Razz wants to see if he has the situation right so he turns to Stella, "Did owner try to make Little Kitty be nice to Victor? That was mean of her to do so. Don't worry, we won't let anyone try to make you be nice to him again. Do you know where he went though? We've not seen him since owner got mad at you."
(Not sure how she's going to relate to that name but wasn't sure if I had the name right. That is the baron's son's name, right?)
If she's not freaking out about what he just said, Razz will turn to the rest of the group and suggest taking her to Father Lucian once they are done with the house. "I'm not sure who all will be left in the house once we're done but we can't leave her here."
The bedrooms contain nothing out of the ordinary: a neatly made bed, a table with an oil lamp on it, a handsome wooden chest, a slender wardrobe, and a window box with drapes. The chests hold only items with sentimental values, like childhood drawings.
"Oh? He's gone? Serves him right. Little Kitty hopes he dies. Alone, preferably."
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra sighs, returning to the group. "Nothing in the unlocked rooms. I think that's everything up here." She gives a small frown at Razz's suggestion. "I suppose that's the best option if we can't find a diamond. The basement entrance must be on the first floor somewhere."
Kessintra remembers the weird empty closets they passed just after entering the house and goes back to take a better look at them for possible secret passages.
"Aha, I was wondering what the point of these was," Kessintra states as she uncovers the trapdoor. "Stella, it might be better for you to wait outside with your brothers for a little bit. There's at least an imp down here and it may be moody with Fiona gone."
"Little Kitty can stay near Flying Mouse. I'll make sure you're protected." Razz turns to the rest, "In case we need to get out of the house quickly, depending on what happens in the basement. "
The trapdoor opens into a ladder. Descending the laser leads to a large root cellar with a dirt floor. Tracks in the dirt lead from the ladder to the bare west wall. Four neatly made cots are set in a row against the south wall.
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
Ada descends the ladder into the root cellar. Tracks seem to lead right up to a wall. She examines the wall to see if there is a hidden door or mechanism of any kind.
It's quite obviously a secret door. However, as you approach it, the earth begins to shake. Skeletal hands claw their way up. Eight skeletons surround you. Roll initiative.
Rollback Post to RevisionRollBack
I exist sometimes, especially when I'm DMing Curse of Strahd.
"Be gone, foul creatures!" Ada demands loudly, lifting her halberd up in the air. It suddenly emits a bright light that washes over all the skeletons. (Turn the Unholy - They must make a DC 15 WIS saving throw or be turned for 1 minute or until they take damage.)
Razz wants to see if he has the situation right so he turns to Stella, "Did owner try to make Little Kitty be nice to Victor? That was mean of her to do so. Don't worry, we won't let anyone try to make you be nice to him again. Do you know where he went though? We've not seen him since owner got mad at you."
(Not sure how she's going to relate to that name but wasn't sure if I had the name right. That is the baron's son's name, right?)
If she's not freaking out about what he just said, Razz will turn to the rest of the group and suggest taking her to Father Lucian once they are done with the house. "I'm not sure who all will be left in the house once we're done but we can't leave her here."
The bedrooms contain nothing out of the ordinary: a neatly made bed, a table with an oil lamp on it, a handsome wooden chest, a slender wardrobe, and a window box with drapes. The chests hold only items with sentimental values, like childhood drawings.
"Oh? He's gone? Serves him right. Little Kitty hopes he dies. Alone, preferably."
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kessintra sighs, returning to the group. "Nothing in the unlocked rooms. I think that's everything up here." She gives a small frown at Razz's suggestion. "I suppose that's the best option if we can't find a diamond. The basement entrance must be on the first floor somewhere."
Kessintra remembers the weird empty closets they passed just after entering the house and goes back to take a better look at them for possible secret passages.
Perception: 19
One of them is empty, but in the other you find a hidden, locked trapdoor.
I exist sometimes, especially when I'm DMing Curse of Strahd.
"Aha, I was wondering what the point of these was," Kessintra states as she uncovers the trapdoor. "Stella, it might be better for you to wait outside with your brothers for a little bit. There's at least an imp down here and it may be moody with Fiona gone."
"The two empty-headed boys? No, Little Kitty would prefer to stay in her room."
I exist sometimes, especially when I'm DMing Curse of Strahd.
"Little Kitty can stay near Flying Mouse. I'll make sure you're protected." Razz turns to the rest, "In case we need to get out of the house quickly, depending on what happens in the basement. "
"Alright, 'Flying Mouse'. You two play nicely." Kessintra chuckles with a nod, moving to try to pick the lock on the trapdoor.
Thieves' Tools: 22 + 2 tool proficiency
The trapdoor opens into a ladder. Descending the laser leads to a large root cellar with a dirt floor. Tracks in the dirt lead from the ladder to the bare west wall. Four neatly made cots are set in a row against the south wall.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Ada descends the ladder into the root cellar. Tracks seem to lead right up to a wall. She examines the wall to see if there is a hidden door or mechanism of any kind.
Perception - 17
Extended Signature
Characters: Bryony Alderleaf - Lvl. 4 Halfling Rogue (The Shattered Obelisk) ♦ Vesta Trevelyan - Lvl. 10 Half-Elf Sorcerer (Eve of Ruin) ♦ Ada Kendrick - Lvl. 4 Aasimar Paladin (Curse of Strahd) ♦ Selene Albion - Lvl. 12 Human Ranger (In-Person Homebrew Campaign) ♦ Phaerdra Tor'viir - Lvl. 3 Drow Wizard (Exandria Sandbox Campaign)
Kessintra casts dancing lights for a bit of illumination as she takes a closer look at the west wall to help with Ada's inspection of it.
It's quite obviously a secret door. However, as you approach it, the earth begins to shake. Skeletal hands claw their way up. Eight skeletons surround you. Roll initiative.
I exist sometimes, especially when I'm DMing Curse of Strahd.
Kess Initiative: 6
Garrick 13 init
(How long is the ladder? If it's 10ft or less, Razz is going to cast Light on it as he makes his way down the ladder)
Razz initiative: 4
Ada Initiative - 14
Extended Signature
Characters: Bryony Alderleaf - Lvl. 4 Halfling Rogue (The Shattered Obelisk) ♦ Vesta Trevelyan - Lvl. 10 Half-Elf Sorcerer (Eve of Ruin) ♦ Ada Kendrick - Lvl. 4 Aasimar Paladin (Curse of Strahd) ♦ Selene Albion - Lvl. 12 Human Ranger (In-Person Homebrew Campaign) ♦ Phaerdra Tor'viir - Lvl. 3 Drow Wizard (Exandria Sandbox Campaign)
Chipper nods as Kitty is sent to stay near him.
Chipper Initiative: 1+3 = 4
This is a signature. It was a simple signature. But it has been upgraded.
Belolonandalogalo, Sunny | Draíocht, Kholias | Eggo Lass, 100 Dungeons
Talorin Tebedi, Vecna: Eve | Cherry, Stormwreck | Chipper, Strahd
We Are Modron
Get rickrolled here. Awesome music here. Track 47, 3/3/25, Goodbye to You
Initiative: Ada, Garrick, Stella, Skeletons, Kess, Razz, Chipper
Ada's turn
I exist sometimes, especially when I'm DMing Curse of Strahd.
"Be gone, foul creatures!" Ada demands loudly, lifting her halberd up in the air. It suddenly emits a bright light that washes over all the skeletons. (Turn the Unholy - They must make a DC 15 WIS saving throw or be turned for 1 minute or until they take damage.)
Extended Signature
Characters: Bryony Alderleaf - Lvl. 4 Halfling Rogue (The Shattered Obelisk) ♦ Vesta Trevelyan - Lvl. 10 Half-Elf Sorcerer (Eve of Ruin) ♦ Ada Kendrick - Lvl. 4 Aasimar Paladin (Curse of Strahd) ♦ Selene Albion - Lvl. 12 Human Ranger (In-Person Homebrew Campaign) ♦ Phaerdra Tor'viir - Lvl. 3 Drow Wizard (Exandria Sandbox Campaign)