The dragon is able to avoid the brunt of the acid breath but some still manages to sizzle on his body.
Initiative Lair Action Herren (blinded) Tatts Morjan (Blink, in ethereal) <----------- currently up Young Blue Dragon (102-damage, z = 30ft)
Map
x x x x x x x x x x x x x x x x x x x x x x x x x
x - - - - - - - - - - - - - x - - - - x x - - - x
x - - - - - - - - - - - - x x x - - - x - - - - x
x - - - x - - - - - - - - - x - - - - - - x x x x
x - - - x x x - - - - - - - x - - - - - - - - - x
x - - - - x x x - - - - - - - - - - x x - - - - x
x - - - - - - x - - - - - - - - - x x x - - - - x
x - - - - - - - - - - - - - - - x x - - - - - - x
x - - - - - - - - - x x x - - - x x - - - - - - x
x - - - - x - - - T - x - M - - x - - - - - - - x
x - - - x x - - - - - - - - - - - - - - - - - - x
x x x - H x - - D D - - - - - - - - - - - - - x x
x x - - - - - - D D - - - - - - - - - - - x x x x
x x x x x x x - - - - - - - - - x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x - - - - - - x x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x x x - - x x x x x x x x x x x x
Ceiling Height: 60ft
Map Key
x = impassable - = open space D = Young Blue Dragon T = Tatts H = Herron M = Morjan
All but the third ray hit the dragon, engulfing it in flames and bringing it almost to its knees. It rages out as the cause of this most recent pain vanishes from sight and lashes out.
15+9+11+9 = 44 fire damage 146 damage on dragon total
Initiative Lair Action Herren (blinded) Tatts Morjan (Blink, in ethereal) <----------- currently up Young Blue Dragon (102-damage, z = 30ft)
Map
x x x x x x x x x x x x x x x x x x x x x x x x x
x - - - - - - - - - - - - - x - - - - x x - - - x
x - - - - - - - - - - - - x x x - - - x - - - - x
x - - - x - - - - - - - - - x - - - - - - x x x x
x - - - x x x - - - - - - - x - - - - - - - - - x
x - - - - x x x - - - - - - - - - - x x - - - - x
x - - - - - - x - - - - - - - - - x x x - - - - x
x - - - - - - - - - - - - - - - x x - - - - - - x
x - - - - - - - - - x x x - - - x x - - - - - - x
x - - - - x - - - T - x - M - - x - - - - - - - x
x - - - x x - - - - - - - - - - - - - - - - - - x
x x x - H x - - D D - - - - - - - - - - - - - x x
x x - - - - - - D D - - - - - - - - - - - x x x x
x x x x x x x - - - - - - - - - x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x - - - - - - x x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x x x - - x x x x x x x x x x x x
Ceiling Height: 60ft
Map Key
x = impassable - = open space D = Young Blue Dragon T = Tatts H = Herron M = Morjan
[[ forgot to edit position in that last map; will fix here; quick note: would've gone around pillar, 40ft movement used to get to Herren with NW, NW, N, NW, W, SW, SW, S ]]
After unleashing its attack on the archer the dragon then takes to flight once more, hovering over Tatts with a feral look in its eyes.
additional movement: NE, NE, E, E, E, up,
Lair Action
Lightning arcs, forming a 5-foot-wide line between two of the lair’s solid surfaces that the dragon can see. They must be within 100 feet of the dragon and 100 feet of each other. Each creature in that line must succeed on a DC 14 Dexterity saving throw or take 7 (2d6) lightning damage.
Though bereft of its breath, the dragon taps into the electric energy of the cavern as lightning arcs in Tatts' path.
6 lightning damage @ Tatts DEX DC 14 Saving Throw for 0 damage
Initiative Lair Action Herren <----------- currently up Tatts Morjan (Blink, in ethereal) Young Blue Dragon (146-damage, z = 30ft)
Map
x x x x x x x x x x x x x x x x x x x x x x x x x
x - - - - - - - - - - - - - x - - - - x x - - - x
x - - - - - - - - - - - - x x x - - - x - - - - x
x - - - x - - - - - - - - - x - - - - - - x x x x
x - - - x x x - - - - - - - x - - - - - - - - - x
x - - - - x x x - - - - - - - - - - x x - - - - x
x - - - - - - x - - - - - - - - - x x x - - - - x
x - - - - - - D D - - - - - - - x x - - - - - - x
x - - - - - - D D - x x x - - - x x - - - - - - x
x - - - - x - - - T - x - M - - x - - - - - - - x
x - - - x x - - - - - - - - - - - - - - - - - - x
x x x - H x - - - - - - - - - - - - - - - - - x x
x x - - - - - - - - - - - - - - - - - - - x x x x
x x x x x x x - - - - - - - - - x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x - - - - - - x x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x x x - - x x x x x x x x x x x x
Ceiling Height: 60ft
Map Key
x = impassable - = open space D = Young Blue Dragon T = Tatts H = Herron M = Morjan
[[ sheesh; I forgot about Morjan's movement. FINAL Update to map ]]
Initiative Lair Action Herren <----------- currently up Tatts Morjan (Blink, in ethereal) Young Blue Dragon (146-damage, z = 30ft)
Map
x x x x x x x x x x x x x x x x x x x x x x x x x
x - - - - - - - - - - - - - x - - - - x x - - - x
x - - - - - - - - - - - - x x x - - - x - - - - x
x - - - x - - - - - - - - - x - - - - - - x x x x
x - - - x x x - - - - - - - x - - - - - - - - - x
x - - - - x x x - - - - - - - - - - x x - - - - x
x - - - - - - x - - - - - M - - - x x x - - - - x
x - - - - - - D D - - - - - - - x x - - - - - - x
x - - - - - - D D - x x x - - - x x - - - - - - x
x - - - - x - - - T - x - - - - x - - - - - - - x
x - - - x x - - - - - - - - - - - - - - - - - - x
x x x - H x - - - - - - - - - - - - - - - - - x x
x x - - - - - - - - - - - - - - - - - - - x x x x
x x x x x x x - - - - - - - - - x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x - - - - - - x x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x x x - - x x x x x x x x x x x x
Ceiling Height: 60ft
Map Key
x = impassable - = open space D = Young Blue Dragon T = Tatts H = Herron M = Morjan
Initiative Lair Action Herren (death saves: 1 success) Tatts <----------- currently up Morjan (Blink, in ethereal) Young Blue Dragon (146-damage, z = 30ft)
Map
x x x x x x x x x x x x x x x x x x x x x x x x x
x - - - - - - - - - - - - - x - - - - x x - - - x
x - - - - - - - - - - - - x x x - - - x - - - - x
x - - - x - - - - - - - - - x - - - - - - x x x x
x - - - x x x - - - - - - - x - - - - - - - - - x
x - - - - x x x - - - - - - - - - - x x - - - - x
x - - - - - - x - - - - - M - - - x x x - - - - x
x - - - - - - D D - - - - - - - x x - - - - - - x
x - - - - - - D D - x x x - - - x x - - - - - - x
x - - - - x - - - T - x - - - - x - - - - - - - x
x - - - x x - - - - - - - - - - - - - - - - - - x
x x x - H x - - - - - - - - - - - - - - - - - x x
x x - - - - - - - - - - - - - - - - - - - x x x x
x x x x x x x - - - - - - - - - x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x - - - - - - x x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x x x - - x x x x x x x x x x x x
Ceiling Height: 60ft
Map Key
x = impassable - = open space D = Young Blue Dragon T = Tatts H = Herron M = Morjan
The crossbow bolt plunks against the dragon's scales with no effect.
Initiative Lair Action Herren (death saves: 1 success) Tatts Morjan (Blink, in ethereal) <----------- currently up Young Blue Dragon (146-damage, z = 30ft)
Map
x x x x x x x x x x x x x x x x x x x x x x x x x
x - - - - - - - - - - - - - x - - - - x x - - - x
x - - - - - - - - - - - - x x x - - - x - - - - x
x - - - x - - - - - - - - - x - - - - - - x x x x
x - - - x x x - - - - - - - x - - - - - - - - - x
x - - - - x x x - - - - - - - - - - x x - - - - x
x - - - - - - x - - - - - M - - - x x x - - - - x
x - - - - - - D D - - - - - - - x x - - - - - - x
x - - - - - - D D - x x x - - - x x - - - - - - x
x - - - - x - - - - - x T - - - x - - - - - - - x
x - - - x x - - - - - - - - - - - - - - - - - - x
x x x - H x - - - - - - - - - - - - - - - - - x x
x x - - - - - - - - - - - - - - - - - - - x x x x
x x x x x x x - - - - - - - - - x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x - - - - - - x x x x x x x x x x
x x x x x x x x - - - - - - x x x x x x x x x x x
x x x x x x x x x x x - - x x x x x x x x x x x x
Ceiling Height: 60ft
Map Key
x = impassable - = open space D = Young Blue Dragon T = Tatts H = Herron M = Morjan
The dragon is engulfed in flames and writhes in the air before ceasing its movement and thudding down to the ground with a cloud of dust!
[[ Before double-checking the stat block, thought there was a chance of it surviving on literally 1hp with what I'd remembered, but nope. 152hp total. ]]
After defeating the dragon you're able to finds its glistening horde. Gold and jewels fill your eyes with riches. But amongst the values there's something more that catches your attention.
You can add a +1 weapon or +1 spellcasting focus (+1 to attacks/DC) to your inventory.
And for the lair actions, how did they feel for you guys? Did they feel like they added to fight?
This post has potentially manipulated dice roll results.
[[ Glad they seemed good. ]]
After taking your spoils from the dragon your party feels invigorated to take down a great evil. Ignis, noble of a nearby city, has been preparing to create a weapon of untold destruction. Seeking to stop him you are able to find your way to research compound. After a hard fight through his minions you now stand in his chambers. He turns to you, annoyed at your desire to foil his plans, and raises his sword. "So be it!" cries out the fire genasi. "Let's finish this."
Parameters: This is a fight that's intended as the final fight with the BBEG after a final dungeon. Let's try 80% hit points (you can round up) and half of long-rest resources.
As a note, this is also one I definitely might need to tweak. Got some things I'm guessing will balance out, but I'll have to see how it plays out.
[[ And since gear is some information your characters would have (and not well-reflected in the portrait of him) here's what you can see. Armor: Plate Armor + Shield Weaponry: Longsword (magical) ]]
Dex Save: 14, full lightning damage.
OA: 12 dmg 12
Con Save: 15
Second Wind for 13 hps
He will move below the dragon and breath weapon up at its belly, then move back 10 ft north so not directly under the dragon.
DC 13 Dex save: 10 acid. Half on save.
The dragon shrugs off Tatts' opportunity attack as he turns away. Hindered by blindness, Herren's arrows miss.
As Tatts comes under the dragon he tries to dodge the acid breath.
DEX Save: 17
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
The dragon is able to avoid the brunt of the acid breath but some still manages to sizzle on his body.
Initiative
Lair Action
Herren (blinded)
Tatts
Morjan (Blink, in ethereal) <----------- currently up
Young Blue Dragon (102-damage, z = 30ft)
Map
Ceiling Height: 60ft
Map Key
x = impassable
- = open space
D = Young Blue Dragon
T = Tatts
H = Herron
M = Morjan
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
Morjan reappears from the ethereal plane and throws 5 balls of fire towards the dragon. He them moves 15 feet north.
Action: Scorching ray (4th level)
Ray 1: 25 to hit (used 2 sorcery points for seeking spell), 7+4=11 fire damage (additional +4 on one ray only with class feature)
Ray 2: 21 to hit, 9 fire damage.
Ray 3: 17 to hit, 4 fire damage.
Ray 4: 19 to hit, 11 fire damage.
Ray 5: 26 to hit, 9 fire damage.
Movement: 15 feet north.
End of turn blink check: 11, Morjan is back on Ethereal plane.
All but the third ray hit the dragon, engulfing it in flames and bringing it almost to its knees. It rages out as the cause of this most recent pain vanishes from sight and lashes out.
15+9+11+9 = 44 fire damage
146 damage on dragon total
Breath Recharge: 4
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
The dragon swoops down to take advantage of the archer's blindness, attacking Herren with claws and bite.
Bite @ Herren
Attack: 23 Damage: 13 piercing and 7 lightning
Claws 1 @ Herren
Attack: 29 Damage: 19 slashing
Claws 2 @ Herren
Attack: 28 Damage: 16 slashing
Initiative
Lair Action
Herren (blinded)
Tatts
Morjan (Blink, in ethereal) <----------- currently up
Young Blue Dragon (102-damage, z = 30ft)
Map
Ceiling Height: 60ft
Map Key
x = impassable
- = open space
D = Young Blue Dragon
T = Tatts
H = Herron
M = Morjan
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
[[ forgot to edit position in that last map; will fix here; quick note: would've gone around pillar, 40ft movement used to get to Herren with NW, NW, N, NW, W, SW, SW, S ]]
After unleashing its attack on the archer the dragon then takes to flight once more, hovering over Tatts with a feral look in its eyes.
additional movement: NE, NE, E, E, E, up,
Lair Action
Though bereft of its breath, the dragon taps into the electric energy of the cavern as lightning arcs in Tatts' path.
6 lightning damage @ Tatts
DEX DC 14 Saving Throw for 0 damage
Initiative
Lair Action
Herren <----------- currently up
Tatts
Morjan (Blink, in ethereal)
Young Blue Dragon (146-damage, z = 30ft)
Map
Ceiling Height: 60ft
Map Key
x = impassable
- = open space
D = Young Blue Dragon
T = Tatts
H = Herron
M = Morjan
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
[[ sheesh; I forgot about Morjan's movement. FINAL Update to map ]]
Initiative
Lair Action
Herren <----------- currently up
Tatts
Morjan (Blink, in ethereal)
Young Blue Dragon (146-damage, z = 30ft)
Map
Ceiling Height: 60ft
Map Key
x = impassable
- = open space
D = Young Blue Dragon
T = Tatts
H = Herron
M = Morjan
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
Herren takes too much damage and is unconscious.
My first DEATH SAVE is a SUCCESS.
END TURN
Initiative
Lair Action
Herren (death saves: 1 success)
Tatts <----------- currently up
Morjan (Blink, in ethereal)
Young Blue Dragon (146-damage, z = 30ft)
Map
Ceiling Height: 60ft
Map Key
x = impassable
- = open space
D = Young Blue Dragon
T = Tatts
H = Herron
M = Morjan
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
Tatts will switch to his crossbow and fire a shot.
9 dmg: 6
He will then move about 15 feet east to block himself from the dragons view.
The crossbow bolt plunks against the dragon's scales with no effect.
Initiative
Lair Action
Herren (death saves: 1 success)
Tatts
Morjan (Blink, in ethereal) <----------- currently up
Young Blue Dragon (146-damage, z = 30ft)
Map
Ceiling Height: 60ft
Map Key
x = impassable
- = open space
D = Young Blue Dragon
T = Tatts
H = Herron
M = Morjan
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
Morjan reappears and moves 15 feet east. Then with his final 3rd level spellslot he hurls a fireball.
Dex save 15 or take 29+4=33 fire damage (halve on success)
Blink check 2, Morjan remains on the material plane.
Dragon's DEX Save: 23
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
Dragon takes half 33 fire damage = 16 fire.
The dragon is engulfed in flames and writhes in the air before ceasing its movement and thudding down to the ground with a cloud of dust!
[[ Before double-checking the stat block, thought there was a chance of it surviving on literally 1hp with what I'd remembered, but nope. 152hp total. ]]
After defeating the dragon you're able to finds its glistening horde. Gold and jewels fill your eyes with riches. But amongst the values there's something more that catches your attention.
You can add a +1 weapon or +1 spellcasting focus (+1 to attacks/DC) to your inventory.
And for the lair actions, how did they feel for you guys? Did they feel like they added to fight?
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
Herren will take a +1 Bow, if he regains consciousness.
I liked the lair aspect being another form of opponent.
I like lair actions too, especially as a DM, they can help you balance things if the players are "running away" with things. :)
[[ Glad they seemed good. ]]
After taking your spoils from the dragon your party feels invigorated to take down a great evil. Ignis, noble of a nearby city, has been preparing to create a weapon of untold destruction. Seeking to stop him you are able to find your way to research compound. After a hard fight through his minions you now stand in his chambers. He turns to you, annoyed at your desire to foil his plans, and raises his sword. "So be it!" cries out the fire genasi. "Let's finish this."
Parameters: This is a fight that's intended as the final fight with the BBEG after a final dungeon. Let's try 80% hit points (you can round up) and half of long-rest resources.
As a note, this is also one I definitely might need to tweak. Got some things I'm guessing will balance out, but I'll have to see how it plays out.
Ignis Lair: 20 (loses ties)
Ignis' initiative: 20
I'll make sure to get a map up later today.
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus
[[
And since gear is some information your characters would have (and not well-reflected in the portrait of him) here's what you can see.
Armor: Plate Armor + Shield
Weaponry: Longsword (magical)
]]
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
Let's Test Monsters! | We Are Modron
Get rickrolled here. Awesome music here. Track 45, 2/3/25, Adiemus