21 Aeliarin sends two beams of fire at the frost giant for 22 damage 21 Owly flies in to 'help' Arya with her attack then moves away 19 Arya attacks the second giant again, this time activating the flame of her sword 16 damage 29 15 Otak follows up with Eldritch Blast again. Two hits for 20 + 8 (the first hit was a critical so you get an extra die). Seeing Arya hurt he uses his bonus action to channel divine radiant energy into Healing Light,restoring 9 HP 11 Khalin Gool 11 Fah'lin 8 Thar 8 Gijigume 8 Frost Giants
Fah'lin continues his assault. Striking three more times and kicking off the monster to rush at the second monster (risking opportunity if it yet stands). He strikes, hitting 13 for 15, 12 for 15, and 11 for 9 bludgeoning
(Womp womp)
He's obviously distracted with the girl in danger.
If he reaches the second giant and it targets Arya again, he'll defend her with a jab from his staff.
hitting 24 for 12
You missed every attack. If you use 'Favoured of the Gods' you can make one of those attacks hit and you will kill the giant.
21 Aeliarin sends two beams of fire at the frost giant for 22 damage 21 Owly flies in to 'help' Arya with her attack then moves away 19 Arya attacks the second giant again, this time activating the flame of her sword 16 damage 29 15 Otak follows up with Eldritch Blast again. Two hits for 20 + 8 (the first hit was a critical so you get an extra die). Seeing Arya hurt he uses his bonus action to channel divine radiant energy into Healing Light,restoring 9 HP 11 Khalin Gool 11 Fah'lin swings wildly and misses everything so he calls on the Favour of the Gods to guide his hand. The giant goes down. He now rushes to stand with Arya 8 Thar cast Toll the dead 12 the giant fails its save 8 Gijigume rushes to attack Arya's giant for two hits and 26+ 4 damage 8 Frost Giants
This post has potentially manipulated dice roll results.
Round 2
21 Aeliarin sends two beams of fire at the frost giant for 22 damage 21 Owly flies in to 'help' Arya with her attack then moves away 19 Arya attacks the second giant again, this time activating the flame of her sword 16 damage 29 15 Otak follows up with Eldritch Blast again. Two hits for 20 + 8 (the first hit was a critical so you get an extra die). Seeing Arya hurt he uses his bonus action to channel divine radiant energy into Healing Light,restoring 9 HP 11 Khalin Gool [NPC] casts Toll the dead on the remaining giant 16 save 12 and doesn't quite kill it 11 Fah'lin swings wildly and misses everything so he calls on the Favour of the Gods to guide his hand. The giant goes down. He now rushes to stand with Arya 8 Thar cast Toll the dead 12 the giant fails its save 8 Gijigume rushes to attack Arya's giant for two hits and 26+ 4 damage 8 Frost Giants attacks Arya again attracting a response from Fah'lin 12 damage Attack1 10 Attack2 16. Both attacks miss. We'll call him dead as you all gang up on the giant.
Damage
FG1 dead FG2 127
Arya 3/63
A quick search of the two caves reveal
a silver belt worth 250 gp. The giant wears a jewelled chain on his wrist (a 500 gp necklace), and one of the sacks holds 950 gp.
Out of the northern cave is a corridor that quickly turns south and runs into the depths of the glacier. You can also go south by going back to the original corridor you where following before you came east.
"... To the north is another cave with a frost giant. There is a way out of that cave that runs south. ..."
We'll head through the exit in this cave that heads south, after taking a short rest. (With an influx of Pact Magic, short rests are gonna be a regular thing I imagine.)
"... To the north is another cave with a frost giant. There is a way out of that cave that runs south. ..."
We'll head through the exit in this cave that heads south, after taking a short rest. (With an influx of Pact Magic, short rests are gonna be a regular thing I imagine.)
Is your short rest peaceful? 3 Yes it is. You travel south for a couple of hundred feet until you approach an opening to the west. Arya sneaks forward 33 and finds a cave with various pieces of frozen meat, some bales of cloth, piles of hides, and a few odd boxes and barrels of foodstuff.
Okay, moving on. The corridor runs furthermore and comes to a ledge over a 200’ drop to the floor of the rift. There is another corridor back into the ice at the southern end that soon splits 3-way; east, south and southwest.
You move down the south corridor for 50' until you hear from ahead the sounds of metal on metal. If any of you have ever watched an armourer work the sound is very recognisable.
This post has potentially manipulated dice roll results.
Khalin Gool will dip a crossbow bolt in the Crawler Mucus 15 and load his hand-held crossbow. He will follow along the left hand side, ready to attack should the need arise.
Fah'lin continues toward the sound of the forge, quietly if he can manage, seeking Helm's Guidance. (Stealth: (4)19)
Arya moves with him (Stealth 27) to the opening to this cave. It is a weapon and armour workshop with four frost giants and two fire giants working at various kilns, anvils and such.
Initiative (if you wish to commit violence) plus statement of intent.
How big is this cave and are there any other exits? Thar is thinking as there are 6 giants it might be wise to split their numbers with a well placed Wall of Force, as long as there is no other ways out so they could get help.
How big is this cave and are there any other exits? Thar is thinking as there are 6 giants it might be wise to split their numbers with a well placed Wall of Force, as long as there is no other ways out so they could get help.
There is an exit in the south west corner. The cave is roughly 60x60' with a supporting wall running diagonally from the south west corner to the north east corner with 15' gaps at either end. You can block the exit corridor completely but all the giants can get to you or you can block 3 giants from you and the exit and the other three can get to you and the exit.
Thar will again cast Toll the Dead on the most wounded giant. Damage: 5 Wis save DC 17 for half
Round 2
21 Aeliarin sends two beams of fire at the frost giant for 22 damage
21 Owly flies in to 'help' Arya with her attack then moves away
19 Arya attacks the second giant again, this time activating the flame of her sword 16 damage 29
15 Otak follows up with Eldritch Blast again. Two hits for 20 + 8 (the first hit was a critical so you get an extra die). Seeing Arya hurt he uses his bonus action to channel divine radiant energy into Healing Light, restoring 9 HP
11 Khalin Gool
11 Fah'lin
8 Thar
8 Gijigume
8 Frost Giants
Damage
FG1 134
FG2 54
Arya 3/63
You missed every attack. If you use 'Favoured of the Gods' you can make one of those attacks hit and you will kill the giant.
So it shall be, then.
Extended Signature
Round 2
21 Aeliarin sends two beams of fire at the frost giant for 22 damage
21 Owly flies in to 'help' Arya with her attack then moves away
19 Arya attacks the second giant again, this time activating the flame of her sword 16 damage 29
15 Otak follows up with Eldritch Blast again. Two hits for 20 + 8 (the first hit was a critical so you get an extra die). Seeing Arya hurt he uses his bonus action to channel divine radiant energy into Healing Light, restoring 9 HP
11 Khalin Gool
11 Fah'lin swings wildly and misses everything so he calls on the Favour of the Gods to guide his hand. The giant goes down. He now rushes to stand with Arya
8 Thar cast Toll the dead 12 the giant fails its save
8 Gijigume rushes to attack Arya's giant for two hits and 26+ 4 damage
8 Frost Giants
Damage
FG1 dead
FG2 99
Arya 3/63
If it remains alive when Thar next gets to act he will Toll the Dead again. Damage:14 Wis save DC 17 for half
Round 2
21 Aeliarin sends two beams of fire at the frost giant for 22 damage
21 Owly flies in to 'help' Arya with her attack then moves away
19 Arya attacks the second giant again, this time activating the flame of her sword 16 damage 29
15 Otak follows up with Eldritch Blast again. Two hits for 20 + 8 (the first hit was a critical so you get an extra die). Seeing Arya hurt he uses his bonus action to channel divine radiant energy into Healing Light, restoring 9 HP
11 Khalin Gool [NPC] casts Toll the dead on the remaining giant 16 save 12 and doesn't quite kill it
11 Fah'lin swings wildly and misses everything so he calls on the Favour of the Gods to guide his hand. The giant goes down. He now rushes to stand with Arya
8 Thar cast Toll the dead 12 the giant fails its save
8 Gijigume rushes to attack Arya's giant for two hits and 26+ 4 damage
8 Frost Giants attacks Arya again attracting a response from Fah'lin 12 damage Attack1 10 Attack2 16. Both attacks miss. We'll call him dead as you all gang up on the giant.
Damage
FG1 dead
FG2 127
Arya 3/63
A quick search of the two caves reveal
a silver belt worth 250 gp. The giant wears a jewelled chain on his wrist (a 500 gp necklace), and one of the sacks holds 950 gp.
Out of the northern cave is a corridor that quickly turns south and runs into the depths of the glacier. You can also go south by going back to the original corridor you where following before you came east.
We'll head through the exit in this cave that heads south, after taking a short rest. (With an influx of Pact Magic, short rests are gonna be a regular thing I imagine.)
Extended Signature
Is your short rest peaceful? 3 Yes it is. You travel south for a couple of hundred feet until you approach an opening to the west. Arya sneaks forward 33 and finds a cave with various pieces of frozen meat, some bales of cloth, piles of hides, and a few odd boxes and barrels of foodstuff.
Okay, moving on. The corridor runs furthermore and comes to a ledge over a 200’ drop to the floor of the rift. There is another corridor back into the ice at the southern end that soon splits 3-way; east, south and southwest.
"I like south," says Thar, "though for no particular reason." Do it appear that any of the 3 ways is more used than the others?
Fah'lin shrugs. "As good a choice as any I suppose." He moves ahead as directed.
Extended Signature
You move down the south corridor for 50' until you hear from ahead the sounds of metal on metal. If any of you have ever watched an armourer work the sound is very recognisable.
Khalin Gool will dip a crossbow bolt in the Crawler Mucus 15 and load his hand-held crossbow. He will follow along the left hand side, ready to attack should the need arise.
Panic is a mechanism that strengthens the gene pool.
Fah'lin continues toward the sound of the forge, quietly if he can manage, seeking Helm's Guidance. (Stealth: (4)19)
Extended Signature
Arya moves with him (Stealth 27) to the opening to this cave. It is a weapon and armour workshop with four frost giants and two fire giants working at various kilns, anvils and such.
Initiative (if you wish to commit violence) plus statement of intent.
How big is this cave and are there any other exits? Thar is thinking as there are 6 giants it might be wise to split their numbers with a well placed Wall of Force, as long as there is no other ways out so they could get help.
If Thar is thinking it, everyone hears it, due to telepathic bond.
Otak thinks this an excellent idea, and further thinks that a judicious Banishment would make the odds even more favourable.
There is an exit in the south west corner. The cave is roughly 60x60' with a supporting wall running diagonally from the south west corner to the north east corner with 15' gaps at either end. You can block the exit corridor completely but all the giants can get to you or you can block 3 giants from you and the exit and the other three can get to you and the exit.
"I'd say block the exit," suggests Gijigume. "We want to keep a quiet tactical withdrawal as an option. Let's see if we can prevent any alarm."