BIX will see in the next room, a male and female Goblin currently repairing dirty goblin armor with cord, iron needles, leather patches, and other crude implements of tailoring.
Snores are audible from the room to the northwest, which is a rough barracks. Sixteen small pallets of matted fur cover the floor. Two pallets currently hold two male and two female sleeping Goblins.
Bix will head to the door across from this one since the other appears to lead to the big room we started in. ((if you want to speed things along, unless I'm spotted then I'll move on to the next and then back to where the guys are))
(These are Goblins. You are not going to be spotted. Thanks for moving things along.)
In the southwest room, BIX sees two female Goblins currently standing barefoot in a mashing-tun, squashing roots and fungi into pulp. A dirty straining bin stands nearby, as well as ten 2-gallon casks, likely the end product of their labors.
In the south-central room, BIX sees two male Goblins and one female Goblin monitoring the health of a Giant Rat, which is strapped spread-eagled onto a wooden bench. The rat suffers from horrible tumors that look woody and fruit-like. On a stand in the corner is a fancy crystal vial.
(Map updated! You have now seen the whole village, what do you do?)
Bix returns to the rest of the party and relays all the information she has gathered. So that’s all that I found out. Any ideas on how we want to proceed?
Ragdor thinks for a minute, we'll take some lumps if we get them all at once, not too keen on that. Survivability is good but...I wonder, the new gobo leader gave us a safe word, I wonder, with Erky's help, we could talk them into return to their clan?
"I'm inclined to think we should just attack, the Goblins have been attacking the kobolds and travellers on the nearby roads, whereas the Kobolds are living here quietly leaving the outside world alone My fear is that they play nice for just long enough to catch us when we are facing even more numbers and then we are in a world of hurt."
"I am incline to agree. We should take these things out. However, we can try to do it piece by piece. Maybe send our quietest people to takeout the sleeping ones first.?"
aye now that's an idea, missy that might be you. Sneaking back into that room and dispatch those while they sleep, we'll wait in the main hall there, once you give us the all clear we'll draw the others out to come at us. If this plays out right that should put you at their backs.
"I suggest we wait here until there's ANY commotion on their part. Bix's stealthy but Ragdor's clunks around a lot in that armour of his, and he's not nimble to begin with. We can wait here and be ready to react immediately and can come out of the room, form up (melee at front, ranged behind) and Bix can dash back to before they have time to fully react."
(I believed it did (and should) and that it should but now that I am looking to confirm I can't find where I saw it so it's entirely up to GM_Mazra, the Legacy Definition talked about being "Heavily Obscured" but that just seemed to talk about Disadvantage on attacks against her and Advantage on her Attacks while Invisible and Autofailing any ability check which requires sight, which kinda relates to a perception check but it's more than just sight that is involved so as with all things in DND it's the DMs call. Oddly for such a likely scenario (Stealth Roll when Invisible) it's surprising it isn't documented better.)
Ragdor peeks around the door, not seeing anything he looks to Xanth and whispers, what's she doing? can'na you see'er?
"He turned her invisible. She is checking out the hall."
BIX will see in the next room, a male and female Goblin currently repairing dirty goblin armor with cord, iron needles, leather patches, and other crude implements of tailoring.
(What do you do? Map updated.)
Oh, right. forgot that part.
Bix will make her way down to the last door on that side and peer in. ((map updated, sorry she's cooking and asked me to update for her if that's ok.)
(No hurry. But no problem. Dinner is important.)
Snores are audible from the room to the northwest, which is a rough barracks. Sixteen small pallets of matted fur cover the floor. Two pallets currently hold two male and two female sleeping Goblins.
(Map updated.)
Bix will head to the door across from this one since the other appears to lead to the big room we started in. ((if you want to speed things along, unless I'm spotted then I'll move on to the next and then back to where the guys are))
(These are Goblins. You are not going to be spotted. Thanks for moving things along.)
In the southwest room, BIX sees two female Goblins currently standing barefoot in a mashing-tun, squashing roots and fungi into pulp. A dirty straining bin stands nearby, as well as ten 2-gallon casks, likely the end product of their labors.
In the south-central room, BIX sees two male Goblins and one female Goblin monitoring the health of a Giant Rat, which is strapped spread-eagled onto a wooden bench. The rat suffers from horrible tumors that look woody and fruit-like. On a stand in the corner is a fancy crystal vial.
(Map updated! You have now seen the whole village, what do you do?)
Bix returns to the rest of the party and relays all the information she has gathered. So that’s all that I found out. Any ideas on how we want to proceed?
Ragdor thinks for a minute, we'll take some lumps if we get them all at once, not too keen on that. Survivability is good but...I wonder, the new gobo leader gave us a safe word, I wonder, with Erky's help, we could talk them into return to their clan?
ERKY will say in a way that is somewhat cautious, "I can translate. How do you want to do this?"
"I'm inclined to think we should just attack, the Goblins have been attacking the kobolds and travellers on the nearby roads, whereas the Kobolds are living here quietly leaving the outside world alone My fear is that they play nice for just long enough to catch us when we are facing even more numbers and then we are in a world of hurt."
"I am incline to agree. We should take these things out. However, we can try to do it piece by piece. Maybe send our quietest people to takeout the sleeping ones first.?"
aye now that's an idea, missy that might be you. Sneaking back into that room and dispatch those while they sleep, we'll wait in the main hall there, once you give us the all clear we'll draw the others out to come at us. If this plays out right that should put you at their backs.
((OOC Hey, I'm new to this, can I coup de grace making stealth checks to do so and not wake them?))
(Good question. I am taking the response to the OOC thread for further discussions if necessary.)
"So, we stay here and ready. You go take out the sleeping one."
(Does inevitability give you advantage for stealth?)
"I suggest we wait here until there's ANY commotion on their part. Bix's stealthy but Ragdor's clunks around a lot in that armour of his, and he's not nimble to begin with. We can wait here and be ready to react immediately and can come out of the room, form up (melee at front, ranged behind) and Bix can dash back to before they have time to fully react."
(I believed it did (and should) and that it should but now that I am looking to confirm I can't find where I saw it so it's entirely up to GM_Mazra, the Legacy Definition talked about being "Heavily Obscured" but that just seemed to talk about Disadvantage on attacks against her and Advantage on her Attacks while Invisible and Autofailing any ability check which requires sight, which kinda relates to a perception check but it's more than just sight that is involved so as with all things in DND it's the DMs call. Oddly for such a likely scenario (Stealth Roll when Invisible) it's surprising it isn't documented better.)
Bix quietly heads over to the room with the sleeping Goblins. Stealth check - 16
BIX returns to the room with the sleeping Goblins without drawing any attention.
(You can do your thing.)