Arkon finds a key ring on the masked man with a total of 7 keys on it. Besides their equipment the cultist still held nothing else on them.
Loot -
2 sets of chainmail (Will take time to take off the corpses)
Spear
Mace
Shield
With the sack off his head, Valeria will recognize the man as another patriar. Klim Jhasso, the oldest and heir to his house. He's rather well known for his loose ways and flagrant spending. His body is covered in varying cuts and bruises, without aid he would've bled out. He blinks away at the light, squinting at the party.
"O-oh thank the gods, you're not them. These psychos kidnapped and were torturing me, Klim Jhasso! Why the hells do we pay those Flaming fists if I'm not safe in the damned city! P-Please, free me and take me home. My family will pay you generously for my safe return!"
Arkon pays slight attention as Klim shouts. He holds out the ring of keys towards Val, since his large hands make it difficult to deal with small items like that.
This post has potentially manipulated dice roll results.
"Well, those damn Flaming Fists just saved your entitled ass." The redhead scoffs, showing the patriar her badge, almost surprised at her own reaction of defending the mercenaries hired to keep order in the city. But in a sense she was one of them now. "We will take you up from here, but first, tell us all you know about what is down here." She insists, accepting the keys from Arkon without losing eye contact with the other patriar.
Intimidation: 21 Another roll if help is provided to make the patriar compliant with her request: 9
As the patriar has talked, the redhead releases him, using the keys if necessary, then turning to her fellow deputees. "I suggest we bring this one to the street above and put him on a cariage home before we continue. We might also consider taking a breather before finishing this, we could face worse than this ahead." She says with a calm but firm tone, looking around at the others.
Gorin sees how bad the Partiar looks and thinks its best to heal him up, even though he doesn't like the attitude.
Cure wounds for: 14hp
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Arkon nods to Zim and Val. "Yes, best to get this one out of harm's way," he motions to Klim, then at the armored bodies, "Also would be good to take this armor outside. We can sell it for more potions later. A quick rest wouldn't hurt either."
"I suggest we bring this one to the street above and put him on a carriage home before we continue. We might also consider taking a breather before finishing this, we could face worse than this ahead." She says with a calm but firm tone, looking around at the others.
"If we bring Klim to safety, then when we return, we can circle back to the watery room that we passed up, the first go."
Arkon nods to Zim and Val. "Yes, best to get this one out of harm's way," he motions to Klim, then at the armored bodies, "Also would be good to take this armor outside. We can sell it for more potions later. A quick rest wouldn't hurt either."
"Assuming there are no other entrances, we can rest and guard to make sure none of the cultists escape."
Durak is glad the fight is over and was lucky enough to save the injured man but based on the redheaded woman's reaction this is a man if ill-repute. When there is talk of selling the armor Durak chimes in as he walks with the party "Healing is indeed important, but does anyone mind if we save some of the coin as I would like to have holy water worth 25 gp as it would be used for a spell component"
"I'm not sure I'm following. I do recall Captain Zodge mention we could keep any spoils we found, but unless we run into some real tough resistance we should have this hideout cleared out before dawn and before we can purchase any more potions or holy water. After we have reported to the captain on our success we can divide what we found as we see fit and everyone can use their share to buy what they want. Now can we agree on taking this man up to the street and get him on a carriage home and then rest a while before heading back down and finish up what we started down here?" The redhead says, a bit more firmly this time. "And by all means, bring that suit of armour if you want Arkon, but I would have waited to collect it until we have finished up down here." She looks up and says to the massive goliath.
Gorin is fine with taking Kilm up to the street before continueing.
Rollback Post to RevisionRollBack
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
The redhead grins and then joins the goliath in a soft laugh. "When it comes to carry around a lot of metal parts I am only grateful I don't have the strength to do so, but to you it's just a bit of light exrcise I suppose, giving the cultists a fighting chance by encumbering yourself enough huh?" She says in a bantering tone, giving the goliath a playful nudge, a forceful one but still barely noticeble to the goliath.
Assuming the deputees agree on this, Valeria follows along up to find a carriage to get the patriar home, explaining to him that they will come and collect a suitable reward from his family for saving his life, then resting by the pools for about an hour before letting Zim lead the team back down again in any dircetion he chooses.
He carries the armor up without complaint, eventually stashing it in a concealed spot—a bush or an alley nook—where it can be retrieved and sold later. Once the noble is safely sent off, he joins the others by the pools, taking the chance to rest and gather his strength. When Zim signals the time to move, Arkon rises, rolling his shoulders and adjusting his gear.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war |Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Heading into the water filled corridor, the party can see a tapestry set aside in an alcove of the corridor. It depicts a grisly scene of four faceless figures ripping apart a fifth who screams.
Arkon finds a key ring on the masked man with a total of 7 keys on it. Besides their equipment the cultist still held nothing else on them.
Loot -
With the sack off his head, Valeria will recognize the man as another patriar. Klim Jhasso, the oldest and heir to his house. He's rather well known for his loose ways and flagrant spending. His body is covered in varying cuts and bruises, without aid he would've bled out. He blinks away at the light, squinting at the party.
"O-oh thank the gods, you're not them. These psychos kidnapped and were torturing me, Klim Jhasso! Why the hells do we pay those Flaming fists if I'm not safe in the damned city! P-Please, free me and take me home. My family will pay you generously for my safe return!"
(Prisoner is not unconscious but is at 1 health.)
Updated Map -
Arkon pays slight attention as Klim shouts. He holds out the ring of keys towards Val, since his large hands make it difficult to deal with small items like that.
"Well, those damn Flaming Fists just saved your entitled ass." The redhead scoffs, showing the patriar her badge, almost surprised at her own reaction of defending the mercenaries hired to keep order in the city. But in a sense she was one of them now. "We will take you up from here, but first, tell us all you know about what is down here." She insists, accepting the keys from Arkon without losing eye contact with the other patriar.
Intimidation: 21 Another roll if help is provided to make the patriar compliant with her request: 9
As the patriar has talked, the redhead releases him, using the keys if necessary, then turning to her fellow deputees. "I suggest we bring this one to the street above and put him on a cariage home before we continue. We might also consider taking a breather before finishing this, we could face worse than this ahead." She says with a calm but firm tone, looking around at the others.
Gorin sees how bad the Partiar looks and thinks its best to heal him up, even though he doesn't like the attitude.
Cure wounds for: 14hp
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Zim is ready to march forward, either through the South door or the East. "Anyone need to take a moment to rest?"
Zim Eaglecleft, Fighter 1 (Farmer Dwarf), Descent into Avernus (Hardcore)
Arkon nods to Zim and Val. "Yes, best to get this one out of harm's way," he motions to Klim, then at the armored bodies, "Also would be good to take this armor outside. We can sell it for more potions later. A quick rest wouldn't hurt either."
"If we bring Klim to safety, then when we return, we can circle back to the watery room that we passed up, the first go."
"Assuming there are no other entrances, we can rest and guard to make sure none of the cultists escape."
Zim Eaglecleft, Fighter 1 (Farmer Dwarf), Descent into Avernus (Hardcore)
Durak is glad the fight is over and was lucky enough to save the injured man but based on the redheaded woman's reaction this is a man if ill-repute. When there is talk of selling the armor Durak chimes in as he walks with the party "Healing is indeed important, but does anyone mind if we save some of the coin as I would like to have holy water worth 25 gp as it would be used for a spell component"
"I'm not sure I'm following. I do recall Captain Zodge mention we could keep any spoils we found, but unless we run into some real tough resistance we should have this hideout cleared out before dawn and before we can purchase any more potions or holy water. After we have reported to the captain on our success we can divide what we found as we see fit and everyone can use their share to buy what they want. Now can we agree on taking this man up to the street and get him on a carriage home and then rest a while before heading back down and finish up what we started down here?" The redhead says, a bit more firmly this time. "And by all means, bring that suit of armour if you want Arkon, but I would have waited to collect it until we have finished up down here." She looks up and says to the massive goliath.
Arkon shrugs. "If it were you, you couldn't lift it anyway." He remarks with a chuckle.
Gorin is fine with taking Kilm up to the street before continueing.
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
The redhead grins and then joins the goliath in a soft laugh. "When it comes to carry around a lot of metal parts I am only grateful I don't have the strength to do so, but to you it's just a bit of light exrcise I suppose, giving the cultists a fighting chance by encumbering yourself enough huh?" She says in a bantering tone, giving the goliath a playful nudge, a forceful one but still barely noticeble to the goliath.
Assuming the deputees agree on this, Valeria follows along up to find a carriage to get the patriar home, explaining to him that they will come and collect a suitable reward from his family for saving his life, then resting by the pools for about an hour before letting Zim lead the team back down again in any dircetion he chooses.
He carries the armor up without complaint, eventually stashing it in a concealed spot—a bush or an alley nook—where it can be retrieved and sold later. Once the noble is safely sent off, he joins the others by the pools, taking the chance to rest and gather his strength. When Zim signals the time to move, Arkon rises, rolling his shoulders and adjusting his gear.
Gorin helps Klim up and into the carriage.
((So do we get benefits of SR?))
"grandpa" Salkur, Gnome Arti/Sorc: Forged in Chaos | Pepin, Human Arti/Cleric: Goblin horde | Mixtli, Volc Genasi Arti: Champions of the Citadel | Erix Vadalitis, Human Druid: Rising from the last war | Smithy, Human Arti: Night Ravens: Black orchids for Biscotti | Tamphalic Aliprax, Dragonborn Wizard: Chronicles of the Accursed | Doc, Dwarven Cleric (2024): Adventure at Hope's End | Abathax, Tiefling Illriger: Hunt for the Balowang | Gorin Mestel, Human Arti: Descend into Avernus
Zim takes a short rest with the others, regaining his second wind and action surge, and spending 1 HD to heal from 29 to 34 hit points with (10)
After the short rest he heads back down the passage asking, "Left or Right" whrn he comes back to the intersection
Zim Eaglecleft, Fighter 1 (Farmer Dwarf), Descent into Avernus (Hardcore)
As the team of Flaming Fist deputees resumes executing their mission, Val sends her invisible familiar ahead to warn the team of any nasty suprises.
Mal
Stealth: 22
Perception: 17
Arkon glances back and forth at the intersection. "Uh... Right?" (From their perspective; the watery part we didn't explore earlier)
Perception: 19
Heading into the water filled corridor, the party can see a tapestry set aside in an alcove of the corridor. It depicts a grisly scene of four faceless figures ripping apart a fifth who screams.
Arkon tilts his head as he pauses to look at the tapestry. He never did understand art. He will move to try to see if there is anything behind it.
Perception: 20
Meanwhile Mal takes a peek down the northwestern opening of the chamber to look for any nasty bhaalists skulking around.