You may roll up your character. Standard point distribution. No exotic races, aarakocra, for example. You have one trinket, ornate weapon (non-magical), or heirloom. The adventure begins in Baldur's Gate. Your precise location depends on your class or background. Have fun here! Are you a mage's assistant? Returning a horse you rented? Praying at a temple? Hanging out at the docks? Visiting a patriar? Paying off a debt? The choice is yours...
If the background has a direct effect on the city, Noble, for example, if you would, provide a brief description. Include noble name, political influence (if any), business your family deals in (be creative!), two ally families and one adversary family, with brief descriptions here too. If you choose Hermit, for example, you are relegated to Little Calimshan, outside the city and beyond its protection.
If you have a backstory, which I always enjoy reading, PM me. Details, man, the backstory is in the details!
Please have a description of your character ready for the group. Hold off on your introduction. I prefer to introduce the party members organically.
The second-most important question I get asked by players is: Can I run an evil character? Certainly. 5E approaches alignment as a mosaic, the various alignments pushing or pulling against each other for influence, rather than dominance. The same cannot be said of earlier Editions.
Sorry. I should have been more specific. Don't roll. Use 15,14,13,12,10,8. This gives your character a range of skills without being too overpowered early and gives you the chance to mold your character as you go. When a character has high stats out the gate, in my experience with players, the levels in which a character earns the Ability Score Improvement is viewed as just another level. Advancement is earned!
do you have a campaign link? also does this mean we don't use the equipment the class gives, or do we just get an extra item?
You carry on your person the standard equipment of your class(es). In addition you begin with the item I mentioned. You have a trinket, ornate weapon (non-magical), or heirloom. You can weave this item into your backstory, background, or as part of the treasure you earned as you advanced through Level 1. This item is valued at no more than 50 gp.