calls out to Dril, sending much needed healing magic to him.
Liafial: You charge through the brush, readying your whip. As you close in on the one near Ava, you lash out, but the weapon falls short and snaps at the grey forest floor.
Ospos: (Dex Saves: 12 in order to get both of them you'd also hit Ava and Dril, so I'll resolve it against just one of the dogs) With a blaring note from your bagpipes, glittering purple flames spring up and cling to the beast assailing Dril, clearly outlining its shadowy form.
Shadow Mastiff 1 [INJURED]: The wounded hound leaps again at Ava, attempting to harry her to the ground. Attack: Miss
Shadow Mastiff 2 [FAERIE FIRE]: The dog snaps again at the downed Dril, black paws pinning him to the ground. Attack: hit, 8 damage
Clermar: Leaping into action, you swing your sword in a mighty arc. It cleaves right through the girl, but it has no effect, her form only slightly being distorted like mist. She sticks her tongue out at you in a childish teasing manner, and continues to float up until she appears to sit on one of the tree branches, spectating the battle.
Dril: You are brought back to consciousness by Ava's divine magic just in time to feel the shadowy jaws clench down around you again, brutalizing your small frame. You can feel the warmth of her light resist against some of this, and are thankful for it as it gives you just enough time to teleport right out of the hound's fangs.
Nean: The shimmering dog ahead of you looks confused as it's meal vanishes, and you manage to suckerpunch it, your psychic blade piercing it's thick skull and wracking it with pain. (you have advantage from the faerie fire, feel free to roll that attack again at the top of your next post in case you crit)
EDIT: Somehow the attacks against Ava and Dril got messed up so I changed them manually to what they were first. I may start rolling dice in the OOC thread to avoid them getting messed up while I'm resolving actions
ROUND 2 (here is the initiative order for anyone curious https://docs.google.com/document/d/10uZ-ltdtZYVIKh3cYLP1EgBltdvdLtkm5Dw4EHxoAlw/edit)
Chronicles of Arden: Sheercleft - Vark Galestone | Half-Orc | Storm Sorcerer
Chronicles of Arden: Hunters - Caio Cypherien | Shadar-Kai | Inquisitor Ranger
Seeing that Dril is now out of danger, Ava will focus her attention on the injured Shadow Mastiff, casting Sacred Flame.
4 on Failure
She will also cast another Healing Word on herself, healing for 9, and giving three temporary hit points to Nean with Reflection.