Glink stands in the dimly lit chamber, the stolen amulet from Tupac’s tomb clutched in his hand. The golden medallion gleams in the flickering torchlight, and for several moments he holds it aloft dramatically.
As if on cue, the sound of an ethereal choir begins to rise, their voices swelling in a divine crescendo that seems to fill the entire room.
(Cast Prestidigitation)
“Behold!” Glink exclaims, his voice echoing through the chamber. He waits a few more beats, letting the moment hang in the air with theatrical tension as the choir reaches its peak.
Then, with a flourish, he jams the medallion into the impression in the sun painting, his hand shaking slightly from the excitement.
Turing to Vodin he cockily adds, “The moral is: always loot”
Upon pressing the medallion into the walls, you hear a crack and crackle from the other side of the wall. The pyramid shape lowers into the floor.
Beyond you see a hallway dark and dusty, 100 feet long with side passages at 40 feet (right) and 80 feet (left). The end of the hall turns to the right and has a series of statues.
Alternating sides, there are large stone heads - a wolf, a bear, an eagle, and a cow set every 20 feet.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Vodin shakes his head when Glink mentions the moral being looting. As the pyramid lowers, and he sees the strange statue he feels a foreboding tingle raise the hairs on his arm. "I really hope these are just statues"
He will look for pebbles or bits of debris and chuck that at the statues. Taking a step in after pausing after each throw to see if there is any reaction or leaping danger.
Glink takes a few cautious steps back, making sure he’s well out of the cow head’s death zone. His eyes narrow as he sizes up the delicate web of fibers across the hall. “Alright, let’s take care of this the old-fashioned way,” he mutters to himself, reaching into his pack and pulling out a well-worn torch.
With a flick of his fingers, Glink casts Prestidigitation, and a small spark leaps from his hand, igniting the torch. The flame flickers to life, casting warm light over the room and the ominous trap ahead.
He grins. “Nothing like a little fire to solve a problem eh Bud?”
Carefully, Glink steps closer, holding the torch out in front of him. He waves it gently in the direction of the fibers, trying to burn through them to disable the trigger.
The hallway is 5 feet wide and leads about 30 to 40 feet before turning to the right. It looks like there might be a flickering light around the corner.
Rollback Post to RevisionRollBack
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
Upon pressing the medallion into the walls, you hear a crack and crackle from the other side of the wall. The pyramid shape lowers into the floor.
Beyond you see a hallway dark and dusty, 100 feet long with side passages at 40 feet (right) and 80 feet (left). The end of the hall turns to the right and has a series of statues.
Alternating sides, there are large stone heads - a wolf, a bear, an eagle, and a cow set every 20 feet.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Vodin shakes his head when Glink mentions the moral being looting. As the pyramid lowers, and he sees the strange statue he feels a foreboding tingle raise the hairs on his arm. "I really hope these are just statues"
He will look for pebbles or bits of debris and chuck that at the statues. Taking a step in after pausing after each throw to see if there is any reaction or leaping danger.
Perception
23 (Nat 20)
When you get to the cow head statue, it rams forward! If you were standing before it, it would probably have hurt! It slowly retracts into the wall.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
"That would have hurt. A LOT." Nib says in
D&D since 1984
The party is on the right side.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Glink will check around the area of the cow head, trying to find the triggering mechanism.
Investigation + Guidance 18
There seems to be a barely perceptible net or web of thin fibers across the hall near the cow head.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Voden instinctively jumps back in fright. "A trap. One more step and splat. Oh, my stars I wish to leave this place"
Probably smooshed into bone paste.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Glink takes a few cautious steps back, making sure he’s well out of the cow head’s death zone. His eyes narrow as he sizes up the delicate web of fibers across the hall. “Alright, let’s take care of this the old-fashioned way,” he mutters to himself, reaching into his pack and pulling out a well-worn torch.
With a flick of his fingers, Glink casts Prestidigitation, and a small spark leaps from his hand, igniting the torch. The flame flickers to life, casting warm light over the room and the ominous trap ahead.
He grins. “Nothing like a little fire to solve a problem eh Bud?”
Carefully, Glink steps closer, holding the torch out in front of him. He waves it gently in the direction of the fibers, trying to burn through them to disable the trigger.
The thin threads burn poorly but eventually are taken away by the flaming torch.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Seeing Glink not smashed into paste Vodin cautiously follows Glink foward.
Glink carefully moves ahead and inspects the next head.
(Investigation + guidance 26)
The other heads are finely carved with great attention to detail. Not dangerous unless you put your hand in the mouth - the teeth look sharp.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Do the teeth appear valuable?
Probably not.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Glink checks for anything visible down the first hallway.
The hallway is 5 feet wide and leads about 30 to 40 feet before turning to the right. It looks like there might be a flickering light around the corner.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Vodin cautiously moves forward and seeing the light he goes into stealth to see what it is.
Perception
4
Stealth
14
Glink gives him a pat on the shoulder as he passes, leaping to do so, “Good luck with that, Bud.”
(Cast Guidance to add 1d4 to his Stealth)