"Birdie is it? Glad ta have you along." Sylnache calls out from the edge of camp after overhearing the introductions. "Name's Sylnache." She smiles. finishing off the day's ration while standing guard for first watch.
“Oh uh yeah, thanks kindly Sylnache. Very impressive feat back at the bridge. Ye’ve got giant blood in yer veins or I’m a leprechaun, question is what kin’s in ya?” Birdie looked about to settle off to sleep till Sylnache spoke up, now he looks ready to sit a watch too.
If Sylnache seems receptive Birdie sits up chatting through first watch, otherwise he sleeps.
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Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently. Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Sylnache is clearly more then happy to continue chatting during her watch as she cheerfully replies, "Well you're no leprechaun that's for sure, my giant's blood's always been plain to see. And since yer asking, I'm Fire kin, not that it helps much when you're swallowing river water like I was back then." Sylnache laughs before offering Birdie a shrug, she then asks, "Still curious about the story that earned you that name. Think ye'd like to share it while I keep an eye out?"
Regardless of how long Birdie joins her for, Sylnache makes a point of surveying across the camp every now and then, maintaining a look out for trouble during her watch.
…of travelling hundreds of miles south riding on an axebeak till finally fighting a giant constrictor snake, his axebeak was mortally wounded but Birdie built a gurney and hauled his axebeak for a day to Zero where it died. Bounder spotted him and gave him a job but always called him Birdie after that, then all the men did too. It’s been so long he doesn’t give his name anymore just Birdie.
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Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently. Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Tyr smiles at Birdie's introduction and says his own goodnights, leaving Birdie and Sylnache to talk and resolving to ask the man about the stones in the morning, then heads off to bed. He can be up for the second watch whenever needed.
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All watches of the night pass under the majesty of a clear bright night. As morning dawns it is as predicted windy, you hear the thump of pine cones shook from branches an occasional limb even finds its way to the forest floor. (It would be ill advised to have an open fire) What does your morning routine look like before hitting the trail. Once you have narrated a bit, please make a survival check.
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Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently. Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Umbriel's routine is simple and efficient. He checks his gear as well as the water barrel, making sure everything is in its place and secure for the day's journey. After a quick scan of the campsite, ensuring nothing is left behind or out of order, he eats a small portion of a ration, enough to keep his energy up for the morning but not so much that he’ll slow down.
Satisfied, he stands, pulling his hood up to brace against the wind, and moves to check in with the others. His expression is calm, but there’s an alertness in his eyes, ready to continue the journey.
"The wind’s picking up. No fires, and let’s watch the trees overhead.” He then makes his way to the position behind Sylnache like yesterday, ready to continue scouting ahead.
Birdie wakes from a deep sleep stretching yawning and quickly puts a couple feedbags on the mules who immediately calm down and hungrily eat. He adds several splashes of liquid to their grains as well and in short order they seem ready to go.
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Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently. Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Sylnache wakes a bit later then Umbriel, and takes her time stretching in the morning light. "Ah that was a nice rest, hope for another easy day ahead of us."
She gets ready for the day's travel very quickly as there is little for her to prepare. Soon she takes the lead once more after acknowledging Umbriel's expert advice.
Tyr packs quickly, ignoring the stiffness in his joints and thinking wryly that it's a good thing he's so used to sleeping on the ground. He uses the extra time to review his spellbook, slipping it back into its straps before the group is ready to move. He'll nod in response to both Sylnache and Umbriel's comments, "Yes, let's hope things stay quiet out here."
Tyr will take up position in line near to Birdie today, hoping to get a chance to make good on his promise to ask about the stones.
Survival: 7
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Even with the wind whipping you manage to establish your position and find your direction. Once on your way again, twenty feet, twenty feet, twenty feet, Birdie is inconspicuously dropping a small pea size pebble. If you weren’t watching you might’ve missed it.
It’s going to be a long day struggling to note landmarks and not get turned around or off course, but Umbriel’s experience mapping and charting prove invaluable as the party progresses into uncharted territory.
Faelin as you ruminate on the last couple days it’s hard for you to wrap your memories around how or when at least one or two stanza’s in the young lady Sara’s compilation could have been publicly known, you never finished one of them…
Sylnache as you forge ahead you notice a valley to your left and to your right the forest thins, in that area you see the clouds begin to swirl as a funnel forms touching down to ground.
Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently. Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
"Storm is coming," Sylnache called back loudly to ensure the others heard her as she pointed towards the funnel, "There's a valley nearby, might be able to avoid the worst of it there." She motioned back towards the direction of the valley she spotted with her thumb.
If she was on her own, she might have searched for a nearby cave or just weathered the storm against a big tree or rock. But for the sake of the others she deferred to Umbriel's expertise.
Umbriel glances up at the sky as Sylnache points out the approaching storm, her voice carrying over the wind. His eyes follow her gesture toward the valley she mentioned, quickly assessing the terrain and the situation. A storm in this kind of weather could turn dangerous quickly. “Good call,” he says, nodding at her suggestion and turning to address the others. “We’ll make for the valley,” he announces, his voice calm but clear. “Better to take shelter now and ride this out than risk getting caught exposed.”
He casts another glance toward the darkening sky, the wind already tugging at clothing. “Let’s move quickly. We don’t have much time before it hits.”
Tyr follows Sylnache's gaze out into the valley, shielding his eyes against the wind. He pulls his cloak tighter around himself as they stop to quickly point out the route to the valley, "Agreed. Not worth the risk."
As the group begins to move again to make it down into shelter, Tyr will drop his voice to a lightly curious tone and turn to Birdie, gesturing to the path behind them, "Birdie, I've been wondering — is there a reason for the stones? I'm admittedly somewhat unfamiliar with the customs of this area."
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I do both party and individual character commissions. PM me for info.
"Birdie, I've been wondering — is there a reason for the stones? I'm admittedly somewhat unfamiliar with the customs of this area."
As you ask this even your passive insight tells you you’ve caught him off-guard. He stutters as he says, “Oh ah it’s well it’s just a habit nothing really.” His mouth clomps shut and he seems really focused on guiding the cart and mules.
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Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently. Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
There is a moment as you make your way to the densely forested valley to escape the tornado forming just east of your route, its almost to much for the mules, they are struggling to pull the cart over rough terrain... If anyone would like to offer assistance (either co-operative one helps one rolls) or (combined effort two roll I use the better roll) or individual, please give an athletics to speed up or acrobatics to guide/steer the mule team.
Once everyone gets into the relative safety, you smell a strong odor on the wind, it smells like death. Movement in this area is heavily obstructed by close grown pines effectively difficult terrain and heavily obscured sight. You may need to clear a path to advance the mules and cart further in to safety, if they made it to the valley.
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Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently. Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Sylnache will move to help speed up the cart over the rough terrain. ( Athletics = 23 )
Upon sensing the terrible odor, she will also try to find it's source or direction. ( Perception = 20 )
Between Umbriel and Birdie guiding and Sylnache and the mules pulling/pushing it is no problem getting the cart to safety.
Even in the sheltering valley the wind is blowing constantly making it difficult to tell where any particular scent may be originating, but Sylnache gets a particularly strong gust from directly southwest (deeper into the dense growth) of the valley...
Assuming the party follows their nose investigating this strange occurrence, they through persistence come into a small clearing. Just as they locate the source of the smell- several dead bodies, five stirge fly out of the foliage drawn by your presence in their bloody glade.
PC's act first then Stirge Round 1 You may post your turn in any order once everyone has posted or been accounted for the stirge will take their turns...
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Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently. Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
"Ugh! Ugly Nasties." Sylnache cries out, charging forward with greataxe in hand. With a fierce yell she swings at the stirge creatures with a powerful sweep of her weapon.
“Oh uh yeah, thanks kindly Sylnache. Very impressive feat back at the bridge. Ye’ve got giant blood in yer veins or I’m a leprechaun, question is what kin’s in ya?” Birdie looked about to settle off to sleep till Sylnache spoke up, now he looks ready to sit a watch too.
If Sylnache seems receptive Birdie sits up chatting through first watch, otherwise he sleeps.
Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently.
Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Umbriel gives up on mapping for now and sleeps through first watch.
Sylnache is clearly more then happy to continue chatting during her watch as she cheerfully replies, "Well you're no leprechaun that's for sure, my giant's blood's always been plain to see. And since yer asking, I'm Fire kin, not that it helps much when you're swallowing river water like I was back then." Sylnache laughs before offering Birdie a shrug, she then asks, "Still curious about the story that earned you that name. Think ye'd like to share it while I keep an eye out?"
Regardless of how long Birdie joins her for, Sylnache makes a point of surveying across the camp every now and then, maintaining a look out for trouble during her watch.
Sylnache Ashrain - 7th Sojourn
Birdie tells Sylnache a wild unexpected story…
…of travelling hundreds of miles south riding on an axebeak till finally fighting a giant constrictor snake, his axebeak was mortally wounded but Birdie built a gurney and hauled his axebeak for a day to Zero where it died. Bounder spotted him and gave him a job but always called him Birdie after that, then all the men did too. It’s been so long he doesn’t give his name anymore just Birdie.
Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently.
Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Tyr smiles at Birdie's introduction and says his own goodnights, leaving Birdie and Sylnache to talk and resolving to ask the man about the stones in the morning, then heads off to bed. He can be up for the second watch whenever needed.
I do both party and individual character commissions. PM me for info.
Corti- Warforged bard (Union!)
Koya Balrin- Dragonborn fighter (Stormwreck Isle)
Tyr Sepcairn - Elf wizard (7th Sojourn)
All watches of the night pass under the majesty of a clear bright night. As morning dawns it is as predicted windy, you hear the thump of pine cones shook from branches an occasional limb even finds its way to the forest floor. (It would be ill advised to have an open fire) What does your morning routine look like before hitting the trail.
Once you have narrated a bit, please make a survival check.
Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently.
Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Umbriel's routine is simple and efficient. He checks his gear as well as the water barrel, making sure everything is in its place and secure for the day's journey. After a quick scan of the campsite, ensuring nothing is left behind or out of order, he eats a small portion of a ration, enough to keep his energy up for the morning but not so much that he’ll slow down.
Satisfied, he stands, pulling his hood up to brace against the wind, and moves to check in with the others. His expression is calm, but there’s an alertness in his eyes, ready to continue the journey.
"The wind’s picking up. No fires, and let’s watch the trees overhead.” He then makes his way to the position behind Sylnache like yesterday, ready to continue scouting ahead.
Survival: 17
Birdie wakes from a deep sleep stretching yawning and quickly puts a couple feedbags on the mules who immediately calm down and hungrily eat. He adds several splashes of liquid to their grains as well and in short order they seem ready to go.
Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently.
Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Sylnache wakes a bit later then Umbriel, and takes her time stretching in the morning light. "Ah that was a nice rest, hope for another easy day ahead of us."
She gets ready for the day's travel very quickly as there is little for her to prepare. Soon she takes the lead once more after acknowledging Umbriel's expert advice.
Survival: 11
Sylnache Ashrain - 7th Sojourn
Tyr packs quickly, ignoring the stiffness in his joints and thinking wryly that it's a good thing he's so used to sleeping on the ground. He uses the extra time to review his spellbook, slipping it back into its straps before the group is ready to move. He'll nod in response to both Sylnache and Umbriel's comments, "Yes, let's hope things stay quiet out here."
Tyr will take up position in line near to Birdie today, hoping to get a chance to make good on his promise to ask about the stones.
Survival: 7
I do both party and individual character commissions. PM me for info.
Corti- Warforged bard (Union!)
Koya Balrin- Dragonborn fighter (Stormwreck Isle)
Tyr Sepcairn - Elf wizard (7th Sojourn)
Even with the wind whipping you manage to establish your position and find your direction. Once on your way again, twenty feet, twenty feet, twenty feet, Birdie is inconspicuously dropping a small pea size pebble. If you weren’t watching you might’ve missed it.
It’s going to be a long day struggling to note landmarks and not get turned around or off course, but Umbriel’s experience mapping and charting prove invaluable as the party progresses into uncharted territory.
Faelin as you ruminate on the last couple days it’s hard for you to wrap your memories around how or when at least one or two stanza’s in the young lady Sara’s compilation could have been publicly known, you never finished one of them…
Sylnache as you forge ahead you notice a valley to your left and to your right the forest thins, in that area you see the clouds begin to swirl as a funnel forms touching down to ground.
Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently.
Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
"Storm is coming," Sylnache called back loudly to ensure the others heard her as she pointed towards the funnel, "There's a valley nearby, might be able to avoid the worst of it there." She motioned back towards the direction of the valley she spotted with her thumb.
If she was on her own, she might have searched for a nearby cave or just weathered the storm against a big tree or rock. But for the sake of the others she deferred to Umbriel's expertise.
Sylnache Ashrain - 7th Sojourn
Umbriel glances up at the sky as Sylnache points out the approaching storm, her voice carrying over the wind. His eyes follow her gesture toward the valley she mentioned, quickly assessing the terrain and the situation. A storm in this kind of weather could turn dangerous quickly. “Good call,” he says, nodding at her suggestion and turning to address the others. “We’ll make for the valley,” he announces, his voice calm but clear. “Better to take shelter now and ride this out than risk getting caught exposed.”
He casts another glance toward the darkening sky, the wind already tugging at clothing. “Let’s move quickly. We don’t have much time before it hits.”
Tyr follows Sylnache's gaze out into the valley, shielding his eyes against the wind. He pulls his cloak tighter around himself as they stop to quickly point out the route to the valley, "Agreed. Not worth the risk."
As the group begins to move again to make it down into shelter, Tyr will drop his voice to a lightly curious tone and turn to Birdie, gesturing to the path behind them, "Birdie, I've been wondering — is there a reason for the stones? I'm admittedly somewhat unfamiliar with the customs of this area."
I do both party and individual character commissions. PM me for info.
Corti- Warforged bard (Union!)
Koya Balrin- Dragonborn fighter (Stormwreck Isle)
Tyr Sepcairn - Elf wizard (7th Sojourn)
As you ask this even your passive insight tells you you’ve caught him off-guard. He stutters as he says, “Oh ah it’s well it’s just a habit nothing really.” His mouth clomps shut and he seems really focused on guiding the cart and mules.
Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently.
Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
There is a moment as you make your way to the densely forested valley to escape the tornado forming just east of your route, its almost to much for the mules, they are struggling to pull the cart over rough terrain... If anyone would like to offer assistance (either co-operative one helps one rolls) or (combined effort two roll I use the better roll) or individual, please give an athletics to speed up or acrobatics to guide/steer the mule team.
Once everyone gets into the relative safety, you smell a strong odor on the wind, it smells like death. Movement in this area is heavily obstructed by close grown pines effectively difficult terrain and heavily obscured sight. You may need to clear a path to advance the mules and cart further in to safety, if they made it to the valley.
Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently.
Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
Umbriel rolls acrobatics to help steer the mule team = 17 (I'm fine with determining it whichever way).
Once they get to the dense trees he will roll perception to look for the source of the odor = 8
Sylnache will move to help speed up the cart over the rough terrain. ( Athletics = 23 )
Upon sensing the terrible odor, she will also try to find it's source or direction. ( Perception = 20 )
Sylnache Ashrain - 7th Sojourn
Between Umbriel and Birdie guiding and Sylnache and the mules pulling/pushing it is no problem getting the cart to safety.
Even in the sheltering valley the wind is blowing constantly making it difficult to tell where any particular scent may be originating, but Sylnache gets a particularly strong gust from directly southwest (deeper into the dense growth) of the valley...
Assuming the party follows their nose investigating this strange occurrence, they through persistence come into a small clearing. Just as they locate the source of the smell- several dead bodies, five stirge fly out of the foliage drawn by your presence in their bloody glade.
PC's act first then Stirge Round 1 You may post your turn in any order once everyone has posted or been accounted for the stirge will take their turns...
Seventh 🌖 Sojourn a home-brew post apocalyptic campaign...
Campaigns/Threads/Adventures I am a player in currently.
Greyhawk: Tides of War. PbP-Heavy is the Head. Tomb of Horrors. mamoduck's Lost Mine of Phandelver. DeconBlu's A Most Potent Brew. Dragon's of Stormwreck Isle. Stormwreck. Isle Follies: A Beginner Adventure. 🔔🔮 Glass Dao - Fastest Flowing PBP Style, Always Recruiting🔮🔔
"Ugh! Ugly Nasties." Sylnache cries out, charging forward with greataxe in hand. With a fierce yell she swings at the stirge creatures with a powerful sweep of her weapon.
(Bonus Action - Rage, Action - Greataxe Attack: 12)
Sylnache Ashrain - 7th Sojourn