BIX moves forward and takes cover behind a collapsed wall. She can see that the cavern is vast. At present, she does not see anything hostile. The Goblins appear to be gone.
(Map updated. I moved BIX's token forward. What else does the party do?)
As the party approaches, literally and physically coming out of the trees Twig Blights emerge and attack. When they remain still, they are virtually undistinguishable from the briars, bushes, and other woody plants in the area.
SURPRISE ROUND
Five were close enough to get a quick strike. Five more are further to the south.
ROLL FOR INITIATIVE
(Go ahead with your first Round Actions. Map updated! You will likely need to Zoom In several times to distinguish the numbers on the tiny Twig Blight tokens.)
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(I moved Bix's token into the room.)
BIX sees the twilight grove of sickly briars, bushes, saplings, and other woody plants. And nothing more at this point.
Glynt will Stealth into the room a small amount and then give Bix the space to do her thing. (Map Updated)
Stealth: 25
Xanth will follow if Glynt gets more then 20ft from the door. Stay about 20st back.
Stealth if needed 14
Ragdor follows Xanth, stealth roll 8. Whispering a dwarf sneaking! Bah.
The party does not see anything.
(Are you able to move tokens on the map? What do you do next?)
Glynt moves over to the other side to get a better view and waits for Bix to explore ahead.
ERKY moves in stealthily behind where he thinks BIX is located. (Stealth NAT 20. He will not likely do that again.)
(Bix is up to scout out ahead. I assume she is Invisible.)
(( I haven't cast invisibility on her yet, last time she explored the room they decided she didn't need it - I can if she wants it ))
"Come one Ragdor."
((Can't move on the map but Ragdor tries to keep up with Xanth.))
(DM NOTE: I reposted link to the map in the OOC thread. Let me know if you still have issues moving the tokens. Thanks.)
Bix continues moving forward searching for anything that can cause harm, of is of interest.
BIX moves forward and takes cover behind a collapsed wall. She can see that the cavern is vast. At present, she does not see anything hostile. The Goblins appear to be gone.
(Map updated. I moved BIX's token forward. What else does the party do?)
Xanth will move up behind as quietly as he can. Here is a new stealth roll if needed. 4
Glynt moves further into the room to keep an eye on Bix ... (Map updated)
Ragdor looks at Xanth, bah, enough of this sneaking around. Come on bonez. He and the skeleton move on into the chamber.
"Well, that was fun." Xanth heads up with him.
Glynt moves even further into the room. (Map Updated)
Surprise attack.
TWIG BLIGHT 1 on XANTH ATT 12 DMG 3
TWIG BLIGHT 2 on XANTH ATT 20 DMG 3
TWIG BLIGHT 3 on BONES ATT 16 DMG 3
TWIG BLIGHT 4 on RAGDOR ATT 12 DMG 3
TWIG BLIGHT 5 on RAGDOR ATT 12 DMG 3
As the party approaches, literally and physically coming out of the trees Twig Blights emerge and attack. When they remain still, they are virtually undistinguishable from the briars, bushes, and other woody plants in the area.
SURPRISE ROUND
Five were close enough to get a quick strike. Five more are further to the south.
ROLL FOR INITIATIVE
(Go ahead with your first Round Actions. Map updated! You will likely need to Zoom In several times to distinguish the numbers on the tiny Twig Blight tokens.)