(From a map perspective, please see owlbear rodeo to make sure your PC is where you would like them to be, as stuff is about to get real.)
As Vydar translates the cleric's question, the magic of the spell animates the skull once again.
"Shareella and I are trapped and face our own deaths. She will be left to endure this place alone, where the Sultan’s cruelty knows no bounds. He will break her spirit, twisting her mind, before condemning her to his harem, where she will suffer further. You must find a way to end her torment, to save her from this unimaginable fate."
The hair on the back of Amdaengs neck goes up, as do Nings ears. In addition, Zazi the bat is now fully awake. She seems agitated, squeaking, she flies up to the ceiling.
Amdaeng
Amdaeng gets the feeling she is being watched, the skeleton near her, it seems to be looking at her, or through her.
Zarbyn will move even closer to Amdaeng, right next to her, and ask everyone, "Whatever we do to try and disrupt the ritual should wait until the counting is done!"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(ooc: correction: Zarbyn will stay where he currently is on the owlbear map.)
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Lira nods, readying an action to place the mother's skull in the pile once the 12th skull is placed on its respective body. She feels a nagging at the back of her mind that the coffin is somehow important as well. "I...wonder if someone needs to be in the coffin for this to work," she announces reluctantly, "To let go of hate, to understand...I'll do it. I'm the closest to Shareella after all."
The ghostly girl floats through the pillar near the 10th guard, carrying the head of the body that materializes at the 12th pillar, near the coffin. (OOC: You may have time for one more question as this occurs. Meanwhile, the sultan's royal guards are turning more and more skeletal and their visible human-like features fade. The tiles running down from dias to double doors appear blood red, as a sort of foggy ethereal liquid flows out of the room.
Twiggy, who has been flying above the coffin area, thinks she sees something. The floor under the coffin is scratched, as if it was dragged toward the wall slightly, maybe a few feet, then pushed back into its current position.
"Twiggy noticed some scratch marks near the coffin, look!" Zarbyn points out the side they are on and moves over nearer to the coffin, "Help me try move to it!" and Zarbyn will (with whoever can get to the coffin) try to move it on the count of twelve. "On the count of twelve!" And Zarbyn will brace to move it when the count hits twelve.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Zarbyn will move even closer to Amdaeng, right next to her, and ask everyone, "Whatever we do to try and disrupt the ritual should wait until the counting is done!"
'That's sounds like an terrible plan.' Iólinder shouts back. Though it was as good as any other plan considering they did not have another.
He turned his attention back to the animated skull and the final question. He was torn on what to ask. One last question. He glanced at the ghost girl. He needed something. Anything.
'What would you say or do to calm down your daughter and to make her feel at peace?'Iólinder blurted out when he saw the ritual nearing its completion.
With Lira getting into the coffin, it may be too difficult to move at this time. If Zarbyn wishes to give it a shove, he can perform a strength check. So far, no one has indicated they would help. (He could change his action.)
Instead of moving from pillar to the pool with skulls, the ghostly girls trajectory is clearly towards the well. However, as the skull of her dead mother enters the icy waters with the other skulls, she pauses.
Then, she begins floating back to the water with the broken surface.
Lira
The inside of the coffin feels small, almost claustrophobic. A woman, Shareella was put in this casket. Lira remembers the story, the woman had her throat slit open. She imagines the lid being placed back on as Shareella lays, dying. Then, she imagines the woman, trapped in the darkness of the enclosed tomb, slowly healing over centuries, eating bugs, whatever she could and when her strength was enough, begin the tedious process of breaking out. It must have taken her a long time. Then upon getting out, her lover and the child were never to be found. Just lying inside for a moment is enough to make Lira feel extremely uncomfortable, and....she does not know what the ghostly girl is doing in the chamber. These events changed a woman of kindness and joy into one of hatred and vengeance, especially of men. She recalls how Shareela was said to have frozen the entire palace, and all of those within.
Lev stands staring at... apparently nothing, clearly trying to figure out what's going on, even if whatever he's seeing has nothing to do with everything that is happening around them. His frown depends when Lira gets into the coffin, only for Zarbyn to say they should try moving it.
"I agree with Iolinder," Lev says curtly, words blunt as he is clearly still distracted. "We need to stop this now. I don't want to know what will happen if..." He shakes his head, "Really, no one else has seen the ghost of a woman in a red dress?"
He looks to the coffin where Lira currently is, clearly it is important for something, "The... the woman...."He grits his teeth, then moves to help Zarbyn push the coffin, "I don't know what you are planning to do in there Lira but..." He trails off, "Wait... is she?"It looks like the ghost might be trying to find her mother's head. "I'm not sure putting the mother's head into the water was the best plan..."
As Lira lies in the coffin her breath comes in shallow, uneasy gasps. The heavy stillness presses down on her like a weight, and her mind races, unbidden, to the story of Shareella. The woman had endured unimaginable torment, her life stolen, her family lost, her love shattered. The suffocating darkness of the coffin suddenly feels overwhelming, as though the echoes of Shareella’s anguish are reaching out to her through the centuries.
Her fingers tremble as they brush against the rough stone interior, and her thoughts grow darker. She must have waited here, trapped, powerless. Alone. And when she finally escaped…there was no one left. No one to find. Nemset, her daughter…gone, their fates unknown. No wonder she froze the palace. No wonder hatred consumed her. What else could you do when everything you love is stolen?
A sharp pang of guilt cuts through her. She’s spent so much time cursing Shareella’s manipulations, resenting the way the woman twisted her life for her own ends. But now, lying here in the very place where Shareella’s pain took root, Lira feels a flicker of understanding. She never had a chance to heal, never had closure. She was trapped in the cold and darkness, her family ripped from her.
The ghostly girl floats to the waters edge, reaches down and pulls out the head of a woman. Long Red flowing hair appears, sharp elvish angular features, alabaster skin, she must have been quite beautiful in life. it seems the now almost fully material skeleton guards are all looking at her. Their heads pivoted toward the pool.they watch the girl with their dead hollow eyes
"Lira! The ghost girl is looking for another head, it must be her mothers." Zarbyn tries to understand the ghostly ritual and what might bring it to an end, "Maybe Shareella was buried alone and the other two were thrown down the well. If we put their bodies in the coffin maybe we can grant them eternal rest."
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Lira nods quickly, her breath still shaky as she forces herself out of the coffin. "You're right," she says, brushing the frost from her arms and steadying herself. "Shareella never found them...Maybe bringing them together here can finally end this."Without hesitation, she moves to help Zarbyn move the coffin if he still wants to.
To the side of the coffin, another body materializes, again without a head. This is a woman's body. A beautiful woman. She wears a crimson red long flowing dress. Like a river, the fabric of the dress seems to flow to the end of the room. The body is chained, the hands bound.
The girl floats next to the coffin and puts the woman's head on her body. It is very strange as you now can connect the voice you heard with the spell to the actual person, as they looked in life.
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
— A basic prayer.
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(Twiggy can make a perception roll)
(From a map perspective, please see owlbear rodeo to make sure your PC is where you would like them to be, as stuff is about to get real.)
As Vydar translates the cleric's question, the magic of the spell animates the skull once again.
"Shareella and I are trapped and face our own deaths. She will be left to endure this place alone, where the Sultan’s cruelty knows no bounds. He will break her spirit, twisting her mind, before condemning her to his harem, where she will suffer further. You must find a way to end her torment, to save her from this unimaginable fate."
The hair on the back of Amdaengs neck goes up, as do Nings ears. In addition, Zazi the bat is now fully awake. She seems agitated, squeaking, she flies up to the ceiling.
Amdaeng
Amdaeng gets the feeling she is being watched, the skeleton near her, it seems to be looking at her, or through her.
Amdaeng turns to stare at the skeleton watching her, she cocks her head to the side, " Can I help you?"
Twiggy's Perception: 22
Zarbyn will move even closer to Amdaeng, right next to her, and ask everyone, "Whatever we do to try and disrupt the ritual should wait until the counting is done!"
(ooc: correction: Zarbyn will stay where he currently is on the owlbear map.)
Lira nods, readying an action to place the mother's skull in the pile once the 12th skull is placed on its respective body. She feels a nagging at the back of her mind that the coffin is somehow important as well. "I...wonder if someone needs to be in the coffin for this to work," she announces reluctantly, "To let go of hate, to understand...I'll do it. I'm the closest to Shareella after all."
The ghostly girl floats through the pillar near the 10th guard, carrying the head of the body that materializes at the 12th pillar, near the coffin. (OOC: You may have time for one more question as this occurs. Meanwhile, the sultan's royal guards are turning more and more skeletal and their visible human-like features fade. The tiles running down from dias to double doors appear blood red, as a sort of foggy ethereal liquid flows out of the room.
Twiggy, who has been flying above the coffin area, thinks she sees something. The floor under the coffin is scratched, as if it was dragged toward the wall slightly, maybe a few feet, then pushed back into its current position.
"Twiggy noticed some scratch marks near the coffin, look!" Zarbyn points out the side they are on and moves over nearer to the coffin, "Help me try move to it!" and Zarbyn will (with whoever can get to the coffin) try to move it on the count of twelve. "On the count of twelve!" And Zarbyn will brace to move it when the count hits twelve.
'That's sounds like an terrible plan.' Iólinder shouts back. Though it was as good as any other plan considering they did not have another.
He turned his attention back to the animated skull and the final question. He was torn on what to ask. One last question. He glanced at the ghost girl. He needed something. Anything.
'What would you say or do to calm down your daughter and to make her feel at peace?' Iólinder blurted out when he saw the ritual nearing its completion.
William Brackwater: Human Fighter - The Windward Isles
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Vydar translates Iólinder question to the skull. "I would hug her and tell her I love her."
The magic of the skull fades as the spells power ends.
The final skeleton rises as the ghostly girl says, "Arvan hoyr" (Twelve)
Lira hurriedly places the mother's skull in the pool with the others as the spell ends, then dashes over to the coffin and hurriedly climbs inside.
Item interaction: place skull
Action: Dash
With Lira getting into the coffin, it may be too difficult to move at this time. If Zarbyn wishes to give it a shove, he can perform a strength check. So far, no one has indicated they would help. (He could change his action.)
Instead of moving from pillar to the pool with skulls, the ghostly girls trajectory is clearly towards the well. However, as the skull of her dead mother enters the icy waters with the other skulls, she pauses.
Then, she begins floating back to the water with the broken surface.
Lira
The inside of the coffin feels small, almost claustrophobic. A woman, Shareella was put in this casket. Lira remembers the story, the woman had her throat slit open. She imagines the lid being placed back on as Shareella lays, dying. Then, she imagines the woman, trapped in the darkness of the enclosed tomb, slowly healing over centuries, eating bugs, whatever she could and when her strength was enough, begin the tedious process of breaking out. It must have taken her a long time. Then upon getting out, her lover and the child were never to be found. Just lying inside for a moment is enough to make Lira feel extremely uncomfortable, and....she does not know what the ghostly girl is doing in the chamber. These events changed a woman of kindness and joy into one of hatred and vengeance, especially of men. She recalls how Shareela was said to have frozen the entire palace, and all of those within.
Lev stands staring at... apparently nothing, clearly trying to figure out what's going on, even if whatever he's seeing has nothing to do with everything that is happening around them. His frown depends when Lira gets into the coffin, only for Zarbyn to say they should try moving it.
"I agree with Iolinder," Lev says curtly, words blunt as he is clearly still distracted. "We need to stop this now. I don't want to know what will happen if..." He shakes his head, "Really, no one else has seen the ghost of a woman in a red dress?"
He looks to the coffin where Lira currently is, clearly it is important for something, "The... the woman...." He grits his teeth, then moves to help Zarbyn push the coffin, "I don't know what you are planning to do in there Lira but..." He trails off, "Wait... is she?" It looks like the ghost might be trying to find her mother's head. "I'm not sure putting the mother's head into the water was the best plan..."
As Lira lies in the coffin her breath comes in shallow, uneasy gasps. The heavy stillness presses down on her like a weight, and her mind races, unbidden, to the story of Shareella. The woman had endured unimaginable torment, her life stolen, her family lost, her love shattered. The suffocating darkness of the coffin suddenly feels overwhelming, as though the echoes of Shareella’s anguish are reaching out to her through the centuries.
Her fingers tremble as they brush against the rough stone interior, and her thoughts grow darker. She must have waited here, trapped, powerless. Alone. And when she finally escaped…there was no one left. No one to find. Nemset, her daughter…gone, their fates unknown. No wonder she froze the palace. No wonder hatred consumed her. What else could you do when everything you love is stolen?
A sharp pang of guilt cuts through her. She’s spent so much time cursing Shareella’s manipulations, resenting the way the woman twisted her life for her own ends. But now, lying here in the very place where Shareella’s pain took root, Lira feels a flicker of understanding. She never had a chance to heal, never had closure. She was trapped in the cold and darkness, her family ripped from her.
The ghostly girl floats to the waters edge, reaches down and pulls out the head of a woman. Long Red flowing hair appears, sharp elvish angular features, alabaster skin, she must have been quite beautiful in life.
it seems the now almost fully material skeleton guards are all looking at her. Their heads pivoted toward the pool.they watch the girl with their dead hollow eyes
"Lira! The ghost girl is looking for another head, it must be her mothers." Zarbyn tries to understand the ghostly ritual and what might bring it to an end, "Maybe Shareella was buried alone and the other two were thrown down the well. If we put their bodies in the coffin maybe we can grant them eternal rest."
Lira nods quickly, her breath still shaky as she forces herself out of the coffin. "You're right," she says, brushing the frost from her arms and steadying herself. "Shareella never found them...Maybe bringing them together here can finally end this." Without hesitation, she moves to help Zarbyn move the coffin if he still wants to.
(strength roll advantage for moving the coffin)
To the side of the coffin, another body materializes, again without a head. This is a woman's body. A beautiful woman. She wears a crimson red long flowing dress. Like a river, the fabric of the dress seems to flow to the end of the room. The body is chained, the hands bound.
The girl floats next to the coffin and puts the woman's head on her body. It is very strange as you now can connect the voice you heard with the spell to the actual person, as they looked in life.
Zarbyn's STR: 21
Zarbyn's STR: 22