He charges forward, attacking with quarterstaff, but forgetting to compensate for the massive dragonborn in the way (nat 1). He then follows with his flurry of blows. His first attack, he again misses completely (another nat 1) his second attack, though, he gets a 16 to hit for 7 damage and uses the topple feature. (DC 14 Dex save or be knocked prone)
Salamander as a bull trots in place once he sees Sly boop the armor and them subsequently waking up. He winces at Bilyur's first failed attempt at fighting, watching him nearly fall into the dragonborn in the way, but at the second part, he snorts excitedly as in to say 'yay good job!'.
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<---- me irl
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now; Twimee'zah Roleplay
Player: Night Ravens; Dragonlance; 100 Dungeons of the Blood Archivist; LARP in Sharn; Last Chapters
She magically swirls around a drop of ink in her hands, making a motion as if to form it into a ball, then lets it fly in the middle of the armors. The ink splashes to the ground, quickly forming a slick surface. [10 foot square aimed to catch the armors in front of Xarkris and Bilyur. Save: Dex 14, if they fail, they fall prone.]
All of Bilyur's attacks miss, though Sly does manage to coat the corridor space in a covering of slippery ink. The armours clank about and topple over, trying to keep their balance.
The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer! Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist Cetar Allwood:Human Druid: Last Chapters Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh Killer Queen has already extended this signature. Come check it out, it's worth it!
The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer! Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist Cetar Allwood:Human Druid: Last Chapters Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh Killer Queen has already extended this signature. Come check it out, it's worth it!
[Yup! Hopefully the advantage from grease can help out but yeah, they've got a high AC!]
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The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer! Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist Cetar Allwood:Human Druid: Last Chapters Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh Killer Queen has already extended this signature. Come check it out, it's worth it!
When it is Xarkris’ turn, he will attack the armor that is nearest him with his axe. I rolled a 24 to hit. I rolled 8 damage. And I elect to sue a spell slot to use my Divine Smite and rolled an additional 9 points of damage for a total of 17.
[[ Eggo Lass' owls are there to give advantage to anyone that needs it. So if you want advantage on an attack that doesn't have it, feel free to declare one of the owls swooped in and helped. Then used flyby to fly back without provoking opportunity attacks. ]]
Eggo Lass looks at the battle starts, Sly's grease tripping the armors like oversized bowling pins.
While Bilyur focuses on the near armors, Eggo Lass sends an owl into the room to distract one of the armors as she looses an eldritch blast.
Eldritch Blast @ Armor 4 To-Hit: max(7,9) + 6 = 15 Damage: 5+4 = 9 force Armor 4 is also pushed back 10ft on a hit
This post has potentially manipulated dice roll results.
The bull's eyes go wide in stare at the ink splattering to the ground. Joining in on the fun as the dragonborn slicing at the armor and the drow shots an amazing blast of a light show, Salamander prods the floor with his hoof and goes buckwild at the ones standing. His horns lower and he straight charges. Yeehaw.
((Gore with owl advantage (thank you Eggo) @Armor 5: 22 for 11 damage and if 30 ft away add + 3 piercing damage for a total 14 ))
((the ink to the ground keeps giving me cartoon slipping vibes ahah))
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<---- me irl
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now; Twimee'zah Roleplay
Player: Night Ravens; Dragonlance; 100 Dungeons of the Blood Archivist; LARP in Sharn; Last Chapters
Sly raises her hand in a grasping motion, as if mimicking a large creature picking up a small enemy, enunciating: "Reprimendo manus".
Below the armor that seems the most damaged and is not currently prone, the brickwork splits apart and reassembles itself. Stones smash together to form a crude hand, with fingers as large as arms. This appendage follows the motion of Slys hand, as it tries to crush the armor.
The armor needs to make a DC 14 Strength Save or take 6 bludgeoning damage and be restrained.
Graelor attacks and smites Armour 1, and then Eggo Lass tries to blast Armour 4 but unfortunately misses. Salamander then finally attacks Armour 5 by rushing at it, though it's only 25 feet away so he doesn't utilise the full power of his gore [Also Salamander should have needed to make a DC 14 Dex Save or fall prone since they passed through the grease, but I'm okay with ignoring it for this turn since they could have gone before Sly had cast it. Also, for future grease saves, only the front two armours (or any two adjacent armour) should be affected since it's a 10 foot square in a 5 feet wide corridor]
It is now the armour's turn! I'll count Sly's Maximilian's Earthen Grasp as her next turn unless you want to change it since she did grease this round, not sure if that's what you intended but thought I'd make that clear!
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The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer! Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist Cetar Allwood:Human Druid: Last Chapters Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh Killer Queen has already extended this signature. Come check it out, it's worth it!
This post has potentially manipulated dice roll results.
All the suits of amour erect themselves again and try to attack. Seeing as they can't pass through Xarkris, the front armour has no choice but to attack him, whilst the rest of the suits are hemmed in and unable to attack, though they can now start to filter back into the room to attack Salamander. [Technically Salamander couldn't have gotten through all the armour as a Medium Bull in the first place unless he slipped through as Small then Wildshaped, and he would have had 5 oppurtunity attacks provoked but I'm fine to ignore them. Now he should be back in the armour room since the corridor is 20 feet long (4 spaces), to the east of Armour 5 since they're all in a line and that's the nearest available space, but keep in mind that the armour is now trapping the exit unless he becomes Smaller then disengages :)]
Status Armour 1 (-17): Attacks Xarkris with it's two Slam Attacks: 20 and 15 to hit, dealing 3 and 5 bludgeoning damage respectively on a hit. DC 14 Dex Save for Grease to avoid falling prone: 9, DC 14 Strength Save for Maximilian's Earthen Grasp to avoid 6 bludgeoning damage and becoming restrained: 10 (Chose this one cos it's line of sight and weakest, though might fall prone again) Armour 2: Can't move or attack, but still ends it's turn in the grease: DC 14 Dex Save for Grease to avoid falling prone: 9 Armour 3: Can't move or attack. Armour 4: Can't move or attack. Armour 5 (-11): Attacks Salamander with it's two Slam Attacks: 20 and 16 to hit, dealing 3 and 4 bludgeoning damage respectively on a hit. Armour 6: Moves 20 feet east into the room to allow space for the armour to come back in if Armour 5 moves on it's next turn, provoking an opportunity attack from Salamander as it comes past.
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The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer! Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist Cetar Allwood:Human Druid: Last Chapters Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh Killer Queen has already extended this signature. Come check it out, it's worth it!
Both the front two sets of armour fall prone once more, and Armour 1 is now restrained by Sly's Earthen Grasp, taking 6 damage as it starts to compress like a tin can.
[Technically Armour 6 could have disengaged but I'll let you get an extra hit in :)]
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The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer! Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist Cetar Allwood:Human Druid: Last Chapters Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh Killer Queen has already extended this signature. Come check it out, it's worth it!
When it is Xarkris’ turn again, he will attack Armor 1 with his axe. I rolled a modified 20 to hit. I rolled 7 for damage and I elect to use a spell slot to inflict Divine Smite for an extra 10 points of damage, for a total of 17 points of damage.
Bilyur will use focused step of the wind to run through the armors since he's a small creature and get into the room with Salamander.(Dex save for grease 25) (He has 80 feet of movement, he uses 60 to get through the armors and 20 to get to armor 6. He will then attack the armor, getting a 22 to hit for 4 damage. If the armor hits him, he will use deflect attacks to reduce the damage by 13. If that reduces it to zero, then he will redirect it back to the armor for 8 points of damage if it fails a DC 14 Dex Save.
Xarkris rolls an initiative of 15
Bilyur rolls init. 20.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
He charges forward, attacking with quarterstaff, but forgetting to compensate for the massive dragonborn in the way (nat 1). He then follows with his flurry of blows. His first attack, he again misses completely (another nat 1) his second attack, though, he gets a 16 to hit for 7 damage and uses the topple feature. (DC 14 Dex save or be knocked prone)
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
((Salamander's initiative 3 :( + 2 = 5 ))
Salamander as a bull trots in place once he sees Sly boop the armor and them subsequently waking up. He winces at Bilyur's first failed attempt at fighting, watching him nearly fall into the dragonborn in the way, but at the second part, he snorts excitedly as in to say 'yay good job!'.
<---- me irl
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now; Twimee'zah Roleplay
Player: Night Ravens; Dragonlance; 100 Dungeons of the Blood Archivist; LARP in Sharn; Last Chapters
Slys Initiative: 20
She magically swirls around a drop of ink in her hands, making a motion as if to form it into a ball, then lets it fly in the middle of the armors. The ink splashes to the ground, quickly forming a slick surface. [10 foot square aimed to catch the armors in front of Xarkris and Bilyur. Save: Dex 14, if they fail, they fall prone.]
All of Bilyur's attacks miss, though Sly does manage to coat the corridor space in a covering of slippery ink. The armours clank about and topple over, trying to keep their balance.
Status
Armour 1: 10
Armour 2: 8
Armour 3: 13
Armour 4: 14
Armour 5: 17
Armour 6: 16
The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Cetar Allwood: Human Druid: Last Chapters
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now
Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh
Killer Queen has already extended this signature. Come check it out, it's worth it!
The front three suits of armour topple over but the sets further back manage to stay standing.
You can all take initiative in whatever order you like, I'll do the armour's turn once you're all sorted!
Status
Armour 1 (Prone)
Armour 2 (Prone)
Armour 3 (Prone)
Armour 4
Armour 5
Armour 6
The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Cetar Allwood: Human Druid: Last Chapters
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now
Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh
Killer Queen has already extended this signature. Come check it out, it's worth it!
Ah crap the 16 missed, its plate armor
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
[Yup! Hopefully the advantage from grease can help out but yeah, they've got a high AC!]
The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Cetar Allwood: Human Druid: Last Chapters
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now
Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh
Killer Queen has already extended this signature. Come check it out, it's worth it!
When it is Xarkris’ turn, he will attack the armor that is nearest him with his axe. I rolled a 24 to hit. I rolled 8 damage. And I elect to sue a spell slot to use my Divine Smite and rolled an additional 9 points of damage for a total of 17.
Xarkris will stand firm and end his turn.
[[ Eggo Lass' owls are there to give advantage to anyone that needs it. So if you want advantage on an attack that doesn't have it, feel free to declare one of the owls swooped in and helped. Then used flyby to fly back without provoking opportunity attacks. ]]
Eggo Lass looks at the battle starts, Sly's grease tripping the armors like oversized bowling pins.
While Bilyur focuses on the near armors, Eggo Lass sends an owl into the room to distract one of the armors as she looses an eldritch blast.
Eldritch Blast @ Armor 4
To-Hit: max(7,9) + 6 = 15
Damage: 5+4 = 9 force
Armor 4 is also pushed back 10ft on a hit
2 owls still available to provide advantage.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | DraĂocht, Kholias | Eggo Lass, 100 Dungeons
Tendilius Mondhaven Paxaramus, Drakkenheim | Talorin Tebedi, Vecna: Eve
Bombil, Hunt for Yeenoghu | Cherry Littleoak, Stormwreck | Phait, Lost Mine of Phandelver
Beneath the Mountain | Let's Test Monsters!
Get rickrolled here. Awesome music here. Track 36, 10/3/24, How Can I Keep From Singing?
The bull's eyes go wide in stare at the ink splattering to the ground. Joining in on the fun as the dragonborn slicing at the armor and the drow shots an amazing blast of a light show, Salamander prods the floor with his hoof and goes buckwild at the ones standing. His horns lower and he straight charges. Yeehaw.
((Gore with owl advantage (thank you Eggo) @Armor 5: 22 for 11 damage and if 30 ft away add + 3 piercing damage for a total 14 ))
((the ink to the ground keeps giving me cartoon slipping vibes ahah))
<---- me irl
DM: Drakkenheim Mind and Matter + Blood Secrets + What's in the Here and Now; Twimee'zah Roleplay
Player: Night Ravens; Dragonlance; 100 Dungeons of the Blood Archivist; LARP in Sharn; Last Chapters
Sly raises her hand in a grasping motion, as if mimicking a large creature picking up a small enemy, enunciating: "Reprimendo manus".
Below the armor that seems the most damaged and is not currently prone, the brickwork splits apart and reassembles itself. Stones smash together to form a crude hand, with fingers as large as arms. This appendage follows the motion of Slys hand, as it tries to crush the armor.
The armor needs to make a DC 14 Strength Save or take 6 bludgeoning damage and be restrained.
Graelor attacks and smites Armour 1, and then Eggo Lass tries to blast Armour 4 but unfortunately misses. Salamander then finally attacks Armour 5 by rushing at it, though it's only 25 feet away so he doesn't utilise the full power of his gore [Also Salamander should have needed to make a DC 14 Dex Save or fall prone since they passed through the grease, but I'm okay with ignoring it for this turn since they could have gone before Sly had cast it. Also, for future grease saves, only the front two armours (or any two adjacent armour) should be affected since it's a 10 foot square in a 5 feet wide corridor]
Status
Armour 1 (Prone, -17)
Armour 2 (Prone)
Armour 3 (Prone)
Armour 4
Armour 5 (-11)
Armour 6
It is now the armour's turn! I'll count Sly's Maximilian's Earthen Grasp as her next turn unless you want to change it since she did grease this round, not sure if that's what you intended but thought I'd make that clear!
The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Cetar Allwood: Human Druid: Last Chapters
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now
Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh
Killer Queen has already extended this signature. Come check it out, it's worth it!
Did you take the armor's turns?
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-
All the suits of amour erect themselves again and try to attack. Seeing as they can't pass through Xarkris, the front armour has no choice but to attack him, whilst the rest of the suits are hemmed in and unable to attack, though they can now start to filter back into the room to attack Salamander. [Technically Salamander couldn't have gotten through all the armour as a Medium Bull in the first place unless he slipped through as Small then Wildshaped, and he would have had 5 oppurtunity attacks provoked but I'm fine to ignore them. Now he should be back in the armour room since the corridor is 20 feet long (4 spaces), to the east of Armour 5 since they're all in a line and that's the nearest available space, but keep in mind that the armour is now trapping the exit unless he becomes Smaller then disengages :)]
Status
Armour 1 (-17): Attacks Xarkris with it's two Slam Attacks: 20 and 15 to hit, dealing 3 and 5 bludgeoning damage respectively on a hit. DC 14 Dex Save for Grease to avoid falling prone: 9, DC 14 Strength Save for Maximilian's Earthen Grasp to avoid 6 bludgeoning damage and becoming restrained: 10 (Chose this one cos it's line of sight and weakest, though might fall prone again)
Armour 2: Can't move or attack, but still ends it's turn in the grease: DC 14 Dex Save for Grease to avoid falling prone: 9
Armour 3: Can't move or attack.
Armour 4: Can't move or attack.
Armour 5 (-11): Attacks Salamander with it's two Slam Attacks: 20 and 16 to hit, dealing 3 and 4 bludgeoning damage respectively on a hit.
Armour 6: Moves 20 feet east into the room to allow space for the armour to come back in if Armour 5 moves on it's next turn, provoking an opportunity attack from Salamander as it comes past.
The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Cetar Allwood: Human Druid: Last Chapters
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now
Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh
Killer Queen has already extended this signature. Come check it out, it's worth it!
Both the front two sets of armour fall prone once more, and Armour 1 is now restrained by Sly's Earthen Grasp, taking 6 damage as it starts to compress like a tin can.
Status
Armour 1 (Prone, Restrained -23)
Armour 2 (Prone)
Armour 3
Armour 4
Armour 5 (-11)
Armour 6 (Pending Opportunity Attack from Salamander)
[Technically Armour 6 could have disengaged but I'll let you get an extra hit in :)]
The Strength Of The Nameless and Glory Of The Shiver Lord as titled by Drummer!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Cetar Allwood: Human Druid: Last Chapters
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Sparkles: Aasimar Monk: Drakkenheim: What's in the Here and Now
Lith Ja’mas: Githyanki Sorcerer: Ghosts Of Saltmarsh
Killer Queen has already extended this signature. Come check it out, it's worth it!
When it is Xarkris’ turn again, he will attack Armor 1 with his axe. I rolled a modified 20 to hit. I rolled 7 for damage and I elect to use a spell slot to inflict Divine Smite for an extra 10 points of damage, for a total of 17 points of damage.
Eggo Lass sends in the owls once more. As they fly around she aims her wand at Armor 5 as one of the birds flits in and out.
Eldritch Blast @ Armor 5
To-Hit: max(9,19) + 6 = 25
Damage: 8+4 = 12 force
on a hit is pushed back 10ft
2 of 3 owls available to provide help.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | DraĂocht, Kholias | Eggo Lass, 100 Dungeons
Tendilius Mondhaven Paxaramus, Drakkenheim | Talorin Tebedi, Vecna: Eve
Bombil, Hunt for Yeenoghu | Cherry Littleoak, Stormwreck | Phait, Lost Mine of Phandelver
Beneath the Mountain | Let's Test Monsters!
Get rickrolled here. Awesome music here. Track 36, 10/3/24, How Can I Keep From Singing?
Bilyur will use focused step of the wind to run through the armors since he's a small creature and get into the room with Salamander.(Dex save for grease 25) (He has 80 feet of movement, he uses 60 to get through the armors and 20 to get to armor 6. He will then attack the armor, getting a 22 to hit for 4 damage. If the armor hits him, he will use deflect attacks to reduce the damage by 13. If that reduces it to zero, then he will redirect it back to the armor for 8 points of damage if it fails a DC 14 Dex Save.
[A paper drops out of a flash of light and drifts to the ground at your feet] -(extended sig)-