This post has potentially manipulated dice roll results.
Oh I missed this sorry.
Let's see if I do this correctly. Thanks to that juicy and lovely Haste spell... Movement is 80 ft now. I think this could put me right in the fray. Let's attack those nasty wights that tried to hurt Vidar.
Familiar action, give help to give her advantage on her first attack.
Action: Attack with the Scimitar with advantage thanks to familiar vs B: Attack: 28 Damage: 11
Attack with the shortword thanks to Nick. Change the attack with a cantrip, so it's a green-flame blade attack vs B: Attack: 21 Damage: 17
If C is 5 ft away he will take: 6 fire damage.
Attack with the scimitar, with advantage if the first one hits thanks to Vex property of the shortsword vs B: Attack: 16 Damage: 12
Bonus action: Attack with the shorsword vs B: Attack: 19 Damage: 11 Hasted action: Attack with the scimitar with advantage thanks to Vex, and being part of another attack action, change it to green-flame blade: Attack: 25 Damage: 19
If C is 5 ft away he will take: 10 fire damage.
If by any chance any attack fells B then she will change the target to C.
Feeling the surge of power coming from Lucas spell, Anardil smiles and burst into a blur of movement while drawing her weapons. She spins and slash fierce into one of the creatures surrounding Vidar. Flames erupting from the edges of her blades jump into the nearest undead, causing more havoc.
Supercharged by Lucas’ spell Anardil leaps down the stairs and stands beside Vidar. Weaving and ducking both the Wights and Vidar’s swings she manages to get in several hits and on one occassion green flames leap front Wight #B to WIght #C.
All of the Wights are still standing.
Rollback Post to RevisionRollBack
DM - Storm King's Thunder - The Gods Respond DM - Four bards walk into a bar... Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
This post has potentially manipulated dice roll results.
The claw attack on Anardil is Necotic damage and requires a DC 13 (Con) save otherwise her HP are permanently reduced by 6 until she takes a long rest.
From the back of the party Gyaan calls out something in a language that nobody else recognises as a beam of crackling energy heads towards the fourth Wight (Wight D) Attack: 14 Damage: 23
Seraph appreciated the brutal efficiency of his companions, watching as they cut into the wights with unrelenting force. His pulse quickened, the exhilaration of battle surging through him. Without hesitation, he surged forward, his feet moving with the fluidity of a practiced warrior. Stepping into the melee he stabbed with his blade at the same wight he had previously attacked.
This post has potentially manipulated dice roll results.
Passoveloce, having seen the fighters scoot past, realises that the time for using his shortbow is over. He drops it on the ground next to his quarterstaff and moves quickly to the top of the stairs. He then suddenly vanishes into the darkness. Reappearing some distance behind the wights, he moves forward drawing his shortsword and drives it deep into the back of Wight A, He then strikes wight A (unless wight A is down, in which case he strikes Wight B) again with his shortsword. Before preparing to defend any return attack.
BONUS ACTION: [Tooltip Not Found]
ACTION:
Attack with shortsword: Attack: 27 Damage: 13
Attack with shortsword: Attack: 11 Damage: 10
sneak attack bonus damage: 8
Rollback Post to RevisionRollBack
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Seraph manages to find an opening on the far side of the combat and is directly facing off against WIght #D whilst Anardil is facing Wight #C and Vidar is facing Wight #B. Passoveloce has suddenly appeared at the back of the Wights and has successfully stabbed - but not dropped Wight #A who is also supported by Wight #E.
Wight A attacks Passoveloce as follows: Longsword = Attack: 13 Damage: 7 Claw = Attack: 21 Damage: 3 - this is Necrotic damage and requires a DC13 (Con) save otherwise the HP reduction is permanent until a long rest by the character
Rollback Post to RevisionRollBack
DM - Storm King's Thunder - The Gods Respond DM - Four bards walk into a bar... Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Wight #D strikes at Seraph as follows: Longsword attack = Attack: 13 Damage: 3 Claw attack = Attack: 22 Damage: 8 - this is Necrotic damage and requires a DC 13 (Con) otherwise the HP done is permanent until a Long Rest
Vidar - you’re up as well
Rollback Post to RevisionRollBack
DM - Storm King's Thunder - The Gods Respond DM - Four bards walk into a bar... Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Vidar and Anardil will get this but Passoveloce is out of range; it also doesn’t apply to Anardil’s first save as Seraph was not in range when she was hit
Rollback Post to RevisionRollBack
DM - Storm King's Thunder - The Gods Respond DM - Four bards walk into a bar... Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Anardil has no problem to stop the Wight's sword with one of her weapons but she sees a little too late the claw coming to her stomach. Fortunately for her, the haste spell makes her able tobarely dodge it and she gets ready her weapons.
( Fortunatley haste gives her +2 to AC putting her in a nice 19 AC so the claw attack just misses )
Vidar's barrage of attacks are sufficient to drop the Wight (Wight#B) that was in front of him. Wight #C swings at Anardil as follows: Longsword attack = Attack: 19 Damage: 10 Claw attack = Attack: 8 Damage: 7 - this is necrotic damage and requires a DC 13 (Con) to avoid a permanent reduction to HP until Long Rest
Lucas - you're up Anardil - you';re on deck
Rollback Post to RevisionRollBack
DM - Storm King's Thunder - The Gods Respond DM - Four bards walk into a bar... Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
"Dang nabit. Seems a few Zoms got attracted to all the racket going on in there! But it ain't no thing but a chicken wing. I'll take care of'em. You guys just stay focus on clearing out those wights*snicker*.. man, what a name... and I'll follow you in shortly." He calls into the mausoleum before throwing out some random 90s action guy reference for added theatrics. That, and he could work in a bit of magic to toss in some zombie groaning audio to confirm his words, all the better.
Action: Spout some BS: 26. (If allowed to better sell the lie, he'll cast Minor Illusion to make the sound of zombie groans getting closer to the mausoleum.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
The party hears the sounds off what maybe a horde of zombies approaching the doors of the Mausoleum but the WIghts do not appear to be unduly worried by the sounds. Meanwhile Anardil adopts a defensive stance prepared to ward off any swings from the Wight facing her. Wight #E has been double teaming Passoveloce and attacks as follows: Longsword attack = Attack: 20 Damage: 10 Claw attack = Attack: 14 Damage: 3 - this is Necrotic damage and requires a DC 13 (Con) save to avoid the damage being permanent until a long rest is taken.
Gyaan curses as the lightning slams into the wall near to the wight he targeted but he takes a minute to compose himself before he switches its focus to Wight#E doing 11 of lightning damage. He then sends a further two streams of crackling energy towards Wight #E as follows: Attack: 29 Damage: 14 Attack: 27 Damage: 12
Seraph and Passoveloce you’re up at beginning of next round!
Rollback Post to RevisionRollBack
DM - Storm King's Thunder - The Gods Respond DM - Four bards walk into a bar... Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Three beams of electrical energy lance into Wight #E which twitch’s spasmodically before collapsing to the ground with eddies of smoke drifting from the holes created by Gyaan’s attacks.
Updated Initiative Order:1st - Passoveloce and Seraph, 2nd - Vidar and Wights #A & #D, 3rd - Wight #C, 4th - Lucas, 5th - Anardil, Last - Gyaan
The party hears peals of thunder and one side of Seraph’s blade blazes with a white light whilst the other side is in shadow as he swings and hits the Wight in front of him!
Rollback Post to RevisionRollBack
DM - Storm King's Thunder - The Gods Respond DM - Four bards walk into a bar... Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
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Oh I missed this sorry.
Let's see if I do this correctly. Thanks to that juicy and lovely Haste spell... Movement is 80 ft now. I think this could put me right in the fray. Let's attack those nasty wights that tried to hurt Vidar.
Familiar action, give help to give her advantage on her first attack.
Action:
Attack with the Scimitar with advantage thanks to familiar vs B:
Attack: 28 Damage: 11
Attack with the shortword thanks to Nick. Change the attack with a cantrip, so it's a green-flame blade attack vs B:
Attack: 21 Damage: 17
If C is 5 ft away he will take: 6 fire damage.
Attack with the scimitar, with advantage if the first one hits thanks to Vex property of the shortsword vs B:
Attack: 16 Damage: 12
Bonus action:
Attack with the shorsword vs B:
Attack: 19 Damage: 11
Hasted action:
Attack with the scimitar with advantage thanks to Vex, and being part of another attack action, change it to green-flame blade:
Attack: 25 Damage: 19
If C is 5 ft away he will take: 10 fire damage.
If by any chance any attack fells B then she will change the target to C.
Feeling the surge of power coming from Lucas spell, Anardil smiles and burst into a blur of movement while drawing her weapons. She spins and slash fierce into one of the creatures surrounding Vidar. Flames erupting from the edges of her blades jump into the nearest undead, causing more havoc.
PbP Character: A few ;)
Supercharged by Lucas’ spell Anardil leaps down the stairs and stands beside Vidar. Weaving and ducking both the Wights and Vidar’s swings she manages to get in several hits and on one occassion green flames leap front Wight #B to WIght #C.
All of the Wights are still standing.
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
The last Wight to act this round (Wight #E) strikes at Anardil and due to the overwhelming numbers (5 vs 2) does so with advantage:
Longsword attack - Attack: 15 Damage: 6
Claw attack - Attack: 18 Damage: 6
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
The claw attack on Anardil is Necotic damage and requires a DC 13 (Con) save otherwise her HP are permanently reduced by 6 until she takes a long rest.
From the back of the party Gyaan calls out something in a language that nobody else recognises as a beam of crackling energy heads towards the fourth Wight (Wight D) Attack: 14 Damage: 23
Seraph and Passoveloce you’re up
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Seraph appreciated the brutal efficiency of his companions, watching as they cut into the wights with unrelenting force. His pulse quickened, the exhilaration of battle surging through him. Without hesitation, he surged forward, his feet moving with the fluidity of a practiced warrior. Stepping into the melee he stabbed with his blade at the same wight he had previously attacked.
Movement 5 ft forward into melee with Wight A
Game log:
Attack 11 (assumed miss)
Attack 15, damage 7 (radiant)
Passoveloce, having seen the fighters scoot past, realises that the time for using his shortbow is over. He drops it on the ground next to his quarterstaff and moves quickly to the top of the stairs. He then suddenly vanishes into the darkness. Reappearing some distance behind the wights, he moves forward drawing his shortsword and drives it deep into the back of Wight A, He then strikes wight A (unless wight A is down, in which case he strikes Wight B) again with his shortsword. Before preparing to defend any return attack.
BONUS ACTION: [Tooltip Not Found]
ACTION:
Attack with shortsword: Attack: 27 Damage: 13
Attack with shortsword: Attack: 11 Damage: 10
sneak attack bonus damage: 8
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
The Bonus action above was shadow step. One day I'll work out how to specify that properly.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Seraph manages to find an opening on the far side of the combat and is directly facing off against WIght #D whilst Anardil is facing Wight #C and Vidar is facing Wight #B. Passoveloce has suddenly appeared at the back of the Wights and has successfully stabbed - but not dropped Wight #A who is also supported by Wight #E.
Wight A attacks Passoveloce as follows:
Longsword = Attack: 13 Damage: 7
Claw = Attack: 21 Damage: 3 - this is Necrotic damage and requires a DC13 (Con) save otherwise the HP reduction is permanent until a long rest by the character
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Wight #D strikes at Seraph as follows:
Longsword attack = Attack: 13 Damage: 3
Claw attack = Attack: 22 Damage: 8 - this is Necrotic damage and requires a DC 13 (Con) otherwise the HP done is permanent until a Long Rest
Vidar - you’re up as well
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Con save 25 (game log)
Additionally anyone within 10 feet of Seraph gets +5 to saving throws.
Aura of Protection free-rules, pg. 111
You radiate a protective aura in a 10-ft. Emanation that originates from you. The aura is inactive if you have the Incapacitated condition.
You and your allies in the aura gain a +5 to saving throws while in the aura.
Vidar and Anardil will get this but Passoveloce is out of range; it also doesn’t apply to Anardil’s first save as Seraph was not in range when she was hit
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Anardil has no problem to stop the Wight's sword with one of her weapons but she sees a little too late the claw coming to her stomach. Fortunately for her, the haste spell makes her able tobarely dodge it and she gets ready her weapons.
( Fortunatley haste gives her +2 to AC putting her in a nice 19 AC so the claw attack just misses )
PbP Character: A few ;)
DC Con13 save: 18
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Vidar continues his barrage of attacks on the Wights in front of him.
Attack: 23 Damage: 6
Attack: 28 Damage: 11
If either attack land, cleave on second target
Attack: 11 Damage: 9
Polearm Attack: 27 Damage: 1
Savage attacker dice 3 use for the lowest of the first two attacks
Updated Initiative order = 1st - Seraph and Passoveloce (22), 2nd - Vidar and Creatures #A & #D (21), 3rd - Creature #C (19),
4th - Creature #B(15), 4th - Lucas (14), 5th - Anardil (9), 6th - Creature #E, Last - Gyaan (2)Vidar's barrage of attacks are sufficient to drop the Wight (Wight#B) that was in front of him. Wight #C swings at Anardil as follows:
Longsword attack = Attack: 19 Damage: 10
Claw attack = Attack: 8 Damage: 7 - this is necrotic damage and requires a DC 13 (Con) to avoid a permanent reduction to HP until Long Rest
Lucas - you're up
Anardil - you';re on deck
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
"Dang nabit. Seems a few Zoms got attracted to all the racket going on in there! But it ain't no thing but a chicken wing. I'll take care of'em. You guys just stay focus on clearing out those wights *snicker*.. man, what a name... and I'll follow you in shortly." He calls into the mausoleum before throwing out some random 90s action guy reference for added theatrics. That, and he could work in a bit of magic to toss in some zombie groaning audio to confirm his words, all the better.
Action: Spout some BS: 26.
(If allowed to better sell the lie, he'll cast Minor Illusion to make the sound of zombie groans getting closer to the mausoleum.
When you realize you're doing too much: Signature.
The party hears the sounds off what maybe a horde of zombies approaching the doors of the Mausoleum but the WIghts do not appear to be unduly worried by the sounds. Meanwhile Anardil adopts a defensive stance prepared to ward off any swings from the Wight facing her. Wight #E has been double teaming Passoveloce and attacks as follows:
Longsword attack = Attack: 20 Damage: 10
Claw attack = Attack: 14 Damage: 3 - this is Necrotic damage and requires a DC 13 (Con) save to avoid the damage being permanent until a long rest is taken.
Gyaan curses as the lightning slams into the wall near to the wight he targeted but he takes a minute to compose himself before he switches its focus to Wight#E doing 11 of lightning damage. He then sends a further two streams of crackling energy towards Wight #E as follows:
Attack: 29 Damage: 14
Attack: 27 Damage: 12
Seraph and Passoveloce you’re up at beginning of next round!
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Three beams of electrical energy lance into Wight #E which twitch’s spasmodically before collapsing to the ground with eddies of smoke drifting from the holes created by Gyaan’s attacks.
Updated Initiative Order: 1st - Passoveloce and Seraph, 2nd - Vidar and Wights #A & #D, 3rd - Wight #C, 4th - Lucas, 5th - Anardil, Last - Gyaan
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]
Still facing the wight (D) in front of him Sephar slashes at the wight with his blade.
Attack 25 dmg 13 Radiant
Attack 22 dmg 8 Radiant
(From game log)
The party hears peals of thunder and one side of Seraph’s blade blazes with a white light whilst the other side is in shadow as he swings and hits the Wight in front of him!
DM - Storm King's Thunder - The Gods Respond
DM - Four bards walk into a bar...
Cracitus Tibicen (Tibi) - Aarokocra - Rogue [Swashbuckler] / Fighter [Battlemaster]