ROSALINE 18 KHESSA 18ARMY OF DARKNESS 17 ROSEBUD 16 BANE CULTIST 7REYA 5 ELIAS 3 MISTYNIP 0
ROUND THREE
ROSALINE chunks one of her Javelins. The spear-like weapon glances off this second BANE CULTIST’s armor.
KHESSA takes advantage of one of her SKELETONS distracting the second BANE CULTIST and finds a weak spot in its chainmail with a slicing blow.
The third SKELETON’sblow is deflected by the second cultist’s shield. And like ROSALINE’s javelin, the first SKELETON’s spear glances off this martial combatant’s stout armor.
The BANE CULTISTsattack with maces and firing arrows. It appears that the HELMED CULTIST didn’t do a good job with training this group.
REYA fires another bolt. It glances off the second BANE CULTIST’sshield. But at least it was closer to a hit. The Paladin looks at ROSEBUD, “Want to climb up and throw your magic rocks?” She kneels to allow the diminutive Druid to climb up if she wants.
Khessa(sh?) and the Army of Darkness replicate the same strategy that has so far proved favorable: the Skeleton prevented by the corner distracts the target, Khessa attacks it with a powerful Greataxe slash as soon as it sees an opening, the other Skeleton in melee finishes the Cultist if it is still standing, otherwise it prepares to hit whoever comes to take its place.
The only change in strategy is for the Skeleton that threw the Spear, who, having nothing left to throw, [Tooltip Not Found] towards the tail of the group, to leave space for someone who can attack from range (either with weapons or with magic).
[[ OOC: So, Skeleton 2 Helps Khessa by distracting Cultist 2. Khessa attacks Cultist 2 with Advantage. If Cultist 2 survives, Skeleton 3 also attacks her with its Mace - else it readies that attack for the next enemy who comes in range. Skeleton 1 just Dashes to get out of the way. ]]
ROSALINE 18 KHESSA 18ARMY OF DARKNESS 17 ROSEBUD 16 BANE CULTIST 7REYA 5 ELIAS 3 MISTYNIP 0
ROUND THREE
ROSALINE chunks one of her Javelins. The spear-like weapon glances off this second BANE CULTIST’s armor.
KHESSA takes advantage of one of her SKELETONS distracting the second BANE CULTIST and finds a weak spot in its chainmail with a slicing blow.
The third SKELETON’sblow is deflected by the second cultist’s shield. And like ROSALINE’s javelin, the first SKELETON’s spear glances off this martial combatant’s stout armor.
The BANE CULTISTsattack with maces and firing arrows. It appears that the HELMED CULTIST didn’t do a good job with training this group.
REYA fires another bolt. It glances off the second BANE CULTIST’sshield. But at least it was closer to a hit. The Paladin looks at ROSEBUD, “Want to climb up and throw your magic rocks?” She kneels to allow the diminutive Druid to climb up if she wants.
(Everybody else is up into Round Four.)
"Ohh, that would be great, if it is not too much of a bother." Up she climbs and goes "Let's get those rocks flying!" She casts Magic Stone and sends the first one towards any cultist that she can see from her new vantage point. (attack 10, damage 7) (Ooc: If she cannot see any bad guy, she holds onto the rock, ready to throw.) In her other, non-throwing hand she holds two other stones to give to her companions.
[[ OOC: You should be able to target Cultist 2 my friends... If you have ranged attacks (and no better ideas), just target her, she should nor last much longer ]]
Elias looks around, hiding in the dark with Misty, so, come here often? He grins, kidding, say, do you still have that spear? Looks like we're fighting them here. Maybe you can run up and stick one of the cultist and maybe check on Khessa's wounds? He starts making his way out of the hiding place toward the battle, letting Misty go before him.
The Inquisitor, realizing that she needs to be more careful and not let her emotions cloud her judgement if she wishes to kill the witches... chucks another javelin at Cultist 2. This time, her aim is far more careful and steady.
Javelin vs. Cultist 2 Attack: 24; Damage: 5 (piercing)
Rollback Post to RevisionRollBack
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Mistynip moves forward behind Kesha. She raises her hand towards the cultist, and all of a sudden the sound of a loud bell fills the air as she casts Toll the Dead. 7 points damage.
ROSALINE 18 KHESSA 18ARMY OF DARKNESS 17 ROSEBUD 16 BANE CULTIST 7REYA 5 ELIAS 3 MISTYNIP 0
ROUND THREE (Complete)
ELIASweaves a cantrip toward the second BANE CULTIST. KHESSAcan see on the Cultist’s face the look as though it had been suddenly struck with an intense headache.
This is followed by the tolling of an ominous low pitch bell as MISTYNIP calls forth divine energies which causes the second BANE CULTIST’s life to drain from its body sending this wicked soul to Avernus. It did not die well.
ROUND FOUR
(I am going to pause, even though there are posts for the next actions. It is Rosaline’s initiative. And though the Javelin would hit the third Bane Cultist around the corner, you could also take the gap of the fallen Bane Cultist 2. Let me know!)
I think Rosaline will go ahead and move into the cultist's spot. The javelin does the same damage as a shortsword, so is it okay to switch to shortswords and keep the original attack and use her off-hand to strike again? If yes, then bonus action attack:
Attack: 22; Damage: 5 (piercing)
If there is anyone else within 5 feet of the target, sneak attack bonus damge: 1
ROSALINE takes the gap of the fallen second BANE CULTIST and finds weak spots in the third BANE CULTIST’s armor with both of her swords.
KHESSAswings her mighty Greataxe, but was not able to get a clean strike against the third BANE CULTIST. Her AoD is blocked.
ROSEBUD climbs up on REYA’sshoulder and hurls another Magic Stone, but the rock ricochets off the corner above KHESSA.
The third BANE CULTISTattacks ROSALINE with a mace. The fifth one drops his bow, grabs his mace hooked on his belt and attacks the Rogue Barbarian with a vicious strike.
The fourth and sixth fire arrows at ROSALINE. The fourth one’s arrow strikes all too true.
REYA moves up and fires a bolt at the third BANE CULTIST with her typical results.
(Elias, then Mistynip to complete the Fourth Round, then Round Five with Rosaline, who maybe down, Khessa, and Rosebud before the Cultist again.)
Elias tries to work his way up to Khessa, right at that corner, and would like to cast color spray around the corner in hopes of catching three of the cultist in the 15 ft cone, rolling for a total of 38 pts. If I read this right, starting with the creature with the least HP you subtract their HP from 38 and they are blind until the end of my next turn, repeat with the next lowest in HP using what remains of the 38 pts until it's gone. If I can't get to the corner let me know and we'll try something else.
Elias makes his way up to Khessa, excuse me a moment, peeks around the corner and flicks his quill in a round and round motion as a colorful display of magic light fills the corridor where the cultist are. hope this works!
The fourth and sixth fire arrows at ROSALINE. The fourth one’s arrow strikes all too true.
REYA moves up and fires a bolt at the third BANE CULTIST with her typical results.
...
[[ OOC: Well, since Rosaline fell, Reya might have taken her place... if she wanted. Anyway... ]]
Khessa tries to stop Rosaline, when the impetuous inquisitor passes by to occupy the 'death place': "Wait!" she whispers "That place is best left free for..." but the other has already passed - and has stuck her swords into the body of a Cultist. Unfortunately, however, the Cult forces promptly react - demonstrating why Khessa had mentally christened that position 'death place'.
The blonde arcane warrior is relieved by the intervention of the young wizard dear to her, who blinds several enemies - she takes advantage of this to direct the joint offensive of the Army of Shadows: [[ OOC: Assuming that Cultists 3 and 5 can not see ]] since the Cultists on the front line are momentarily blinded, Khessa, Skeleton 3 and Skeleton 2 in quick succession, act, taking turns! Each of the three first advances to the melee reach of the blinded enemies, strikes the Cultist in front [[ OOC: Cultist 3 ]], then, if the enemy is still alive, retreats back to its original position; if not, it moves to engage the other Cultists, so that the party can start storming the enemies.
[[ OOC: Is the pattern clear? Khessa, Skeleton 3 and Skeleton 2 act in order. Each: 1) Goes in front of Cultist 2, who is blinded 2) Attacks her with Advantage 3) If Cultist 2 is alive, the attacker returns to his position (Cultist 2 does not do Attack of Opportunity, because it cannot see). If Cultist 2 is dead, the attacker goes in front of Cultist 4 and the next attacker (if there is one) will go in front of Cultist 5 and attack him. ]]
ROSALINE 18 KHESSA 18 ARMY OF DARKNESS 17 ROSEBUD 16 BANE CULTIST 7 REYA 5 ELIAS 3 MISTYNIP 0
ROUND THREE
ROSALINE chunks one of her Javelins. The spear-like weapon glances off this second BANE CULTIST’s armor.
KHESSA takes advantage of one of her SKELETONS distracting the second BANE CULTIST and finds a weak spot in its chainmail with a slicing blow.
The third SKELETON’s blow is deflected by the second cultist’s shield. And like ROSALINE’s javelin, the first SKELETON’s spear glances off this martial combatant’s stout armor.
The BANE CULTISTs attack with maces and firing arrows. It appears that the HELMED CULTIST didn’t do a good job with training this group.
REYA fires another bolt. It glances off the second BANE CULTIST’s shield. But at least it was closer to a hit. The Paladin looks at ROSEBUD, “Want to climb up and throw your magic rocks?” She kneels to allow the diminutive Druid to climb up if she wants.
(Everybody else is up into Round Four.)
Khessa(sh?) and the Army of Darkness replicate the same strategy that has so far proved favorable: the Skeleton prevented by the corner distracts the target, Khessa attacks it with a powerful Greataxe slash as soon as it sees an opening, the other Skeleton in melee finishes the Cultist if it is still standing, otherwise it prepares to hit whoever comes to take its place.
The only change in strategy is for the Skeleton that threw the Spear, who, having nothing left to throw, [Tooltip Not Found] towards the tail of the group, to leave space for someone who can attack from range (either with weapons or with magic).
[[ OOC: So, Skeleton 2 Helps Khessa by distracting Cultist 2. Khessa attacks Cultist 2 with Advantage. If Cultist 2 survives, Skeleton 3 also attacks her with its Mace - else it readies that attack for the next enemy who comes in range. Skeleton 1 just Dashes to get out of the way. ]]
Khessa's Greataxe Attack: 13 Damage: 13 (slashing)
Skeleton 3 Mace Attack: 7 Damage: Unable to parse dice roll. (bludgeoning)
"Ohh, that would be great, if it is not too much of a bother." Up she climbs and goes "Let's get those rocks flying!" She casts Magic Stone and sends the first one towards any cultist that she can see from her new vantage point. (attack 10, damage 7) (Ooc: If she cannot see any bad guy, she holds onto the rock, ready to throw.) In her other, non-throwing hand she holds two other stones to give to her companions.
(Rosebud should be able to see the second Cultist from around the corner and especially from Reya's shoulders.)
(Still need Round three actions from Elias, and Mistynip. And Round Four actions from Rosaline.)
[[ OOC: You should be able to target Cultist 2 my friends... If you have ranged attacks (and no better ideas), just target her, she should nor last much longer ]]
Elias looks around, hiding in the dark with Misty, so, come here often? He grins, kidding, say, do you still have that spear? Looks like we're fighting them here. Maybe you can run up and stick one of the cultist and maybe check on Khessa's wounds? He starts making his way out of the hiding place toward the battle, letting Misty go before him.
Round 4 for Rosaline:
The Inquisitor, realizing that she needs to be more careful and not let her emotions cloud her judgement if she wishes to kill the witches... chucks another javelin at Cultist 2. This time, her aim is far more careful and steady.
Javelin vs. Cultist 2
Attack: 24; Damage: 5 (piercing)
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Elias from he new vantage point can just see one of the cultist, will cast mind sliver for 6 pts of damage, DC int 13 I think.
Mistynip moves forward behind Kesha. She raises her hand towards the cultist, and all of a sudden the sound of a loud bell fills the air as she casts Toll the Dead. 7 points damage.
BANE CULTIST 2 INT SAVE 16
BANE CULTIST 2 WIS SAVE 20
ROSALINE 18 KHESSA 18 ARMY OF DARKNESS 17 ROSEBUD 16 BANE CULTIST 7 REYA 5 ELIAS 3 MISTYNIP 0
ROUND THREE (Complete)
ELIAS weaves a cantrip toward the second BANE CULTIST. KHESSA can see on the Cultist’s face the look as though it had been suddenly struck with an intense headache.
This is followed by the tolling of an ominous low pitch bell as MISTYNIP calls forth divine energies which causes the second BANE CULTIST’s life to drain from its body sending this wicked soul to Avernus. It did not die well.
ROUND FOUR
(I am going to pause, even though there are posts for the next actions. It is Rosaline’s initiative. And though the Javelin would hit the third Bane Cultist around the corner, you could also take the gap of the fallen Bane Cultist 2. Let me know!)
I think Rosaline will go ahead and move into the cultist's spot. The javelin does the same damage as a shortsword, so is it okay to switch to shortswords and keep the original attack and use her off-hand to strike again? If yes, then bonus action attack:
Attack: 22; Damage: 5 (piercing)
If there is anyone else within 5 feet of the target, sneak attack bonus damge: 1
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Provide feedback!
BANE CULTIST 3 ATTACKS ROSALINE ATT 18 DMG 6
BANE CULTIST 4 ARCS AN ARROW AT ROSALINE ATT 22 DMG 4 (Rosaline gets a +2 to AC)
BANE CULTIST 5 ATTACKS ROSALINE ATT 25 DMG 6 (Rosaline gets a +2 to AC)
BANE CULTIST 6 FIRES AN ARROW AT ROSALINE ATT 10 DMG 4 (Rosaline gets a +5 AC)
(Ouch Two Crits)
BANE CULTIST 4 ARROW CRIT DMG 7
BANE CULTIST 5 MACE CRIT DMG 1
ROUND FOUR
ROSALINE takes the gap of the fallen second BANE CULTIST and finds weak spots in the third BANE CULTIST’s armor with both of her swords.
KHESSA swings her mighty Greataxe, but was not able to get a clean strike against the third BANE CULTIST. Her AoD is blocked.
ROSEBUD climbs up on REYA’s shoulder and hurls another Magic Stone, but the rock ricochets off the corner above KHESSA.
The third BANE CULTIST attacks ROSALINE with a mace. The fifth one drops his bow, grabs his mace hooked on his belt and attacks the Rogue Barbarian with a vicious strike.
The fourth and sixth fire arrows at ROSALINE. The fourth one’s arrow strikes all too true.
REYA moves up and fires a bolt at the third BANE CULTIST with her typical results.
(Elias, then Mistynip to complete the Fourth Round, then Round Five with Rosaline, who maybe down, Khessa, and Rosebud before the Cultist again.)
(Ok, hope this works)
Elias tries to work his way up to Khessa, right at that corner, and would like to cast color spray around the corner in hopes of catching three of the cultist in the 15 ft cone, rolling for a total of 38 pts. If I read this right, starting with the creature with the least HP you subtract their HP from 38 and they are blind until the end of my next turn, repeat with the next lowest in HP using what remains of the 38 pts until it's gone. If I can't get to the corner let me know and we'll try something else.
Elias makes his way up to Khessa, excuse me a moment, peeks around the corner and flicks his quill in a round and round motion as a colorful display of magic light fills the corridor where the cultist are. hope this works!
[[ OOC: Well, since Rosaline fell, Reya might have taken her place... if she wanted. Anyway... ]]
Khessa tries to stop Rosaline, when the impetuous inquisitor passes by to occupy the 'death place': "Wait!" she whispers "That place is best left free for..." but the other has already passed - and has stuck her swords into the body of a Cultist. Unfortunately, however, the Cult forces promptly react - demonstrating why Khessa had mentally christened that position 'death place'.
The blonde arcane warrior is relieved by the intervention of the young wizard dear to her, who blinds several enemies - she takes advantage of this to direct the joint offensive of the Army of Shadows: [[ OOC: Assuming that Cultists 3 and 5 can not see ]] since the Cultists on the front line are momentarily blinded, Khessa, Skeleton 3 and Skeleton 2 in quick succession, act, taking turns! Each of the three first advances to the melee reach of the blinded enemies, strikes the Cultist in front [[ OOC: Cultist 3 ]], then, if the enemy is still alive, retreats back to its original position; if not, it moves to engage the other Cultists, so that the party can start storming the enemies.
[[ OOC: Is the pattern clear? Khessa, Skeleton 3 and Skeleton 2 act in order. Each: 1) Goes in front of Cultist 2, who is blinded 2) Attacks her with Advantage 3) If Cultist 2 is alive, the attacker returns to his position (Cultist 2 does not do Attack of Opportunity, because it cannot see). If Cultist 2 is dead, the attacker goes in front of Cultist 4 and the next attacker (if there is one) will go in front of Cultist 5 and attack him. ]]
Khessa's Greataxe Attack: 23 Damage: 7 (slashing)
Skeleton 3 Mace Attack: 9 Damage: 4 (bludgeoning)
Skeleton 2 Mace Attack: 12 Damage: 5 (bludgeoning)